From Sigtrent's Build Request Thread
Build Name: Robbin Beard
Author: Sigfried Trent
Requester: Dross the Juggernaut
Key Words [Ranger, Rogue, Traps, TWF, Tough]
The request was for a dwarven rogue/warrior that was good with traps but more durable and versatile than a pure rogue. He specifically wanted two weapon fighting which really is more the standard than the deviation these days.
This, like the original is primarily a ranger build. Ranger is the wonder class that gives you ranged combat and strong melee without really breaking a sweat. It’s a bit dependent on favored enemy for top damage performance, but its always strong. And most of all it pairs perfectly with rogue as you get many skill points and some of them are in class.
Tempest is an easy choice, but without any bonus feats you get some of the staples pretty late in the build. I try to take advantage of all the dwarven goodies; D Axes, Toughness, Spell Defense and even Armor Mastery which is not typical for rangers. Since this is kind of a tough solo survivalist type build, ranger devotion seems like a good pick. Ranger really doesn’t have the wealth of quality enhancements that other classes do so not much sacrifices is needed to pick all these up.
The end result is pretty solid with respectable hit points, AC, and Saves (especialy vs spells). DPS is excellent, especially on favored enemies. Trapping and UMD are in good shape as well.
PlayCode:Character Plan by DDO Character Planner Version 3.5.1 DDO Character Planner Home Page Level 20 Neutral Good Dwarf Male (2 Rogue \ 18 Ranger) Hit Points: 338 Spell Points: 299 BAB: 19\19\24\29\29 Fortitude: 16 Reflex: 18 Will: 8 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 16 23 Dexterity 14 18 Constitution 16 20 Intelligence 12 14 Wisdom 12 14 Charisma 8 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 6 13 Bluff -1 0 Concentration 3 5 Diplomacy -1 0 Disable Device 5 26 Haggle -1 0 Heal 1 2 Hide 4 6 Intimidate -1 0 Jump 7 16 Listen 1 2 Move Silently 4 6 Open Lock 6 24 Perform n/a n/a Repair 1 2 Search 5 28 Spot 5 25 Swim 3 6 Tumble 6 8 Use Magic Device 3 23 Level 1 (Rogue) Feat: (Selected) Dodge Enhancement: Rogue Haste Boost I Enhancement: Dwarven Axe Damage I Enhancement: Rogue Sneak Attack Training I Level 2 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Enhancement: Ranger Sprint Boost I Enhancement: Rogue Disable Device I Enhancement: Ranger Search I Enhancement: Rogue Improved Trap Sense I Level 3 (Ranger) Feat: (Selected) Mobility Enhancement: Dwarven Spell Defense I Enhancement: Ranger Favored Damage I Enhancement: Ranger Dexterity I Level 4 (Rogue) Enhancement: Dwarven Axe Attack I Enhancement: Dwarven Constitution I Level 5 (Ranger) Enhancement: Dwarven Armor Mastery I Enhancement: Dwarven Spell Defense II Level 6 (Ranger) Feat: (Selected) Spring Attack Enhancement: Ranger Energy of the Wild I Level 7 (Ranger) Feat: (Favored Enemy) Favored Enemy: Giant Enhancement: Dwarven Axe Damage II Enhancement: Ranger Favored Damage II Level 8 (Ranger) Enhancement: Ranger Tempest I Enhancement: Ranger Devotion I Level 9 (Ranger) Feat: (Selected) Improved Critical: Slashing Weapons Enhancement: Dwarven Constitution II Level 10 (Ranger) Enhancement: Ranger Dexterity II Level 11 (Ranger) Enhancement: Ranger Favored Damage III Level 12 (Ranger) Feat: (Favored Enemy) Favored Enemy: Elemental Feat: (Selected) Oversized Two Weapon Fighting Enhancement: Ranger Devotion II Enhancement: Ranger Devotion III Level 13 (Ranger) Enhancement: Dwarven Armor Mastery II Level 14 (Ranger) Enhancement: Ranger Tempest II Level 15 (Ranger) Feat: (Selected) Toughness Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Level 16 (Ranger) Enhancement: Ranger Favored Damage IV Level 17 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Enhancement: Racial Toughness IV Level 18 (Ranger) Feat: (Selected) Power Attack Enhancement: Ranger Devotion IV Level 19 (Ranger) Enhancement: Dwarven Spell Defense III Level 20 (Ranger) Enhancement: Ranger Energy Resistence Boost I Enhancement: Ranger Tempest III Enhancement: Ranger Energy of the Wild II
This is one of the easier builds to play as it has few weaknesses or special techniques. In a party it can handle traps and serves to beat down on the bad guys. Don’t forget you are a very solid archer as well as a melee. That can come in quite handy while soloing or in certain quests.
The easiest way to take this to 28pts is to take strength down 2. The tomes are purely optional on this one.