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  1. #1
    Founder & Hero jjflanigan's Avatar
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    Default Offline Enhancement Builder

    Links to download offline Version (Requires .NET 2.0 Framework)

    Primary Download Server

    Online Version of Enhancement Builder:

    http://perfectweb.org/ddo/displayEnhancements.php

    The current version includes a document explaining how the progression enhancement system works. The information can also be found here:

    http://www.ddo.com/forums/showthread.php?t=89162

    Excel Spreadsheet version of the Enhancements XML

    http://perfectweb.org/ddo/enhancements.xls

    It was based on the data provided, thankfully, by kruggar in his thread and has been updated to use the data provided in the compendium:

    http://www.ddo.com/forums/showthread.php?t=88791


    As always, let me know if you have an issue or suggestion, please.

    Current Version: 1.20.0

    Current Version of XML: 4.0
    Last edited by jjflanigan; 08-31-2007 at 11:31 AM.

  2. #2
    Community Member Goodgame's Avatar
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    This rocks... thanks. I have played around on Risia, but this is far more comfortable to do it in my chair with my cup of coffee.

    Somehow, I just don't get that 'gimped' feeling with the update...
    Jheric Goodgame, Paladin 13

    Cylyn Drow Wizard, Level 6

  3. #3
    Community Member Tavok's Avatar
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    Can't get it to work. What do I need to choose when I click on the link?

  4. #4
    Community Member Dane_McArdy's Avatar
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    Quote Originally Posted by Tavok View Post
    Can't get it to work. What do I need to choose when I click on the link?
    You download it and unzip it and run it.

  5. #5
    Community Member Symar-FangofLloth's Avatar
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    Going good so far, nice job.
    Just imagine how great it'll be over time, once the enhancements are finalized and you fix typos/capitalizations (example, it said Paladin Extra Extra Smite Evil, I think)
    Former Xoriat-er. Embrace the Madness.

  6. #6
    Founder & Hero jjflanigan's Avatar
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    Quote Originally Posted by Tavok View Post
    Can't get it to work. What do I need to choose when I click on the link?
    Make sure you're using the link to the .zip file not to the other topic. Once you get the zip, you should just be able to extra the two files in there and double click the .exe file to run the program

  7. #7
    Founder Sani_Medicor's Avatar
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    Awesome! I wasn't looking forward to spending too much time on Risia...it was laggy today for me.

  8. #8
    Founder & Hero jjflanigan's Avatar
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    Quote Originally Posted by Symar-FangofLloth View Post
    Going good so far, nice job.
    Just imagine how great it'll be over time, once the enhancements are finalized and you fix typos/capitalizations (example, it said Paladin Extra Extra Smite Evil, I think)
    Went through and fixed all the main data issues I saw, should be a bit cleaner and more consistent now.

  9. #9
    Founder & Hero jjflanigan's Avatar
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    Default Testing Forum Output

    Added in an output to forum option for those who want to post their Risia "builds"

    Code:
    Spell Points
    	Sorcerer Energy of the Dragon I
    	Sorcerer Energy of the Dragon II
    	Sorcerer Energy of the Dragon III
    
    Spell Damage Amplification: Repair / Force
    	Sorcerer Force Manipulation I
    
    Spell Damage Amplification: Fire / Cold
    	Sorcerer Elemental Manipulation I
    	Sorcerer Elemental Manipulation II
    
    Spell Damage Amplification: Acid / Electricity
    	Sorcerer Energy Manipulation I
    
    Elf: Enchantment Resistance
    	Elven Enchantment Resistance I
    
    Drow: Spell Resistance
    	Improved Drow Spell Resistance I
    
    Stat: Charisma
    	Sorcerer Charisma I
    	Sorcerer Charisma II
    	Sorcerer Charisma III
    
    Elf: Arcane Fluidity
    	Elven Arcane Fluidity I
    	Elven Arcane Fluidity II
    	Elven Arcane Fluidity III
    
    Elf: Dexterity
    	Elven Dexterity I
    	Elven Dexterity II
    
    Wand Damage
    	Sorcerer Wand Mastery I
    
    Spell Threat Mod
    	Sorcerer Subtle Spellcasting I
    
    Spell Critical Multiplier: Fire / Cold
    	Sorcerer Lineage of Deadly Elements I
    
    Spell Critical Multiplier: Repair / Force
    	Sorcerer Lineage of Deadly Force I
    
    Spell Critical Multiplier: Acid / Electricity
    	Sorcerer Lineage of Deadly Energy I

  10. #10
    Community Member Demitris's Avatar
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    great work I can see it coming in handy for everyone,

    spotted 1 bug though, Enhancements selected are not always being placed into the correct category (for example: Fighter Critical Accuracy II keep appearing in either the stats or human improved recovery for my lvl 12 human fighter. Oh and the tooltip for toughness/fighter toughness has a typo "thoughness" )

    but other than those minors, great work

    **Edit**

    btw, might want to put the version into the form name so we can keep track of our versions
    Last edited by Demitris; 02-11-2007 at 09:37 PM.

    Sharazel ~ Xrarnai ~ Drakoiren ~ Drakorrien ~ Phaelae ~ Shaelversa ~ Wrenthal ~ Korrolis

  11. #11
    Community Member Stalker7d7's Avatar
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    What program/coding did you use to make this? I would love to help out in making osme stuff!

  12. #12
    Founder & Hero jjflanigan's Avatar
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    Quote Originally Posted by Demitris View Post
    great work I can see it coming in handy for everyone,

    spotted 1 bug though, Enhancements selected are not always being placed into the correct category (for example: Fighter Critical Accuracy II keep appearing in either the stats or human improved recovery for my lvl 12 human fighter. Oh and the tooltip for toughness/fighter toughness has a typo "thoughness" )

    but other than those minors, great work

    **Edit**

    btw, might want to put the version into the form name so we can keep track of our versions
    I added the version # to the title bar and fixed the typo in the XML file. The issue with it showing up in the wrong category should have been fixed in version 0.6, but it was there in 0.5.5. If you are still having the issue, let me know, but I wasn't able to reproduce it in the current one.

  13. #13
    Founder & Hero jjflanigan's Avatar
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    Quote Originally Posted by Stalker7d7 View Post
    What program/coding did you use to make this? I would love to help out in making osme stuff!
    I went with C# .NET for speed of putting something out there As much as I don't really care for the language it's great when you have a very short time and need a working application.

    *edit*

    I'm off for the night, but I'll check back in tomorrow morning to see if there are any issues / suggestions. Thanks.

  14. #14
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    Just noticed your last post that you did it in C#, but it might have been nice to know beforehand that it requires the .NET 2.0 Framework to run (available here).

    *sigh* In order to try it, I have to install that.

    ...

    Really, I should have it installed at home as that's what I use at my job...
    Last edited by ChaosTheEternal; 02-11-2007 at 10:49 PM.

  15. #15
    Community Member ~True_Knight's Avatar
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    Downloaded v0.6.0

    Not seeing all of the Elf racial enhancements (Elven Dex) and Ranger Favored Enemy is not progressing in Level...took it all the way to Ranger 12 and still only got Fav Dam I.

    Thanks for the work!

    CuChoinneach Deathslayer Knight of the Undying Court

  16. #16
    Community Member Demitris's Avatar
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    ok, all the issues I could see off the mark are definitely fixed, only other thing that comes to mind would be a remove option for enhancements we've selected.

    but, I have to say on close examination of the final look for my tank, theres a definite improvement with the new enhancements.

    Code:
    Toughness
    	Fighter Toughness I
    	Fighter Toughness II
    
    Skill: Intimidate
    	Fighter Intimidate I
    
    Human: Intimidate
    	Deneith Intimidate I
    
    Human: Balance
    	Orien Balance I
    
    Stat: Strength
    	Fighter Strength I
    	Fighter Strength II
    
    Fighter: Item Defense
    	Fighter Item Defense I
    	Fighter Item Defense II
    	Fighter Item Defense III
    
    Fighter: Strategy Trip
    	Fighter Strategy Trip I
    	Fighter Strategy Trip II
    	Fighter Strategy Trip III
    
    Fighter: Critical Accuracy
    	Fighter Critical Accuracy I
    	Fighter Critical Accuracy II
    	Fighter Critical Accuracy III
    	Fighter Critical Accuracy IV
    
    Fighter: Strategy Stunning Blow
    	Fighter Strategy Stunning Blow I
    	Fighter Strategy Stunning Blow II
    	Fighter Strategy Stunning Blow III
    	Fighter Strategy Stunning Blow IV
    
    Human Improved Recovery
    	Human Improved Recovery I
    
    Human Adaptability
    	Human Adaptability Strength I

    Sharazel ~ Xrarnai ~ Drakoiren ~ Drakorrien ~ Phaelae ~ Shaelversa ~ Wrenthal ~ Korrolis

  17. #17
    Founder & Hero jjflanigan's Avatar
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    Corrected issue with some elven enhancements not displaying

    Corrected data issue with certain enhancement lines not progression

    Added in tier progression logic to prevent taking a higher tier enhancement before the lower level prerequisites

    Corrected spelling issues in the XML

    Added logic to not display enhancements already chosen

    Adjusted logic for checking progression points when adding a new enhancement

    Version 0.7.0 available

  18. #18
    Founder & Hero jjflanigan's Avatar
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    Added in "Display All" option to allow you to view options for future progression

    Added in Color coding for enhancements:
    Red -> Not allowed to take
    Green-> Allowed to take

    Added in logic to prevent taking multiple paths within an enhancement group (i.e. Paladin's Charisma and Sorceror's Charisma)

    Version 0.9.0 available

  19. #19
    Founder Ziggy's Avatar
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    hey jj, maybe send ron a PM with the thread link to make sure he looks at it, to help him flush out this for his character planner.
    R.I.P. Xoriat 8/2/07 ______________[]Ninja Posts:726.5 bunninja is watching
    Information from devs ______________Member of Cupcake's Muskateers!____
    /wearing a Jiffy Pop pan tinfoil hat made by shecky

  20. #20
    Founder & Hero jjflanigan's Avatar
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    Added color Blue for enhancements already taken when display all is checked

    Fixed small logic error that could allow taking some enhancements out of order


    updated to 0.9.5

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