For the handful of runaway effects that were fixed in U48.3, great. But if the devs were expecting server-wide lag improvements, then U48.3 missed the mark.
I run reaper content exclusively with a static group of DC instakill sorc, healer, alchemist x2, rogue, and barb/wolf. In the two weeks since the patch, there's been no noticeable difference in lag compared to pre-patch.
The three areas where lag needs to be addressed:
1. Zoning in/out of quests. When someone zones into a reaper difficulty quest, everyone already in the quest lags until the person loads in. When someone comes in late to a quest, that's where it's a kick in the crotch. Gameplay freezes for 10-15 seconds and when it resumes, we're all dead from monster damage or vengeance circles. Being penalized with a 2-min death penalty when it's outside of our control, well, it just sucks.
2. Disconnecting/reconnecting. When someone disconnects or reconnects to the game in reaper difficulty, everyone in the quest or raid freezes for 10-15 seconds. Again, when it resumes, characters are dead because the game catches up after loading in reaper enhancements.
3. Random occurrences. There's no observable-to-players event that is causing lag to occur. Mobs spawning in the quest? Maybe. Expensive mob AI/pathing? Probably. It happens both in and out of combat. The cause doesn't matter to me, because it's not anything I can control. Figure it out.
Desired outcome for #1 and #2: Players should not be impacted by other players entering/leaving a quest. Find a different way to "load" reaper enhancements so the only person impacted by a load-in is the individual loading in, not the rest of the party or the raid. The current way reaper points load in and update the character sheet is an abysmal play experience. It's exacerbated the more reaper points a person has spent. In my group, the average character has 130 reaper points. There are nights we want to throw our monitors out of our windows because of the frustration with lag.
I've been
reporting issues about
reaper lag for a while now, and it's not getting the attention it requires.
Lag is killing my desire to play DDO.