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  1. #1
    Forum witchdoctor Hobgoblin's Avatar
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    Default Standard paladin

    This is my take on pally right now.

    Its pretty much a basic pally - only wrinkle is that it costs a +1 heart to use and uses silvanus for end game dps

    posting so that its on forums for me to find and hoping that I havnt forgotten anything major

    You can make it a 32 point human build by dropping str to 16 and uping either int/dex/wis your choice.


    Character name:
    Classes: 20 Paladin, 10 Epic
    Race: Purple Dragon Knight Alignment: Lawful Good

    · · ·Start Tome Final
    Str:· · 18· · 6 · ·33 · · ·HP:· · · · 784 · · ·AC:· · 17
    Dex:· · ·8· · 6 · ·14 · · ·PRR: · · · ·13
    Con:· · 16· · 6 · ·23 · · ·MRR: · · · ·16 · · ·+Healing Amp:· ·125
    Int:· · ·8· · 6 · ·14 · · ·Dodge: · ·1/25 · · ·-Healing Amp: 4294967236
    Wis:· · ·8· · 6 · ·15 · · ·Fort:· · · 10% · · ·Repair Amp:· · · ·0
    Cha:· · 16· · 6 · ·28 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 20
    DR:
    Immunities: Natural Disease, Magical Disease, Super-Natural Disease, Fear, Energy Drain

    Class and Feat Selection
    ------------------------------------------------------------------------------------------
    Level Class · · · · · ·Feats
    · · · · · · · · · · · ·Level 1 Requires a +1 Heart of Wood to switch out of Iconic Class
    1 · · Paladin(1)· · · ·Standard: Two Handed Fighting
    · · · · · · · · · · · ·Purple Dragon Knight Bonus: Stunning Blow
    · · · · · · · · · · · ·Follower of Faith: Favored by Silvanus
    2 · · Paladin(2)· · · ·
    3 · · Paladin(3)· · · ·Standard: Child of Faith
    4 · · Paladin(4)· · · ·Strength: +1 Level up
    5 · · Paladin(5)· · · ·
    6 · · Paladin(6)· · · ·Standard: Improved Two Handed Fighting
    · · · · · · · · · · · ·Deity: Blessing of Silvanus
    7 · · Paladin(7)· · · ·
    8 · · Paladin(8)· · · ·Strength: +1 Level up
    9 · · Paladin(9)· · · ·Standard: Improved Critical: Slashing Weapons
    10· · Paladin(10) · · ·
    11· · Paladin(11) · · ·
    12· · Paladin(12) · · ·Standard: Greater Two Handed Fighting
    · · · · · · · · · · · ·Strength: +1 Level up
    13· · Paladin(13) · · ·
    14· · Paladin(14) · · ·
    15· · Paladin(15) · · ·Standard: Precision
    16· · Paladin(16) · · ·Strength: +1 Level up
    17· · Paladin(17) · · ·
    18· · Paladin(18) · · ·Standard: Beloved of the Divine
    19· · Paladin(19) · · ·
    20· · Paladin(20) · · ·Strength: +1 Level up
    21· · Epic(1) · · · · ·Epic Feat: Overwhelming Critical
    22· · Epic(2) · · · · ·
    23· · Epic(3) · · · · ·
    24· · Epic(4) · · · · ·Epic Feat: Empower Healing Spell
    · · · · · · · · · · · ·Strength: +1 Level up
    25· · Epic(5) · · · · ·
    26· · Epic(6) · · · · ·Epic Destiny Feat: Perfect Two Handed Fighting
    27· · Epic(7) · · · · ·Epic Feat: Blinding Speed
    28· · Epic(8) · · · · ·Epic Destiny Feat: Perfect Two Weapon Fighting
    · · · · · · · · · · · ·Strength: +1 Level up
    29· · Epic(9) · · · · ·Epic Destiny Feat: Dire Charge
    30· · Epic(10)· · · · ·Epic Feat: Intensify Spell
    · · · · · · · · · · · ·Legendary: Scion of Arborea

    Skills
    ------------------------------------------------------------------------------------------
    Skill Points· · · 8 ·3· 3 ·3· 3 ·3· 4 ·4· 4 ·4· 4 ·4· 4 ·4· 5 ·5· 5 ·5· 5 ·5
    Skill Name· · · ·01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20· Total Buffed
    ------------------------------------------------------------------------------------------
    Balance · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 14.0
    Bluff · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 23.0
    Concentration · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 16.0
    Diplomacy · · · · · · · · · · · · · · · · · · · 1 ·1· 1 ·1· 2 ·2· 2 ·2· 2 ·4· ·18.0 · 37.0
    Disable Device· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0
    Haggle· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 21.0
    Heal· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0
    Hide· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 12.0
    Intimidate· · · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 42.0
    Jump· · · · · · · · ·½· ½ ·½· ½ ·½· 1 ·1· 1 ·1· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 33.0
    Listen· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 14.0
    Move Silently · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 12.0
    Open Lock · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 12.0
    Perform · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 21.0
    Repair· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0
    Search· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0
    Spell Craft · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0
    Spot· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 14.0
    Swim· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 21.0
    Tumble· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0
    Use Magic Device· 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 31.0
    ------------------------------------------------------------------------------------------
    Available Points· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0
    ------------------------------------------------------------------------------------------

    Enhancements: 80 APs, Racial 4, Universal 1
    ------------------------------------------------------------------------------------------
    Purple Dragon Knight - Points spent: 4
    1 Core ·(1) Versatility I: Damage Boost
    2 Tier1 (2) Improved Recovery I
    3 Tier1 (1) Action Surge I: Strength
    ------------------------------------------------------------------------------------------
    Knight of the Chalice - Points spent: 41
    1 Core ·(1) Slayer of Evil I
    2 Tier1 (2) Holy Combatant I
    3 Tier1 (1) Improved Second Strikes
    4 Tier1 (1) Improved Second Strikes
    5 Tier1 (1) Improved Second Strikes
    6 Core ·(1) Courage of Heaven
    7 Tier2 (1) Divine Might
    8 Tier2 (1) Divine Might
    9 Tier2 (1) Divine Might
    10 Tier2 (2) Adept Combatant
    11 Tier3 (2) Holy Combatant II
    12 Tier3 (1) Divine Sacrifice: Divine Sacrifice
    13 Tier3 (2) Exalted Smite: Exalted Smite
    14 Tier3 (2) Ability I: +1 Strength
    15 Core ·(1) Slayer of Evil II
    16 Core ·(1) Improved Courage of Heaven
    17 Tier4 (2) Knight's Training
    18 Tier4 (1) Censure Demons
    19 Tier4 (2) Vigor of Life I
    20 Tier4 (2) Ability II: +1 Strength
    21 Tier1 (1) Extra Smite
    22 Tier3 (2) Exalted Smite: Exalted Smite
    23 Tier3 (2) Exalted Smite: Exalted Smite
    24 Tier5 (2) Ascendancy
    25 Tier5 (1) Censure Outsiders
    26 Tier5 (2) Vigor of Life II
    27 Tier5 (1) Holy Retribution: Holy Retribution
    28 Core ·(1) Slayer of Evil III
    29 Core ·(1) Champion of Good
    ------------------------------------------------------------------------------------------
    Sacred Defender - Points spent: 31
    1 Core ·(1) Holy Bastion
    2 Tier1 (1) Extra Lay on Hands
    3 Tier1 (1) Extra Lay on Hands
    4 Tier1 (1) Extra Lay on Hands
    5 Tier1 (1) Improved Sacred Defense I: Resilient Defense
    6 Tier1 (1) Improved Sacred Defense I: Resilient Defense
    7 Tier1 (1) Improved Sacred Defense I: Resilient Defense
    8 Core ·(1) Sacred Defence
    9 Tier2 (1) Improved Sacred Defense II: Durable Defense
    10 Tier2 (1) Improved Sacred Defense II: Durable Defense
    11 Tier2 (1) Improved Sacred Defense II: Durable Defense
    12 Core ·(1) Divine Righteousness
    13 Tier3 (1) Greater Sacred Defense I: Strong Defense
    14 Tier3 (1) Greater Sacred Defense I: Strong Defense
    15 Tier3 (1) Greater Sacred Defense I: Strong Defense
    16 Tier3 (2) Ability I: +1 Charisma
    17 Tier2 (1) Bulwark Aura
    18 Tier3 (1) Resistance Aura
    19 Tier2 (1) Bulwark Aura
    20 Tier4 (1) Swift Defense
    21 Tier4 (1) Greater Sacred Defense II: Hardy Defense
    22 Tier4 (1) Greater Sacred Defense II: Hardy Defense
    23 Tier4 (1) Greater Sacred Defense II: Hardy Defense
    24 Core ·(1) Redemption
    25 Tier4 (2) Ability II: +1 Charisma
    26 Tier2 (1) Bulwark Aura
    27 Tier3 (1) Resistance Aura
    28 Tier3 (1) Resistance Aura
    29 Core ·(1) Glorious Stand
    ------------------------------------------------------------------------------------------
    Falconry - Points spent: 3
    1 Core ·(1) Summon Falcon: Summon Snow Owl
    2 Tier1 (1) Out in Nature
    3 Tier1 (1) Out in Nature
    ------------------------------------------------------------------------------------------
    Vistani Knife Fighter - Points spent: 6
    1 Core ·(1) Knife Expertise
    2 Tier1 (2) Mist Stalker I
    3 Tier1 (1) Undead Hunter
    4 Tier1 (1) Acrobatic
    5 Core ·(1) Knife Juggler
    ------------------------------------------------------------------------------------------
    Last edited by Hobgoblin; 01-07-2021 at 05:23 AM.
    main toons: Cerrsi(silly caster/xbow) Sttomper (silly barbarian)-jammiee (Silly melee)
    Quote Originally Posted by Eladrin View Post
    You are still completely free to run around like a jackrabbit on caffeine.
    quem deus vult perdere, dementat prius

  2. #2
    Forum witchdoctor Hobgoblin's Avatar
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    Default

    So, looks good then ? Any major changes?
    main toons: Cerrsi(silly caster/xbow) Sttomper (silly barbarian)-jammiee (Silly melee)
    Quote Originally Posted by Eladrin View Post
    You are still completely free to run around like a jackrabbit on caffeine.
    quem deus vult perdere, dementat prius

  3. #3
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    Default feats?

    I have a few suggestions...Nothing super important but just thoughts...Overall looks good but if you were ask me how I would change it, my suggestions is as follows...level 3 and level 18 feats I would swap...my suggestions would be maybe force of personality (if you are gonna try high reaper), extra turning (huge benefit to CAF), empower healing (a stretch I know)...Just haven't seen you choices on any builds..Not saying that is a bad thing, just saying ..Also, maybe epic damage reduction instead of intensify at level 30..or even quicken in any of those slots...Another would be the flexibility of switching some points from SD to Falcon for extra helpless damage...I have run both versions many times, to each there own..but I think the falcon option is better dps for sure...But overall, I think you are on right track...I find the hardest thing about pally is the new gear tetris of deciding what items and where lol

  4. #4
    Forum witchdoctor Hobgoblin's Avatar
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    Quote Originally Posted by philoe View Post
    I have a few suggestions...Nothing super important but just thoughts...Overall looks good but if you were ask me how I would change it, my suggestions is as follows...level 3 and level 18 feats I would swap...my suggestions would be maybe force of personality (if you are gonna try high reaper), extra turning (huge benefit to CAF), empower healing (a stretch I know)...Just haven't seen you choices on any builds..Not saying that is a bad thing, just saying ..Also, maybe epic damage reduction instead of intensify at level 30..or even quicken in any of those slots...Another would be the flexibility of switching some points from SD to Falcon for extra helpless damage...I have run both versions many times, to each there own..but I think the falcon option is better dps for sure...But overall, I think you are on right track...I find the hardest thing about pally is the new gear tetris of deciding what items and where lol
    it was almost automatic to take emp healing and maximize on a pally for me..... I made the choice for more dps - not sure if its worth it tbh. lol
    main toons: Cerrsi(silly caster/xbow) Sttomper (silly barbarian)-jammiee (Silly melee)
    Quote Originally Posted by Eladrin View Post
    You are still completely free to run around like a jackrabbit on caffeine.
    quem deus vult perdere, dementat prius

  5. #5
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    Default

    I've been running through Paladin lives for racial TRs. My feats:

    1 - THF
    3 - Precision
    6 - IHF
    9 - IC Slash
    12 - GTHF
    15 - Sap
    18 - Toughness

    If Human, I'd take Sap at L1 and Force of Personality at 15. After experimenting I honestly don't see much of a difference having Force and not having it your saves get so high anyway. Sap though makes a big, noticeable tactical difference. Stunning blow is fine if you want to do that but mobs die so fast in heroic that what's the point. And for those rare oh **** situations sap is better since you don't have to worry about DCing for it. I'm not really tied to toughness and open to interesting options there.


    I am Awesomesauce!

  6. #6
    Forum witchdoctor Hobgoblin's Avatar
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    Default

    just to switch it up - if i went cha based on an er,

    what would change for feats?

    What is a good place to put str? i want the thf chain. so i need at least 17 str i think - would 13 work? I have +6 tomes on this guy
    main toons: Cerrsi(silly caster/xbow) Sttomper (silly barbarian)-jammiee (Silly melee)
    Quote Originally Posted by Eladrin View Post
    You are still completely free to run around like a jackrabbit on caffeine.
    quem deus vult perdere, dementat prius

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