Sorry not trying to pad my post count, but i felt like this one deserves a separate one.
How many times players have to go thru multiple public areas, that needs a full load in, just to zip from A->B->C, ONLY to reach a quest entrance?
Shadow Walk! One of those misfit spell effects that seems to be largely ignored during general gameplay, it is part the debilitating noise it makes and also because it is mostly a lesser effect to invis and displacement and haste.
New Function: Shadow Walk enables a player to pass through a public instance without loading in i) other players, ii) interactable objects, like mailboxes, auctions... of course using doors/entrances to other public areas has to maintain the spell on the player. i*) could be modified to include the players we are in a party with.
Could add an Airship NPC to the main deck where we can buy a 5-6 minute Shadow Walk cast, for some platinum, price should be allow most players to buy in easily, but also function as a long term plat sink. Casters and UMD players can of course keep casting the spell. Consider also selling a BtA clicky with 2 uses of Shadow Walk/ rest.