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  1. #1
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    Default When to replace Sky Pirate's Daggers?

    So now that we can make Sky Pirate's dagger invulnerable with feydark illusionist, anyone figure out when to replace them?

  2. #2
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    As soon as you get Improved Crit, you should probably reexamine your options.

  3. #3
    Community Member Lonnbeimnech's Avatar
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    Quote Originally Posted by Tilomere View Post
    So now that we can make Sky Pirate's dagger invulnerable with feydark illusionist, anyone figure out when to replace them?
    assassin's kiss at lvl 7 has same crit multiplier and higher base damage, so whenever you pick up improved crit, switch to that

  4. #4
    Community Member Buddha5440's Avatar
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    Don't overlook Flint at lv 10 either. 2[1d6] +4 (19-20 x 2), Str or Dex to-hit/damage, with shocking burst and orange and red augments, so an average of 21 additional damage per hit from ruby augments (28 at lv 12 w/ lv 12 augments). You lose the x3 crit multi but gain significant base damage which offsets that.
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  5. #5

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    It has a superior base damage, better than Assassin’s Kiss so that bumps up +W damage from Vistani and other basic DPS options. Assassin’s Kiss has Deception which is nice though

    Nightforge Stilletto is another level 12 option and you will crit more often (13-20 profile).

    I use Slice and Dice because 1) I have them already 2) they look kewl 3) one is mythic +4 boosted

    I use Sky Pirate and a ToEE offhand or Kiss offhand until 12; Sky/Kiss until 14, then Slice Dice.

    Otherwise situational stiff like mabar one for oozes and the pirate ones for undead
    Last edited by Saekee; 12-30-2020 at 05:11 PM.
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  6. #6
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    Quote Originally Posted by Saekee View Post

    I use Sky Pirate and a ToEE offhand or Kiss offhand until 12; Sky/Kiss until 14, then Slice Dice.
    Ahh ok then this makes sense. I used to replace it earlier because it would break, but now we can go sometime after 12 for IC, and around S&D time.

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