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  1. #1
    Community Member FURYous's Avatar
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    Default Violence Alchemist build

    A couple of people have asked about it so here it is


    Code:
    Class and Feat Selection
    ------------------------------------------------------------------------------------------
    Level Class · · · · · ·Feats
    · · · · · · · · · · · ·Level 1 Requires a +1 Heart of Wood to switch out of Iconic Class
    1 · · Alchemist(1)· · ·Standard: Maximize Spell
    2 · · Alchemist(2)· · ·
    3 · · Alchemist(3)· · ·Standard: Completionist
    4 · · Alchemist(4)· · ·Alchemist Bonus: Heighten Spell
    · · · · · · · · · · · ·Intelligence: +1 Level up
    5 · · Alchemist(5)· · ·
    6 · · Alchemist(6)· · ·Standard: Past Life: Arcane Initiate
    7 · · Alchemist(7)· · ·
    8 · · Alchemist(8)· · ·Alchemist Bonus: Quicken Spell
    · · · · · · · · · · · ·Intelligence: +1 Level up
    9 · · Alchemist(9)· · ·Standard: Spell Focus: Transmutation
    10· · Alchemist(10) · ·
    11· · Alchemist(11) · ·
    12· · Alchemist(12) · ·Standard: Spell Focus: Conjuration
    · · · · · · · · · · · ·Alchemist Bonus: Liquid Luck
    · · · · · · · · · · · ·Intelligence: +1 Level up
    13· · Alchemist(13) · ·
    14· · Alchemist(14) · ·
    15· · Alchemist(15) · ·Standard: Greater Spell Focus: Transmutation
    16· · Alchemist(16) · ·Alchemist Bonus: Accelerate Spell
    · · · · · · · · · · · ·Intelligence: +1 Level up
    17· · Alchemist(17) · ·
    18· · Alchemist(18) · ·Standard: Greater Spell Focus: Conjuration
    19· · Alchemist(19) · ·
    20· · Alchemist(20) · ·Alchemist Bonus: Empower Spell
    · · · · · · · · · · · ·Intelligence: +1 Level up
    21· · Epic(1) · · · · ·Epic Feat: Single Weapon Fighting
    22· · Epic(2) · · · · ·
    23· · Epic(3) · · · · ·
    24· · Epic(4) · · · · ·Epic Feat: Embolden Spell
    · · · · · · · · · · · ·Intelligence: +1 Level up
    25· · Epic(5) · · · · ·
    26· · Epic(6) · · · · ·Epic Destiny Feat: Perfect Two Handed Fighting
    27· · Epic(7) · · · · ·Epic Feat: Master of Spellvials
    28· · Epic(8) · · · · ·Epic Destiny Feat: Perfect Single Weapon Fighting
    · · · · · · · · · · · ·Intelligence: +1 Level up
    29· · Epic(9) · · · · ·Epic Destiny Feat: Deific Warding
    30· · Epic(10)· · · · ·Epic Feat: Great Intelligence
    · · · · · · · · · · · ·Legendary: Scion of the Plane of Earth
    
    Skills
    ------------------------------------------------------------------------------------------
    Skill Points· · ·36 10 10 11 11 11 11 12 12 12 12 13 13 13 13 14 14 14 14 15
    Skill Name· · · ·01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20· Total Buffed
    ------------------------------------------------------------------------------------------
    Balance · · · · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 61.0
    Bluff · · · · · · · · · · · · · · · · · · · · · · · · · · · 2 ·3· 3 ·3· 3 ·7· ·21.0 · 70.0
    Concentration · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 46.0
    Diplomacy · · · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 68.0
    Disable Device· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 87.0
    Haggle· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 48.0
    Heal· · · · · · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 ·103.0
    Hide· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 48.0
    Intimidate· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 41.0
    Jump· · · · · · · 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 48.0
    Listen· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 41.0
    Move Silently · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 43.0
    Open Lock · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 37.0
    Perform · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 44.0
    Repair· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 88.0
    Search· · · · · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 ·113.0
    Spell Craft · · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 ·124.0
    Spot· · · · · · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 67.0
    Swim· · · · · · · · · · · · · · · · · ·1· 1 ·1· 1 1½ 1½ 1½· ½ ·½· ½ ·½· ½ · · ·11.0 · 48.0
    Tumble· · · · · · · ·½· ½ ·1· 1 ·1· 1 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 48.0
    Use Magic Device· 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 67.0
    ------------------------------------------------------------------------------------------
    Available Points· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0
    ------------------------------------------------------------------------------------------
    
    Enhancements: 80 APs, Racial 14, Universal 1
    ------------------------------------------------------------------------------------------
    Deep Gnome - Points spent: 16
     1 Core ·(1) Wariness I
     2 Core ·(2) Wisdom I: Intelligence
     3 Core ·(1) Wariness II
     4 Core ·(2) Wisdom II: Intelligence
     5 Core ·(1) Retain Essence
     6 Tier2 (1) Permanent Blur
     7 Tier2 (1) Color Spray
     8 Tier2 (1) Hardy Nature
     9 Tier3 (1) Illusion
    10 Tier3 (1) Illusion
    11 Tier3 (1) Illusion
    12 Tier3 (1) Spellcraft
    13 Tier3 (1) Spellcraft
    14 Tier4 (1) Phantasmal Killer
    ------------------------------------------------------------------------------------------
    Bombardier - Points spent: 41
     1 Core ·(1) Alchemical Resistance
     2 Tier1 (1) Arcane Knowledge
     3 Tier1 (1) Magical Subtlety
     4 Tier1 (1) Magical Subtlety
     5 Tier1 (1) Magical Subtlety
     6 Tier1 (2) Spell Critical: Elemental and Poison I
     7 Tier2 (2) Spell Critical: Elemental and Poison II
     8 Tier2 (2) Efficient Metamagics I: Efficient Maximize
     9 Tier2 (2) Efficient Metamagics I: Efficient Maximize
    10 Tier2 (2) Efficient Metamagics I: Efficient Maximize
    11 Tier3 (2) Efficient Metamagics II: Efficient Quicken
    12 Tier3 (2) Efficient Metamagics II: Efficient Quicken
    13 Tier3 (2) Spell Critical: Elemental and Poison III
    14 Tier3 (2) Intelligence I
    15 Tier4 (2) Intelligence II
    16 Tier4 (1) Efficient Heighten
    17 Tier4 (2) Spell Critical: Elemental and Poison IV
    18 Core ·(1) Arcane Oil
    19 Core ·(1) Liquid Power I: Liquid Power: Fire
    20 Core ·(1) Liquid Power II: Liquid Power: Fire
    21 Core ·(1) Liquid Power III: Liquid Power: Fire
    22 Tier5 (1) Conjuration Focus
    23 Tier5 (1) Weakening Mixture: Weakening Mixture: Fire
    24 Tier5 (1) Elemental Obliteration: SLA: Fiery Obliteration
    25 Tier5 (2) Augmentation
    26 Tier5 (1) Elemental Obliteration: SLA: Fiery Obliteration
    27 Tier5 (1) Elemental Obliteration: SLA: Fiery Obliteration
    28 Tier1 (1) Arcane Knowledge
    29 Core ·(1) Multivial: SLA: Multivial of Flame
    ------------------------------------------------------------------------------------------
    Apothecary - Points spent: 12
     1 Core ·(1) Determination
     2 Tier1 (1) Apothecary Skills
     3 Tier1 (1) Apothecary Skills
     4 Tier1 (2) Spell Critical Chance: Positive & Negative I
     5 Core ·(1) Alchemical Shield
     6 Tier2 (2) Spell Critical Chance: Positive & Negative II
     7 Tier1 (1) Apothecary Skills
     8 Tier1 (1) Energy of the Scholar
     9 Tier3 (2) Ability I: +1 Intelligence
    ------------------------------------------------------------------------------------------
    Harper Agent - Points spent: 26
     1 Core ·(1) Agent of Good I
     2 Tier1 (1) Weathered Traveller
     3 Tier1 (1) Weathered Traveller
     4 Tier1 (1) Weathered Traveller
     5 Tier1 (1) Traveller's Toughness
     6 Tier1 (1) Traveller's Toughness
     7 Tier1 (1) Traveller's Toughness
     8 Core ·(2) Harper Training I: +1 Intelligence
     9 Tier2 (1) Versatile Adept I
    10 Tier2 (1) Versatile Adept I
    11 Tier2 (1) Versatile Adept I
    12 Tier3 (2) Ability I: +1 Intelligence
    13 Core ·(1) Agent of Good II
    14 Tier3 (1) Highly Skilled
    15 Tier3 (1) Highly Skilled
    16 Tier3 (1) Highly Skilled
    17 Tier3 (1) Versatile Adept II
    18 Tier3 (1) Versatile Adept II
    19 Core ·(2) Harper Training II: +1 Intelligence
    20 Tier4 (2) Ability II: +1 Intelligence
    21 Tier4 (2) Music of Austerity
    ------------------------------------------------------------------------------------------
    
    Active Destiny Tree
    ------------------------------------------------------------------------------------------
    Magister - Points spent: 24
     1 Core ·(0) Arcane study I
     2 Tier1 (1) Impregnable Mind
     3 Core ·(0) Arcane study II
     4 Core ·(0) Arcane study III
     5 Core ·(0) Arcane study IV
     6 Core ·(0) Arcane study V
     7 Core ·(0) Arcane Spellsurge
     8 Tier1 (1) Impregnable Mind
     9 Tier1 (2) Ability I: +1 Intelligence
    10 Tier2 (2) Ability II: +1 Intelligence
    11 Tier2 (1) Spell School Specialist: Spell School Specialist: Transmutation
    12 Tier2 (1) Spell School Specialist: Spell School Specialist: Transmutation
    13 Tier2 (1) Spell School Specialist: Spell School Specialist: Transmutation
    14 Tier3 (1) Spell School Augmentation: Spell School Augmentation: Transmutation
    15 Tier3 (2) Ability III: +1 Intelligence
    16 Tier4 (2) Ability IV: +1 Intelligence
    17 Tier3 (1) Spell School Augmentation: Spell School Augmentation: Transmutation
    18 Tier4 (1) Spell School Familiarity: Spell School Familiarity: Transmutation
    19 Tier4 (1) Spell School Familiarity: Spell School Familiarity: Transmutation
    20 Tier3 (1) Spell School Augmentation: Spell School Augmentation: Transmutation
    21 Tier4 (1) Spell School Familiarity: Spell School Familiarity: Transmutation
    22 Tier5 (1) Master of Spell School: Master of Spell School: Transmutation
    23 Tier5 (1) Master of Spell School: Master of Spell School: Transmutation
    24 Tier5 (1) Master of Spell School: Master of Spell School: Transmutation
    25 Tier5 (2) Ability V: +1 Intelligence
    ------------------------------------------------------------------------------------------
    
    Twists of fate - 35 of 39 Fate points spent.
    ------------------------------------------------------------------------------------------
    Twist 1 - Tier 4: Draconic Incarnation: Precise Casting: Conjuration / Evocation: Draconic Incarnation: Conjuration
    Twist 2 - Tier 3: Fatesinger: Arcane Hymn
    Twist 3 - Tier 2: Shadowdancer: Ability II: +1 Intelligence
    Twist 4 - Tier 1: Draconic Incarnation: Ability I: +1 Intelligence
    Twist 5 - Tier 1: Shadowdancer: Ability I: +1 Intelligence
    
    Dire Thaumaturge - Points spent: 34
     1 Core ·(1) Reaper's Arcanum I
     2 Tier1 (1) Reapers's Ability I: +1 Intelligence
     3 Tier1 (1) Reaper's Deep Magic I
     4 Tier1 (1) Reaper's Focus I
     5 Tier1 (1) Reaper's Arcana I
     6 Tier1 (1) Reaper's Arcana I
     7 Tier2 (1) Reaper's Arcana II
     8 Tier2 (1) Reaper's Arcana II
     9 Tier1 (1) Reaper's Arcana I
    10 Tier2 (1) Reaper's Arcana II
    11 Tier2 (1) Reaper's Focus II
    12 Core ·(1) Reaper's Arcanum II
    13 Core ·(1) Reaper's Arcanum III: +1 Intelligence
    14 Tier2 (1) Reaper's Ability II: +1 Intelligence
    15 Tier2 (1) Reaper's Deep Magic II
    16 Tier3 (1) Reaper's Deep Magic III
    17 Tier3 (1) Reaper's Ability III: +1 Intelligence
    18 Tier3 (1) Reaper's Focus III
    19 Tier3 (1) Reaper's Arcana III
    20 Tier3 (1) Reaper's Arcana III
    21 Tier3 (1) Reaper's Arcana III
    22 Tier4 (1) Reaper's Arcana IV
    23 Tier4 (1) Reaper's Arcana IV
    24 Tier4 (1) Reaper's Arcana IV
    25 Tier4 (1) Reaper's Deep Magic IV
    26 Core ·(1) Reaper's Arcanum IV
    27 Tier1 (1) Reaper's Power
    28 Tier4 (1) Reaper's Potency
    29 Tier4 (1) Reaper's Efficiency
    30 Tier1 (1) Reaper's Power
    31 Tier5 (1) Reaper's Arcana V
    32 Tier5 (1) Reaper's Focus V
    33 Tier5 (1) Reaper's Ability V: +1 Intelligence
    34 Tier5 (1) Reaper's Deep Magic V
    ------------------------------------------------------------------------------------------
    
    Grim Barricade - Points spent: 21
     1 Core ·(1) Reaper's Defense I
     2 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
     3 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
     4 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
     5 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Fortitude Save
     6 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Fortitude Save
     7 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Fortitude Save
     8 Core ·(1) Reaper's Defense II
     9 Tier1 (1) Reaper's Constitution I
    10 Tier2 (1) Reaper's Constitution II
    11 Tier3 (1) Reaper's Constitution III
    12 Tier2 (1) Reaper's Reflex/Fortitude/Will II: Fortitude Save
    13 Tier2 (1) Reaper's Reflex/Fortitude/Will II: Fortitude Save
    14 Core ·(1) Reaper's Defense III
    15 Tier2 (1) Reaper's Bullwark/Shroud II: PRR
    16 Tier2 (1) Reaper's Bullwark/Shroud II: PRR
    17 Tier3 (1) Reaper's Bulwark/Shroud III: PRR
    18 Tier3 (1) Reaper's Reflex/Fortitude/Will III: Fortitude Save
    19 Tier3 (1) Reaper's Reflex/Fortitude/Will III: Fortitude Save
    20 Tier3 (1) Reaper's Bulwark/Shroud III: PRR
    21 Core ·(1) Reaper's Defense IV
    ------------------------------------------------------------------------------------------
    
    Equipped Gear Set : Standard
    ------------------------------------------------------------------------------------------
    Armor · · · · Legendary Order's Garb
    · · · · · · · +15 Enhancement Bonus
    · · · · · · · Fortification +214%
    · · · · · · · Physical Sheltering +54
    · · · · · · · Exceptional Universal Spell Power
    · · · · · · · Exceptional Universal Spell Lore
    · · · · · · · Legendary Esoteric Initiate
    · · · · · · · Green: +40 Topaz of Sonic Resistance
    · · · · · · · Mythic: Empty augment slot
    · · · · · · · Reaper: Empty augment slot
    Belt· · · · · Legendary Burnscar Sash
    · · · · · · · Enhanced Corrosion +202
    · · · · · · · Enhanced Combustion +202
    · · · · · · · Acid Lore +29%
    · · · · · · · Fire Lore +29%
    · · · · · · · Beacon of Magic Set (Legendary)
    · · · · · · · Green: Empty augment slot
    · · · · · · · Mythic: Empty augment slot
    · · · · · · · Reaper: Empty augment slot
    Boots · · · · Legendary Sunken Slippers
    · · · · · · · Lesser Displacement
    · · · · · · · Insightful Potency +77
    · · · · · · · Quality Potency +38
    · · · · · · · Nearly Finished (Qual IWC): +5 Quality Intelligence
    · · · · · · · Yellow: Globe of True Imperial Blood
    · · · · · · · Mythic: Empty augment slot
    · · · · · · · Reaper: Empty augment slot
    Bracers · · · Legendary Aetherband
    · · · · · · · Spell Penetration +9
    · · · · · · · Insightful Spell Penetration +5
    · · · · · · · Magical Efficiency 10%
    · · · · · · · Shield Bonus +21
    · · · · · · · Legendary Esoteric Initiate
    · · · · · · · Green: Topaz of Feather Fall
    · · · · · · · Mythic: Empty augment slot
    · · · · · · · Reaper: Empty augment slot
    Cloak · · · · Legendary Cloak of the City's Champion
    · · · · · · · Extra Smites
    · · · · · · · Parrying +10
    · · · · · · · Insightful Constitution +10
    · · · · · · · Quality Physical Sheltering +13
    · · · · · · · Green: +8 Sapphire of Resistance
    · · · · · · · Mythic: +1 Mythic Shield Boost
    · · · · · · · Reaper: Empty augment slot
    Gloves· · · · Hands of House Jorasco
    · · · · · · · Heal +22
    · · · · · · · Healing Lore +29%
    · · · · · · · Insightful Heal +11
    · · · · · · · Healing Amplification +40
    · · · · · · · Trace of Madness: Empty augment slot
    · · · · · · · Blue: +16 Sapphire of Defense
    · · · · · · · Mythic: +1 Mythic Power Boost
    · · · · · · · Reaper: Empty augment slot
    Goggles · · · Attunement's Gaze
    · · · · · · · Spell Focus Mastery +7
    · · · · · · · Insightful Spell Focus Mastery +4
    · · · · · · · Efficient Metamagic - Embolden II
    · · · · · · · Improved Metamagic - Heighten
    · · · · · · · Legendary Esoteric Initiate
    · · · · · · · Blue: Empty augment slot
    · · · · · · · Green: Draconic Soul Gem
    · · · · · · · Mythic: Empty augment slot
    · · · · · · · Reaper: Empty augment slot
    Helmet· · · · Legendary Pansophic Circlet
    · · · · · · · Potency
    · · · · · · · Insightful Potency
    · · · · · · · Quality Potency
    · · · · · · · Magical Efficiency 10%
    · · · · · · · Green: +2 Festive Intelligence
    · · · · · · · Mythic: +1 Mythic Power Boost
    · · · · · · · Reaper: +2 Reaper Ability Bonus
    Necklace· · · The Zarash'ak Ward
    · · · · · · · Intelligence +22
    · · · · · · · Quality Spell Focus Mastery +2
    · · · · · · · Quality Potency +41
    · · · · · · · Force Absorption +20%
    · · · · · · · Green: +2 Topaz of Spell Focus: Transmutation
    · · · · · · · Yellow: +2 Topaz of Spell Focus: Conjuration
    · · · · · · · Blue: +2 Sapphire of Good Luck
    · · · · · · · Mythic: Empty augment slot
    · · · · · · · Reaper: Empty augment slot
    Quiver· · · · Epic Quiver of Alacrity
    · · · · · · · Concentration -50
    · · · · · · · Ranged Speed XV
    · · · · · · · Stealth Strike 15%
    · · · · · · · Insightful Sneak Attack Bonus 4
    · · · · · · · Doubleshot +8%
    · · · · · · · Mythic: Empty augment slot
    · · · · · · · Reaper: Empty augment slot
    Ring1 · · · · The Legendary Shattered Onyx
    · · · · · · · Profane Spell Focus Mastery +2
    · · · · · · · Insightful Resistance +8
    · · · · · · · Insightful Dodge Bonus +10%
    · · · · · · · Nearly Finished (Ins IWC): +10 Insightful Intelligence
    · · · · · · · Blue: +40 Sapphire of False Life
    · · · · · · · Mythic: Empty augment slot
    · · · · · · · Reaper: +3 Reaper PRR
    Ring2 · · · · Legendary Celestial Sapphire Ring
    · · · · · · · Improved Deception
    · · · · · · · Dodge Bonus +21%
    · · · · · · · Profane Well Rounded
    · · · · · · · Nearly Finished (DIC): +21 Constitution
    · · · · · · · Yellow: Diamond of Vitality +20
    · · · · · · · Mythic: +1 Mythic Power Boost
    · · · · · · · Reaper: Empty augment slot
    Trinket · · · Legendary Planar Compass
    · · · · · · · Insightful Physical Sheltering +18
    · · · · · · · Quality Magical Sheltering +9
    · · · · · · · Ghostly
    · · · · · · · Insightful Fortitude Save +5
    · · · · · · · Green: Topaz of Deathblock
    · · · · · · · Mythic: Empty augment slot
    · · · · · · · Reaper: Empty augment slot
    Weapon1 · · · Legendary Sickle of Vile Attunement
    · · · · · · · Damage and Type 5[1d6+2] + 15 Slash, Magic
    · · · · · · · Critical Threat Range 19-20 x2
    · · · · · · · +15 Enhancement Bonus
    · · · · · · · Void Lore +31%
    · · · · · · · Nullification +214
    · · · · · · · Conjuration Focus +9
    · · · · · · · Transmutation Focus +9
    · · · · · · · Red: Empty augment slot
    · · · · · · · Mythic: Empty augment slot
    · · · · · · · Reaper: Empty augment slot
    Weapon2 · · · Wild Flame
    · · · · · · · Damage and Type 7[1d6+2] + 15 Slash, Magic
    · · · · · · · Critical Threat Range 20 x2
    · · · · · · · +15 Enhancement Bonus
    · · · · · · · Combustion +202
    · · · · · · · Insightful Combustion +101
    · · · · · · · Fire Lore +29%
    · · · · · · · Evocation Focus 8
    · · · · · · · Seasons of Change Set
    · · · · · · · Trace of Madness: Empty augment slot
    · · · · · · · Red: The Master's Gift
    · · · · · · · Mythic: Empty augment slot
    · · · · · · · Reaper: +3 Reaper PRR
    · · · · · · · Sentient Weapon Personality: 
    · · · · · · · Filigree 1: Eye of the Beholder/The Inevitable Grave: +2 Intelligence
    · · · · · · · Filigree 2: Eye of the Beholder: Intelligence
    · · · · · · · Filigree 3: Eye of the Beholder: Spellpower
    · · · · · · · Filigree 4: Eye of the Beholder: MRR
    · · · · · · · Filigree 5: Otto's Irrevocable Power: Intelligence
    · · · · · · · Filigree 6: Otto's Irrevocable Power: Constitution
    · · · · · · · Filigree 7: Otto's Irrevocable Power: Spell Power
    · · · · · · · Filigree 8: Otto's Irrevocable Power: PRR
    · · · · · · · Filigree 9: Zarigan's Arcane Enlightenment: Intelligence
    · · · · · · · Filigree 10: Zarigan's Arcane Enlightenment: PRR
    · · · · · · · Filigree 11: Zarigan's Arcane Enlightenment: Spell Points
    Violence 30Alc

  2. #2
    Community Member FURYous's Avatar
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    In reaper:
    131 Int
    79 Con

    2456 HP
    4369 SP

    131 all DCs

    1002 Fire power
    725 Positive power
    63 Fire crit
    54 Pos crit

    80 Fort
    110 reflex
    66 Will

    127 AC
    179 Fort
    188 PRR
    70 MRR (would like more)
    Violence 30Alc

  3. #3
    2014 DDO Players Council
    SirValentine's Avatar
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    Quote Originally Posted by FURYous View Post
    70 MRR (would like more)
    Stone of the Savant?
    Quote Originally Posted by ProducerRowan View Post
    Our final update of 2014 will extend the level cap to 30, which is intended to be DDO’s “permanent” level cap

  4. #4
    Community Member PeWBOOMPeW's Avatar
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    Why so DC focused? You’re losing a massive chunk of damage to push DCs higher than they need to be in my experience.

  5. #5
    Community Member Gesh's Avatar
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    Have you implemented? If so, how's it going?
    "Integrity is doing the right thing even when no one is looking."

  6. #6
    Community Member FURYous's Avatar
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    Quote Originally Posted by PeWBOOMPeW View Post
    Why so DC focused? You’re losing a massive chunk of damage to push DCs higher than they need to be in my experience.
    I like CC and frog and PK to land with minimum fail. I still do enough damage to kill most things in three hits. I have four damage spells loaded. My biggest problem is other people in party spreading out the mobs so my damage is not hitting them all at once. This is where CC and frog/PK come in. 1002 Fire power isn't exactly low Just not the max.
    Last edited by FURYous; 09-01-2020 at 09:08 AM.
    Violence 30Alc

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    Community Member Bunker's Avatar
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    Quote Originally Posted by FURYous View Post
    In reaper:
    131 Int
    79 Con

    2456 HP
    4369 SP

    131 all DCs

    1002 Fire power
    725 Positive power
    63 Fire crit
    54 Pos crit

    80 Fort
    110 reflex
    66 Will

    127 AC
    179 Fort
    188 PRR
    70 MRR (would like more)
    Your Int and Con stats: Are these bloated with 30 sec or 20 sec boosts? What is your standing stats? Before short buffs. Anything under 1 minute, or maybe even 2 minutes is really a short buff.
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    Community Member FURYous's Avatar
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    Quote Originally Posted by Gesh View Post
    Have you implemented? If so, how's it going?
    I have been playing it for a couple months now. I have played along side a pure DPS Alchemist (who is top of the game) and my kills are comparable and my instant kills/CC seem to land better. Just depends on playstyle I think

    Nether of use seem to have any issues with R10s or other high reapers.
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  9. #9
    Community Member FURYous's Avatar
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    Quote Originally Posted by Bunker View Post
    Your Int and Con stats: Are these bloated with 30 sec or 20 sec boosts? What is your standing stats? Before short buffs. Anything under 1 minute, or maybe even 2 minutes is really a short buff.
    All stats are standing in reaper with the shortest buff being the 15 minute Yugo pots. I don't use the Mysterious Remnant pots.

    Keep in mind, completionest, racial completionest (6 int and con there) also things like:
    Helmet· · · · Legendary Pansophic Circlet
    · · · · · · · Potency
    · · · · · · · Insightful Potency
    · · · · · · · Quality Potency
    · · · · · · · Magical Efficiency 10%
    · · · · · · · Green: +2 Festive Intelligence
    · · · · · · · Mythic: +1 Mythic Power Boost
    · · · · · · · Reaper: +2 Reaper Ability Bonus

    4 Int and 2 Con there, everything adds up, the gear adds a ton of int and con
    Last edited by FURYous; 09-01-2020 at 08:54 AM.
    Violence 30Alc

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    Quote Originally Posted by FURYous View Post
    I like CC and finger and PK to land with minimum fail.
    Finger? Would that be frog?
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    Community Member FURYous's Avatar
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    Quote Originally Posted by SirValentine View Post
    Stone of the Savant?
    I would have to swap out my off hand to an orb and I am really happy with my gear now that I spent many hours playing gear Tetris over and over to get it right.
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    Community Member FURYous's Avatar
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    Quote Originally Posted by mikarddo View Post
    Finger? Would that be frog?
    Yes, great spell with a good refresh rate. Sorry the animation is a finger so I tend to think of it that way
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    Are you getting +20% HP from EDF due to SWF, PTHF and PSWF?
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    Community Member FURYous's Avatar
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    Quote Originally Posted by mikarddo View Post
    Are you getting +20% HP from EDF due to SWF, PTHF and PSWF?
    Yes, the only spell it effects is PK
    Last edited by FURYous; 09-01-2020 at 09:42 AM.
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    Quote Originally Posted by FURYous View Post
    I like CC and frog and PK to land with minimum fail. I still do enough damage to kill most things in three hits. I have four damage spells loaded. My biggest problem is other people in party spreading out the mobs so my damage is not hitting them all at once. This is where CC and frog/PK come in. 1002 Fire power isn't exactly low Just not the max.
    Question regarding your dps. Based on your enhancement, gearing choices and twists, It looks like a DPS alchemist will be about at least 60-80% more DPS than you are while still being able to freeze/goldiefy most mobs with epic feat clickies on R10 sharn.

    When you say you kill most things with 3 hits, do you mean freeze something alone and then throw q elemental combination + two multivial at them? Is this R10 sharn? Or is this lower difficulty and somewhere else? Can you elaborate? And is this mostly Crits or just randomly you find?

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    Community Member FURYous's Avatar
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    Quote Originally Posted by MaDLAB View Post
    Question regarding your dps. Based on your enhancement, gearing choices and twists, It looks like a DPS alchemist will be about at least 60-80% more DPS than you are while still being able to freeze/goldiefy most mobs with epic feat clickies on R10 sharn.

    When you say you kill most things with 3 hits, do you mean freeze something alone and then throw q elemental combination + two multivial at them? Is this R10 sharn? Or is this lower difficulty and somewhere else? Can you elaborate? And is this mostly Crits or just randomly you find?
    I have no clue how you are getting your "60-80% more DPS" figures. From running with a pure DPS Alch I seem to be within 20% of his DPS and still have all DCs land in R10 Sharn.

    Once again it is playstyle, if I wanted pure DPS I would play a sorc (and have) I prefer versatility, I am very happy with my DPS, Healing, CC and Insta kills. Sure other classes can do each of these things better but what other class can do them all in R10?
    Violence 30Alc

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