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  1. #241
    Community Member DRoark's Avatar
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    Default Yup

    I said "IF", because there's a very-very-very small hope they'll pull their head out, and listen to the players.

    But I doubt it, so our current plan is to take 4 of our guilds and move to another game as soon as the cap goes up.
    It's not really fun anymore, with them interspersing massive creep and TR wheels, with minimal game/plot investiture.
    NO MORE MONEY UNTIL IPS NERF RETRACTED... Ranged of the World Unite!

  2. #242
    Community Member MistaMagic's Avatar
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    Dec 2015
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    Quote Originally Posted by DRoark View Post
    I said "IF", because there's a very-very-very small hope they'll pull their head out, and listen to the players.

    But I doubt it, so our current plan is to take 4 of our guilds and move to another game as soon as the cap goes up.
    It's not really fun anymore, with them interspersing massive creep and TR wheels, with minimal game/plot investiture.
    Good bye
    Ozzgood 43, 39, 15, 36, 82. Ozzbad 35, 36, 14, 36, 77. Ozzugly 45, 48, 21, 36, 117. EvilOzz 39, 48, 11, 35, 96. Ozzistheworst 37, 33, 14, 1, 29. and Alts on Khyber
    Past Lives: Heroic, Epic, Iconic, Racial., Reaper Points,
    Started Playing DDO In February 2010

  3. #243
    Community Member DRoark's Avatar
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    Quote Originally Posted by MistaMagic View Post
    Good bye
    Pretty much, alot better ones out now, no use holding onto a hamster wheel that's going nowhere.
    NO MORE MONEY UNTIL IPS NERF RETRACTED... Ranged of the World Unite!

  4. #244
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    Oct 2015
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    Quote Originally Posted by Igognito View Post
    Dear all,

    In case no one mentioned it pnp d&d has levels above 30.

    Depending the edition it changed a bit but for 3.5 which ddo is based out was divine ranks!
    And yeah, you become a god.

    Pretty tough to achieve though.

    I'm not super excited for more progression, I barely have 4 reincarnations my self. But assuming it will start as only divine rank 0 and slowly progress to the rest it might be interesting.
    Let's leave the devs to show us what they are preparing.

    I have one point that I would like to make.
    Epic levels should never ever have been about fighting rats, spiders, scorpions etc...

    Please stop scaling monsters for epic content and just introduce new ones. Where is that Tarrasque to slay? Giant hold even if very old it has more epic feeling than newer packs!
    Also planescape concepts could work well... Send us in fernia where we constantly take fire and suffocation damage. Make the environment our enemy. Etc...

    Great work with new gatekeeper area and stories. And yes the last quest does have an epic feeling!
    Perfect! Devs could introduce Legendary or Divine and once level 20 leaves the heroic separated from the epic, 31 must leave the epic separated from what is to come.

    And yes, we need to battle against Tarrasque and Tiamat <3

  5. #245
    Community Member Drelkag's Avatar
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    Sep 2019
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    Default

    Just started the game (overlook the account creation date) and I know this kinda late but...hype.

  6. #246
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    I know this is likely beating a dead horse but...

    Given that the general interest in a raise in the level cap is still very low, and by low I mean I can't find anybody I interact with in-game who wants the cap increase, what are the odds that SSG realizes that they're shooting themselves in the foot here and makes a course change on future development?

    It's kind of tragic to see a small studio plow ahead so relentlessly in the face of heavy headwinds. It was a great thing to make most of the quests free for existing customers because that gave all the new traffic a chance to really evaluate the game and develop some vested interest in it. However it's not like that's going to make The Feywild sell well if a low percentage of the player base is interested in increased grind.

    I keep hearing that existing systems are going to change as we move to a legendary world however whenever I hear change in terms of DDO I immediately think more grind, more lag, less actual choice as the number of characters that can be played effectively decreases, etc.

    On the other hand, World of Warcraft is halving the level cap in their next x-pac and increasing the options to play in-game by releasing their first ever infinite dungeon.

    I love DDO but I am pretty certain that most of the money that The Feywild might have earned is going to go to Shadowlands instead.

    Why?

    Because Blizzard made the decision to listen to their players and provide a more interesting play experience instead of more grind.

    I do not understand why SSG's decision is to make more grind instead of better meaningful play.

  7. #247
    Community Member Gniewomir's Avatar
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    Quote Originally Posted by KoobTheProud View Post

    I do not understand why SSG's decision is to make more grind instead of better meaningful play.
    Because:

    1. It's the easiest thing to do.
    2. It worked so far.

  8. #248
    Community Member dennisck2's Avatar
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    Quote Originally Posted by KoobTheProud View Post
    however whenever I hear change in terms of DDO I immediately think more grind, more lag, less actual choice as the number of characters that can be played effectively decreases, etc.
    Me too. And a lot of other people, too. Emphasis on the lag part.
    Proud guild gimp of Synergia! Adults only. Bring beer. Pants optional.
    Banginurz/Gimpinurz/Shagginurz/Spankinurz. Stay classy Argo.

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