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  1. #1
    Community Member
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    Default IPS not working on Throwing Dagger

    Not sure if this has been reported, couldn't find a post if it had been, but IPS is currently not working with throwing daggers.

    Was using the Throwing dagger from completing Into the Mists, as this was the only throwing weapon i was able to get. Had Archers focus on while I killed a boss mob, and switched to IPS to kill the trash. Once I switched over to IPS I noticed that I was NOT hitting everything in a line, but I also lost the precise shot ability allowing me to shoot through mobs to hit the target I had selected. I chose a mob at the end of the line, and every time a mob stepped in front of that mob, then the damage switched to the one in front. I had to toggle Archers focus back on, to allow me to shoot the mob that I had targeted.

  2. #2
    Systems Designer
    Lynnabel's Avatar
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    game/cdb/effect/effects-property-2.cdb
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    Default

    I've just fixed this for you, thank you for bringing this to our attention.

    With that being said, are there any other throwing daggers that any of you all are aware of that are broken in this manner? By this manner, I mean when IPS is on, they stop dealing damage? If you can think of any that are broken, please let me know so I can fix them. I'll be going through every single throwing weapon in the game shortly to ensure they're all up to code, but just in case, please do let me know if you're aware of one that's broken.
    100% radical, enthusiasm enthusiast.

  3. #3
    Community Member
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    Default LYN, plz fix Return to Sender (heroic and epic) :)

    Quote Originally Posted by Lynnabel View Post
    I've just fixed this for you, thank you for bringing this to our attention.

    With that being said, are there any other throwing daggers that any of you all are aware of that are broken in this manner? By this manner, I mean when IPS is on, they stop dealing damage? If you can think of any that are broken, please let me know so I can fix them. I'll be going through every single throwing weapon in the game shortly to ensure they're all up to code, but just in case, please do let me know if you're aware of one that's broken.
    Hi Lynnabel,

    Return to Sender is definitely not working with IPS, please fix if possible I tried reporting this a few times in forums, but glad this came up in a fresh thread where I am hoping you will be able to see it.

    Quote Originally Posted by Khalibano View Post
    Hi Devs,

    Would it be possible for Return to Sender (heroic and epic) to be fixed to work with IPS? Unfortunately it has never worked with it since it was introduced in the game.
    With the new feat being added to help knife/dart thrower builds, as well as the Vile Alchemist tree, the paralysing effect this weapon has would make it be a great choice of weapon.

    Thanks!
    Thanks in advance for this, really hoping you can fix it

  4. #4

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    Quote Originally Posted by Lynnabel View Post
    With that being said, are there any other throwing daggers that any of you all are aware of that are broken in this manner? By this manner, I mean when IPS is on, they stop dealing damage? If you can think of any that are broken, please let me know so I can fix them. I'll be going through every single throwing weapon in the game shortly to ensure they're all up to code, but just in case, please do let me know if you're aware of one that's broken.
    All LGS throwing daggers suffer this problem.
    Kobeyashi | Ying

  5. #5
    Systems Designer
    Lynnabel's Avatar
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    Default

    Quote Originally Posted by Carpone View Post
    All LGS throwing daggers suffer this problem.
    Fixed internally, thanks!
    100% radical, enthusiasm enthusiast.

  6. #6
    Community Member ilhares's Avatar
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    Default

    Quote Originally Posted by Khalibano View Post
    Hi Lynnabel,
    Return to Sender is definitely not working with IPS, please fix if possible I tried reporting this a few times in forums, but glad this came up in a fresh thread where I am hoping you will be able to see it.
    I was testing specifically with this one while I was on Lam, doing afull Alch thrower build. For clarity: Using epic RtS, with 5 snakebite fil slotted in (maximizing all that poison, or so I thought), with a nice mix of Vile and Vistani to beef up the throwing output. I then filled up Shiradi atop that. What I discovered was that while my Thunderforged dagger was able to dole out worlds of pain, ERtS wasn't even dishing out damage to a single target, no matter how many times I changed position or tried to shoot through lines. Couldn't get a single basic spike of damage on any of the NPCs. It was like it just disappeared into the aether.

  7. #7
    Community Member Stingae's Avatar
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    Default

    Quote Originally Posted by ilhares View Post
    It was like it just disappeared into the aether.
    Sounds pretty standard for letter sent by the Royal Mail.

    (Joke...they are pretty good mostly)
    Took me several years to get around to registering for the forum... Don't believe the join date. I am not a new noob. I am an old noob and long time lurker.

  8. #8
    Community Member
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    Default No fix for Return to Sender to work with IPS? :(

    No fix for Return to Sender to work with IPS (throwing dagger)?

  9. #9
    Community Member psykopeta's Avatar
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    Default

    It's a preemptive nerf lol
    psykopeta is finally baconpletionist because there isn't anything to delay it more - thelanis, where the gimps claim to be pros and noobs claim to be pros, no newbies allowed(unless they claim to be pros), we have enough drama w/o them. PS: I post only in the latest thread shown in main page, in the weird case u want something from me, feel free to send pm

  10. #10

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    Quote Originally Posted by Lynnabel View Post
    Fixed internally, thanks!
    IPS and special attacks with daggers is still an issue.
    Just tried out with Wide Open Sky and things like Sniper Shot, Otto's Whistler, Pin will not work with IPS unless you hard target the furthest mob in a line.
    They should work just like a shuriken does - piercing all mobs with or without hard targeting as long as the special attack hits the targets.

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