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Thread: Waterdeep

  1. #1
    Community Member Cadveen's Avatar
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    Default Waterdeep

    For the next expansion take us back to Forgotten Realms. Take us to Water Deep!

  2. #2
    Community Member Loromir's Avatar
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    I second this Motion!!!!
    Leader of Legion of Eberron on Cannith.

    Characters: Loromir & Baldomir....among others.

  3. #3
    Community Member Kutalp's Avatar
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    Default Waterdeep is great. How about the rules for each setting ?

    Considering where do the original adventuring style classes stand right now;(Fighter/Barbarian, Rogue (non cbow), Cleric (Original D&D Cleric not Necro caster/Cbow), Wizard (Non EK/Pale oldschool wizard)...


    I would certainly feel closer to Forgotten realms than Eberron lately. It is not becasue I prefer High fantasy to futuristic/steam punk fantasy. You can see my posts cheering for Eberron expansions, anyhow I am also a fan of oldschool aswell as sci-fi but when both mix up , sometimes things can go south easy (Although I started with Eberron at DDO;but not at actual FRP, the styles were almost par and all had roles in the past).


    The reasoning behind it is obviously reworking the original styles. The original class/styles suitable for each setting at DDO.


    If this can not be done for Eberron and futuristic style will dominate new Eberron based DDO side, players will obviously need an alternative setting where we can play without pick laser gun or go home. Or alternative styles for ranged, melee, caster, healer,rogue for each setting.


    Actually DDO would be much more fun if we could play with certain styles and classes only at specific settings such as Artificer (random example which suits Eberron) cant play at FR or RL or GH but only at Eberron etc.


    (Ps: Since there is obvious Eberronstyle ranged/caster classes there should be energy weapons for actual Fighters and Barbarians (force blades, force shields, force armors) aswell/not speaking about psychics (!)...Now I may be going out of original Eberron story but it would make sense when Artificer and Inquisitve exists)

    A fighter using +3 Adamant scimitar at Forgotten realms is fit. A fighter using same weapon, armor and style at Eberron setting where there re flying ships at the skies and energy armed profs with robo dogs wander around the local bazaar is a bit funny. Do the security personal and armed forces insist using medieval gadgets when ordinary scientists get out for adventure with futuristic arms ? (Why would a scientist go adventuring instead of working at his lab ? Now that is another question)


    Being an old DDO but also LOTRO player, I would like to add this ; please think about it which SSG game has more players ? Lotro or DDO ? What can be the reason behind this ?





    The rule set and mechanics for each setting we lack that.


    My personal choice is DDO, because it does not get stuck at a single Lord of the rings high fantasy medieval setting. Anyhow, this advantage of DDO should also be applied to all class styles and their variations for different settings. Lords of the rings set, classes and rules and anything seems fit and in order right now.


    I would like to see Waterdeep and other places on Faerun as well as Toril and Planescape and more.


    Anyhow the rule sets and classes and the mechanics suitable for each setting. We still lack that at DDO and this ruins the entire game balance. A wizard should and should not be able to cast different type of spells at different settings. A fighter should be using different equipment at each setting. Artificer abilities and pets should be partially effective or entirely blocked at certain settings. We can add variations to arcane specialities, divine casting and Deity feats functional or blocked at certain settings. Martial training should vary and evolve for each setting as a result of the natural, cultural and technological bonuses aswell as the limitations.

    A simple example and a start point is dimensional anchor effect. We need Developer/Dungeon master given effects with further details for each setting.


    I believe the lack of applications and rule set may also be one of the reasons the game lose its players to other games such as Lotro.
    Last edited by Kutalp; 01-15-2020 at 06:22 AM.

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  4. #4
    Community Member Mofus's Avatar
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    Brings back memories of the old SSI /TSR games Eye of the Beholder. Would be nice to revisit those dungeons again.
    Darkwinn, Milkus, Terismina, Gothmawg, Dreylock, Drunarah, Bigbhamboo, etc on Sarlona / Brixlynn, Mofus, Curgoth, Deidlit, etc on Ghalanda.

  5. #5
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    Especially Eye of the Beholder II: Legend of Darkmoon could be a great adventure Pack.

    The Forest with the Temple as a smaller Wilderness Area.

    The Temple Entrance as a sort of Tavern/Non Quest Area where you can get to the 3 Big Parts of Darkmoon: Catacomps, Tower 1, Tower 2 (Maybe 3 Larger Quests).

    And it all ends in a Raid Against Dran Dragore.


    Well i can dream
    Orien: Drache-V36, Merkades-V6 , Askasia-Cleric

  6. #6
    Community Member fatherpirate's Avatar
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    beep, leave a message at the sound of the tone.
    Last edited by fatherpirate; 01-19-2020 at 10:31 PM.
    Planescape City of Doors for DDO endgame. Even dying in certain places can create new adventures.

  7. #7
    Community Member Kutalp's Avatar
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    I do not let the Waterdeep thread sink right outside the harbor. Heave-to ye sea dogs !


    Last edited by Kutalp; 01-19-2020 at 01:06 PM.

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  8. #8
    Forum Turtle
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    They might not be able to, isn't NWO taking place around that region? Wizards may have licensed that area to them.
    Turtel, Turtley Wrath, Tortoisse, Waterssong, Victerr Creed, Utahraptor, Velocaraptor, Minddancer, Loggerhead, Matamata, Sulcata, Ticerratops, Sierrann, Hankx, Shartelhane

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  9. #9
    Community Member fatherpirate's Avatar
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    pasta
    Last edited by fatherpirate; 01-19-2020 at 10:31 PM.
    Planescape City of Doors for DDO endgame. Even dying in certain places can create new adventures.

  10. #10
    Community Member Chai's Avatar
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    Waterdeep > Skullport > Undermountain

    Adventures of ANY LEVEL can be placed in this campaign setting.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  11. #11
    Forum Turtle
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    Quote Originally Posted by fatherpirate View Post
    both have ravenloft
    so I doubt both using it would be an issue
    Just saying, never underestimate Wizards ability to get weird with the licensing it all.
    Turtel, Turtley Wrath, Tortoisse, Waterssong, Victerr Creed, Utahraptor, Velocaraptor, Minddancer, Loggerhead, Matamata, Sulcata, Ticerratops, Sierrann, Hankx, Shartelhane

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  12. #12
    Community Member Kutalp's Avatar
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    Last edited by Kutalp; 01-20-2020 at 06:24 AM.

    https://www.youtube.com/watch?v=z-vgrCICAf0
    Basements & Rogue Dinosaurs

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