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  1. #1
    Community Member
    Join Date
    Apr 2013

    Default Turn the Tide damage saving throw

    Are the sonic (56-57 damage before 'save' due to harmonic resonance) and light (30-37 damage before 'save') damage from Turn the Tide supposed to trigger saving throws?

    Is the no-fail 1 will save built into the ability somehow bugging it out?

  2. #2
    Community Member
    Join Date
    May 2020

    Default Has this been resolved?

    Has this been resolved? I am seeing the same Saves from enemies when I hit them with Turn of the Tide activated. Is it working as intended? I may have missed reading something, but none of the stacking sources of damage mention a possible saving throw.


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