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  1. #1
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    Apr 2019
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    3

    Default Sad Simple Reality

    SSG is not, cannot, will not, update their game to be compatible with Mac.

    Their "Mac Link" only exists as a tribute to the game of the past.

    If it is your intention to continue playing DDO, you should go get a cheap PC.

    Its an old game, the requirements are not very high. DDO is not really going to support mac going forward.

    Their "forum tech support" is testimony that they simply do not care anymore.

    Get over it, I did, my PC works great. I use it for one purpose, and one purpose only.

    Playing DDO.

  2. #2
    Community Member
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    Sep 2019
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    Default

    I can't disagree more. First of all, they actually claimed that they were going to support 64bit Mac for years now, ever since the apple announced this change was coming in 2016ish.

    Second of all. You really don't need to spend a dime to continue playing DDO. Newer Macs could use virtual box and either linux mint or pop_os to load steam and proton to play the windows client. Older Macs could simply dual boot. Paying a dime extra is foolish.

  3. #3
    Community Member
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    Feb 2017
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    6

    Default Curious

    Just wondering if there is a status on updating the MAC client for Catalina?

  4. #4
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    Sep 2019
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    Default

    Quote Originally Posted by Oswinuss View Post
    Just wondering if there is a status on updating the MAC client for Catalina?
    Ok, so first off. I do not work for SSG or have anything to do with them. I am speculating.

    So no word from SSG's and I wouldn't expect one for a while. Possibly even a year or more from now. From what SSG has said, they are not working on a Catalina port and they are not trying to do so.

    This doesn't mean hope is lost.

    Codeweavers is a company that uses wine to allow a lot of windows software to run on macOS, and they are working on getting many bits of windows software to run on Catalina. Their latest update is here. https://www.codeweavers.com/about/bl...ctober-25-2019

    So I'm guessing that by years end, Codeweavers will have a client out for Catalina and that client will likely be able to run DDO. You will have to pay for it however. Eventually, CodeWeavers will push their changes to the upstream wine repo and those Catalina changes will be incorporated into mainstream wine. That point may be quite a while afterward for a stable wine build with those changes but it will happen. At that point I could see SSG simply using that version of wine in their wine bottler and supporting macOS officially again.

    In the meanwhile, I highly recommend dual booting with Pop_OS https://system76.com/pop and then installing steam and downloading DDO from steam. It gets better frame rates on my old MBP than I can get with Windows 10 strangely enough.

  5. #5
    Community Member Kinerd's Avatar
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    Mar 2010
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    4,765

    Default

    Quote Originally Posted by jkalten View Post
    I can't disagree more. First of all, they actually claimed that they were going to support 64bit Mac for years now, ever since the apple announced this change was coming in 2016ish.

    Second of all. You really don't need to spend a dime to continue playing DDO. Newer Macs could use virtual box and either linux mint or pop_os to load steam and proton to play the windows client. Older Macs could simply dual boot. Paying a dime extra is foolish.
    I haven't tried running DDO specifically on a virtual machine but in my experience running a virtual machine is surprisingly easy, so I agree that this would be a much better first option than buying a whole new computer.

  6. #6
    Community Member
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    Sep 2019
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    Default

    Quote Originally Posted by Kinerd View Post
    I haven't tried running DDO specifically on a virtual machine but in my experience running a virtual machine is surprisingly easy, so I agree that this would be a much better first option than buying a whole new computer.
    It gets even easier if you use a paid vm solution like parallels. (Note I wouldn’t have bought it for DDO but I use some legacy cad software, and need to be able to load up Visual Studio 2019 as well.)

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