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  1. #1
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    Default Downtime Notice: Thursday, August 15th 9:00 AM - 12:00 PM Eastern (-4 GMT)

    The DDO game worlds will be unavailable from 9:00 AM - 12:00 PM Eastern (-4 GMT) on Thursday, August 15th for a hotfix. Click here for the Release Notes.
    Have fun, and don't forget to gather for buffs!
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  2. #2
    Community Member Drecas's Avatar
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    Default

    Cool changes, too bad you guys didn't fix the broken "dominate" (paralyze) effect on master vampire. Next patch then?

  3. #3
    Community Member Sythe777's Avatar
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    Glad to see some clarification on the xp changes and reset to the ransack penalties. Glad to see some of the bugs fixed. Sad to see that some EDs haven't been fixed yet. Sad to see my poor vegneance reaper go away
    Argonesson: Taliimara

  4. #4
    Community Member pelaaja's Avatar
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    I highly disliked the 42.4 change to optional XP. This change? It's still horrible.

    This change alone kills epic Wiz-King, epic Devil Assault, and other epic quests which relies heavily on the optional XP bonus to get the big XP. You can most likely get more XP from doing The Snitch 3-4 times in a row and in faster time than it takes for you to finish eDA.
    (Side note, yes eDA isn't usually done for XP but the amount of XP you got while farming tokens was a great add-on)

    Personally it should be tied to the quest ransack itself. If you really want to try to punish people doing the same quest over again just for the optional XP, make it that the optional XP ransacks twice faster, (on second run, optional XP is -40%, third run it's -80%) but have it still be able to get the daily reset.

    Or if the issue is that people do the optional then leave out the quest without finishing the quest, don't give the optional XP right away and instead give them once the quest is complete.

    Or if the issue is only with the heroic quests, make it not happen in Epic levels.
    Quote Originally Posted by amnota View Post
    Halfling thrower builds are fun.

    Of course the trick is in knowing just how to bend the halfling...otherwise they never come back.

  5. #5

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    Quote Originally Posted by Sythe777 View Post
    Sad to see that some EDs haven't been fixed yet.
    We're working late to knock those bugs out and get a fix to you soon.
    We don't only build for the builds that exist.
    We don't only build for the builds that are good right now.

    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  6. #6
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    Redacted comment
    Last edited by thewolf14; 08-14-2019 at 11:29 PM. Reason: Incorrect info

  7. #7
    Bwest Fwiends Memnir's Avatar
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    Quote Originally Posted by thewolf14 View Post
    None of this looks important enough to shut the server down during peak time Friday night in the asia/pacific region, please reschedule this for next week and try and remember that not everyone lives in America.
    Pretty sure the players on Macs who haven't been able to access the game for the past two days would disagree that fixing their issue could wait a week. The other fixes are gravy on top of that.
    “Too much of anything is bad, but too much good whiskey is barely enough.” ~ Mark Twain

    .57194.

  8. #8
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    Quote Originally Posted by Memnir View Post
    Pretty sure the players on Macs who haven't been able to access the game for the past two days would disagree that fixing their issue could wait a week. The other fixes are gravy on top of that.



    Oh yes I missed that part... Sorry.... Also the timing isn't as bad as last time they have altered the time, my mistake.

  9. #9
    Bwest Fwiends Memnir's Avatar
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    Quote Originally Posted by thewolf14 View Post
    my mistake.
    S'all good.
    “Too much of anything is bad, but too much good whiskey is barely enough.” ~ Mark Twain

    .57194.

  10. #10
    Community Member CaptainPurge's Avatar
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    There are a number of bugs that have had dev replies of "this has been fixed internally and will be in the next patch".
    Balanced Attacks comes to mind. Is it just missed in the notes? We've swapped in another twist for now so would be nice to know.

  11. #11

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    Quote Originally Posted by CaptainPurge View Post
    There are a number of bugs that have had dev replies of "this has been fixed internally and will be in the next patch".
    Balanced Attacks comes to mind. Is it just missed in the notes? We've swapped in another twist for now so would be nice to know.
    Really specifically said "AN upcoming patch". This hotfix was already on the way when those fixes were made, and QA still needs time to verify them before we can release them. Then they'll be out ASAP.
    We don't only build for the builds that exist.
    We don't only build for the builds that are good right now.

    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  12. #12
    Community Member mistress_minx's Avatar
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    Default Game Just Crashed

    Quote Originally Posted by Steelstar View Post
    We're working late to knock those bugs out and get a fix to you soon.
    The game just crashed for everyone. 1:10pm Thurs Aug 15th 2019. Will not reload for anyone I'm talking with on Facebook or my cell abt it. Forums here are wonky also

  13. #13
    Community Member Mark0044's Avatar
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    Default Well at least I can get to play on the weekend

    I am one of Mac people. Thanks for working hard for us to play. But, well, next time hope you guys will test it well bc the same thing happens over and over (after the patch last time I couldn't log in). Then if you birng that major changes in the middle of summer, when people are likely to have more free time and want to play, when things go south (and likely to go south when you try to do a lot of things in too short a time under much pressure), the damage will be massive for everyone. Maybe you guys should do this before or after summer. Not in the middle of prime time of entertainment. This devastated many people's summer fun.... like mine this week I had a whole week off and that doesn't happen every week or evey month or even..

  14. #14
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    The base experience of the quest Tower of Frost has been raised from 3062 to 6540.
    *claps*
    Has the Duration perhaps been also increased from Medium to something like Very Long? (This affects reaper XP after all.)

  15. #15
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    Definitely some improvements here, thank you.

    Please seriously consider going through all quests and upping the base xp of those that do not get run much - as well as up the xp of optionals that are clearly not worth the time to run at the moment.
    Danskerne
    Et dansktalende guild på Ghallanda. Send PM, hvis du er interesseret.

  16. #16
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    Quote Originally Posted by Steelstar View Post
    We're working late to knock those bugs out and get a fix to you soon.
    Good luck

  17. #17
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    A quick question about epic Bravery Bonus. For the longest time level 20 quests got Bravery bonus only when you were within 3 levels of base (and all other epics when within 4 levels of base). Will this update finally allow people to be within 4 levels of base for level 20 quests or will they still require you to be level 23 or less if you want full BB?

  18. #18
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    Quote Originally Posted by cru121 View Post
    *claps*
    Has the Duration perhaps been also increased from Medium to something like Very Long? (This affects reaper XP after all.)
    I would certainly like that change, though my last run on heroic was 13 minutes so it's possible they just don't consider it to be a very long quest (that was in a party of level 13's with one level 14). Epic may be a different story and I am certainly not against its being labelled as very long to give it an RXP bonus.

  19. #19
    Community Member gravisrs's Avatar
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    Eighth: 0%
    Sad sad panda that optionals will be ransacked till 0% instead of 20% as was mentioned previously...
    Polska gildia DDO / Polish guild

    Magia i Miecz (200), Argonnessen
    Zapraszamy!

  20. #20
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    Quote Originally Posted by erethizon View Post
    I would certainly like that change, though my last run on heroic was 13 minutes so it's possible they just don't consider it to be a very long quest (that was in a party of level 13's with one level 14). Epic may be a different story and I am certainly not against its being labelled as very long to give it an RXP bonus.
    How long does a split-group madstone crater take?

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