Results 1 to 3 of 3
  1. #1
    Squirrel Enthusiast Lokeal_The_Flame's Avatar
    Join Date
    Nov 2010
    Location
    Kordamye
    Posts
    1,521

    Default What I Wish To See In Epic Destiny Updates

    1-Allow each epic Destiny Sphere to have at least one way to get full BAB from at least one of the trees. (Knights Transformation, Divine Power etc.)

    2-Allow Divine Crusader to grant at least some minuscule number of religious lore feats to those who use it if they are not a divine spell-caster type.

    3-More Knockdown immunity sources

    4-Scion Feat Trees (Alternative to using an epic destiny tree, but Experience in this tree would not contribute to fate point gain though you can twist from this tree or use this tree while twisting from another tree. Access to tree is only unlocked through choosing your Scion feat at level 30, and there would be a tree for each of the Scion Feats thematically based on said feats).

    5-For Grandmaster of Flowers to make hand-wraps an at least somewhat viable weapon choice for non-monks (There are some fun builds this would allow for).

  2. #2
    Community Member lyrecono's Avatar
    Join Date
    Jun 2013
    Posts
    2,460

    Default

    Quote Originally Posted by Lokeal_The_Flame View Post
    1-Allow each epic Destiny Sphere to have at least one way to get full BAB from at least one of the trees. (Knights Transformation, Divine Power etc.)
    Do you meanbab 25 that melee classes end up with or bab 30 that casters can get with a simple spell or enh?
    In that case i opt for a nerf to those spells (capping them at 25) and adding a +15 bab if your heroic levels gave you +20 bab (and no bab if your heroic levels gave you 19 or less bab, this gives a player a reason to play a full bab class all the way to the end.


    2-Allow Divine Crusader to grant at least some minuscule number of religious lore feats to those who use it if they are not a divine spell-caster type.
    for the new gear with"+X per lore feat"? but why not add lore to other destinies and add gear with simmular lore traits? Why does religious lore have to be the only one like that?

    3-More Knockdown immunity sources

    4-Scion Feat Trees (Alternative to using an epic destiny tree, but Experience in this tree would not contribute to fate point gain though you can twist from this tree or use this tree while twisting from another tree. Access to tree is only unlocked through choosing your Scion feat at level 30, and there would be a tree for each of the Scion Feats thematically based on said feats).
    more grind? More power creep? Why?

    5-For Grandmaster of Flowers to make hand-wraps an at least somewhat viable weapon choice for non-monks (There are some fun builds this would allow for).
    Or introduce gauntlets, punching dagger, etc to the crafting systems that can make use gmof
    Didn't lyn suggest she was doing something with a punching barb?
    Quote Originally Posted by FlimsyFirewood View Post
    I play a guy with a two-hander not just in this game, but in every game that has 'em.
    Quote Originally Posted by J-mann View Post
    Not to derail the thread, but then can you make 2hf NOT suck so much compared to 2wf or swf?
    Quote Originally Posted by FlimsyFirewood View Post
    8 pages in, that train has already sailed. The dead horse is canned into cat food by now.

  3. #3
    Squirrel Enthusiast Lokeal_The_Flame's Avatar
    Join Date
    Nov 2010
    Location
    Kordamye
    Posts
    1,521

    Default

    How would it be power creep? Sure it would be grind to level such, but once leveled I do believe it should stay leveled. Rather than being power creep, it would be tailored to simply suit certain builds a little better. Ideally the level of power would be more in line with the level of power gained from actual epic destiny trees.

    Scion Of Mechanus's tree could have weapon attachment, a total of +40 max melee power, a choice spell augmentation, convert kinetic energy (Heroic version) and on the top tier a copy of the Regeneration Construct. It could be quite epic, especially as a tree for a Warforged Fighter

    Scion Of Shadowfell's could offer an alternative way to turn one's self undead, have a copy of the greater death aura, offer a spellsword variation that uses negative energy spellpower and deals necrotic damage.

    Scion Of The Feywild tree could offer a ton for Swashbuckler Bards, it could even have a Sonic Spellsword type effect, vulnerability guard, and a healer's bounty like effect.

    There is so much potential in this kind of thing, heck Scion of Elysium's Tree could be the answer to making summoners worthwhile to play. SSG might be able to create a system where players can become completely invulnerable to damage while controlling one of their summons as if the summon was their character, at least until the summon would die and at that point there should be a very substantial consequence to the actual player character great enough to discourage such recklessness like with a paralysis effect and their hitpoints and spellpoints being halved. The AI is toast, so a possession type control effect might work alternatively.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload