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  1. #1
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    Default Inquisitive end game gear

    How do you gear your inquisitives at cap?

    Weapon: Morninglord's or Nightshade?
    I am using Nightshade because I pulled it and it's BtA, so if I slap some filigree into it, I can reuse the weapon for different characters.
    (LGS is out of reach for me)
    (I am not interested in swapping in Volley or stuff like that)

    Obviously, Legendary Wallwatch set:

    Head: Tendon Slice, Accuracy, Reflex, Doubleshot
    Glove: Lesser Displace, Dodge, NA, Diversion
    Armor: Fort, PRR, Heal amp, False life
    (Raid hat is out of reach for me)

    Then I thought it would be a good idea to fit in 5 piece Adherents, so I am using

    Trinket (R): Holy Burst, TS, Con 20, Improved Deception
    Cloak: 19 + 4 INT, Wizardry, (Evo Focus)
    Belt: Vistani: Vitality, Deadly
    Rune Arm: Immunity to Fear, Fire resist 76, Tira's Splendor
    Ring: Nightfall: 9 INT, Insightful Deadly, (Reflex), (PRR)
    Bracers: 9 CON, 12 qPRR, (19 str), (Stunning)

    Wrapping this up, aka random collection of gear that has some useful attributes:
    Neck: Sigil: MRR, Prot, Spell saves, Parrying
    Boots: Knife Toed: Armor-Piercing, Quality Seeker
    Epic Ring of the Stalker: Deception+Insightful, Ghostly, Manslayer, Seeker <= this is a surprisingly good fit, if only there was an endgame version of it.
    Goggle: ARTIFACT ir'Kesslan: Dex 22, (Dodge 22), (Parry), Neg.Abs (kinda free slot)


    Also, I don't have a the blunted ammunition quiver, so I should get to work on that.

    Also, what filigrees should I use? I don't have full sentient jewels, what would be the priorities?


    Help.
    Last edited by cru121; 06-23-2019 at 04:33 AM.

  2. #2
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    Quote Originally Posted by cru121 View Post
    How do you gear your inquisitives at cap?

    Weapon: Morninglord's or Nightshade?
    I am using Nightshade because I pulled it and it's BtA, so if I slap some filigree into it, I can reuse the weapon for different characters.
    (LGS is out of reach for me)
    (I am not interested in swapping in Volley or stuff like that)

    Obviously, Legendary Wallwatch set:

    Head: Tendon Slice, Accuracy, Reflex, Doubleshot
    Glove: Lesser Displace, Dodge, NA, Diversion
    Armor: Fort, PRR, Heal amp, False life
    (Raid hat is out of reach for me)

    Then I thought it would be a good idea to fit in 5 piece Adherents, so I am using

    Trinket (R): Holy Burst, TS, Con 20, Improved Deception
    Cloak: 19 + 4 INT, Wizardry, (Evo Focus)
    Belt: Vistani: Vitality, Deadly
    Rune Arm: Immunity to Fear, Fire resist 76, Tira's Splendor
    Ring: Nightfall: 9 INT, Insightful Deadly, (Reflex), (PRR)
    Bracers: 9 CON, 12 qPRR, (19 str), (Stunning)

    Wrapping this up, aka random collection of gear that has some useful attributes:
    Neck: Sigil: MRR, Prot, Spell saves, Parrying
    Boots: Knife Toed: Armor-Piercing, Quality Seeker
    Epic Ring of the Stalker: Deception+Insightful, Ghostly, Manslayer, Seeker <= this is a surprisingly good fit, if only there was an endgame version of it.
    Goggle: ARTIFACT ir'Kesslan: Dex 22, (Dodge 22), (Parry), Neg.Abs (kinda free slot)


    Also, I don't have a the blunted ammunition quiver, so I should get to work on that.

    Also, what filigrees should I use? I don't have full sentient jewels, what would be the priorities? I also have syranian weapon for


    Help.
    My gear setup is similar. However I wear the ID ring from Sharn out of Blown Deadlines, I think it is Leg Celestial Sapphire. I also dropped the raven loft 5pc at this point and have 2 crafted SLavelords + trinket I wear. But most ppl will never farm enough legendary I GE for that and I do not blame them because it’s just quite worth it anymore. I also switched out other ring for the artifact one and goggles for leg precision lenses mainly for 3 more ABs. I also swapped belt to Leg Silver DS and cloak tin leg Shadowhull. Dragonscale

    Some of the things on my wish list are:

    Helm of the Final Watcher Raif helm then i will switch to leg Shadow Footsteps
    Cracked Core raid necklace
    Silver Dragonscale capelet raid cloak
    Hallowed Splinters raid Hxbow

  3. #3
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    Default

    Oh forgot to mention filagrees.

    This is wht I am planning with a total of 11 pcs

    Through the Mists 5pc
    Crackshot 3pc
    Long Shadow 3pc

  4. #4
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    thanks.
    forgot about those goggles, definitely grabbing those for now.

    alternatively, considering swapping bracer and goggle:
    * Move Insightful Con to Collective Sight, lose +12 quality PRR, gain +4 quality saves
    * Go with Brand of Kalok Shash artifact (fire absorption, quality attack/damage).

  5. #5
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    I've got a mists and non-mists setup.

    The basics that are in both are: wallwatch set, family recruit sigil, celestial sapphire ring (con stat), nightshade.


    With mists I'm running:

    nightfall ring (ins int and ins deadly), phase cloak (int/Qint), suppressive fire, softsole (ghostly), vistani belt (vit) ---> give mists set

    artifact bracers (Q deadly/acc), Slaverlord trinket (seeker, sheltering, Qcon), Prescision lens (manslayer, 3 action boosts)



    My next build is a cleric inquis so I'm going non-mist setup with a bigger focus on healing: Give up some damage for better saves/healing/hp.

    ring Wis artifact (Qdeadly/acc), Myst cloak (hamp) (can swap champions for parry10 or shadowhail for ghostly and add another slaver in boot), castigators (ins shelter, devo), Collective sight (int/ins int), silverthread belt (devotion), softsole (ghostly), slaver trinket (planar compass here is also a ghostly option, I stuck with softsole since I had the slaver trinket), dumpster fire (shield ac)/suppress (silver).

    In the op I see the ravenkind trinket, good option, I just dont have it.
    Last edited by Cantor; 08-02-2019 at 03:24 PM.

  6. #6
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    Since this is about end game gear, part of that is filigree. I just got to 10 filigree and working on 11.

    What are the setups people are running?

    Through the mists 5pc: +50rp looks nice for burst but 15 sec/120 makes it pretty limited. That's an average of 6.25 (+5 from RP filigree +10 set) for 21.25 average. plus 1 dmg, 5 bypass

    Shattered device 4 pc: prr debuff looks nice, with 5 rp, 3 DS, 3 dmg, 5 bypass.

    Reverb: is an option for 2pc damage proc, but there are better 3 pc

    Crackshot 3pc: 15 RP with 5RP, 1 dmg *4pc option for 5DS

    long shadow 3pc: 5rp, proc. with 1int, 1dmg, 5rp

    deadly rain 2: 5rp. plus 5rp, 1dmg
    deadly rain 5:adds over 2 pc: 2 dmg, 2 seeker, 20RP while AB (all the time on this build)

    That's where I'm starting from anything I overlooked? how does an 11 pc fit? I'm leaning toward a 3 pc long shadow in the artifact hoping that prevents buggy set bonuses with weapon/artifact.

    Obvious combos that I see:
    4 shattered and 4 crackshot
    or 5 deadly rain, 3 crackshot
    or 5 mist, 3 crackshot

    If I don't go with Longshadow:
    2 reverb, 4 shatter, +a 5pc rain or mist.

    Rain vs mist I see as just a choice of burst or sustain. Rain is more average. I really want that 4 pc shattered device though, that's big.
    Last edited by Cantor; 08-02-2019 at 01:10 PM.

  7. #7
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    Commenting so I can come back to this thread later.
    "A wise person chooses the right road; a fool takes the wrong one." - Author unknown

    Quote Originally Posted by Lynnabel View Post
    Hi Welcome

  8. #8
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    Quote Originally Posted by Cantor View Post
    Since this is about end game gear, part of that is filigree. I just got to 10 filigree and working on 11.

    What are the setups people are running?

    Through the mists 5pc: +50rp looks nice for burst but 15 sec/120 makes it pretty limited. That's an average of 6.25 (+5 from RP filigree +10 set) for 21.25 average. plus 1 dmg, 5 bypass

    Shattered device 4 pc: prr debuff looks nice, with 5 rp, 3 DS, 3 dmg, 5 bypass.

    Reverb: is an option for 2pc damage proc, but there are better 3 pc

    Crackshot 3pc: 15 RP with 5RP, 1 dmg *4pc option for 5DS

    long shadow 3pc: 5rp, proc. with 1int, 1dmg, 5rp

    deadly rain 2: 5rp. plus 5rp, 1dmg
    deadly rain 5:adds over 2 pc: 2 dmg, 2 seeker, 20RP while AB (all the time on this build)

    That's where I'm starting from anything I overlooked? how does an 11 pc fit? I'm leaning toward a 3 pc long shadow in the artifact hoping that prevents buggy set bonuses with weapon/artifact.

    Obvious combos that I see:
    4 shattered and 4 crackshot
    or 5 deadly rain, 3 crackshot
    or 5 mist, 3 crackshot

    If I don't go with Longshadow:
    2 reverb, 4 shatter, +a 5pc rain or mist.

    Rain vs mist I see as just a choice of burst or sustain. Rain is more average. I really want that 4 pc shattered device though, that's big.
    Since the introduction of THTH most are switching to Nystul 5pc for the raise of 40 MRR Cap and the single double raid fillagree that gives 10MRR by itself

    The the raid fillagree spine of manticore/wreath of flame rare version gives 10RP on a single slot.

    My new ideal setup:

    Crackshot 3pc
    Spines 4pc with both rare version of RP. Gives a total of 25RP.
    Long Shadow 3pc
    Then add one random +5 rare RP into the mix

    Although I am seriously considering another WF build and will definitely change up to the 4pc Shard of Mechanis set.
    This would leave 3pc crackshot and 4pc Spines.

  9. #9

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    Quote Originally Posted by jskinner937 View Post
    My new ideal setup:

    Crackshot 3pc
    Spines 4pc with both rare version of RP. Gives a total of 25RP.
    Long Shadow 3pc
    Then add one random +5 rare RP into the mix

    Although I am seriously considering another WF build and will definitely change up to the 4pc Shard of Mechanis set.
    This would leave 3pc crackshot and 4pc Spines.
    4pc Crackshot 5% dshot > random 5 RP.

    Shards of Mechanus 4pc was nerfed when it was fixed to work on ranged. It now only procs once a second, not once a hit.
    Kobeyashi | Ying

  10. #10
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    Quote Originally Posted by jskinner937 View Post

    Crackshot 3pc
    Spines 4pc with both rare version of RP. Gives a total of 25RP.
    Long Shadow 3pc
    Then add one random +5 rare RP into the mix
    might as well make your rando wreath of flame since you have the double up spines one anyway and get the 5% absorb too.

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