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  1. #1
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    Default The Newbies Guide to LFM Lingo

    Frequently newbies see a group running an interesting quest and join it, but are soon disappointed because (1) players are running it too fast or (2) the group keeps repeating the same quest or (3) they don't get any XP for running the quest. Because I have run across a lot of new people who join groups and then complain or question why we are doing what we are doing, I decided to decode some of the LFM messages so newer players can have a better understanding of what they are getting into before they click.

    -> "Doing all opts (optionals)." This is the ideal quest to click on for a newer player. You will expose most of the map and fight most of the monsters (as long as they appear). Generally, groups that do all the optionals (and do not have one of the below messages listed) move slower. They are also better for learning the quest inside and out because the people who do all the optionals tend to enjoy the quest.

    ->IP (in progress) This means the quest has started. The amount of time they have been inside will show up on the post. When you join an IP quest, politely ask if they will wait for you before finishing (or conversely tell them you will catch the next one if they are close to finishing). If they are waiting for you, as soon as you get in the quest and take a step, type "in" so they can complete it. Note: if you join an IP quest and they are waiting for you, this is not the time to go check the auction house, get a drink, or put stuff in your bank. Do that before joining.

    ->"Reaper ready." In short- no you are not. Most reaper groups (especially R4+) will expect that you are not a new player or that you at least have good gear and some reaper experience points wisely spent. Some may expect you to have a few reincarnations under your belt.

    ->"Pikers welcome/not welcome" A piker is someone who gets into a quest and goes afk (away from the keyboard or AWOL) for most of the quest. In some cases, such as entering a Devil's Assault (DA) group after it has started the quest, you will have no other choice but to sit around for the 18 minutes until the quest is over. Because of this, most people welcome pikers to DA because they are running it to get materials or Tokens of the Twelve (tokens). If you pike this quest, please ask if the leader needs anything from the chest and pass it to him/her. On the other hand, there are some dungeons where everyone MUST participate because the quest will not advance without all the players in one spot. There are also times when the people posting do not want you to get free XP without working for it, no matter how small your contribution would be or how many times you die. It is especially frustrating to send three or four raises to a soul stone when the person is no longer at the keyboard to accept it. If you know you are going to be running your kid to soccer practice and will not be available for the next thirty minutes, make sure you ask to do this if piking is not mentioned in the LFM. If you have died and it is taking a while for someone to raise you, please type "afk" let them know you are running to get a drink before doing so.

    ->"Zerging" Zerging means the person is charging through the dungeon as fast as they can- they are not killing much, not breaking much, and not going to come back for you. (As noted below, strong players will kill everything in their paths, but it will always be the most direct path only.) They also are probably not doing any optionals. If you join a zerging group in progress as a new player, you should probably sit and wait patiently at the beginning without moving (you still might want to buff in case a monster or two wanders back toward you). You can follow them through the next dungeon when you start together if you think you can keep up. Most people who zerg do not care if you pike. They just want to finish everything as quickly as possible.

    ->"Dailies" Many people who are familiar with zerging join a daily group and think it is the same thing. This is not true. The two most noticeable differences are that daily groups fill up quickly and that 90% of the people running dailies will run each quest twice. Different servers have different ideas about this, though, and different leaders also have different ideas about what difficulty. Sometimes there are additional clues such as 2x (each quest two times), EH EN (first time through each quest on hard second time on normal) or only one listed difficulty (for example EN- all quests on epic normal). There are other subtle differences though between dailies and zerging: in most daily quests you are doing all the optionals (sometimes these are divided up with each player doing one to make them go faster) and you are also trying to kill as many bad guys, break as many breakables, find as many secret doors (without necessarily opening them unless you know what you are doing), and disable as many traps as you can for an XP bonus. Dailies are usually only run at epic levels. You will be expected to miss end chests the first time through if you do not start with the group-in some cases the other people may not care about the chests at all simply because they have run the quest so many times they have already gotten everything from it. You will also be expected to red door the second time through on certain quests. What this means is you will run the quest twice but only get one end reward from the quest giver.

    ->"Flagging/ Be flagged." Most raids (and some quests) in DDO require you to have completed other quests in order to get in. Sometimes you might not have run the flagging quests and can "red door" the quest (run it without getting the end reward), but if the LFM states "be flagged" you cannot get into the raid/quest at all without having run the other required quests. In addition, if the LFM says "be flagged" the people in the group do not want to help you flag (they may have already helped the last five people flag one right after the other and be very tired of doing it at this point). If you know what you need to do, flag yourself and see if the LFM is still posted- then you can join. The flip side of this is the "flagging" post. This means the group is trying to flag for said raid/quest. (1) Flagging quests are almost always run on "normal" or <gasp> "casual." In some cases, the heroic version is run on casual by players that are solid enough to run the quests on epic elite. Speed is the key- not XP, not loot, not favor. (2) If you join a flagging group they may or may not try to run the raid immediately after flagging- do not get your heart set on one thing or the other, just be flexible.

    ->"Teaching (raid)" This is a raid/quest where the person/people running it can complete it without your help. They will expect you to listen to them carefully, but they will answer all your questions and go through things slowly. In some cases, they may do things themselves without telling you, but this is only because some people have special jobs in raids. For example, in the Hound of Xoriat, you need a charmer. You do not need to know what the charmer is or what that person does the first time you run the raid, so the person doing it might not discuss it with you. It is always better to stand and watch than it is to do something when you don't know what you are doing. In some cases, killing a bad guy at the wrong time can cause the raid/quest to fail. Even picking an item up or pulling a lever can cause a quest/raid to fail or increase its difficulty.

    ->"Learning quest." These are almost always run on "normal" difficulty. You may not get XP because the person running the quest may be doing it while their character is a very high level for the quest. In this case, the leader of the quest is new to it and is trying to figure out all the mechanics. These are almost always run at a very slow pace and can take two to three times longer to run than what it would take someone who knows the quest. You should not ask quest related questions if you join one of these. The person leading the group is just as new as you are to the quest.

    ->"Favor only." This means you are not going to get XP, and you may run the same quest up to three times. Yes, there are a few circumstances where someone could be running for favor only, and you might happen to get a little XP, too, but do not expect it. Favor only quests are almost always run by people who are way over the level of the quest. They are also frequently zerged. In many cases, the people who run for favor do not care about chests or loot and may leave these unopened.

    ->"BB" or "Bravery Burst" These quests are run on elite and have very specific level limits. The goal is for extra XP, and so these are run anywhere from the way a daily is run to outright zerging. They are run one time. If you want the bravery burst XP bonus, you have to be running the quest for the first time, but you will not affect anyone else's BB unless you are over the posted levels.

    ->"Farming/Help farming" Many things can be farmed in DDO- mats (materials), collectables, loot, tokens- Farming usually means you will run the same quest over and over until the person leading the group gets what he/she wants in the quantity he/she wants or until the chests are ransacked (they no longer give any loot) for all participating players who are willing to pass said items. In some cases, people who farm will not even complete the quest--ever. They will also have a very specific pattern they follow. You will be expected to leave the quest when they do so they can restart it and enter again quickly. If they specifically state "help me get ____ item" they will expect you to pass the item if you get it and they do not. They do not need your "help" completing the quest. The one exception to excessively repeating a quest is "heart seed farming." A person who is heart seed farming will usually run the quest three times (one on each difficulty), completing each one and then move on to another quest. You cannot pass heart seeds (and must be level 30 to get them), so you can keep any you get.

    ->"Need opener" An opener can open elite either by being a VIP or by having a character at the posted level who has reincarnated twice or someone who has already completed the quest on hard. If you are the quest opener, you will probably have to run the list of quests the leader has planned and you may have to enter them first to select elite (or in some cases reaper), but you should be treated like a king/queen. If you are the opener and you are not treated well for your service, drop the group. There is no excuse for that. Likewise, if you are not the opener, be sure you are kind to the person opening for you.

    ->"Non-LFMs" DDO offers a variety of chat channels for people who want to chat with those around them, for people who need advice, and for people who want to trade items. Despite this, you might see an LFM with a message like "I want to trade six red dragon scales for green ones." Most of these non-LFMs can be ignored. If the person is posting something that is really bothering you, you can block his/her character and that should remove the LFM from your screen.

    ->"Sunny side" This one only applies to Korthos. All new and reincarnated players start at the shore with Jeets on the "snowy side," but reincarnated players can skip this. They get teleported into the "sunny side" village and can instantly advance to Stormreach. Completing the quest "Misery's Peak" changes Korthos from the "snowy side" (where it is snowing) to the "sunny side" (where it is not. A character who is on the "snowy side" cannot join a group with (or even see) a character on the "sunny side" until Misery's Peak is complete.

    ->"BYOH" (bring your own heals). In most cases this means potions, wands, Heal scrolls or spells/abilities, not a hireling. If the party is full, you will be unable to use a hireling. Even if the party is not full, you may at some point be asked to dismiss your hireling for a real player. If you are unable to heal yourself, expect to be not healed and/or be left behind as a soul stone. This is not because the leader is mean, it is because the leader (and probably others in the group) can only self-heal. As mentioned elsewhere, resurrection scrolls can get expensive, and they are out of the way to purchase.

    -> "Need dps/ cc/ tank/ kiter/ healer" Each of these is a specific job. If your character cannot perform this job, you should not click on the LFM. DPS (damage per second)- each swing your character makes takes a big chunk (1000+) of damage out of one enemy- usually the boss. CC (crowd control)- your character does moderate damage (500+) to masses of enemies, allowing you to clear the screen of regular (non-boss) mobs quickly. Tank- your character has high intimidate (60+) and can take a big beating, so much that you are always the last to die even though you are beat up the most. Kiter- your character can get the attention of masses of enemies (usually by being ranged) and will run fast enough/dodge well enough that they will not kill you while others pick them off one by one (or ignore them altogether). Healer- this is the trickiest term out there because there are many people in healer classes (i.e. Cleric, Favored Soul, Druid), who are NOT healers beyond healing themselves. Good healers can keep 3-5 other people alive as well as themselves and still manage to attack things. None of these are easy things, and few would expect them from a first life character played by someone new to the game.

    ->Invs (invisible) This is exactly as it sounds- the group is running the quest completely invisible and not killing anything on purpose for a bonus. You should have the ability to make your character invisible and should have a certain amount of stealth/hide/move silently. It is also advisable that you know the quest. You do not want to be the elephant that accidentally wakes up all 327 enemies because you stumble over some pots and pans. If you cannot run a quest solo while invisible, you should probably not join this group. I recommend practicing in Stealthy Repossession at level 2.

    ->"F2P (free to play)/VIP/Premium" If F2P is listed, the player is only planning on running quests that everyone can access for free. VIP means that the quests are being run by someone with VIP access and that person will probably be running adventure packs that a new F2P person will not have acquired yet. Premium simply means that you have paid for something at least once but you are not paying a monthly fee for content access.

    There are a few more things that newer players should understand about the LFM:

    (1) If you hover over the quest name, you will also see whether the quest is being run on normal, hard, elite, or reaper. You can hover over the name of the person posting the LFM to see where that person is (in the quest or not there yet/ in the posted quest or in another one because they forgot to update).

    (2) New players tend to die more than players who have been through at least one reincarnation. Most players will understand if you are dying a lot. However, resurrection scrolls can be expensive, so in some cases, you may find your soul stone being carried to a shrine instead of instantly raised. Take this time to watch how the quest is going so you can learn it. However, don't ask questions and expect an immediate answer in the middle of a fight.

    (3) Most LFMs are for quests that are in progress. When you go into the dungeon of a quest in progress, you do not know if it is "clean." Some groups don't kill all the monsters and some monsters regenerate. Don't charge in to try to catch up to the group. Also, if you die, understand that the group cannot always get back to you and some groups won't even volunteer to come get you until the quest is complete. This is not a personal reflection on you. It may be because they are finishing a tricky battle or for numerous other reasons--including that there are no accessible shrines and the people in the quest have no means of raising you. If you die and are uncertain if someone is coming for you, feel free to ask--nicely. And don't be insulted if they say "no." Just wait until the quest box says complete before you release so you at least get XP and favor.

    (4)Along the same lines: If you don't know where a quest is, you can ask nicely if the other members will share it. However, the best way to find a new quest is to look it up on your phone. There are certain places (i.e. the Sands/Zawabi's refuge) where no amount of telling will help you find the right place. When I was new, I missed an entire quest in Zawabi's because I had no clue where to go and spent the entire time circling the correct quest door. Don't be like me. Look it up.

    (5) About breakables: As a new player, I saw people breaking things and not picking up stuff that fell out of them. I was uncertain if I could have that plat/potion/gem. After years of play, I now understand people are breaking those items for XP. If you are following a safe distance behind and see items left, feel free to take them. I have not seen anything bound to player or to account drop from a breakable. If we really wanted it, we will ask you to give it to us.

    If you didn't find what you need here, look below for more advice. If you aren't new and see something I missed, feel free to add comments.
    Last edited by DreamingReality; 06-21-2019 at 09:42 AM.

  2. #2
    Community Member TitusOvid's Avatar
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    IP
    locations like ES(tar), GH, House xyz, 3BC
    sunny side
    BYOH (old but still used)
    CC or DPS needed
    F2P
    be flagged

    out of the top of my head.

    Cheers,
    Titus.
    Beste, Titus. | playing since 2009 | Don't do the fun wrong | New to Orien? Join the ingame Titan Channel | Soko Irrlicht freut sich immer über neue Mitglieder | Deutscher Discord | Orien Raiding Discord Toons: Titusovid , Bruder, Upload, Zzed, (Rubbel)

  3. #3
    Community Member C-Dog's Avatar
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    GJ. Couple terms added here:

    o https://ddowiki.com/page/Glossary

    Quote Originally Posted by DreamingReality View Post
    ->"Need opener" An opener can open elite either by being a VIP or by having a character at the posted level who has reincarnated twice...
    Or having run the quest on Hard or better. Also needs to be flagged, depending. Can work "remotely", with an over-level character never entering the quest, so not affecting XP. However, if the quest does not have an actual entry door and is accessed via an NPC, opener must enter the quest first.

  4. #4
    Community Member RAFAR's Avatar
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    Quote Originally Posted by TitusOvid View Post
    IP
    locations like ES(tar), GH, House xyz, 3BC
    sunny side
    BYOH (old but still used)
    CC or DPS needed
    F2P
    be flagged
    I'm not sure if OP intends to edit his post with additional ideas or expect others to explain them, so here it goes:

    IP = in progress ---> (3). If the poster put a quest into his lfm, and they have already started that quest, it will show how long they have been inside. Also, if you join such lfm and want to get completion, you should ask them politely to wait for you before finishing. They will expect you to mention being inside once you entered the quest (and did a small move/step, just in case). This is especially important if that quest makes you "flagged" for other quests or it's a quest chain.

    Location abbreviations are very common in lfms, especially since finding the one you want to post in the ever longer quest list can be really annoying. Check https://ddowiki.com/page/Glossary.

    Sunny side: this one is for Korthos. All new and reincarnated players start at the shore with Jeets on the "snowy side" (pre- Misery's Peak in the story), but reincarnated players have the option to skip this whole storyline and instantly get teleported into the "sunny side" village (post M's P) so they can instantly advance to Stormreach, get buffs and equipment on their guild ship etc. Of course, since they are in another instance/area, those players are separated from and cannot meet or group up with those still on the "snowy side". Ofc, these players can still run all quests in korthos: these are the "sunny side" lfm-s.

    BYOH = bring your own heals. In most cases this means potions, wands, Heal scrolls or spells/abilities, not a hireling (if party is not full, you may bring one but the leader might ask you to kick it). If you are unable to heal yourself, expect to be not healed and/or left behind as a soulstone.

    CC or DPS needed: pretty straightforward. If your build is unable to fulfill these roles, do not join

    F2P: free to play - quests that do not belong to any quest pack (available to everyone, only a certain minimum level is required)

    be flagged: this is usually for the finale of a quest chain, or a raid. "Flagging" means completions of the previous quests in the story arc are required to enter and red-dooring (aka entering a quest instance without actually having it in the journal) isn't possible.


    -------------------


    tokens (pass please etc): if you see this on a Devil Assault lfm, it usually means that you can join and pike for free xp and loot but in exchange are asked/expected to pass your share of Tokens of the Twelve (still in the chest!) to the lfm poster or the one who did all the fighting.

    need help with looting X item: the same as above, if you also need the item described by the party leader, either join and help until it drops for both of you, or be kind and pass it to him... because it's very infuriating to farm something for days, maybe even weeks or months, then finally someone comes to help!... just to loot it for himself right in front of your nose! You get the idea



    About the topic title, a little something came to mind...

    According to the Urban Dictionary

    II. Defining 'Noob'
    Contrary to the belief of many, a noob/n00b and a newbie/newb are not the same thing. Newbs are those who are new to some task and are very beginner at it, possibly a little overconfident about it, but they are willing to learn and fix their errors to move out of that stage. n00bs, on the other hand, know little and have no will to learn any more. They expect people to do the work for them and then expect to get praised about it, and make up a unique species of their own.


    + Now this may sound harsh for some but I believe in this conceptual segregation. What I wish to point out is that instead of being a brain-dead and useless "n00b", try to be a newbie who is willing and able to learn, ask, communicate, who can follow other players without getting hopelessly lost, understand party chat instructions, be aware of their capabilities , aren't overconfident by pulling more than what he (or the whole party) can handle etc. All in all, a promising new guy who will eventually turn into a productive and useful community member.
    So, if you consider yourself a proud, evolving newbie explorer who proves his worth, don't let anybody insult you by simply calling you a "noob".

    + Usually it's best if you don't run ahead (and pull unnecessary mobs / trigger situations) or touch/use any items or npc-s if you don't know what they do.
    My general advice is to mention in party chat if you are not familiar with the quest or the area, and you need directions or tips how to assist. Especially in a raid. (for example, if you are a dps, just find another, similar dps party member, follow him and attack what he attacks, watch how he fights and try to adapt)

    + I'm sorry for going off-topic but it eventually turns back to lfm-s: don't be afraid to put up your own lfm, just mention being new and that you need help with the quests. Vets who join will understand and help you. Those who are unwilling to help, won't join so less stress on everyone.
    + Cannith +
    + Csodaszarvas +
    + MCMLXXXVI + Ezredes + Giliszta + Halacska +

  5. #5
    FreeDeeOh PsychoBlonde's Avatar
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    Other vital LFM notes:

    Treat the posted level range like it's set in stone and don't try to join unless you're actually in the level range.

    Don't set yourself anonymous if you expect strangers to accept your request to join their group.

    Don't try to join a group that is posted as "full". They're waiting for a specific person to join.

    If people are speed-running quests they may not always update the LFM perfectly with the current quest. You can mouse-over the first box in the LFM panel to get a list of everyone in the group, and it also lists WHERE THEY ARE. That information can tell you which quest they are ACTUALLY in if it doesn't match the listed quest info.

    If there's information you don't understand in the LFM, the first thing you should do upon joining the group is to ask what it means.

    If you don't know where a quest is located, take 10 seconds and look it up on DDO wiki before joining an in-progress group. They're probably already in the quest and nobody is going to recall to handhold you through a wilderness area. If you don't know how to get around, don't join in-progress groups. Go run the exploration areas until you DO know how to get around.

    Unless it's a nearly-full raid group, DO NOT send the party leader a tell saying "Hey, mind if I join?" Just hit the join button. This is WAY more convenient for the party leader than dealing with a billion tells from twits who think they're special and need special attention to join a group. Also, don't send a tell saying "hey, can I get an invite?" no. No you cannot. You can click the join button like everyone else. If you need to switch toons to join, SWITCH FIRST AND THEN JOIN. The ONLY time you should send a party leader a tell asking them for special treatment is if you ALREADY KNOW THEM PERSONALLY.

  6. #6
    Community Member TitusOvid's Avatar
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    Quote Originally Posted by RAFAR View Post
    I'm not sure if OP intends to edit his post with additional ideas or expect others to explain them, so here it goes:
    Quote Originally Posted by DreamingReality View Post

    Feel free to add comments if I have missed anything.
    I think (Edit) she doesn't want to miss any vital terms. But thanks for explaining mine.
    Last edited by TitusOvid; 06-21-2019 at 02:21 PM.
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  7. #7

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    nice work! I would note that when new players post their own LFM, they usually forget to post the difficulty level. The panel asks for it but then does not show it when it goes up publicly (good job devs!). Many new players are on normal so they ought to note that or vets will join and then drop them, making the community seem neglectful.
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  8. #8
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    Just a side note on Zerging, there are times when people zerg and kill everything on the fastest path from beginning to end, but always treat zerging lfms as though they are not cleared...it is safer that way

    Saal
    "Fools said I, you do not know. Silence like a cancer grows, hear my words that I might teach you, take my hand that I might reach you, but my words like silent raindrops fell...."-Paul Simon "Day after day, we caught no breath or motion. As idle as a painted ship upon a painted ocean."--Coleridge

  9. #9
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    Quote Originally Posted by TitusOvid View Post
    I think he doesn't want to miss any vital terms. But thanks for explaining mine.
    <clears throat loudly> *she

    I am going to update the main post with some of these in case someone is just reading through to find a term they don't know immediately.

  10. #10
    Community Member Mornyngstar's Avatar
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    Quote Originally Posted by PsychoBlonde View Post
    Unless it's a nearly-full raid group, DO NOT send the party leader a tell saying "Hey, mind if I join?" Just hit the join button. This is WAY more convenient for the party leader than dealing with a billion tells from twits who think they're special and need special attention to join a group. Also, don't send a tell saying "hey, can I get an invite?" no. No you cannot. You can click the join button like everyone else. If you need to switch toons to join, SWITCH FIRST AND THEN JOIN. The ONLY time you should send a party leader a tell asking them for special treatment is if you ALREADY KNOW THEM PERSONALLY.

    I disagree with this in 1 situation only, there are LFMs up when they are looking for a specific class of person (Healer, Trapper) that I have alt toons that can fill in for that. If I need to switch to help out a group then I send a tell first that that is what I am doing and the toon name that I will be bringing. This works for non-new players since it requires alts and a knowledge base of what the quests require.
    My 2 mains are Mornyngstar and Seldissan on Thelanis but I also have toons on all servers with those names. Any toon that has Mornyngstar Clan as their last name is most likely me.

  11. #11
    Community Member TitusOvid's Avatar
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    Quote Originally Posted by DreamingReality View Post
    <clears throat loudly> *she

    I am going to update the main post with some of these in case someone is just reading through to find a term they don't know immediately.
    Sorry about that, common mistake.
    Beste, Titus. | playing since 2009 | Don't do the fun wrong | New to Orien? Join the ingame Titan Channel | Soko Irrlicht freut sich immer über neue Mitglieder | Deutscher Discord | Orien Raiding Discord Toons: Titusovid , Bruder, Upload, Zzed, (Rubbel)

  12. #12
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    Hey, what a great post. Using the LFM and general group expectations was one of the most non-obvious things when I started . . . which was not THAT long ago.

    Thanks for the work of writing it!
    Orien - Saarri / Ninxu

  13. #13
    Community Member mistress_minx's Avatar
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    Quote Originally Posted by C-Dog View Post
    GJ. Can work "remotely", with an over-level character never entering the quest, so not affecting XP. However, if the quest does not have an actual entry door and is accessed via an NPC, opener must enter the quest first.
    Can you explain, please ? I thought you Had to enter the quest for it to reflect the level to others in the party, or to 'lock the level' ?

  14. #14
    Community Member C-Dog's Avatar
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    Quote Originally Posted by DreamingReality View Post
    If you didn't find what you need here, look below for more advice...
    or, perhaps better, HERE: https://ddowiki.com/page/Glossary

    Kinda surprised you didn't include that link in the OP.

  15. #15
    Community Member C-Dog's Avatar
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    Sure... (going back and quoting for full context...)
    Quote Originally Posted by DreamingReality View Post
    ->"Need opener" An opener can open elite either by being a VIP or by having a character at the posted level who has reincarnated twice...
    Quote Originally Posted by C-Dog View Post
    Or having run the quest on Hard or better. Also needs to be flagged, depending. Can work "remotely", with an over-level character never entering the quest, so not affecting XP. However, if the quest does not have an actual entry door and is accessed via an NPC, opener must enter the quest first.
    Quote Originally Posted by mistress_minx View Post
    Can you explain, please ? I thought you Had to enter the quest for it to reflect the level to others in the party, or to 'lock the level' ?
    Nope. The first person to enter "locks the level/difficulty" of the quest - Casual, Normal, Hard, Elite, R#, whatever. (By unwritten etiquette, this is usually the party leader, but mechanically could be anyone.)

    Experience is based on the highest level of anyone who enters the quest.

    So, the trick is this: if a party includes a member who has run the quest on (at least) Hard and is currently flagged for that quest, any party member can open the quest on any difficulty.* The party member who has previously run the quest is called an "Elite opener". That party member never has to enter the quest**, so could be Level 30 and their "over-level" status never affects the XP of a group running Korthos at-level.

    (* If the best a member has run it is on Normal, then any member can open Hard. That is, if the Opener could open it at X difficulty, then so can any party member. All Reaper difficulties are the same as Elite for this purpose.)

    (** Note that this is only true if you can enter the quest via a door or portal, NOT if you speak to an NPC and they pop up the quest entry. Also not true if a chain must be run in a certain order, or an end-quest requires flagging of all previous - effectively, each quest "flags" for the next in the sequence - Baudry's and Waterworks are early examples of the first, any Necro series is an example of the second.

    Also note that VIP's who have not actually run the quest this life sometimes(?) cannot provide this service - in that case, they must actually enter the quest on the desired difficulty.)

    This technique is popular for Free-to-Play/Premium accounts, who will either advertise "Need Elite Opener", OR have a 2nd account with their own "Openers", and dual-box to open Elite for their main character.


    (Pro Tip: If your party is full, you can ask someone to temporarily drop, add the opener, open and step in, then /kick the opener and add the last party member again.

    Also - if it's not working but the Opener is 100% sure they've run the quest (they can see it in their Adventure Compendium ([p]), then it's likely they simply have not claimed their end-reward (or are not re-flagged for some chain). They can either claim it or Abandon that quest (via the [L] screen), and then re-acquire the quest from the NPC or via share, and you should be good to go.)

  16. #16
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    +1

    Very nice write up! This should provide a handy reference tool for those of us who sometimes introduce new players to the game.

    One other "code" I've seen on occasions is "ML", for maximum level. It overlaps with the chosen level range posted by the party leader, as well as BB. It is used in guild chat more than in the LFM tool, but it shows up there on occasion too.
    "I didn't change my mind, It changed all by itself" – Luna

  17. #17
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    Quote Originally Posted by SocratesBastardSon View Post
    ...One other "code" I've seen on occasions is "ML", for maximum level....It is used in guild chat more than in the LFM tool, but it shows up there on occasion too.
    Since the in-game use of "ML" is "Minimum Level" (usually referring to gear), I'd be hesitant to add that one. Sounds like a local usage of your guild more than something used across the game community.

  18. #18
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    Thank you very much to DreamingReality for the excellent write-up and helpful hints.

    Thank you so much to C-Dog for your detailed and informative reply to my question regarding 'Openers'.

  19. #19
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    Quote Originally Posted by DreamingReality View Post
    CC (crowd control)- your character does moderate damage (500+) to masses of enemies, allowing you to clear the screen of regular (non-boss) mobs quickly.
    Not how I usually see crowd control interpreted. Usually, I see it to mean someone who can prevent enemies from attacking, such as with with things like Mass Hold, Fascinate, Earthquake, Greater Command, et cetera.
    Quote Originally Posted by Vargouille View Post
    As a general rule we don't intend for a single spawn area to cause any dungeon alert, and certainly not red dungeon alert. This basically isn't ever a goal in our designs

  20. #20
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    Quote Originally Posted by DreamingReality View Post
    ->"Sunny side" This one only applies to Korthos. All new and reincarnated players start at the shore with Jeets on the "snowy side," but reincarnated players can skip this. They get teleported into the "sunny side" village and can instantly advance to Stormreach. Completing the quest "Misery's Peak" changes Korthos from the "snowy side" (where it is snowing) to the "sunny side" (where it is not. A character who is on the "snowy side" cannot join a group with (or even see) a character on the "sunny side" until Misery's Peak is complete.
    Last time I tried, new characters could "skip ahead" with the transport NPC to Stormreach just like reincarnatees after the Grotto, and then come back to Korthos on the sunny side...?
    No longer completely f2p as of November 2014. Father of a few more DDO players.

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