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Thread: Charm Construct

  1. #1

    Default Charm Construct

    Disclaimer- I've only ever leveled Artificer to 10, on an alt that was intended as a bank toon, that has long since been deleted.

    On that note... all you artificers out there... I leave this for you.

    Charm Construct.

    Discuss.
    Last edited by ThreadNecromancer; 06-12-2019 at 06:16 PM. Reason: Failed to notice this is Lammania thread...

  2. #2
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    No one wants to discus charms, because after a 90% reduction in time from epic ward, 90% reduction in time from high reaper, and a coming 99% additional reduction in damage in high reaper due to being nerfed instead of buffed by reaper, charming mobs will be at a total of 99.99% nerfage, or a 4 9's impurity reduction.

    Since the gold standard for high purity gold is only 3 9's or .999 (Canadian Maple Leaf for example), SSG will have stamped out charms to a greater degree than well respected metal smiths stamp out impurities in gold.

    Lower levels charms generally slow down the R1 zerg. Charms are mostly used by the small minority of midskull heroic players and high reaper small group cap players who are playing for challenge, when both would make more RXp anyways by playing in large groups at cap and R1 zerging otherwise.
    Last edited by Tilomere; 06-17-2019 at 11:14 AM.

  3. #3
    Community Member Alrik_Fassbauer's Avatar
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    Quote Originally Posted by Tilomere View Post
    No one wants to discus charms, because after a 90% reduction in time from epic ward, 90% reduction in time from high reaper, and a coming 99% additional reduction in damage in high reaper due to being nerfed instead of buffed by reaper, charming mobs will be at a total of 99.99% nerfage, or a 4 9's impurity reduction.

    Since the gold standard for high purity gold is only 3 9's or .999 (Canadian Maple Leaf for example), SSG will have stamped out charms to a greater degree than well respected metal smiths stamp out impurities in gold.

    Lower levels charms generally slow down the R1 zerg. Charms are mostly used by the small minority of midskull heroic players and high reaper small group cap players who are playing for challenge, when both would make more RXp anyways by playing in large groups at cap and R1 zerging otherwise.
    This explanation sounds a) like DDO was a mathfest for university students of mathematics
    ( I have a light Dyscalculia, mind you ! - Does this mean I shhouldn't play DDO ?),
    b) as if people were expecting most players should / would play DDO exclusively under an utilitarian aspect / philosophy.

    Story ? Immersion ? Role-playing ? Please, no !
    "No, it doesn't say 'Lifeling' "

  4. #4
    Bwest Fwiends Memnir's Avatar
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    Meh.
    “Too much of anything is bad, but too much good whiskey is barely enough.” ~ Mark Twain

    .57905.

  5. #5
    Cosmetic Guru Aelonwy's Avatar
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    Quote Originally Posted by ThreadNecromancer View Post
    Charm Construct.

    Discuss.
    Technically, wouldn't this be Reprogram Construct?
    Blood Scented Axe Body Spray (Thelanis)
    Aelonwy - Wydavir - Metaluscious - Aertimys - Aelyrra - Kaelaria - Lunaura - Aelurawynn - Saurscha - Crystalorn - Aurvaeyn - Vaelyns - Wyllowynd

  6. #6

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    Quote Originally Posted by ThreadNecromancer View Post
    Charm Construct.
    No.

    Quote Originally Posted by ThreadNecromancer View Post
    Remote Control.
    Maybe.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • NEW - Setting Unarmed Strike back to what it was and attacking the real problem: Reinforced Fists items.
    • Fix the flipping non-proficiency penalties for Bear and Wolf wildshapes!
    • Redoing the drop rates of tomes in generic and raid loot tables.
    • Keep Lynnabel on task with updating the remaining legacy named loot to not suck.
    • Tiering the Runearms so that artificers aren’t screwed out of the advantages of Cannith Crafting in Epic levels on their signature item.
    • Finishing the enhancement tree passes (including racial PrE’s) before rolling out yet another DDOStore™ Enhancement Tree.

  7. #7
    Community Member Goalt's Avatar
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    Default Wouldn't reassemble construct (or something of the sort) be more appropriate?

    Please don't pull another PM.


    Kind of irrelevant on the whole, I know.
    The problem with focusing on the most extreme of players is that that group will only get smaller and smaller... Oof
    You know you have a problem when a virtual fantasy game ruins your concept of real world money and its value.

  8. #8
    Community Member Zezahk's Avatar
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    Anti-Construct spells are definitely something that would have application between Scarecrows, Iron Defenders, Warforged and Sharn. It would also be thematic for Artificer, certainly.

    That said, charm is somewhat less useful than a AoE daze or stun (or, really, anything that causes helplessness).
    Last edited by Zezahk; 07-06-2020 at 08:46 PM.

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