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    Community Member barecm's Avatar
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    Quote Originally Posted by Steelstar View Post

    Shiradi Champion
    This tree is alright for casters and not great for ranged characters in its current state. A lot of the Bow users are pulled over by Fury right now, so we gave it a bit of that power to make Shiradi a more viable choice for them. We don't want to take Fury away from bow-users entirely (or Shiradi away from casters), just to make Shiradi a viable choice for ranged weapon characters.
    • The first five cores (replacing their existing attack/damage bonuses) add +1 to hit and damage with ranged weapons.
    • Favorable Winds and Fey Power scale with 200% Ranged Power.
    • Stay Frosty's cold damage scales with 200% ranged power.
    • Stay Frosty now passively provides its +3/+6 Spot and Listen
    • Stay Good's light damage scales with 200% ranged power.
    • Rainbow's random damage scales with 200% ranged power.
    • Added clarifying language to Double Rainbow to indicate that its effects may scale with Melee, Ranged, or Spell Power depending on the origin of effects it finds.
    • Whirling Wrists also grants +2/4/6% Doubleshot.
    • Wild Shots scales with 200% Ranged Power.
    • Rain of Arrows no longer requires charging.
    • Rain of Arrows now has a 3-minute cooldown.
    • Rain of Arrows' damage scales with 200% Ranged Power.
    • Rain of Arrows now costs 1AP.
    • Rain of Arrows' tooltip now properly reflects its 20% of application per second (previously read 10%).
    • Tea With the Queen now costs 1AP.
    • Track also debuffs fortification by 2% per stack
    • Stand & Deliver now also grants +1mult on 19-20 with Ranged weapons
    • In The Weeds adds +3 PRR and +3 MRR per stack.
    • NEW: Horizon Shot (T6): Your next shot with a Ranged or Thrown weapon has +400% damage and +16 to its Critical Threat Range. 30 second cooldown. (1 Rank, 1AP)
    My observations:

    [*]Favorable Winds and Fey Power scale with 200% Ranged Power. - Will the sonic damage also scale with spell power or no?

    [*]Rain of Arrows' damage scales with 200% Ranged Power. - There also needs to be some sort of pin or slow affect. As is, mobs simply move out of the area and no longer take damage.

    [*]Stand & Deliver now also grants +1mult on 19-20 with Ranged weapons - Is this an always on passive bonus or will you need to be standing still for it to be active? Obviously, I would argue it needs to be always on to be useful.

    [*]NEW: Horizon Shot (T6): Your next shot with a Ranged or Thrown weapon has +400% damage and +16 to its Critical Threat Range. 30 second cooldown. (1 Rank, 1AP) - Way too long of a cooldown. If you are using in conjunction with Manyshot (which is what you do) you will only get 1 within the time that Manyshot is active as compared to Fury where you can get up to 4 if you have perfect timing. Of course, you can always change Manyshot to a stance (which is how it should be) but, as is, it is severely inferior to FoTW.
    Last edited by barecm; 07-15-2019 at 01:21 PM.
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