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  1. #21
    Community Member Swimms's Avatar
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    Quote Originally Posted by Nevilian View Post
    I can see how the wis version would be tough to level until you get the to damage etc... in later levels.

    luckily I did my aasamir racials already but for the rest this is going to be my go to and it's working great for iconics too.

    Mind if I ask what type of crossbow you prefer?
    I use a vorpal keen icy burst at level 2, at level 5 I use a diplomancer slotted with ghostbane, at level 8 I use ratcatcher slotted with ghostbane until level 15 when I switch to Nightshade Shooter and Syranian with the occasional use of ratchater to 20.
    Neurik of Argo.
    8 Ranger 8 Rogue 4 Arti Inquisitor Heroic TR build--> https://www.ddo.com/forums/showthrea...eroic-TR-build

  2. #22
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    Quote Originally Posted by Komradkillingmachine View Post
    Looks very good.

    How would you adjust the split to make for heroic/iconic lives? I assume 6rog/2art/x class as bare minimum? Why do you need 4 levels of artie?

    Arti 4 gives 3 BaB, Ranger 8 gives another 8, for a total of 11 at level 12.
    You could go arti 2/ranger 10 to get the same BaB (that's my own take on the build simply because it unlocks Evasion at 11 instead of 14)
    My fastest TR to date was an arti 2/ranger 17/Barbarian 1, starting off with an early Barbarian level for the extra run speed, which is much more valuable to a ranged build that can use that speed to kite.

    As for the iconic build, I'd probably go a lot, LOT more into Rogue, because Iconics starting at level 15 means getting IPS at level 15 is much less of a hassle.

    ----------------------------------------
    Thank you for the credit Swimms!

  3. #23
    Community Member Swimms's Avatar
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    Quote Originally Posted by Xgya View Post
    Arti 4 gives 3 BaB, Ranger 8 gives another 8, for a total of 11 at level 12.
    You could go arti 2/ranger 10 to get the same BaB (that's my own take on the build simply because it unlocks Evasion at 11 instead of 14)
    My fastest TR to date was an arti 2/ranger 17/Barbarian 1, starting off with an early Barbarian level for the extra run speed, which is much more valuable to a ranged build that can use that speed to kite.

    As for the iconic build, I'd probably go a lot, LOT more into Rogue, because Iconics starting at level 15 means getting IPS at level 15 is much less of a hassle.

    ----------------------------------------
    Thank you for the credit Swimms!
    I agree with Xgya on this, if you are starting out at 15 vs level 1 it opens up opportunities for a more favorable class splits since you do not have the same BAB constraints and I would absolutely have more rogue levels if I was rolling an iconic.
    Neurik of Argo.
    8 Ranger 8 Rogue 4 Arti Inquisitor Heroic TR build--> https://www.ddo.com/forums/showthrea...eroic-TR-build

  4. #24
    Community Member Tlorrd's Avatar
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    Nice build and nice video.

    Could you break down your doubleshot please? Thanks.
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    The devs got bamboozled by the forum warriors.

  5. #25
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    I am having good fun with a 8 ftr + 3 barb split for the first 11 levels. No trapping or evasion but IPS at 11 and barb run speed + Blood Tribute + Sprint Boost (1 rank) come in very handy early on. I can recommend trying this split. I plan to add rogue levels after these 11 for evasion, trapping and the ap free sneak attack.

    I use Heavy Repeaters early and swap that feat to something else later when I start using the Ratcatcher.
    Last edited by mikarddo; 08-23-2019 at 06:38 PM.
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  6. #26
    Community Member Swimms's Avatar
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    Quote Originally Posted by mikarddo View Post
    I am having good fun with a 8 ftr + 3 barb split for the first 11 levels. No trapping or evasion but IPS at 11 and barb run speed + Blood Tribute + Sprint Boost (1 rank) come in very handy early on. I can recommend trying this split. I plan to add rogue levels after these 11 for evasion, trapping and the ap free sneak attack.

    I use Heavy Repeaters early and swap that feat to something else later when I start using the Ratcatcher.
    I bet it works well with the extra fighter feats and early IPS, all my enhancements up until mid teens are in either Harper or Inquisitive so sadly, classes do not really even matter for this build, just feats and IPS ASAP.

    I am on my final 3 racial lives and have been going with an extra level of ranger (level 11) to get evasion earlier and still take IPS at 12, thanks again to Xgya for this idea.

    N
    Neurik of Argo.
    8 Ranger 8 Rogue 4 Arti Inquisitor Heroic TR build--> https://www.ddo.com/forums/showthrea...eroic-TR-build

  7. #27
    Community Member Swimms's Avatar
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    Quote Originally Posted by Tlorrd View Post
    Nice build and nice video.

    Could you break down your doubleshot please? Thanks.
    thank you, I am currently sitting at level 13, once I don my sharn gear tomorrow I will let you know where it stands, I do not change anything out from 15-18 (cap). I recall it is in the 40-50% range in high heroics but will let you know for sure.
    Neurik of Argo.
    8 Ranger 8 Rogue 4 Arti Inquisitor Heroic TR build--> https://www.ddo.com/forums/showthrea...eroic-TR-build

  8. #28
    Community Member Swimms's Avatar
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    Quote Originally Posted by Tlorrd View Post
    Nice build and nice video.

    Could you break down your double shot please? Thanks.
    From levels 10-14 with Ravenloft Silent Avenger I had standing double shot of 35.16% as follows:

    9% Double shot 3x primal past life
    5% Martial Inquisition
    10% no holds barred
    4% enhancement (shadow's footstep)
    5% artifact-silent avenger

    Not sure where the rest is coming from

    Changing to Wallwatch set at level 15 bumped standing double shot to 41.31%
    Neurik of Argo.
    8 Ranger 8 Rogue 4 Arti Inquisitor Heroic TR build--> https://www.ddo.com/forums/showthrea...eroic-TR-build

  9. #29
    Community Member Swimms's Avatar
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    Making some minor tweaks based on feedback in the thread, Xyga mentioned taking another Ranger level at level 11 instead of artificer, since this is the 9th Ranger level it gives evasion at level 11 vs the old second Rogue level at 14 and I believe it is worth doing. Now the build will be 9 Ranger, 4 Arti, 7 Rogue. Posting updates below and updating first page. With the recent reaper changes I believe makes even more sense than before. I am on my last race (tiefling) for racial completionist and wanted to run them as fire sorc but since I solo a lot the lack of lost souls might make that more problematic. This build really does not need to shrine ever so it is unaffected but the lost soul nerf.



    Character name: Neurik
    Classes: 10 Epic, 9 Ranger, 7 Rogue, 4 Artificer
    Race: Halfling· · · · · · ·Alignment: Neutral

    · · ·Start Tome Final
    Str:· · ·6· · 8 · ·19 · · ·HP:· · · · 803 · · ·AC:· · 65
    Dex:· · 14· · 8 · ·28 · · ·PRR: · · · ·32
    Con:· · 18· · 8 · ·32 · · ·MRR: · · · ·14 · · ·+Healing Amp:· · 30
    Int:· · 18· · 8 · ·41 · · ·Dodge: · ·9/25 · · ·-Healing Amp:· · ·0
    Wis:· · ·8· · 8 · ·22 · · ·Fort:· · · 15% · · ·Repair Amp:· · · ·0
    Cha:· · ·8· · 8 · ·22 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 22
    DR:
    Immunities:

    Heroic Past Lives
    ------------------------------------------------------------------------------------------
    Past Life: Artificer(3)
    Past Life: Barbarian(3)
    Past Life: Bard(2)
    Past Life: Cleric(3)
    Past Life: Druid
    Past Life: Favored Soul(3)
    Past Life: Fighter
    Past Life: Monk(3)
    Past Life: Paladin(3)
    Past Life: Ranger(3)
    Past Life: Rogue(3)
    Past Life: Sorcerer(3)
    Past Life: Warlock
    Past Life: Wizard(3)

    Racial Past Lives
    ------------------------------------------------------------------------------------------
    Past Life: Aasimar(3)
    Past Life: Dragonborn(3)
    Past Life: Drow(3)
    Past Life: Dwarf(3)
    Past Life: Elf(3)
    Past Life: Gnome(3)
    Past Life: Half-Elf(3)
    Past Life: Half-Orc(3)
    Past Life: Halfling(3)
    Past Life: Human(3)
    Past Life: Tiefling
    Past Life: Warforged(3)

    Iconic Past Lives
    ------------------------------------------------------------------------------------------
    Past Life: Aasimar Scourge(3)
    Past Life: Bladeforged(3)
    Past Life: Deep Gnome(3)
    Past Life: Morninglord(3)
    Past Life: Purple Dragon Knight(3)
    Past Life: Shadar-Kai(3)

    Epic Past Lives
    ------------------------------------------------------------------------------------------
    Past Life: Arcane Sphere: Enchant Weapon(3)
    Past Life: Arcane Sphere: Energy Criticals(3)
    Past Life: Divine Sphere: Block Energy
    Past Life: Divine Sphere: Brace(3)
    Past Life: Divine Sphere: Power Over Life and Death(3)
    Past Life: Martial Sphere: Doublestrike(3)
    Past Life: Martial Sphere: Fortification(3)
    Past Life: Martial Sphere: Skill Mastery(3)
    Past Life: Primal Sphere: Colors of the Queen(3)
    Past Life: Primal Sphere: Doubleshot(3)
    Past Life: Primal Sphere: Fast Healing(3)


    Class and Feat Selection
    ------------------------------------------------------------------------------------------
    Level Class · · · · · ·Feats
    1 · · Artificer(1)· · ·Standard: Point Blank Shot
    2 · · Artificer(2)· · ·
    3 · · Ranger(1) · · · ·Standard: Precision
    · · · · · · · · · · · ·Favored Enemy: Favored enemy: Undead
    4 · · Ranger(2) · · · ·Intelligence: +1 Level up
    5 · · Ranger(3) · · · ·
    6 · · Ranger(4) · · · ·Standard: Completionist
    7 · · Ranger(5) · · · ·Favored Enemy: Favored enemy: Evil Outsider
    8 · · Ranger(6) · · · ·Intelligence: +1 Level up
    9 · · Ranger(7) · · · ·Standard: Improved Critical: Ranged Weapons
    10· · Ranger(8) · · · ·
    11· · Ranger(9) · · · ·
    12· · Artificer(3)· · ·Standard: Improved Precise Shot
    · · · · · · · · · · · ·Intelligence: +1 Level up
    13· · Artificer(4)· · ·Artificer Bonus: Weapon Focus: Ranged Weapons
    14· · Rogue(1)· · · · ·
    15· · Rogue(2)· · · · ·Standard: Insightful Reflexes
    16· · Rogue(3)· · · · ·Intelligence: +1 Level up
    17· · Rogue(4)· · · · ·
    18· · Rogue(5)· · · · ·Standard: Power Critical
    19· · Rogue(6)· · · · ·
    20· · Rogue(7)· · · · ·Intelligence: +1 Level up

    Granted Feats
    ------------------------------------------------------------------------------------------
    Slippery Mind
    ------------------------------------------------------------------------------------------

    Automatic Feats
    ------------------------------------------------------------------------------------------
    Level Class · · · · · ·Feats
    · 1 · Artificer(1)· · ·Arcane Lore
    · · · · · · · · · · · ·Rapid Reload
    · 2 · Artificer(2)· · ·Arcane Lore
    · · · · · · · · · · · ·Artificer Rune Arm Use
    · 3 · Ranger(1) · · · ·Bow Strength
    · · · · · · · · · · · ·Wild Empathy
    · · · · · · · · · · · ·Wilderness Lore
    · 4 · Ranger(2) · · · ·Rapid Shot
    · · · · · · · · · · · ·Two Weapon Fighting
    · · · · · · · · · · · ·Wilderness Lore
    · 5 · Ranger(3) · · · ·Diehard
    · · · · · · · · · · · ·Wilderness Lore
    · 6 · Ranger(4) · · · ·Precise Shot
    · · · · · · · · · · · ·Wilderness Lore
    · 7 · Ranger(5) · · · ·Improved Heroic Durability
    · · · · · · · · · · · ·Wilderness Lore
    · 8 · Ranger(6) · · · ·Improved Two Weapon Fighting
    · · · · · · · · · · · ·Manyshot
    · · · · · · · · · · · ·Wilderness Lore
    · 9 · Ranger(7) · · · ·Improved Wild Empathy
    · · · · · · · · · · · ·Wilderness Lore
    10 · Ranger(8) · · · ·Wilderness Lore
    11 · Ranger(9) · · · ·Evasion
    · · · · · · · · · · · ·Wilderness Lore
    12 · Artificer(3)· · ·Arcane Lore
    · · · · · · · · · · · ·Artificer Knowledge: Wands
    13 · Artificer(4)· · ·Arcane Lore
    · · · · · · · · · · · ·Artificer Craft Mastery
    · · · · · · · · · · · ·Artificer Knowledge: Scrolls
    14 · Rogue(1)· · · · ·Sneak Attack
    15 · Rogue(2)· · · · ·
    16 · Rogue(3)· · · · ·Sneak Attack
    · · · · · · · · · · · ·Trap Sense
    17 · Rogue(4)· · · · ·Uncanny Dodge
    18 · Rogue(5)· · · · ·Improved Heroic Durability
    · · · · · · · · · · · ·Sneak Attack
    19 · Rogue(6)· · · · ·Uncanny Dodge
    20 · Rogue(7)· · · · ·Sneak Attack



    Enhancements: 80 APs, Racial 13, Universal 1
    ------------------------------------------------------------------------------------------
    Halfling - Points spent: 8
    1 Core ·(1) Luck I
    2 Tier1 (1) Cunning
    3 Tier1 (1) Cunning
    4 Tier1 (1) Cunning
    5 Tier1 (1) Bold
    6 Tier2 (1) Guile I
    7 Tier2 (2) Heroic Companion
    ------------------------------------------------------------------------------------------
    Inquisitive - Points spent: 41
    1 Core ·(1) Inquisitive
    2 Tier1 (2) Dual Shooter
    3 Tier1 (2) Law on your side
    4 Core ·(1) Hit the Streets
    5 Tier2 (2) Crossbow Adept
    6 Tier2 (2) Improved Law
    7 Core ·(1) Mind Like Iron
    8 Tier2 (1) Wand and Scroll Mastery
    9 Tier2 (1) Wand and Scroll Mastery
    10 Tier2 (1) Wand and Scroll Mastery
    11 Tier3 (2) Ability Score I: Intelligence
    12 Tier3 (2) Crossbow Adept II
    13 Tier3 (2) First Things First: Ask Questions First
    14 Tier4 (1) What Later?: Shoot Later
    15 Tier4 (2) Crossbow Adept III
    16 Tier4 (2) Greater Law
    17 Tier2 (2) Observation
    18 Tier3 (1) Improved Observation
    19 Tier4 (2) Inquisition Style: Martial Inquisition
    20 Tier4 (2) Ability Score II: Intelligence
    21 Tier5 (1) Inquisitor's Path: Vigilante
    22 Tier5 (1) Diplomatic Immunity
    23 Tier5 (2) No Holds Barred
    24 Core ·(1) True Seeing
    25 Core ·(1) Undaunted
    26 Tier5 (2) Arresting Assault
    27 Core ·(1) Master Inquisitive
    ------------------------------------------------------------------------------------------
    Deepwood Stalker - Points spent: 22
    1 Core ·(1) Far Shot
    2 Tier1 (1) Stealthy
    3 Tier1 (1) Stealthy
    4 Tier1 (1) Stealthy
    5 Tier1 (1) Favored Defense
    6 Core ·(1) Sneak Attack
    7 Tier2 (2) Survivalist I
    8 Tier2 (1) Action Boost: Melee/Ranged Power Boost
    9 Tier2 (1) Action Boost: Melee/Ranged Power Boost
    10 Core ·(1) Called Shot: Sniper Shot
    11 Tier3 (2) Survivalist II
    12 Tier3 (1) Thrill of the Hunt
    13 Tier3 (1) Thrill of the Hunt
    14 Tier3 (1) Thrill of the Hunt
    15 Tier2 (1) Action Boost: Melee/Ranged Power Boost
    16 Tier3 (1) Favored Hunter
    17 Tier3 (1) Favored Hunter
    18 Tier3 (1) Favored Hunter
    19 Tier4 (1) Killer
    20 Tier4 (1) Killer
    ------------------------------------------------------------------------------------------
    Harper Agent - Points spent: 7
    1 Core ·(1) Agent of Good I
    2 Tier1 (2) Strategic Combat I
    3 Tier1 (2) Harper Enchantment
    4 Tier2 (1) Know the Angles
    5 Tier2 (1) Know the Angles
    ------------------------------------------------------------------------------------------
    Mechanic - Points spent: 11
    1 Core ·(1) Arbalester
    2 Tier1 (2) Sharpshooter I
    3 Tier1 (1) Awareness
    4 Tier1 (1) Awareness
    5 Core ·(1) Tanglefoot
    6 Tier2 (2) Sharpshooter II
    7 Tier1 (1) Awareness
    8 Tier1 (1) Mechanics
    9 Core ·(1) Targeting Sights
    ------------------------------------------------------------------------------------------
    Last edited by Swimms; 08-25-2019 at 09:43 AM.
    Neurik of Argo.
    8 Ranger 8 Rogue 4 Arti Inquisitor Heroic TR build--> https://www.ddo.com/forums/showthrea...eroic-TR-build

  10. #30
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    what about dumping 3pts in vkf for favored enemy undead and take favored human from 1st ranger favored enemy feat? can always drop the points in VKF later if needed.

  11. #31
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    The main reason why pew-pews isn`t super uber in heroics is that they get IPS at a very late stage. This build seems to lack that feat.

    What you want for heroics is to stack your BAB early on, the sooner you can get IPS the better; so for a pure heroic build too many arti and rogue levels are more or less awful and to not mention redundant.
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  12. #32
    Community Member Swimms's Avatar
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    Quote Originally Posted by LavidDynch View Post
    The main reason why pew-pews isn`t super uber in heroics is that they get IPS at a very late stage. This build seems to lack that feat.

    What you want for heroics is to stack your BAB early on, the sooner you can get IPS the better; so for a pure heroic build too many arti and rogue levels are more or less awful and to not mention redundant.
    This build gets IPS at 12, the only way to get it earlier is to go pure ranger (11) and in that case you miss out on all the trap bonuses and rune arms for breakables. Unsure why you say it is missing IPS?
    Neurik of Argo.
    8 Ranger 8 Rogue 4 Arti Inquisitor Heroic TR build--> https://www.ddo.com/forums/showthrea...eroic-TR-build

  13. #33
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    So many different flavours of buiilds, I've seen the videos, and it's impressive.

    But a quick question, if you had to compare the Aasimar build (WIS to hit and damage from Falconry) with your previous (or current) builds, does a WIS-based inquisitor add up something to damage or resistance?

    Thanks for sharing.

  14. #34
    Community Member Swimms's Avatar
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    Quote Originally Posted by Erudain View Post
    So many different flavours of buiilds, I've seen the videos, and it's impressive.

    But a quick question, if you had to compare the Aasimar build (WIS to hit and damage from Falconry) with your previous (or current) builds, does a WIS-based inquisitor add up something to damage or resistance?

    Thanks for sharing.
    Both builds more or less end up in a similar spot in terms of damage. When I played the Wis version found that stuff tended to die before many of the falconry attack animations occured. If I had to do my racials again I would probably build them all int based even on races with inherent wisdom bonuses. To me the extra skill points tips the balance.
    Neurik of Argo.
    8 Ranger 8 Rogue 4 Arti Inquisitor Heroic TR build--> https://www.ddo.com/forums/showthrea...eroic-TR-build

  15. #35
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    Thumbs up

    Quote Originally Posted by Swimms View Post
    Both builds more or less end up in a similar spot in terms of damage. When I played the Wis version found that stuff tended to die before many of the falconry attack animations occured. If I had to do my racials again I would probably build them all int based even on races with inherent wisdom bonuses. To me the extra skill points tips the balance.
    Excellent, good to know. Thank you very much for sharing this piece of information.

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