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  1. #1
    Community Member 9rileystep's Avatar
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    Default Would love to see another construct race added to DDO!

    I know we already have warforged/bladeforged but it would be nice to see a 3rd Construct race added to the DDO lineup.....

    I recommend the "Half-Forged"

    Bonus's depending on how "forged" the character is, stat bonus customization with all currently available humanoid races. Perhaps you could even make it an Iconic Artificer.

  2. #2
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    I've been thinking the same thing. Give one more race the ability to use docents! Not to mention all the other warforged-specific stuff like repair spells/power.

    Another thing that might be interesting is an actual undead race. Palemasters can become undead, but then you're at least partially committed to wizard. Having a race that was just undead to begin with could be really interesting, especially if they gained the different forms(zombie, vampire, litch, etc) as they level(though maybe not with quite as many benefits) would be cool.

    The challenge would be working out healing. Might need to add a new spell or two to the game that undeads can UMD(since death aura and Negative Energy Burst scrolls arent for sale).

  3. #3
    Community Member NemesisAlien's Avatar
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    Aloii
    Highly logical, liquid metal beings with a thirst for knowledge.
    Your Dexterity, Constitution, and Intelligence scores increase by 1.
    Aloii are about the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium.
    Your base walking speed is 35 feet. Aloii also have the Amorphous Movement trait which allows them to move through openings at half their movement speed.
    Android, Variant
    Living constructs with a soul.
    Your Dexterity, Constitution and Intelligence scores all increase by 1.
    Androids stand 6 feet tall. Rarely is a model that is smaller or taller than this height. Your size is Medium.
    Your base walking speed is 30 feet.
    Android
    You were created and programmed for a specific purpose in mind. Your Constitution score increases by 1.
    Androids are generally the size and shape of humans or their creator's race. They can be built from anywhere between 4 to 7 feet tall. Your size is Medium.
    Your base walking speed is 30 feet.
    Animated Armor
    A suit of armor that is given life through magic and is assigned a task. Often they are left behind by their creators, left to lie dormant for hundreds of years only to wake up and seek out a new purpose.
    Your Constitution score increases by 1.
    Though armors vary in size and shape, an animated armor's height is based on the race it was designed to be worn by while its weight corresponds the armor on which its subrace is based. Regardless of the size of the race your armor was designed for, or the size of the armor you use your Soul Transfer trait to move into, your size is always Medium.
    Your base walking speed depends on your subrace, as shown below.
    Aran-oids
    A robotic humanoid race built to help in a career or adventures.
    You Intelligence score increases by 2 and your Constitution score by 1.
    You have the same size as a human. Your size is Medium.
    Your base walking speed is 35 feet.
    Argile
    Clay men with the souls of a human, though they don't show them that much.
    Your Strength increases by 2 and your Constitution increases by 1.
    Argiles vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium.
    Your base walking speed is 25 feet.
    Automaton
    Conscious and aware machines, made not by magic or divine power, but by science.
    Your Constitution score increases by 1 and your Intelligence score increases by 1. You are the same size as your creator, or as the race they intended you to be modeled after. Your size is either Small or Medium.
    Your base walking speed is 30 feet.
    Banette
    Cursed dolls who seek revenge against the ones who threw them away. Your Dexterity, Intelligence and Charisma scores each increase by 1.
    Banettes stand at a little above 3 and a half feet tall. Your size is Small.
    Your base walking speed is 30 feet.
    Blessed Automaton
    Created by man, ordained by the gods.
    Your Constitution score increases by 1.
    Blessed automatons tend to be the approximate size of their creators, meaning that they can stand anywhere between 4 feet and eight feet tall, and weigh between 120 and 400 pounds. Your size is Medium.
    Your base walking speed is 30 feet.
    Clockwork
    You were built to perfectly mimic a specimen of a certain race. Your ability score increases are dependent on your subrace.
    Your size depends on your subrace.
    Your base walking speed is dependent on your subrace.
    Clockwork Man Constructs created through mechanics rather than magic.
    Your Intelligence score increases by 2 and your Strength score increases by 1.
    Clockwork men vary extremely widely in height, build, and form, with heights ranging from less than 4 feet to well over 7 feet tall. Your size is Medium.
    Your base walking speed is 30 feet.
    Cyborg
    Your Intelligence score increases by 2.
    Cyborgs are a little taller than humans on average and can weigh over 400 lb. Your size is medium.
    Your walking speed is equal to 30 ft.
    Devil Gear
    Mechanical servants born and bred in the Underworld
    Your Dexterity score increases by 2
    Dears can vary from just over 4 feet to almost 6 feet tall. Your size is Medium.
    Your base walking speed is 30 feet.
    Evnir
    A clockwork race of unknown origins, even to themselves.
    Your Constitution score increases by 2.
    Evnir range from 5-6 feet in height. Your size is Medium.
    Your base walking speed is 30 feet.
    Forest Golem
    A race of stone and earth constructs, in which many plants take root.
    Your Strength score increases by 1, and your Constitution score increases by 2.
    Forest golems stand between 11 and 15 feet tall. Your size is Large. When shrunken they stand between 6 and 9 feet tall. While shrunken as per your Shrink trait, your size is Medium.
    Your base walking speed is 25 feet.
    Gargoyle, Variant
    Living stone constructs made for tasks or protection.
    Your Constitution score increases by 2, and your Strength score increases by 1.
    Your size is Medium.
    You have a walking speed of 30 feet.
    Homunculus, 2nd Variant
    To obtain, something of equal value must be lost. That is alchemy's first law of Equivalent Exchange.
    Your Wisdom score increases by 2 and your Intelligence increases by 1. You are as tall as your race would normally be. Your size is either Small or Medium.
    Your base walking speed is 30 feet.
    Homunculus, Variant
    An organic construct, created to aid a magic user.
    Your Dexterity score increases by 2 and your Strength score decreases by 1. Homunculi stand between 1 and 2 feet tall, your size is Tiny.
    Your base walking speed is 20 feet. You have a flying speed of 30 feet. If you finish your turn while in the air after using your full flying speed you fall.
    Homunculus
    Homunculi were created by a large merchant empire called Xerxes.
    Your Charisma score increases by 2, and your Dexterity or Strength score increases by 1.
    Homunculi are the same size and build as humans. Your size is Medium.
    Your base walking speed is 30 feet.
    Hyperion
    Brilliant and haughty psychic constructs from the Astral Plane.
    Your Intelligence increases by 2 and your Dexterity increases by 1.
    Your size is Medium.
    Due to your light weight and tall frame, your base walking and flying speed is 30 feet.
    Karakuri
    A mechanical race, each bound to a small box containing a spirit.
    Your Charisma score increases by 2.
    Karakuri tend to be the size of humans, ranging from 5~6 feet tall. Musha Karakuri tend to be taller, sometimes 7 feet tall, and bulkier. Your size is Medium.
    Your base walking speed is 30 feet.
    Living Weapon
    Poor souls fused with magic to be the perfect weapon of destruction.
    Your Constitution score increases by 2, and your Wisdom score increases by 1.
    Living weapons range from an initial 12 feet before shrinking to a more human size after finalization, but never smaller than 4 feet. Your size is Medium.
    Your base walking speed is 30 feet.
    Livingsteel
    A construct race created by intrepid artificers, completely alive.
    Your Constitution score increases by 2, and your Intelligence score increases by 1.
    You stand about as tall as a human but weigh between 200 and 300 lbs.
    Your base walking speed is 35 feet. You cannot swim and as such you walk at the bottom of the water at half your speed.
    Modron
    Beings of clockwork routine and perfect order
    Your Intelligence score increases by 2 and two other ability scores of your choice increase by 1.
    Your size is Small.
    Your base walking speed is 25 feet.
    Petra Vita
    Curious and sweet golems born from catastrophe.
    Your Constitution, Wisdom, and Charisma scores increase by 1.
    Petra vitas are slightly smaller than the average human, by roughly half a foot. Your size is Medium.
    Your base walking speed is 30 feet.
    Shardmind
    Shardminds are sentient fragments of the Living Gate, which once stood at the pinnacle of the intricate lattice of the Astral Sea. Your Intelligence increases by 2, and your Wisdom score increases by 1.
    The average height of a shardmind is 5' 9"–6'2". Your size is Medium.
    Your base walking speed is 30 feet.
    Soul Stitched
    Corpses, sewn together by stitches, powered by electricity and given intelligence by a snatched soul.
    Your Strength score increases by 2, and your Constitution score increases by 1.
    Soul Stitched are around the same size as humans but usually weigh more. Your size is Medium.
    Your base walking speed is 30 feet.
    Vidreans
    Life forms that generate themselves inside of large crystals. They're known for their innate magical abilities and many go on to be very powerful with magic.
    Your Intelligence score increases by 2, and your Constitution score increases by 1. Your size is Medium.
    Your base walking speed is 30 feet.
    Warforged, 2nd Variant
    Built for a war that has ended, searching for purpose.
    Your Constitution score increase by 1. Your size is Medium.
    Your base walking speed is 30 feet.
    Warforged, 3rd Variant
    Sentient constructs created for the purpose of battle and decimation, or for whatever their creator wishes. Your Constitution score increases by 1.
    Warforged are generally broader and heavier than humans. Your size is Medium.
    Your base walking speed is 30.
    Warforged, 4th Variant Built for the job.
    Your Constitution score increases by 2. As a warforged, you were created to be durable. An average warforged stands between 5 and 6 feet, and weighs between 275 and 410 lbs. Your size is Medium.
    Your base walking speed is 30 feet.
    YoRHa Android
    Mechanical constructs that are designed to destroy machines.
    All Androids are capable of taking a lot more punishment and a lot stronger than your average humanoid. Your Constitution score increases by 1. Androids are generally the same size as humans. Your size is Medium.
    Your base walking speed is 30 feet.
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  4. #4
    Founder & Super Hero Arkat's Avatar
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    Default Warforged Scout

    'nuff said.
    The heart of the wise inclines to the right, but the heart of the fool to the left. - Ecclesiastes 10:2 (NIV)

    Quote Originally Posted by Lynnabel View Post
    Hi Welcome

  5. #5
    Community Member Alrik_Fassbauer's Avatar
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    Warforged Envoy, maybe ?
    "Archbishop Dryden wants to talk to you to tapper this dale."
    "Archbishop Dryden wants to talk to you to tap on this dale."
    "Archbishop Dryden wants to talk to you to tap on this tale."
    English is not my first language - misinterpretations galore !

  6. #6
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    In general, it's not a bad idea to have more variety with non-positive-healing races. At this point in time, they are just annoying. Like, really, really annoying. Noone can heal you when you're WF or PM, and no, your self-healing in reaper is not good enough. As someone who heals others a lot, I'd say they should all die.
    BUT! If there were more of them (and we're talking about f2p options here), it would become more reasonable to plan for them being in the party. However, that's only one step, so let's take a look at the rest:

    1. Introduce 2 options for undead (maybe a Vampire race and maybe an option for Clerics via their domain), 2 for constructs
    2. Rework healing options for healing classes (FavS, Cleric, Druid). Add a level 8 or 9 spell that heals pure HP or whichever healing is appropriate (like the Bard song, so it's technically feasible). Shouldn't be OP, but a valid option to heal non-discriminately.
    3. Make Harm work properly. Right now, you have to intensely look at your target. I've played healers before that had harm for PMs (when reaper was new and there were still too many PM out there^^), it's just horribly hard.
    4. Give healing classes access (via enhancements or spells) to repair spells (without clogging too many spell slots in the wake of it). Proper healers would those have an explosion of hotkeys while meh healers can just use the spell described in 2.
    5. Rejuvenating Cocoon should heal everyone with their highest amp.

  7. #7
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    There probably is a race they could include as part of a much-needed spell jammer expansion...

  8. #8
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    Quote Originally Posted by NemesisAlien View Post
    Clockwork
    You were built to perfectly mimic a specimen of a certain race. Your ability score increases are dependent on your subrace.
    Your size depends on your subrace.
    Your base walking speed is dependent on your subrace.
    Clockwork Man Constructs created through mechanics rather than magic.
    Your Intelligence score increases by 2 and your Strength score increases by 1.
    Clockwork men vary extremely widely in height, build, and form, with heights ranging from less than 4 feet to well over 7 feet tall. Your size is Medium.
    Your base walking speed is 30 feet.
    Clockwork goblins, anyone?

  9. #9
    Community Member Yokido's Avatar
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    I think this post might sink to the bottom of the lake with how dense it is. The more war-forged there are, the better! I'll fish them out of whatever body of water they sink and get stuck in.



    Are you a lower-end model? That's okay! I'll scrap that too!

    Last edited by Yokido; 05-31-2019 at 01:45 PM.

  10. #10
    Community Member NemesisAlien's Avatar
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    Quote Originally Posted by Discpsycho View Post
    Clockwork goblins, anyone?

  11. #11
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    They're pushing racial variants.
    Warforged Scout is definitely a racial variant on Warforged.

    My friend calls them "Smolforged". (I guess that makes Warforged Juggernauts, or, as DDO calls them, Bladeforged, Swoleforged)

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