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  1. #1
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    Default Undocumented Change

    The single biggest improvement in this patch has gone totally unmentioned in the patch notes and discussions...

    The DM VO for Sharn wasnt recorded on a potato this time! You can finally hear the guy from Tower of Frost and he doesnt sound like a Speak n Spell anymore. I know its one of the devs but I forget who...

  2. #2
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    Quote Originally Posted by droid327 View Post
    The single biggest improvement in this patch has gone totally unmentioned in the patch notes and discussions...

    The DM VO for Sharn wasnt recorded on a potato this time! You can finally hear the guy from Tower of Frost and he doesnt sound like a Speak n Spell anymore. I know its one of the devs but I forget who...
    Single biggest... unnoticed change? who runs with dm voices on anymore.
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  3. #3
    Community Member DYWYPI's Avatar
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    The initial DM Sharn welcome, voice-over is done by Cordovan.

    Quote Originally Posted by Dungeon Master
    [...] Now that you have arrived in the wondrous city of Sharn, Captain Dranmore suggests that you head to the Adventurers' Guild to find out more about the current events in the city. Speak to ...

  4. #4
    Community Member psykopeta's Avatar
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    Quote Originally Posted by Vorachtin View Post
    Single biggest... unnoticed change? who runs with dm voices on anymore.
    DDO sound? what for? heck players even use discord for raiding to avoid it XD
    psykopeta is finally baconpletionist because there isn't anything to delay it more - thelanis, where the gimps claim to be pros and noobs claim to be pros, no newbies allowed(unless they claim to be pros), we have enough drama w/o them. PS: I post only in the latest thread shown in main page, in the weird case u want something from me, feel free to send pm

  5. #5
    Community Member HungarianRhapsody's Avatar
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    Quote Originally Posted by psykopeta View Post
    DDO sound? what for? heck players even use discord for raiding to avoid it XD
    I like the sentient weapon sound on because it tells me if I'm doing something dumb.

    I also like having the music on at about 2% because music changes tell me when stuff is happening. Other than that, it's all off
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  6. #6
    Community Member Mindos's Avatar
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    Quote Originally Posted by HungarianRhapsody View Post
    I like the sentient weapon sound on because it tells me if I'm doing something dumb.

    I also like having the music on at about 2% because music changes tell me when stuff is happening. Other than that, it's all off
    Watch it Crissy! You're no good to me dead!

    Also, that combat music/combat autostance change is a nice tell when something hidden or invis is coming to say hi.


  7. #7
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    Quote Originally Posted by HungarianRhapsody View Post
    I like the sentient weapon sound on because it tells me if I'm doing something dumb.
    Yeah the Sentience low-HP warning has been a literal lifesaver many times. I hear Resolute warning me, I hit Cocoon, and ask questions later

    Wish there was a setting or something you could set so that all your characters had some kind of warning at low HP. The UI is absolutely horrible for putting information together in a way you can easily track with your peripheral vision...HP, cooldowns, targeting, etc.

  8. #8
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    Cordo doesn't narrate all the quests does he? That'd be a massive disappointment. Nothing against Cordovan, he's ok, but he's nowhere near as good as the professional actors they've had over the years.

  9. #9
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    Quote Originally Posted by GramercyRiff View Post
    Cordo doesn't narrate all the quests does he? That'd be a massive disappointment. Nothing against Cordovan, he's ok, but he's nowhere near as good as the professional actors they've had over the years.
    No, this was caused by a need to record a couple of lines that got missed. It's possible the audio will be replaced in the future.
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