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  1. #1
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    Default Inquisitor Mechanics

    Just testing on dragonborn, 15% AS, 16 BaB, Rapid Shot, Rapid Reload, Quick Draw

    # of bolts fired in 1 minute, divided by (1+doubleshot % (1/3 DS for repeating))

    1 Heavy Crossbow No AP spent 90
    1 Repeating Light Crossbow No AP spent 151
    1 Repeating Light Crossbow No AP spent + haste boostx3 171
    (untested Mechanical Reloader will probably improve RLXBow by 3.3% and heavy or GXbows by 10%, GXB should be about the same as heavy crossbow)

    Inquisitor
    3 AP spent Dual Crossbows 141
    3 AP spent Dual Crossbows haste boost 163
    Dual Crossbows + Inq. Path Auto attack 150
    Dual Crossbows + Inq. Path Auto attack + haste boost x3 in LD 173
    Dual Crossbows + Inq. Path No Holds Barredx3 in LD 197

    The dual wield crossbows don't operating independently like TWF. It seems to be a change from the standard aim - attack - reload, to a new aim - double attack - reload - reload.

    As a result, the offhand will add twice as many bolts per attack, but the time per cycle will be slower due to additional reload time.

    Haste boost appears to affect aim - double attack, and as such provide 50% of its listed bonus in terms of auto attack rate of fire. So 30% haste boost is 15% actual rate of fire increase.

    Inquisitor's Path 30% alacrity appears to only affect double attack, and as such provides 25% of its listed bonus or 7.5% increased auto attack rate of fire.

    No Holds Barred appears to affect the reload - reload portion, and be overall twice as effective as haste boost, so is ~30% actual rate of fire increase.

    In heroics, where you don't have much ranged power or double shot, ranged power or double-shot boost are both superior to haste boost, and close to equal to No Holds Barred.

    Dual crossbows have inferior base rate of fire to repeaters levels 1-11, but repeaters have 1/3 doubleshot so don't scale as well 12-30.

    Dual Crossbows have roughly equal base rate of fire to repeaters levels 12-30, but have the advantage of full doubleshot.

    Untested, but Mechanical Reloader is probably 1/3 of 10% or 3.3% faster auto attack rate for repeaters due to aim - fire - reload and only affecting the fire portion.

    Armor of Speed is bugged and does not affect repeating crossbows. I'm pretty sure haste/blinding speed does work on everything.
    Last edited by Tilomere; 04-10-2019 at 01:09 PM.

  2. #2
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    Quote Originally Posted by Tilomere View Post
    Inquisitor's Path 30% alacrity appears to only affect double attack, and as such provides 25% of its listed bonus or 7.5% increased auto attack rate of fire.

    Untested, but Mechanical Reloader is probably 1/3 of 10% or 3.3% faster auto attack rate for repeaters due to aim - fire - reload and only affecting the reload portion.
    I originally had tier 5 mechanic with mechanical reloader using Inquisitor for dual crossbows and then reset my trees and got the tier 5 Inquisitor instead with Inquisitor's Path. There was no apparent change in attack speed between the two, pretty sure they are the same ability(for the purpose of the ranged alacrity)

  3. #3
    Community Member Satyriasys's Avatar
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    Default

    Inquisitive
    Join Date: Nov 2009

  4. #4
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    Playing as an Artificer, levels 1-8, the repeater is the better option. Once you hit level 9, and can cast the spell Armor of Speed, switching to the Inquisitive tree was the better option for DPS. Yes, you have to keep casting the spell on your self, but if you have PL doubleshot, and and doubleshot items the number of times you will get the bonus from the Dual Xbow build is better DPS than what a repeater can dish out, since no there is no ranged alacrity you can cast on yourself as an artificer that works with a repeater.

  5. #5
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    Quote Originally Posted by Satyriasys View Post
    Inquisitor
    yup, that is what we are talking about, that new enhancement tree of overpoweredness

  6. #6
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    Quote Originally Posted by Abilbo View Post
    there is no ranged alacrity you can cast on yourself as an artificer that works with a repeater.
    I'll update op. This has been a bug since forever.

  7. #7
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    Quote Originally Posted by Tilomere View Post
    1 Repeating Light Crossbow No AP spent 151
    3 AP spent Dual Crossbows 141
    Dual crossbows have inferior base rate of fire to repeaters levels 1-11, but repeaters have 1/3 doubleshot so don't scale as well 12-30.
    Dual Crossbows have roughly equal base rate of fire to repeaters levels 12-30, but have the advantage of full doubleshot.
    It makes me super frustrated-sad that they deliberately nerfed doubleshot on RXBs because "they fired so fast already", even though RXBs are nowhere near OP compared to GXB and shuri...

    Now they release DXB and let it have full DS AND a ROF practically equal to RXBs, without needing an Exotic prof even. So basically RXBs are obsolete now. Spend 3 AP and you get a high-ROF ranged attack in any build. Especially since this testing suggests that the T5 enhancements *arent* such a boost to your actual DPS after all...

    I wish they'd at least roll back the RXB DS nerf. Give RXB 100% DS again. That was super fun while it lasted, getting 5x or 6x procs on Sniper Shot or Adrenaline
    Last edited by droid327; 04-10-2019 at 04:22 PM.

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