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  1. #1
    Community Member PeWBOOMPeW's Avatar
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    Oct 2009
    Posts
    67

    Cool Teeny Drunk Munk - Pure Gnome Fighter beat em up

    enough people have asked what the hell I am running

    so here we go

    punch stuff better* than a silly monk!


    Code:
    Character name: Gisty
    Classes: 20 Fighter, 10 Epic
    Race: Gnome                Alignment: Neutral
    
         Start Tome Final
    Str:    12    7    36      HP:       2270      AC:    53
    Dex:    14    7    60      PRR:       140
    Con:    15    7    75      MRR:     78/50      +Healing Amp:    70
    Int:    20    7    94      Dodge:   34/34      -Healing Amp:    20
    Wis:     8    7    32      Fort:     188%      Repair Amp:      20
    Cha:     8    7    32      SR:          0      BAB:             25
    DR: 1\-
    Immunities: Magic Missiles, Fear
    
    Saves:
    ------------------------------------------------------------------------------------------
    Fortitude:         86
    Will:              55
    Reflex:            87
     
    Class and Feat Selection
    ------------------------------------------------------------------------------------------
    Level Class            Feats
      1   Fighter(1)       Standard: Exotic Weapon Proficiency: Handwraps (Requires Feat Swap with Fred)
                           Fighter Bonus: Power Attack (Requires Feat Swap with Fred)
      2   Fighter(2)       Fighter Bonus: Weapon Focus: Bludgeoning Weapons
      3   Fighter(3)       Standard: Two Weapon Fighting
      4   Fighter(4)       Fighter Bonus: Weapon Specialization: Bludgeoning Weapons
                           Intelligence: +1 Level up
      5   Fighter(5)       
      6   Fighter(6)       Standard: Improved Two Weapon Fighting
                           Fighter Bonus: Cleave
      7   Fighter(7)       
      8   Fighter(8)       Fighter Bonus: Improved Critical: Bludgeoning Weapons
                           Intelligence: +1 Level up
      9   Fighter(9)       Standard: Greater Weapon Focus: Bludgeoning Weapons
     10   Fighter(10)      Fighter Bonus: Great Cleave
     11   Fighter(11)      
     12   Fighter(12)      Standard: Completionist
                           Fighter Bonus: Greater Two Weapon Fighting
                           Intelligence: +1 Level up
     13   Fighter(13)      
     14   Fighter(14)      Fighter Bonus: Greater Weapon Specialization: Bludgeoning Weapons
     15   Fighter(15)      Standard: Magical Training
     16   Fighter(16)      Fighter Bonus: Dodge
                           Intelligence: +1 Level up
     17   Fighter(17)      
     18   Fighter(18)      Standard: Least Dragonmark of Scribing
                           Fighter Bonus: Superior Weapon Focus: Bludgeoning Weapons
     19   Fighter(19)      
     20   Fighter(20)      Fighter Bonus: Mobility
                           Intelligence: +1 Level up
     21   Epic(1)          Epic Feat: Overwhelming Critical
     22   Epic(2)          
     23   Epic(3)          
     24   Epic(4)          Epic Feat: Past Life: Sneak of Shadows
                           Intelligence: +1 Level up
     25   Epic(5)          
     26   Epic(6)          Epic Destiny Feat: Perfect Two Weapon Fighting
     27   Epic(7)          Epic Feat: Blinding Speed
     28   Epic(8)          Epic Destiny Feat: Elusive Target
                           Intelligence: +1 Level up
     29   Epic(9)          Epic Destiny Feat: Dire Charge
     30   Epic(10)         Epic Feat: Insightful Reflexes
                           Legendary: Scion of the Ethereal Plane
    
    Enhancements: 80 APs and 4 Racial APs
    ------------------------------------------------------------------------------------------
    Gnome - Points spent: 15
     1 Core  (1) Perseverance I
     2 Tier1 (1) Wand and Scroll Mastery
     3 Tier1 (1) Wand and Scroll Mastery
     4 Tier1 (1) Wand and Scroll Mastery
     5 Core  (2) Intelligence I
     6 Tier2 (1) Permanent Blur
     7 Tier2 (1) Color Spray
     8 Core  (1) Perseverance II
     9 Core  (2) Intelligence II
    10 Tier3 (1) Nimble Reaction
    11 Tier3 (1) Nimble Reaction
    12 Tier3 (1) Nimble Reaction
    13 Core  (1) Retain Essence
    ------------------------------------------------------------------------------------------
    Harper Agent - Points spent: 22
     1 Core  (1) Agent of Good I
     2 Tier1 (2) Strategic Combat I
     3 Tier1 (2) Harper Enchantment
     4 Tier2 (1) Know the Angles
     5 Tier2 (1) Know the Angles
     6 Tier2 (1) Versatile Adept I
     7 Tier2 (1) Versatile Adept I
     8 Tier2 (1) Versatile Adept I
     9 Core  (2) Harper Training I: +1 Intelligence
    10 Tier3 (1) Versatile Adept II
    11 Tier3 (1) Versatile Adept II
    12 Tier3 (1) Versatile Adept II
    13 Tier3 (2) Strategic Combat II
    14 Tier3 (2) Ability I: +1 Intelligence
    15 Core  (1) Agent of Good II
    16 Tier4 (2) Vigor of Life I
    ------------------------------------------------------------------------------------------
    Kensei - Points spent: 41
     1 Core  (1) Kensei Focus: Kensei Focus: Martial Arts
     2 Tier1 (2) Weapon Group Specialization I: Kensei Focus: Martial Arts
     3 Tier1 (1) Action Boost: Haste Boost
     4 Tier1 (1) Action Boost: Haste Boost
     5 Tier1 (1) Action Boost: Haste Boost
     6 Tier2 (1) Ascetic Training: Conditioning
     7 Tier2 (1) Improved Dodge
     8 Tier2 (1) Improved Dodge
     9 Tier2 (1) Ascetic Training: Conditioning
    10 Tier2 (1) Improved Dodge
    11 Tier2 (2) Weapon Group Specialization II: Kensei Focus: Martial Arts
    12 Tier2 (1) Ascetic Training: Conditioning
    13 Tier3 (2) Weapon Group Specialization III: Kensei Focus: Martial Arts
    14 Tier3 (1) Athletic Mastery
    15 Tier3 (1) Athletic Mastery
    16 Tier3 (1) Athletic Mastery
    17 Core  (1) Spiritual Bond
    18 Core  (1) Strike With No Thought
    19 Core  (1) Power Surge
    20 Tier4 (2) Opportunity Attack
    21 Tier4 (2) Weapon Group Specialization IV: Kensei Focus: Martial Arts
    22 Tier4 (2) Strike at the Heart
    23 Tier1 (2) Extra Action Boost
    24 Tier5 (1) Weapon Master
    25 Tier5 (1) A Good Death: A Good Death (Melee)
    26 Tier5 (1) One With The Blade
    27 Tier5 (1) Keen Edge
    28 Core  (1) One Cut
    29 Tier1 (2) Extra Action Boost
    30 Tier1 (2) Extra Action Boost
    31 Tier5 (1) Deadly Strike: Deadly Strike
    32 Core  (1) Alacrity
    ------------------------------------------------------------------------------------------
    Stalwart Defender - Points spent: 6
     1 Core  (1) Toughness
     2 Tier1 (1) Improved Stalwart Defense I: Durable Defense
     3 Tier1 (1) Improved Stalwart Defense I: Durable Defense
     4 Tier1 (1) Improved Stalwart Defense I: Durable Defense
     5 Tier1 (1) Item Defense
     6 Core  (1) Stalwart Defense
    ------------------------------------------------------------------------------------------
    
    Active Destiny Tree
    ------------------------------------------------------------------------------------------
    Legendary Dreadnought - Points spent: 24
     1 Core  (0) Shrug Off Punishment
     2 Core  (0) Action Hero
     3 Core  (0) Unstoppable
     4 Core  (0) Action Boost Unmovable
     5 Core  (0) Action Boost Thick Skinned
     6 Core  (0) Combat Brute
     7 Tier1 (1) Extra Action Boost
     8 Tier1 (1) Extra Action Boost
     9 Tier1 (1) Extra Action Boost
    10 Tier1 (2) Ability I: +1 Constitution
    11 Tier2 (1) Momentum Swing
    12 Tier2 (2) Ability II: +1 Constitution
    13 Tier2 (2) Improved Power Attack
    14 Tier3 (2) Lay Waste
    15 Tier3 (2) Ability III: +1 Constitution
    16 Tier4 (2) Ability IV: +1 Constitution
    17 Tier5 (2) Devastating Critical
    18 Tier5 (2) Advancing Blows
    19 Tier6 (2) Master's Blitz Epic Moment: Masters Blitz: PRR
    20 Tier6 (2) Pulverizer
    ------------------------------------------------------------------------------------------
    
    Twists of fate - 26 of 28 Fate points spent.
    ------------------------------------------------------------------------------------------
    Twist 1 - Tier 4: Primal Avatar: Paired Parry / Symetric Strikes: Symetric Strikes
    Twist 2 - Tier 3: Primal Avatar: Balanced Attacks
    Twist 3 - Tier 1: Primal Avatar: Rejuvenation Cocoon
    Twist 4 - Tier 1: Grandmaster of Flowers: A Dance of Flowers
    
    Weapon Damage
    ------------------------------------------------------------------------------------------
    Melee Power:  226
    Doublestrike: 68%
    Off-Hand attack Chance: 80%
    Off-Hand Doublestrike: 10%
    Fortification Bypass: 62%
    Dodge Bypass: 0%
    Helpless Damage bonus: 65%
    
    Sneak Attack Attack bonus: 30
    Sneak Attack Damage: 3d6+89
    
    Main Hand: Duality, the Moral Compass (Centering)
    On Hit         11.25[1D6+3]+117 
    Critical 17-18 (11.25[1D6+3]+113) * 3  
    Critical 19-20 (11.25[1D6+3]+113) * 5  
    DR Bypass: Bludgeon, Good, Lawful, Magic, Silver
    
    Equipped Gear Set : Standard
    ------------------------------------------------------------------------------------------
    Armor         Legendary Disciple of the Dawn
                 
    Belt          Legendary Braided Cutcord
                 
    Boots         Legendary Shackles
                  False Life, Resistance, Quality Int
    Bracers       Legendary Lore-Fuelled Packbanner
                  
    Cloak         Legendary Shadowhail Cloak
                  
    Gloves        Molten Silver Gauntlets
                  
    Goggles       Legendary Acolyte's Lenses
                  
    Helmet        Legendary Executioner's Helm
                 
    Necklace      Legendary Reflective Bloodstone
                 
    Ring1         Legendary Perfect Pinnacle
                  
    Ring2         Legendary Ring of Prowess
                 
    Trinket       Echo of Ravenkind
                  
    Weapon1       Duality, the Moral Compass
                                ------------------------------------------------------------------------------------------
    Would any other weapon work better?
    Probably.

    Does any other weapon provide the satisfaction of watching an angry midget tear a devil apart with his bare hands?
    Definitely not.

    Always interested in improvements!

  2. #2
    Community Member
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    Jun 2018
    Posts
    244

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    Wow! I have never seen a fighter TWF handwrap build before. I wonder how well does this build play?

    TWF fighting should drop the 2 x cleaves and power attack.

    With combat expertise, dodge, mobility and spring attack you can take the feat whirlwind attack. DDOwiki: With unarmed attacks it additionally deals 1 to 2 attacks on all targets. This makes it an especially powerful attack for unarmed monks." Or fighter in your case.

    Stunning Blow is another feat option.

    Two levels of rogue for evasion.

    Precision is really good, especially in epics where AC is much higher.

  3. #3
    Community Member PeWBOOMPeW's Avatar
    Join Date
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    Default

    Quote Originally Posted by Coffey View Post
    Wow! I have never seen a fighter TWF handwrap build before. I wonder how well does this build play?

    TWF fighting should drop the 2 x cleaves and power attack.

    With combat expertise, dodge, mobility and spring attack you can take the feat whirlwind attack. DDOwiki: With unarmed attacks it additionally deals 1 to 2 attacks on all targets. This makes it an especially powerful attack for unarmed monks." Or fighter in your case.

    Stunning Blow is another feat option.

    Two levels of rogue for evasion.

    Precision is really good, especially in epics where AC is much higher.

    Have just capped a bit ago and swapped over most of the gear, though I don't have much raid stuff. Its honestly a blast; the funny looks alone are worth it, and dps/survivability are not too bad. Twitching is mandatory because the third animation (the kick) has a massive delay. Dire charge and color spray keep everything in low skull content pretty well held, and tons of boosts helps keep up helpless damage from LD.

    Cleaves are a good reset for the delayed kick animation, and WWA is broken for unarmed non monk unfortunately as it causes a 1-2 second delay in attacking. Stunning blow ended up being too low of a DC. I may end up switching the cleave feats for +6 and +8 tactical DCs, but the little helicopter spin is too much fun on gnome.

    I think the rogue splash would probably be a huge help to survivability; originally I was going to try to use heavy armor so evasion wouldn't have been possible, but losing Silent Avenger just never seems worth it. The loss of the kensei capstone does hurt so i'd have to run a little more and decide between them. I definitely ended up taking precision though, good call on that.

    I highly recommend trying out a life as a mini-Mike Tyson, one of my most fun to date.

  4. #4
    Community Member
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    I dont like broken builds so definitely not a build i would play.

    I think i will roll with a monk like i plan on in the near future

  5. #5
    Community Member NemesisAlien's Avatar
    Join Date
    Sep 2013
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    Posts
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    Default

    Quote Originally Posted by PeWBOOMPeW View Post
    enough people have asked what the hell I am running

    so here we go

    punch stuff better* than a silly monk!


    Code:
    Character name: Gisty
    Classes: 20 Fighter, 10 Epic
    Race: Gnome                Alignment: Neutral
    
         Start Tome Final
    Str:    12    7    36      HP:       2270      AC:    53
    Dex:    14    7    60      PRR:       140
    Con:    15    7    75      MRR:     78/50      +Healing Amp:    70
    Int:    20    7    94      Dodge:   34/34      -Healing Amp:    20
    Wis:     8    7    32      Fort:     188%      Repair Amp:      20
    Cha:     8    7    32      SR:          0      BAB:             25
    DR: 1\-
    Immunities: Magic Missiles, Fear
    
    Saves:
    ------------------------------------------------------------------------------------------
    Fortitude:         86
    Will:              55
    Reflex:            87
     
    Class and Feat Selection
    ------------------------------------------------------------------------------------------
    Level Class            Feats
      1   Fighter(1)       Standard: Exotic Weapon Proficiency: Handwraps (Requires Feat Swap with Fred)
                           Fighter Bonus: Power Attack (Requires Feat Swap with Fred)
      2   Fighter(2)       Fighter Bonus: Weapon Focus: Bludgeoning Weapons
      3   Fighter(3)       Standard: Two Weapon Fighting
      4   Fighter(4)       Fighter Bonus: Weapon Specialization: Bludgeoning Weapons
                           Intelligence: +1 Level up
      5   Fighter(5)       
      6   Fighter(6)       Standard: Improved Two Weapon Fighting
                           Fighter Bonus: Cleave
      7   Fighter(7)       
      8   Fighter(8)       Fighter Bonus: Improved Critical: Bludgeoning Weapons
                           Intelligence: +1 Level up
      9   Fighter(9)       Standard: Greater Weapon Focus: Bludgeoning Weapons
     10   Fighter(10)      Fighter Bonus: Great Cleave
     11   Fighter(11)      
     12   Fighter(12)      Standard: Completionist
                           Fighter Bonus: Greater Two Weapon Fighting
                           Intelligence: +1 Level up
     13   Fighter(13)      
     14   Fighter(14)      Fighter Bonus: Greater Weapon Specialization: Bludgeoning Weapons
     15   Fighter(15)      Standard: Magical Training
     16   Fighter(16)      Fighter Bonus: Dodge
                           Intelligence: +1 Level up
     17   Fighter(17)      
     18   Fighter(18)      Standard: Least Dragonmark of Scribing
                           Fighter Bonus: Superior Weapon Focus: Bludgeoning Weapons
     19   Fighter(19)      
     20   Fighter(20)      Fighter Bonus: Mobility
                           Intelligence: +1 Level up
     21   Epic(1)          Epic Feat: Overwhelming Critical
     22   Epic(2)          
     23   Epic(3)          
     24   Epic(4)          Epic Feat: Past Life: Sneak of Shadows
                           Intelligence: +1 Level up
     25   Epic(5)          
     26   Epic(6)          Epic Destiny Feat: Perfect Two Weapon Fighting
     27   Epic(7)          Epic Feat: Blinding Speed
     28   Epic(8)          Epic Destiny Feat: Elusive Target
                           Intelligence: +1 Level up
     29   Epic(9)          Epic Destiny Feat: Dire Charge
     30   Epic(10)         Epic Feat: Insightful Reflexes
                           Legendary: Scion of the Ethereal Plane
    
    Enhancements: 80 APs and 4 Racial APs
    ------------------------------------------------------------------------------------------
    Gnome - Points spent: 15
     1 Core  (1) Perseverance I
     2 Tier1 (1) Wand and Scroll Mastery
     3 Tier1 (1) Wand and Scroll Mastery
     4 Tier1 (1) Wand and Scroll Mastery
     5 Core  (2) Intelligence I
     6 Tier2 (1) Permanent Blur
     7 Tier2 (1) Color Spray
     8 Core  (1) Perseverance II
     9 Core  (2) Intelligence II
    10 Tier3 (1) Nimble Reaction
    11 Tier3 (1) Nimble Reaction
    12 Tier3 (1) Nimble Reaction
    13 Core  (1) Retain Essence
    ------------------------------------------------------------------------------------------
    Harper Agent - Points spent: 22
     1 Core  (1) Agent of Good I
     2 Tier1 (2) Strategic Combat I
     3 Tier1 (2) Harper Enchantment
     4 Tier2 (1) Know the Angles
     5 Tier2 (1) Know the Angles
     6 Tier2 (1) Versatile Adept I
     7 Tier2 (1) Versatile Adept I
     8 Tier2 (1) Versatile Adept I
     9 Core  (2) Harper Training I: +1 Intelligence
    10 Tier3 (1) Versatile Adept II
    11 Tier3 (1) Versatile Adept II
    12 Tier3 (1) Versatile Adept II
    13 Tier3 (2) Strategic Combat II
    14 Tier3 (2) Ability I: +1 Intelligence
    15 Core  (1) Agent of Good II
    16 Tier4 (2) Vigor of Life I
    ------------------------------------------------------------------------------------------
    Kensei - Points spent: 41
     1 Core  (1) Kensei Focus: Kensei Focus: Martial Arts
     2 Tier1 (2) Weapon Group Specialization I: Kensei Focus: Martial Arts
     3 Tier1 (1) Action Boost: Haste Boost
     4 Tier1 (1) Action Boost: Haste Boost
     5 Tier1 (1) Action Boost: Haste Boost
     6 Tier2 (1) Ascetic Training: Conditioning
     7 Tier2 (1) Improved Dodge
     8 Tier2 (1) Improved Dodge
     9 Tier2 (1) Ascetic Training: Conditioning
    10 Tier2 (1) Improved Dodge
    11 Tier2 (2) Weapon Group Specialization II: Kensei Focus: Martial Arts
    12 Tier2 (1) Ascetic Training: Conditioning
    13 Tier3 (2) Weapon Group Specialization III: Kensei Focus: Martial Arts
    14 Tier3 (1) Athletic Mastery
    15 Tier3 (1) Athletic Mastery
    16 Tier3 (1) Athletic Mastery
    17 Core  (1) Spiritual Bond
    18 Core  (1) Strike With No Thought
    19 Core  (1) Power Surge
    20 Tier4 (2) Opportunity Attack
    21 Tier4 (2) Weapon Group Specialization IV: Kensei Focus: Martial Arts
    22 Tier4 (2) Strike at the Heart
    23 Tier1 (2) Extra Action Boost
    24 Tier5 (1) Weapon Master
    25 Tier5 (1) A Good Death: A Good Death (Melee)
    26 Tier5 (1) One With The Blade
    27 Tier5 (1) Keen Edge
    28 Core  (1) One Cut
    29 Tier1 (2) Extra Action Boost
    30 Tier1 (2) Extra Action Boost
    31 Tier5 (1) Deadly Strike: Deadly Strike
    32 Core  (1) Alacrity
    ------------------------------------------------------------------------------------------
    Stalwart Defender - Points spent: 6
     1 Core  (1) Toughness
     2 Tier1 (1) Improved Stalwart Defense I: Durable Defense
     3 Tier1 (1) Improved Stalwart Defense I: Durable Defense
     4 Tier1 (1) Improved Stalwart Defense I: Durable Defense
     5 Tier1 (1) Item Defense
     6 Core  (1) Stalwart Defense
    ------------------------------------------------------------------------------------------
    
    Active Destiny Tree
    ------------------------------------------------------------------------------------------
    Legendary Dreadnought - Points spent: 24
     1 Core  (0) Shrug Off Punishment
     2 Core  (0) Action Hero
     3 Core  (0) Unstoppable
     4 Core  (0) Action Boost Unmovable
     5 Core  (0) Action Boost Thick Skinned
     6 Core  (0) Combat Brute
     7 Tier1 (1) Extra Action Boost
     8 Tier1 (1) Extra Action Boost
     9 Tier1 (1) Extra Action Boost
    10 Tier1 (2) Ability I: +1 Constitution
    11 Tier2 (1) Momentum Swing
    12 Tier2 (2) Ability II: +1 Constitution
    13 Tier2 (2) Improved Power Attack
    14 Tier3 (2) Lay Waste
    15 Tier3 (2) Ability III: +1 Constitution
    16 Tier4 (2) Ability IV: +1 Constitution
    17 Tier5 (2) Devastating Critical
    18 Tier5 (2) Advancing Blows
    19 Tier6 (2) Master's Blitz Epic Moment: Masters Blitz: PRR
    20 Tier6 (2) Pulverizer
    ------------------------------------------------------------------------------------------
    
    Twists of fate - 26 of 28 Fate points spent.
    ------------------------------------------------------------------------------------------
    Twist 1 - Tier 4: Primal Avatar: Paired Parry / Symetric Strikes: Symetric Strikes
    Twist 2 - Tier 3: Primal Avatar: Balanced Attacks
    Twist 3 - Tier 1: Primal Avatar: Rejuvenation Cocoon
    Twist 4 - Tier 1: Grandmaster of Flowers: A Dance of Flowers
    
    Weapon Damage
    ------------------------------------------------------------------------------------------
    Melee Power:  226
    Doublestrike: 68%
    Off-Hand attack Chance: 80%
    Off-Hand Doublestrike: 10%
    Fortification Bypass: 62%
    Dodge Bypass: 0%
    Helpless Damage bonus: 65%
    
    Sneak Attack Attack bonus: 30
    Sneak Attack Damage: 3d6+89
    
    Main Hand: Duality, the Moral Compass (Centering)
    On Hit         11.25[1D6+3]+117 
    Critical 17-18 (11.25[1D6+3]+113) * 3  
    Critical 19-20 (11.25[1D6+3]+113) * 5  
    DR Bypass: Bludgeon, Good, Lawful, Magic, Silver
    
    Equipped Gear Set : Standard
    ------------------------------------------------------------------------------------------
    Armor         Legendary Disciple of the Dawn
                 
    Belt          Legendary Braided Cutcord
                 
    Boots         Legendary Shackles
                  False Life, Resistance, Quality Int
    Bracers       Legendary Lore-Fuelled Packbanner
                  
    Cloak         Legendary Shadowhail Cloak
                  
    Gloves        Molten Silver Gauntlets
                  
    Goggles       Legendary Acolyte's Lenses
                  
    Helmet        Legendary Executioner's Helm
                 
    Necklace      Legendary Reflective Bloodstone
                 
    Ring1         Legendary Perfect Pinnacle
                  
    Ring2         Legendary Ring of Prowess
                 
    Trinket       Echo of Ravenkind
                  
    Weapon1       Duality, the Moral Compass
                                ------------------------------------------------------------------------------------------
    Would any other weapon work better?
    Probably.

    Does any other weapon provide the satisfaction of watching an angry midget tear a devil apart with his bare hands?
    Definitely not.

    Always interested in improvements!
    Omg, this I am interested!

    Suggestions to replace completist?

  6. #6
    Community Member
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    Jan 2013
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    479

    Default

    Just wanna say that I watched this build in action and it's pretty hilarious. Definitely a build for better players but was quite effective all said and done.

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