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  1. #1
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    Default Pure Wisdom Doggo

    Was half posted here and there so might as well just do the full version for reference. This build is a lot of fun, very versatile, and in my less than humble opinion the best overall build in the entire game. Quick disclaimer this isn't 'my build', it's a pure build, so was served up on a platter by the devs and taking credit for a pure build seems silly to say the least. With that said thank you devs for making it possible - this build has never felt out of place in any content. It's always useful.

    Aasimar druid 20

    str...8
    dex..12 (need 13 for precision)
    con..18
    int...8 (heal, spot, tumble, can toss in some intim for off tanking with a gear swap or 2. Hide if going Ethereal. Search if you have Int tome)
    wis..20 (level-ups here)
    cha..8

    feats
    1 Martial greataxe prof (or whatever weapon. I chose the baba axe because it's got vulnerable/metalline/fort bypass/imp destruction)
    3 Quicken
    6 Natural Fighting
    9 Natural Fighting
    12 Improved Critical Slash (or whatever)
    15 Precision
    18 Natural Fighting
    21 Overwhelming Critical
    24 Completionist (or whatever)
    26 Perfect TWF
    27 Blinding Speed
    28 Frog
    29 Dire Charge
    30 great wisdom? (even out stats or Epic Damage Reduction or Sneak of Shadows if going Ethereal)
    30 Arborea or Ethereal (tough choice honestly, Ethereal is more dps most of the time and Hide can get to 110-120 with Sneak of Shadows active)
    ____________________
    Enhancements with 3 racial ap - if no racial ap just spend 4 in the Aasimar cores instead of 7
    Nature's Warrior 41
    1 core 1
    2 bestial
    3 snapping jaws
    1 core 2
    3 flight
    3 dodge
    2 ghost wolf
    3 boost ds (if you have past lives that grant doublestrike take less of this as it caps at 100% and put the points somewhere else)
    1 core 3
    1 Fight
    2 prey
    1 ghost wolf pack
    2 shrike
    2 wisdom
    1 core 4
    1 four legs
    3 ferocity
    2 wisdom
    1 core 5
    2 swift
    2 jaws of ice
    1 go for the kill
    1 capstone
    ____________________
    Nature's Protector 6
    1 core 1
    3 enchanted defense
    1 feys blessing
    1 core 2
    ____________________
    Falconry 29
    1 core 1
    3 rugged
    3 out in nature
    1 hunters knowledge
    2 core 2 (wisdom)
    2 killer instinct
    1 core 3
    2 killer instinct
    1 strike for eyes
    2 conditioning
    2 true seeing
    2 core 4 (wisdom)
    3 deadly instinct
    3 no mercy
    1 coordinated strike
    ____________________
    Aasimar 7
    all cores (+2 wisdom, 7 uses of hands that regen, 2% dodge)

    Doublestrike 87 (97)
    12 natural fighting x3
    5 perfect twf
    23 gloves
    9 epic lives
    3 iconic lives
    10 bracers
    15 silent avenger
    10 wolf capstone
    10 howl of terror (short term)

    fort bypass 112
    25 precision
    25 SA set
    32 gloves
    15 axe (still 97 with any other weapon even if you don't twist Grim Precision)
    5 ship
    10 wolf

    Dreadnought
    3 action boost
    3 tactics
    1 action boost atk
    3 action boost damage
    3 haste boost
    3 critical damage
    2 advancing blows
    2 dev crit
    2 blitz prr
    2 headmans chop

    Twists
    Shoot for Sense Weakness (tier 4 Fury) and Balanced Attacks (tier 3 Primal)
    I run Unearthly Reactions, Energy Sheath, and a point of wisdom twisted in 5th slot because not much else going on.

    Druid Wolf gear
    Weapon......….Nightmother's Scepter when casting earthquake/frog/howl
    Armor...SAset.Legendary Mist-Laden
    Head......……...Leg Executioners
    Neck....ADset Fleetfoot (+19 wisdom cleric neck from ravenloft if needed)
    Bracer..ADset Legendary Lore-Fueled Packbanner
    Ring.....ADset Leg Ring of Nightfall
    Ring...…………..Leg Band of Insightful Commands
    Gloves..ADset Molten Silver Gauntlets
    Boots...………..Slavers crafted 17con/28accuracy/20stun/4qualwis
    Belt.....SAset Legendary Braided Cutcord
    Cloak...SAset Legendary Shadowhail Cloak
    Trinket...……..Freewill
    Goggles.ADset Leg Garstone's (202devotion and ADset is worth it)

    Wolf Augments
    colorless
    +8 strength
    +15 heal
    +2 festive wisdom
    globe of true blood
    draconic thingy
    red in weapon
    spellpower aug for implement and whatever else if 2nd slot as nothing is really better than the rest
    blue
    +8 protection
    +40 false life
    +2 good luck
    +20 vitality
    yellow
    +250 spell points
    greater spell focus evocation/enchant
    Last edited by Emerge2012; 02-12-2019 at 11:43 AM.

  2. #2
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    My past lives that matter in the screenshots
    6x Primal ETR (90hp at cap and useless shiradi proc)
    9x Martial ETR (45ac at cap and 9 doublestrike)
    3x Divine ETR (9prr and +3 to saves)
    2x Deep Gnome (6mrr)
    3x PDK (9prr)
    3x Ascourge (3% doublestrike)
    3x Human racial (+1 wisdom)
    3x Aasimar racial (+1 wisdom)
    3x Warlock (9mrr)
    1x Barbarian (10hp)
    1x Paladin (10 heal amp)

    Obviously stats without past lives/tomes be a bit lower but it's a great base to build on.
    Also has 50 reaper points but only the HP is really reflected.


    Showing standing stats outside of reaper with no buffs



    Tactics and spells DC's with Killer Instinct running for melee and Nightmother's swap for casting. Note visible Snowslide DC is wrong, formula in blue is correct, it's no fail R10.



    Buffed outside of reaper. Can situationally get 15 more melee power from using Go For The Kill at longer distance but isn't practical. Also showing sp stuffs when quick swapping heal gear when needed.



    So some of the main build points

    • Good DPS. Should be just under 40 seconds on Lama kobold as detailed using Arborea. There's clearly better but opting for Ethereal and SoS feat would drop this considerably. Falchion is higher DPS also.
    • AOE heals for party is exceptionally nice, especially for raiding.
    • High Dire Charge DC, GFtK trips don't fail, Snowslide freezes everything that is corporeal. This is a huge advantage over standard melee types.
    • Standing attack bonus of 145+ is quite nice. The difference between 120 and 150 is quite evident.
    • Axe applies vulnerable and destruction. Most people assume others have vulnerable so they don't bother. They're usually wrong.
    • High Spot skill to make Baiting Bite pretty much no fail for sneak attacks
    • Not skill intensive so easy to build and swap gear for Search. Gotta keep that Blitz up.
    • Performs equally well in R10 as it does in raids. And this is rare as 95% of builds are good at either questing or raiding, almost never both.
    • Jaws of Winter is another high DC freeze that also grants 300 temp hp.
    • Bird attacks are quite nice with a dc of 80 outside of reaper, the aoe blind can be a life saver in reaper. Bird attacks also make Baba totems helpless.
    • Frog with a Nightmother's swap as geared is dc83. Good enough to wreck undead/constructs in R10 and works pretty well on everything R3 and below.
    • Lots of helpless damage. Not unusual to see fully buffed base hits on helpless mobs approach 4k.
    • 19-20 crit range isn't great, but every one of them is x7


    Alternate gear setup previously used
    Weapon...…....Nightmother's Scepter when casting earthquake/frog
    Armor...SAset.Legendary Mist-Laden
    Head......….....Leg Executioners
    Neck....ADset Fleetfoot (+19 wisdom cleric neck from ravenloft if needed)
    Bracer..ADset Legendary Lore-Fueled Packbanner
    Ring...……......Slavers crafted sheltering 45 (blue slot) resistance 14 (red slot) stunning 20 (green slot) +4 quality wisdom (yellow slot)
    Ring...…........Legendary Ring of Prowess
    Gloves..ADset Molten Silver Gauntlets
    Boots...ADset Legendary Flightfoot Greaves
    Belt....SAset Legendary Braided Cutcord
    Cloak...SAset Legendary Shadowhail Cloak
    Trinket ...…...CC con 15, heal amp 61, ins wisdom 7
    Goggles ADset Leg Garstone's
    Last edited by Emerge2012; 02-12-2019 at 03:34 PM.

  3. #3
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    80 DC fort based save falcon attacks work in higher reaper? Also 45 AC from martial past lives, not 35.
    Last edited by Rush007; 02-12-2019 at 03:10 PM.

  4. #4
    Community Member psykopeta's Avatar
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    Quote Originally Posted by Emerge2012 View Post
    it's a pure build, so was served up on a platter by the devs and taking credit for a pure build seems silly to say the least.
    indeed, but ppl like to take credit for these builds, and put flashy names to the build like "you could have taken another thing" (when it's almost impossible XD)

    pretty sure u know who i'm talking about lol
    psykopeta is finally baconpletionist because there isn't anything to delay it more - thelanis, where the gimps claim to be pros and noobs claim to be pros, no newbies allowed(unless they claim to be pros), we have enough drama w/o them. PS: I post only in the latest thread shown in main page, in the weird case u want something from me, feel free to send pm

  5. #5
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    Quote Originally Posted by Rush007 View Post
    80 DC fort based save falcon attacks work in higher reaper? Also 45 AC from martial past lives, not 35.
    Oops, yeah was copied from a different post, you're right. The bird attacks are reflex saves though so they land consistently. Pretty sure the KD attack is a balance save as it pretty much never fails.

    Quote Originally Posted by psykopeta View Post
    indeed, but ppl like to take credit for these builds, and put flashy names to the build like "you could have taken another thing" (when it's almost impossible XD)
    Quote Originally Posted by psykopeta View Post
    pretty sure u know who i'm talking about lol


    Yep. If I put my name on this I'd struggle to sleep tonight. Definitely know who you're talking about. I appreciate that he posts builds for people and does what he does but putting his name on obvious pure builds is like calling yourself a dev because you edited a text file.
    Last edited by Emerge2012; 02-12-2019 at 03:36 PM.

  6. #6
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    Anyway could easily add about 20 DC with Silver-Tongue ring from the new raid and the tier 1 twist from shadow dancer stealthy. But if they land all the time no real need.

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    Quote Originally Posted by Rush007 View Post
    Anyway could easily add about 20 DC with Silver-Tongue ring from the new raid and the tier 1 twist from shadow dancer stealthy. But if they land all the time no real need.
    Absolutely could. One of the only true weak-ish spots about the build are reapers and the bird attacks are great for them. There's really a lot you can do with the base build and gearset - I just went with what i did because the melee abilities coupled with a little casting/healing have been more than enough for every level of difficulty at level cap. With Stealthy and the ring though the aoe blind bird attack would be no fail for sure and I already tend to use it against frozen/stunned groups in R10 just in case they break loose before they've all been devoured.

  8. #8
    Community Member SerPounce's Avatar
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    Does not having any AoE attacks feel like a problem? I’ve been working cleaves in to my wolf builds. I know it’s not as important in good groups at cap as it is leveling, but I still think I’d miss them.
    Sabbath - Sarlona

  9. #9
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    Quote Originally Posted by SerPounce View Post
    Does not having any AoE attacks feel like a problem? I’ve been working cleaves in to my wolf builds. I know it’s not as important in good groups at cap as it is leveling, but I still think I’d miss them.
    Honestly at cap the dogs attack so fast that cleaves are a significant DPS loss due to the animations. It's personal preference for sure but I greatly prefer using snowslide or dire charge to open fights and then picking the hard targets that need to go down fast and saving the other stun in case something breaks loose. Less important in EE and low reaper but in high reaper I've found the only really good aoe is dance of death on a ranger.

    I'm pretty far from being a great player but I've used this build running mid reaper slavers with some truly uber dps players and always at least managed to keep up with the kill count and led a majority of them by quite a bit. The movement speed, attack speed, very high base damage, and absurd amount of helpless damage make it a prime killing machine for questing.

  10. #10
    Forum witchdoctor Hobgoblin's Avatar
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    i like this.


    commenting so i can find it again. lol

    how does it compare to the 8/6/6 splashes?
    main toons: Cerrsi(silly caster/xbow) Sttomper (silly barbarian)-jammiee (Silly melee)
    Quote Originally Posted by Eladrin View Post
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    quem deus vult perdere, dementat prius

  11. #11
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    Quote Originally Posted by Hobgoblin View Post
    i like this.


    commenting so i can find it again. lol

    how does it compare to the 8/6/6 splashes?
    Given equal gearing/past lives the 8/6/6 maul builds have about double the DPS and another +5ish to-hit. But having played both I think the DPS hit is a fair trade for healing hands, frog, earthquake, good aoe heals, snowslide, and just general overall utility. As an example there's been more than a few times where I've had to swap in the heal gear to heal R10 quests and mid reaper raids when the healer went down or even when there was no actual healer. Snowslide and frog make the build about as powerful as a divine caster in places like the puzzles in Baba or against random undead and constructs. The multiple aoe stuns give it a huge advantage too - plus Go For the Kill and Jaws of Winter are excellent for chasing down those mobs that are chasing after and about to delete the CC/healer/ranged people in party.

    Given nearly perfect party makeup in quests and raids I'd say the pure DPS route is always going to be better as a focus. But that just doesn't happen for many people very often.

  12. #12
    Community Member SerPounce's Avatar
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    Quote Originally Posted by Emerge2012 View Post
    Honestly at cap the dogs attack so fast that cleaves are a significant DPS loss due to the animations. It's personal preference for sure but I greatly prefer using snowslide or dire charge to open fights and then picking the hard targets that need to go down fast and saving the other stun in case something breaks loose. Less important in EE and low reaper but in high reaper I've found the only really good aoe is dance of death on a ranger.

    I'm pretty far from being a great player but I've used this build running mid reaper slavers with some truly uber dps players and always at least managed to keep up with the kill count and led a majority of them by quite a bit. The movement speed, attack speed, very high base damage, and absurd amount of helpless damage make it a prime killing machine for questing.
    Thanks, that makes sense.

    One more question, why protector over fallen? Seems like +2 tactics would be more valuable thatn +2% dodge.
    Sabbath - Sarlona

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    Quote Originally Posted by SerPounce View Post
    Thanks, that makes sense.

    One more question, why protector over fallen? Seems like +2 tactics would be more valuable thatn +2% dodge.
    With the way I was geared the tactic stuffs were already no fail and grabbing 2 dodge spared a couple reaper points. That's just one of those things you'd have to tailor to your gear choices and whatnot.

  14. #14
    Forum witchdoctor Hobgoblin's Avatar
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    trying this now. its fun.

    for me i ran to falcon first then to warrior.

    only real question i had is why quicken at 3 and not 6? take nat weap first?
    main toons: Cerrsi(silly caster/xbow) Sttomper (silly barbarian)-jammiee (Silly melee)
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  15. #15
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    Default Wisdom question

    Quote Originally Posted by Emerge2012 View Post
    With the way I was geared the tactic stuffs were already no fail and grabbing 2 dodge spared a couple reaper points. That's just one of those things you'd have to tailor to your gear choices and whatnot.
    Thank you for this build post. I'm enjoying the druid wolf a lot. If you have the time could you provide the break down of your Wisdom total? I'm not at your level with items or reaper points, but I like to plan for the future and this would help.

    Again, thanks for the build post.

  16. #16
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    Quote Originally Posted by tarius View Post
    Thank you for this build post. I'm enjoying the druid wolf a lot. If you have the time could you provide the break down of your Wisdom total? I'm not at your level with items or reaper points, but I like to plan for the future and this would help.

    Again, thanks for the build post.
    20 base
    20 item (fleetfoot necklace)
    9 insightful (trinket of freewill)
    4 quality (slavers piece)
    2 profane (armor)
    2 ship buffs
    7 level-ups
    8 tome
    3 augments (globe imperial blood, festive wisdom)
    4 wolf tree
    2 falconry tree
    2 aasimar tree (cores)
    2 completionist feat
    2 aasimar + human racial past lives (2 lives of each required)
    1 epic feat (probably a waste)
    1 destiny twist (also probably a waste)
    1 reaper (11ap in caster tree)
    = 90 outside of reaper

    Ideally the more the better as always but the build will still be very good if running wisdom of 70+. The differences between 70wis and 90 are 10 atk/dmg/spell dc's and 5 tactics dc's. When I first started running this build last summer my wisdom was 82ish and the difference was quite small between then and this last iteration. Happy you're enjoying the build though! It's a lot of fun regardless of power level.

  17. #17
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    Thank you for the reply on your Wisdom break down. It is the most fun build that I've tried thus far.

  18. #18
    Community Member SerPounce's Avatar
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    Another question, why twist sense weakness instead of symmetric strikes? I'm playing a similar build and I feel like I already have good helpless damage, but kind of mediocre boss DPS (compared to the best DPS builds). 5% all-the-time-damage seems more attractive to an additional 30% helpless damage on top of the 145% you already have.

  19. #19
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    Quote Originally Posted by SerPounce View Post
    Another question, why twist sense weakness instead of symmetric strikes? I'm playing a similar build and I feel like I already have good helpless damage, but kind of mediocre boss DPS (compared to the best DPS builds). 5% all-the-time-damage seems more attractive to an additional 30% helpless damage on top of the 145% you already have.
    I just always found that fast and efficient trash clearing was more important than quest boss DPS and raid bosses aren't anywhere near the DPS race people make them out to be. Symmetric Strikes is a fine choice but realistically that 5% still leaves the build at about half the DPS of the top damagers anyways. Honestly can't really say one is better than the other at the end of the day. Plus what I listed was just the general loadout that I ran but depending on the content I was using Meld Into Darkness a lot too.

  20. #20
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    Quote Originally Posted by SerPounce View Post
    Another question, why twist sense weakness instead of symmetric strikes? I'm playing a similar build and I feel like I already have good helpless damage, but kind of mediocre boss DPS (compared to the best DPS builds). 5% all-the-time-damage seems more attractive to an additional 30% helpless damage on top of the 145% you already have.
    I will agree with Emerge here. High Reapers favor Sense Weakness heavily as mob fights are generally the most dangerous portion of the quest, so you want to take them down quickly. In addition, as CC is almost a requirement, Sense Weakness is gaining full use. Lastly, after Reaper scaling, even the boss DPS gap isn't that big between the two. Sense Weakness is hands down better. The exception to this is in Raids where there is little to no trash fights, or if you are in easier difficulties where trash is already being 1-2 shot anyways.

    Technically if you've earned enough twist points from past lives, you could do a 4/4/3 to get Sense Weakness, Symmetric, and Balanced Attacks

    @Emerge: Some twist options that fall within your available points:
    (This is what I did, but also had a fifth twist from having more fate points from PL)
    4: Sense
    3: Balanced/Meld
    2: Acute Instincts
    1: Primal Scream (or whatever you want if you have some other source of Rage. Even if you don't really need the STR, 5 CON is still amazing as a T1 twist)

    4: Sense
    3: Balanced/Meld
    2: Transmutation Specialist (you can keep this if you load it before a TR so you don't need the feat after)
    1: Stealthy/Scream/Sheath/Unearthly/Cocoon/Impregnable/Dragonhide/WIS to even stat (Stealthy is great for an Ethereal build, but plenty to choose from at T1)

    4: Sense
    4: Symmetric (if CC is in the bag, you might as well take the DPS)
    1: any from list above (or one T2 to open up Frog boost options with Acute or Transmute)
    1: any from list above
    Pinc Punch - Unarmed Monk (Uber Completionist) // Porc the Orc - Paladin // Thunderborn - Warlock // Imustbe Emo - PewPew Rogue // Aquamine Artifact - Crafting Artificer (shelved)

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