View Poll Results: Special Ability!

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  • Using your Smite Evil also applies a Greater Restoration effect to you.

    7 3.38%
  • Using Turn Undead also deals additional Light and Fire damage to surrounding enemies.

    8 3.86%
  • Light Spells you cast increase your Fire SP, and Fire Spells you cast increase your Light SP.

    3 1.45%
  • If you are Lawful Good, you benefit from Resistance to Alignment Damage.

    10 4.83%
  • Killing an Evil monster grants you increased attack and damage for a short time.

    71 34.30%
  • Dying also causes a large explosion around you, significantly damaging all foes.

    32 15.46%
  • This item is indestructible.

    4 1.93%
  • You are granted additional MRR based on your Religious Lore.

    72 34.78%
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  1. #41
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    Default Death Throes - Here is why!

    We have an opportunity to bring some flavor to DDO!

    We can all agree that attack and damage bonus is a more solid choice. However, this makes the item good for melee DPS builds only...

    On death effect is something that would be quite unique in DDO and that could be enjoyed by everyone.
    Also, on high reapers people die frequently, this would make it more fun definitely!

    The original DnD spell that I believe is inspiring this ability reads:

    "If you are killed, your body is instantaneously destroyed in an explosion that deals 1d8 points of damage per caster level to everyone in a 30-foot-radius burst"


    This is a very large radius which is good, the damage needs to be scale up obviously. As for caster level, it could be the minimum level of the item?

  2. #42
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    Save the damage on death effect types for augments.............. good idea but bad idea for anything but augments, pet equipment, or set bonuses to contain.
    Massive AoE damage on pet death is a great idea. Pets useful for something other than pulling levers let's go.

    It's a damn shame Animal Companion is so bad in DDO. I mean AC is more powerful and versatile than entire other classes in pnp!


    I'll be ok with anything but the suicide bomber option. Don't like that one at all. I was looking forward to some more interesting options, but I guess a Relentless Fury kind of buff is ok.
    Last edited by GramercyRiff; 02-07-2019 at 08:48 AM.

  3. #43
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    At least most classes can choose to be of most alignments, making that option less class-specific than boosting smites or turns.

    If you're doing something with Lawful and with Good I'd rather like to see it usable for all lawful and all good characters.
    Add some duality even; sometime you have to choose between honor and justice. Make it so that the item is good for LN, LE, NG, CG and mediocre for LG if you can. Like the justice part adds sneak damage versus evil, but the honor part reduces sneak damage, or something.

  4. #44
    Founder & Hero cdbd3rd's Avatar
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    Default

    I joined the Killing Evil Foes crowd, as that's one of the least class-restrictive choices.

    However, this one:

    Dying also causes a large explosion around you, significantly damaging all foes,
    ...if that was on a Docent that we could equip to our mech-mutts, or armor for wolf companions, that would be frikkin awesome! Would take Uncaring Master to a whole new level.
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  5. #45
    Cosmetic Guru Aelonwy's Avatar
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    I liked MRR based on Religious Lore. I play a lot of bards and they get ALL the lores. Can we use the Lore feats more?
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  6. #46
    Founder & Hero cdbd3rd's Avatar
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    Quote Originally Posted by Aelonwy View Post
    ... I play a lot of bards and they get ALL the lores. ...
    The obnoxious teenager in my head just started singing, "My Bard Play brings all the Lores to the Yard..."

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  7. #47
    Cosmetic Guru Aelonwy's Avatar
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    Quote Originally Posted by cdbd3rd View Post
    The obnoxious teenager in my head just started singing, "My Bard Play brings all the Lores to the Yard..."

    My sense of humor is incredibly eclectic so it made me smile if not outright chuckle.
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  8. #48
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    Default

    I vote for anything that makes Religious Lore have value. Hurray for making things actually have value!

  9. #49
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    just saying, give some use to religious lore

    in fact, make it exclusive to monk, since looks like verybody is aiming to get the item for the monk, and you will nerf it (cause it's going a way where u will need to nerf it to balance), just think in advance, and make it unable to be used by monks, it would be kinda absurd asking for a item stats/properties and then nerf it because every toon in servers is a monk using it

    see the difference? removing 1 of the classes so the other 12 can use, instead of removing 12 classes cause it only makes sense for 1 using it
    psykopeta is finally baconpletionist because there isn't anything to delay it more - thelanis, where the gimps claim to be pros and noobs claim to be pros, no newbies allowed(unless they claim to be pros), we have enough drama w/o them. PS: I post only in the latest thread shown in main page, in the weird case u want something from me, feel free to send pm

  10. #50
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    Quote Originally Posted by Aelonwy View Post
    I liked MRR based on Religious Lore. I play a lot of bards and they get ALL the lores. Can we use the Lore feats more?
    This is what I voted for too but mostly because I'm not crazy about these options. I went for the one that I thought benefits anyone that wants the stuff already on this item.
    Last edited by GramercyRiff; 02-07-2019 at 03:11 PM.

  11. #51

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    dying causes an explosion. This is just awesome. Cmon folks have fun. I want ham raining down too.

    You know how many quests I would have finished if this was the case?
    Wiki dashboard with some useful stealthplay links
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  12. #52
    Community Member Cookiegum's Avatar
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    Default

    I really love where this item is going..

  13. #53
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    Quote Originally Posted by cdbd3rd View Post
    ...if that was on a Docent that we could equip to our mech-mutts, or armor for wolf companions, that would be frikkin awesome! Would take Uncaring Master to a whole new level.
    “Too much of anything is bad, but too much good whiskey is barely enough.” ~ Mark Twain

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  14. #54
    Community Member Yamani's Avatar
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    Dying also causes a large explosion around you, significantly damaging all foes.

    You could have gone a much more sinister route with this option....
    Dying causes a random effect to happen around you.
    • 1. 3 Droam Charges are set off around you.
      2. 5-10 whirling blades (of lag) are spawned.
      3. Mass frog DC 100.
      4. Large Explosion
      5. Mass Confetti

  15. #55
    Community Member Kenpai's Avatar
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    Quote Originally Posted by Lynnabel View Post
    Gosh, I'm sorry. I didn't mean to mislead you at all. I had assumed the end date on the poll itself - visible just below the poll's title in white text - would help people know when the voting period was and if they were still able to vote. This poll also has an end date, so hopefully you can make your choice before next week
    Quote Originally Posted by Kenpai View Post
    Huh. Apparently polls have titles.


    Learn something new every day. Maybe someone else has the end date as the same barely visible grey as I do for titles.
    Also worth noting: if you aren't currently logged in you don't see an end date on the poll. So someone very easily could have seen something similar to:

    last week, figured the poll was over, and left without logging in or voting.
    Quote Originally Posted by Lynnabel View Post
    Hi Welcome

  16. #56
    Community Member Kenpai's Avatar
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    There's also the fact that week 2's poll has 97 CON votes and 93 WIS votes, with the result being that WIS and CON won in a tie. That set an implied condition precedent that if two options were neck and neck and far ahead of all the other options it would be counted as a tie, which was then further supported with
    Quote Originally Posted by Lynnabel View Post
    I was prepared for a tie this time, actually. I've got plans... big plans... bwahahahahah
    which implied that, much like in week 2 with
    Quote Originally Posted by Lynnabel View Post
    I'm considering it. I did a lot of prep work for this and never once considered a tie! At this point, I'm going to call it - the votes have been neck and neck all week and it'd be unfair to pick one or the other. I'm going to take a little bit of time to restructure some stuff before Week 3 starts in earnest (likely on Monday) but for right now it's definitely clear that both Wis and Con won I'll see you guys for Week 3!
    week 3 decisively splitting the community and having massive interest in two options, with an even smaller gap between the two of them than there was week 2 between CON and WIS, would result in a tie and cause both options to come into play week 4.
    (the percentage difference between CON and WIS was 3x greater than the percentage difference between Honor&Justice and Body&Mind; the numerical difference was 4x greater; and for vaccuum percentages the difference between CON and WIS was 2.5x greater than between H&J and B&M)
    Quote Originally Posted by Lynnabel View Post
    Hi Welcome

  17. #57
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    Quote Originally Posted by Kenpai View Post
    There's also the fact that week 2's poll has 97 CON votes and 93 WIS votes, with the result being that WIS and CON won in a tie. That set an implied condition precedent that if two options were neck and neck and far ahead of all the other options it would be counted as a tie, which was then further supported with

    which implied that, much like in week 2 with

    week 3 decisively splitting the community and having massive interest in two options, with an even smaller gap between the two of them than there was week 2 between CON and WIS, would result in a tie and cause both options to come into play week 4.
    (the percentage difference between CON and WIS was 3x greater than the percentage difference between Honor&Justice and Body&Mind; the numerical difference was 4x greater; and for vaccuum percentages the difference between CON and WIS was 2.5x greater than between H&J and B&M)
    this calls for a monk nerf

  18. #58
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    Quote Originally Posted by Lynnabel View Post
    Hello, all! Week 3 brought us Honor and Justice as the theme, Week 2 brought us Wisdom and Constitution, and Week 1 brought us Goggles. So, vote above for which special and unique ability the Goggles will have!

    The Item so Far:
    Slot: Goggles
    Primary Stat Focus: Wis and Con
    Theme: Honor and Justice
    Too late for a modification?

    Dying monsters also cause a large explosion around them, significantly damaging all foes.
    "It´s too late. Always has been - always will be. Too late"

  19. #59
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    Default Tough choices

    Usually I vote for funz, but I decided to be prudent here in light of palis, clerics and warlocks, so I went with:

    • Using Turn Undead also deals additional Light and Fire damage to surrounding enemies.


    Would tenp. increasing attack speed en-mass slow down the engine?

    That would be my 2nd choice.

  20. #60
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    Default Very much this...

    Quote Originally Posted by Saekee View Post
    dying causes an explosion. This is just awesome. Cmon folks have fun. I want ham raining down too.

    You know how many quests I would have finished if this was the case?
    Lower proc rate, but chance for exploding ham and perhaps dare a I say, a new drop of Brocholi Bunches for spell points?

    BTW I love to eat broncholi, but can never spell the word. I might even steam me up some brocholi, caailfower, baby carrots and garlic this weekend, yum!

    Also how about RL DDO Brocholi t-shirt? I'd pay $25 for one.

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