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  1. #1
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    Jun 2017
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    38

    Default Monkcher Revisited

    I've been looking at Monkchers of old. They seem very back loaded and missing some very useful bits.
    So i have been thinking about a similar thing that is useful for almost the whole levelling process. Possibly racially agnostic as well.
    I struggle with not having the same stat for +hit and +damage as well
    I REALLY love morphic arrows, this is the real reason i have 3 levels ranger. Plus conjure arrow is nice when your as lazy as i am. I wish i could fit sniper shot in there too, but i just couldn't make it fit.
    In theory i could drop the 3 ranger levels for 3 more X, but I'm not sure what would be worth it?

    Assumptions : you have basic completionist, and a +some stat tome. Assimar and falconry. Not quite newbie friendly. Not sure how you would account for lacking these.
    How much +dex you need depends on race, you need 19 total dex for IPS, work it out depending on race.
    You cant have too much wis or con on this build, int is tricky too for skills.

    So here is my creation, and here are the highlight points by level :

    2. Wisdom to hit
    3. Wisdom to damage
    3. Completionist
    5. Morphic Arrows
    7. Manyshot
    9. Improved Critical (Ranged)
    11. Strike with no Thought (Critical Multiplier +1 Competence)
    12. Improved Precise Shot
    13. Keen Edge (Critical Range +1 Competence)
    15. 10K stars
    18. Grandmaster of Forms
    18. Deadly Instinct (Wisdom KTA)

    So its Manyshot and 10K stars. Wis to hit and damage. Competence crit range and multiplier early (and improved crit feat). IPS early too. Grandmaster of forms and deadly instinct by 18.
    Pretty useful DPS from very early on.
    So, what am i missing ? Stealthy Ninja Spy maybe? Clearly tier 5 DWS would be nice, but that isn't going to happen.

    ________________________

    MonkCher
    11/6/3 Monk/Fighter/Ranger
    Lawful Neutral Aasimar


    Level Order

    1. Ranger. . . . . 6. Fighter. . . . 11. Fighter . . . .16. Monk
    2. Monk . . . . . .7. Fighter . . . .12. Monk. . . . . .17. Monk
    3. Monk . . . . . .8. Fighter . . . .13. Monk. . . . . .18. Monk
    4. Ranger. . . . . 9. Fighter. . . . 14. Monk . . . . . 19. Monk
    5. Ranger. . . . .10. Fighter. . . . 15. Monk . . . . . 20. Monk



    Stats
    . . . . . . . .36pt . . Tome . . Level Up
    . . . . . . . .---- . . ----. . .--------
    Strength. . . . .8. . . .+6. . . .4: WIS
    Dexterity . . . 16. . . .+6. . . .8: WIS
    Constitution. . 16. . . .+6. . . 12: WIS
    Intelligence. . .8. . . .+6. . . 16: WIS
    Wisdom. . . . . 20. . . .+6. . . 20: WIS
    Charisma. . . . .8. . . .+6. . .



    Skills
    . . . . . R .M .M .R. R .F. F .F. F .F. F .M .M .M .M .M .M .M .M .M
    . . . . . 1 .2 .3 .4. 5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
    . . . . .------------------------------------------------------------
    Concent . 4 .1 .1 .1. 1 . . . . . . . . . . . . .3 .4 .4 .1 .1 .1 .1 .23
    Spot. . . 4 .1 .1 .1. 1 . . . . . . . . . .4 .4 .1 .1 .1 .1 .1 .1 .1 .23
    Jump. . . 4 . . 1. 2 .1. 1 .1. 1 .1. 1 .1. . . . . . . . .3 .3 .2 .1 .23
    Spellcr . 2 .½ .½ .½. ½ .½. ½ .½. ½ .½. ½ .½ .½ .½ .½ .½ .½ .½ .½ . . 11
    Swim. . . 2 . . . .1. 2 . . 1 .1. 1 .1. 1 . . . . . . . . . . . . . . 10
    Balance . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1. 3. .4
    Hide. . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
    Move Si . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
    Tumble. . . .1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
    . . . . .------------------------------------------------------------
    . . . . .20 .4 .4 .6. 6 .2. 3 .3. 3 .3. 3 .5 .5 .5 .6 .6 .6 .6 .6 .6



    Feats

    .1. . . . : Point Blank Shot
    .2 Monk . : Zen Archery
    .3. . . . : Completionist
    .3 Monk . : Deflect Arrows
    .6. . . . : Weapon Focus: Ranged
    .6 Fighter: Precise Shot
    .7 Fighter: Manyshot
    .9. . . . : Toughness
    .9 Fighter: Improved Critical: Ranged
    11 Fighter: Weapon Specialization: Ranged
    12. . . . : Improved Precise Shot
    15. . . . : Master of Forms
    15 Monk . : Ten Thousand Stars
    18. . . . : Grandmaster of Forms

    .1 Aasimar: Bond of the Protector

    12 Monk . : Path of Harmonious Balance

    .1 Ranger : Favored Enemy: Lawful Outsider


    Enhancements (80 AP)

    Kensei (33 AP)
    • Kensei Focus: Archery, Spiritual Bond, Strike with No Thought
      1. Extra Action Boost III, Weapon Group Specialization, Haste Boost III
      2. Weapon Group Specialization, Ascetic Training: Contemplation III
      3. Critical Mastery III, Weapon Group Specialization, Wisdom
      4. Strike at the Heart, Wisdom
      5. One with the Blade, Deadly Shot, Keen Edge

    Falconry (23 AP)
    • Grey Owl, Wisdom, Well Rounded
      1. Practiced Accuracy II, Out in Nature III
      2. Killer Instinct I, Sprint Boost III
      3. Killer Instinct II, Conditioning, Eyes of the Eagle
      4. Deadly Instinct III

    Arcane Archer (14 AP)
    • Arcane Archer, Morphic Arrows
      1. Conjure Arrows, Corrosive Arrows, Awareness II
      2. Elemental Damage
      3. Elemental Damage, Wisdom

    Henshin Mystic (8 AP)
    • Riddle of Fire
      1. Negotiator II, Way of the: Clever Monkey
      2. Contemplation III

    Aasimar (2 AP)
    • Stronger Bonds
      1. Fight the Wicked

    Leveling Guide
    1. Fal0 Grey Owl; Fal1 Practiced Accuracy I, II; Fal1 Out in Nature I
    2. Fal1 Out in Nature II, III; Fal2 Killer Instinct I
    3. Fal0 Wisdom; Fal3 Killer Instinct II
    4. AA0 Arcane Archer; AA1 Conjure Arrows
    5. AA1 Corrosive Arrows; AA2 Elemental Damage; AA0 Morphic Arrows
    6. Ken0 Kensei Focus: Archery; Ken1 Weapon Group Specialization; Ken1 Haste Boost I
    7. Ken1 Haste Boost II; Ken2 Weapon Group Specialization; Ken1 Haste Boost III
    8. Ken0 Spiritual Bond; Ken1 Extra Action Boost I
    9. Ken3 Wisdom; Ken3 Critical Mastery I, II, III
    10. Ken2 Ascetic Training: Contemplation I, II, III
    11. Ken1 Extra Action Boost II; Ken0 Strike with No Thought; Ken3 Weapon Group Specialization
    12. Ken4 Wisdom; Ken4 Strike at the Heart
    13. Ken1 Extra Action Boost III; Ken5 Keen Edge; Ken5 One with the Blade
    14. Hen0 Riddle of Fire; Hen1 Way of the: Clever Monkey; Hen1 Negotiator I
    15. Hen1 Negotiator II; Hen2 Contemplation I, II, III
    16. Fal0 Well Rounded; Fal3 Conditioning
    17. Fal3 Eyes of the Eagle; Fal2 Sprint Boost I, II, III
    18. Fal4 Deadly Instinct I, II, III; Ken5 Deadly Shot
    19. Aas0 Stronger Bonds; Aas1 Fight the Wicked; AA1 Awareness I, II
    20. AA3 Elemental Damage; AA3 Wisdom
    Last edited by dave_todd; 01-04-2019 at 01:48 AM.

  2. #2
    Community Member
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    Apr 2013
    Posts
    2,477

    Default

    Nerfed in update 42, taking build down. Also don't believe nerfs to pure classes due to multiclassing is healthy for game. But just for the record, my bow build did AoE 1 shot entire groups of mobs to level.

    Last edited by Tilomere; 11-04-2019 at 11:55 AM.

  3. #3
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    Jun 2017
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    38

    Default

    Quote Originally Posted by Tilomere View Post
    Start with 3 ranger for force imbue and 5d6 damage die (13 AP), it takes 9 ap then 10 ap for 2 and 2 more die, which isn't AP efficient, so stop here.
    Then take 3 cleric for soundburst on a wisdom max/lvl build and get fan of knives/quick draw/deflect arrows (13 AP)

    Then take 6 monk for 10k stars
    Then take 8 AP for ki regen, 1 AP DWS sneak die, 12 AP Wisdom dmg, 1 more AP AA for morphic.

    Then fill in Falconry tree for more ranged power, helpless dmg, and helpless attacks. Can also go stealthy instead if you solo. Or ameliorating shot if you want to party heal.
    Then take 8 more levels of whatever, more cleric if you need spell pen/DCs/healing

    Combo 10k/manyshot + soundburst + helpless dmg + fan of knives. Bow dmg is only cleanup.
    1 PBS
    2 RS
    3 Precise Shot (feat swap spell pen or completionist if you take 4th ranger lvl before 15)
    4 Silver Flame
    5 Magic Domain
    6 Quicken
    7 Zen Archery
    8 Precision
    9 Manyshot Dark Dominion so you can use NiS as well
    12 Monk 10k Stars, Normal Master of Forms (water stance ki regen)
    15 IPS
    18 Who cares

    You will start with dex to hit and go to wisdom to hit, which is fine because to hit is easy in heroics, and both are high due to feat prerequisites and investment.

    You will start with str to dmg and go to wis to dmg which is fine because you can hold falconry AP in warpriest divine might/favored weapon dmg until you get enough for wisdom to dmg in falconry, and your real dps stat is force spell power anyways.

    This is substantially weaker than any other soundburst splashed build in heroics I have played, since it uses a bow. Honestly you would be better off making a pure 20 sorc EK with no bow feats and firing a bow between fireballs just for EK imbue dmg.
    Quite a different beast in theory, but the soundburst angle is interesting.
    I was going for +crit, IPS and consistent bow DPS rather than your helpless blast effect.
    Very cool tho.

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