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  1. #1
    Community Member Swimms's Avatar
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    Aug 2010
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    Default Aasimar Scourge build with primary class being Arti

    I had posted a bit ago looking for Aasimar Scourge build ideas where the primary class was not ranger as I already have 3 ranger PLs. Since I need both two more Arti lives and 2 more Aasimar Scourge lives I decided to go 8 Arti/6 Ftr/6 Rgr with crossbows.

    My question is what to do with all the feats? Since I get many of the feats automatically with either Arti, Ranger and the extra fighter feats what options should I consider (Dodge and Mobility?, Toughness??, caster feats?). Take a look at this start and let me know if there are any glaring holes or oversights please. Being Int based I am not worried about skills, nor am I worried about enhancements, mainly wondering if my feats are reasonable or not, thanks.

    Aasimar Arti Ftr Ranger
    8/6/6 Artificer/Fighter/Ranger
    True Neutral Aasimar Scourge


    Level Order

    1. Ranger. . . . . 6. Fighter. . . . 11. Fighter . . . .16. Artificer
    2. Artificer. . . .7. Ranger. . . . .12. Artificer . . .17. Artificer
    3. Fighter . . . . 8. Artificer . . .13. Fighter. . . . 18. Artificer
    4. Ranger. . . . . 9. Fighter. . . . 14. Artificer. . . 19. Ranger
    5. Artificer. . . 10. Ranger. . . . .15. Fighter. . . . 20. Ranger



    Stats
    . . . . . . . .28pt . . 32pt. . .34pt . . 36pt. . .Tome. . .Level Up
    . . . . . . . .---- . . ----. . .---- . . ----. . .---- . . --------
    Strength. . . . .8. . . . 9 . . . .9. . . . 9 . . . +8 . . . 4: INT
    Dexterity . . . 12. . . .10 . . . 12. . . .14 . . . +8 . . . 8: INT
    Constitution. . 15. . . .17 . . . 17. . . .17 . . . +8 . . .12: INT
    Intelligence. . 18. . . .18 . . . 18. . . .18 . . . +8 . . .16: INT
    Wisdom. . . . . 10. . . .10 . . . 10. . . .10 . . . +8 . . .20: INT
    Charisma. . . . .8. . . . 8 . . . .8. . . . 8 . . . +8 . . .24: INT
    . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28: INT


    Feats

    .1. . . . : Point Blank Shot
    .3. . . . : Completionist
    .3 Fighter: Precision
    .6. . . . : Insightful Reflexes
    .6 Fighter: Weapon Focus: Ranged
    .9. . . . : Improved Critical: Ranged
    11 Fighter: Weapon Specialization: Ranged
    12. . . . : Dodge
    12 Arti . : Improved Precise Shot
    15. . . . : Past Life: Rogue
    15 Fighter: Power Critical
    18. . . . : Mobility
    18 Arti . :
    21 Epic . :
    24 Epic . :
    26 Destiny:
    27 Epic . :
    28 Destiny:
    29 Destiny:
    30 Epic . :
    30 Legend :

    .1 Ranger : Favored Enemy: Evil Outsider
    19 Ranger :

  2. #2
    Community Member
    Join Date
    May 2013
    Posts
    96

    Default

    Quote Originally Posted by Swimms View Post
    I had posted a bit ago looking for Aasimar Scourge build ideas where the primary class was not ranger as I already have 3 ranger PLs. Since I need both two more Arti lives and 2 more Aasimar Scourge lives I decided to go 8 Arti/6 Ftr/6 Rgr with crossbows.

    My question is what to do with all the feats? Since I get many of the feats automatically with either Arti, Ranger and the extra fighter feats what options should I consider (Dodge and Mobility?, Toughness??, caster feats?). Take a look at this start and let me know if there are any glaring holes or oversights please. Being Int based I am not worried about skills, nor am I worried about enhancements, mainly wondering if my feats are reasonable or not, thanks.

    Aasimar Arti Ftr Ranger
    8/6/6 Artificer/Fighter/Ranger
    True Neutral Aasimar Scourge


    Level Order

    1. Ranger. . . . . 6. Fighter. . . . 11. Fighter . . . .16. Artificer
    2. Artificer. . . .7. Ranger. . . . .12. Artificer . . .17. Artificer
    3. Fighter . . . . 8. Artificer . . .13. Fighter. . . . 18. Artificer
    4. Ranger. . . . . 9. Fighter. . . . 14. Artificer. . . 19. Ranger
    5. Artificer. . . 10. Ranger. . . . .15. Fighter. . . . 20. Ranger



    Stats
    . . . . . . . .28pt . . 32pt. . .34pt . . 36pt. . .Tome. . .Level Up
    . . . . . . . .---- . . ----. . .---- . . ----. . .---- . . --------
    Strength. . . . .8. . . . 9 . . . .9. . . . 9 . . . +8 . . . 4: INT
    Dexterity . . . 12. . . .10 . . . 12. . . .14 . . . +8 . . . 8: INT
    Constitution. . 15. . . .17 . . . 17. . . .17 . . . +8 . . .12: INT
    Intelligence. . 18. . . .18 . . . 18. . . .18 . . . +8 . . .16: INT
    Wisdom. . . . . 10. . . .10 . . . 10. . . .10 . . . +8 . . .20: INT
    Charisma. . . . .8. . . . 8 . . . .8. . . . 8 . . . +8 . . .24: INT
    . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28: INT


    Feats

    .1. . . . : Point Blank Shot
    .3. . . . : Completionist
    .3 Fighter: Precision
    .6. . . . : Insightful Reflexes
    .6 Fighter: Weapon Focus: Ranged
    .9. . . . : Improved Critical: Ranged
    11 Fighter: Weapon Specialization: Ranged
    12. . . . : Dodge
    12 Arti . : Improved Precise Shot
    15. . . . : Past Life: Rogue
    15 Fighter: Power Critical
    18. . . . : Mobility
    18 Arti . :
    21 Epic . :
    24 Epic . :
    26 Destiny:
    27 Epic . :
    28 Destiny:
    29 Destiny:
    30 Epic . :
    30 Legend :

    .1 Ranger : Favored Enemy: Evil Outsider
    19 Ranger :
    I have been looking at a similar build but with 6 rogue instead of 6 fighter. Curative Admixture: Cure Serious Wounds is affected by Empower, Empower Healing, and Maximize so I tried to fit them in where I could. Just somthing to think about.

  3. #3
    Community Member
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    Jan 2013
    Posts
    479

    Default

    Looks straight to me except that you're already taking Dodge/Mobility so I'd 100% dump Power Critical for Shot on the Run.

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