I know this is not a crazy new idea. I have seen some threads on this in the past. I thought it would be worth at least posting my thoughts on the suggestion. I think the feature is truly important enough to make again, especially for DDO.
I have to say I don't much care for any story presented in DDO. Its not that it has bad writing. It's that I don't log on to MMO for the story. I need a good setting, maybe some lore on the side.
I have seen threads where random dungeon generator is suggested and people default to crying about had made storylines and hand crafted dungeons. I get it, they are great, but they have a half life. The feeling I got in 2006 running water works is gone. If you had a optional procedural sewer generator for that level range in the harbor. I think DDO would be in a good place. No knowing what is around the corner is extremely satisfying. More satisfying than the lore. The devs are already not afraid to reuse assets. So why not just shove all them assets into a random dungeon generator. I just don't see why it hasn't happened yet. It's a chance at infinite content.
I don't understand why I have never seen the devs talk about it. I don't know why the community does not have a louder voice asking for it. Overtime a good random dungeon generator could be refined to the point that it even makes puzzles and stories.
I would love anymore conversation about random dungeons in DDO.