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  1. #1
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    Default The Stat Strength and how it works in game

    Lets say I was to upgrade a piece of gear that gave my character an additional +8 str. In pen and paper literally +4 to hit and damage which is very easy to understand.

    But in game, what can I expect to see from the damage numbers floating on my screen. Would I even notice?
    Last edited by valkrei; 12-02-2017 at 07:17 PM.

  2. #2
    The Hatchery Enoach's Avatar
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    Hmmm, not sure what version of PnP you played but +8 to strength for the versions I played like 3.5 and Pathfinder that would be +4 to hit and +4 to damage and +4 to Strength skills and +4 to Tactical DCs.

    Formula being your (Str Attribute - 10) / 2 Rounded down = your Attribute Modifier. Rule of thumb is +2 to an Attribute equals +1 to abilities that used that attribute.

  3. #3
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    Quote Originally Posted by Enoach View Post
    Hmmm, not sure what version of PnP you played but +8 to strength for the versions I played like 3.5 and Pathfinder that would be +4 to hit and +4 to damage and +4 to Strength skills and +4 to Tactical DCs.

    Formula being your (Str Attribute - 10) / 2 Rounded down = your Attribute Modifier. Rule of thumb is +2 to an Attribute equals +1 to abilities that used that attribute.
    Good catch on the +4 not 8 to hit/dmg.

    I guess what I am asking is lets say the average dmg floating on my screen was 350. If I added the +4 would it show up as 354 on average or would it be much higher because of game code, multipliers and what not.

  4. #4
    Community Member Lonnbeimnech's Avatar
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    Quote Originally Posted by valkrei View Post
    Good catch on the +4 not 8 to hit/dmg.

    I guess what I am asking is lets say the average dmg floating on my screen was 350. If I added the +4 would it show up as 354 on average or would it be much higher because of game code, multipliers and what not.
    +4 to damage and to hit, if you are using a 2 handed weapon it gets a 50% bonus on damage, so +6 to damage.

    This is multiplied by your melee power, and also multiplied on a crit.

  5. #5
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    Quote Originally Posted by Lonnbeimnech View Post
    +4 to damage and to hit, if you are using a 2 handed weapon it gets a 50% bonus on damage, so +6 to damage.

    This is multiplied by your melee power, and also multiplied on a crit.
    Thank you thank you thank you

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