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  1. #1
    Community Member CaptainPurge's Avatar
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    Default Mythic on rand gen loot

    Has anyone ever seen mythic land on random gen loot? Shirley it has happened to someone else out there in DDOland.


  2. #2
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    Bound to character on equip would indicate it's not standard loot.

  3. #3
    Community Member CaptainPurge's Avatar
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    Quote Originally Posted by slarden View Post
    Bound to character on equip would indicate it's not standard loot.
    Or was BTCoE because it has Mythic?

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    Community Member psykopeta's Avatar
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    looks like random gen loot now has some nice things ln the table, yesterday 1 guildie linked something with green slot which already came with augment and the item itself make sense (you know how weird it is getting rng stuff that makes sense, like underwater restricted to WF, but this time it even came with augment in it and was coherent with the preffix, suffix and extra slot, masterful too)

    now you get btcoe trash(cause it's trash lol) which has mythic on it... wonder if you could decon and keep the mythic
    psykopeta is finally baconpletionist because there isn't anything to delay it more - thelanis, where the gimps claim to be pros and noobs claim to be pros, no newbies allowed(unless they claim to be pros), we have enough drama w/o them. PS: I post only in the latest thread shown in main page, in the weird case u want something from me, feel free to send pm

  5. #5
    Community Member CaptainPurge's Avatar
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    Quote Originally Posted by psykopeta View Post
    looks like random gen loot now has some nice things ln the table, yesterday 1 guildie linked something with green slot which already came with augment and the item itself make sense (you know how weird it is getting rng stuff that makes sense, like underwater restricted to WF, but this time it even came with augment in it and was coherent with the preffix, suffix and extra slot, masterful too)
    So a random generated loot had a pre-filled aug slot? Yeah that is the kind of unicorn I'm trying to draw out here. Don't know if it just super rare or if it is a glitch in The Matrix. Screenshot it if you have it, everyone.

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    Quote Originally Posted by CaptainPurge View Post
    Has anyone ever seen mythic land on random gen loot? Shirley it has happened to someone else out there in DDOland.
    This is the replacement for Wondrous Craftmanship (wheloon/stormhorns) these days. Note the uncraftable notice at the bottom.

  7. #7
    Community Member CaptainPurge's Avatar
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    Quote Originally Posted by cru121 View Post
    This is the replacement for Wondrous Craftmanship (wheloon/stormhorns) these days. Note the uncraftable notice at the bottom.
    Waiting for another mythic randgen screenshot. Your reply comes off as hypothesis.

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    Quote Originally Posted by cru121 View Post
    This is the replacement for Wondrous Craftmanship (wheloon/stormhorns) these days. Note the uncraftable notice at the bottom.
    You are correct. They are slightly different from random loot, and can drop with mythic and reaper bonuses.
    100% radical, enthusiasm enthusiast.

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    Community Member CaptainPurge's Avatar
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    Quote Originally Posted by Lynnabel View Post
    You are correct. They are slightly different from random loot, and can drop with mythic and reaper bonuses.
    So you say today's Masterful random loot can have 3 effects and Mythic? Can they have Reaper bonus on top of that? Asking for a friend.

  10. #10
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    here's some more examples of wheloon loot formerly known as wondrous

  11. #11
    Community Member CaptainPurge's Avatar
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    [QUOTE=cru121;6005643]here's some more examples of wheloon loot formerly known as wondrous

    Thanks none of those have mythic or reaper. Try to follow.

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    what's also interesting is that:
    -all three effects are at the maximum effectiveness for their level (same as CC) - but not better
    -weapons don't get extra [W] for their minimum level
    -armor and weapons don't mention the 'uncraftable' part - perhaps they are craftable and you can get a mythic/reaper craftable weapon/armor (?)

  13. #13
    Community Member CaptainPurge's Avatar
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    Quote Originally Posted by cru121 View Post
    -armor and weapons don't mention the 'uncraftable' part - perhaps they are craftable and you can get a mythic/reaper craftable weapon/armor (?)
    No if you craft on a mythic it loses bonus. *** go away fail.

  14. #14
    Community Member CaptainPurge's Avatar
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    Can someone please link a randgen loot with mythic?

  15. #15
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    Quote Originally Posted by Lynnabel View Post
    You are correct. They are slightly different from random loot, and can drop with mythic and reaper bonuses.
    If you could create craftable blanks with mythic bonuses you could create a nice little in game economy. Especially if they can have augment slots on top of mythic bonuses. BTCOE is kind of undesirable.

  16. #16

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    Quote Originally Posted by Lynnabel View Post
    You are correct. They are slightly different from random loot, and can drop with mythic and reaper bonuses.
    wow! Is this only for Wheloon/stormhorns endchains or anywhere?
    Last edited by Saekee; 08-07-2017 at 07:56 AM.

  17. #17
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    Quote Originally Posted by slarden View Post
    If you could create craftable blanks with mythic bonuses you could create a nice little in game economy. Especially if they can have augment slots on top of mythic bonuses. BTCOE is kind of undesirable.
    We'd need to change how crafting works to not scrape reaper and mythic effects off of an item when blanking it. Even if the blanks came with extra stuff, if you wanted to disjunct it again it'd fall off.

    And yes, they are not true random gen, and therefore can be mythic and reaper. You can recognize them from their nonstandard descriptions and binding status. These are the stormhorns and wheloon items.
    100% radical, enthusiasm enthusiast.

  18. #18
    Community Member Wizza's Avatar
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    Quote Originally Posted by Lynnabel View Post
    We'd need to change how crafting works to not scrape reaper and mythic effects off of an item when blanking it. Even if the blanks came with extra stuff, if you wanted to disjunct it again it'd fall off.

    And yes, they are not true random gen, and therefore can be mythic and reaper. You can recognize them from their nonstandard descriptions and binding status. These are the stormhorns and wheloon items.
    Is there any plan to bring back an economy in endgame?
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    I don't think you get a choice.. you are Rys's minion..

  19. #19
    Community Member SpartanKiller13's Avatar
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    Quote Originally Posted by cru121 View Post
    what's also interesting is that:
    -all three effects are at the maximum effectiveness for their level (same as CC) - but not better
    -weapons don't get extra [W] for their minimum level
    -armor and weapons don't mention the 'uncraftable' part - perhaps they are craftable and you can get a mythic/reaper craftable weapon/armor (?)
    1) There's only 3 listed, it's hard to guarantee that all MC are all at max CC effectiveness - possibly some (not shown here) are at a different value. I could find 3 randomgen pieces of gear with a given value, but that doesn't mean there isn't a range.
    2) That would only be comparable if they were near a [W] threshold (Like a ML 8 MC weapon previously having damage like a ML 10, where you get a +0.5[W] jump). Shown is ML16, and 16 or 18 would have the same [W]. The +5 indicates it's at most +1 effective damage level assuming it's comparable to CC, but the [W] doesn't.
    3) Deco the sword and find out? It's not exactly a quality combination of item effects, I'd definitely use a ML10 Vorpal over that. BTCoE lacking does seem to indicate craftable status, although I wouldn't expect them to retain their cool effects.
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    It's DDO. There are probably 6 different types of Evil damage.

  20. #20
    Community Member florestan's Avatar
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    Quote Originally Posted by cru121 View Post
    here's some more examples of wheloon loot formerly known as wondrous
    Why does this weapon, and the altered former Wheloon/Stormhorns gear not have the standard weapon damage multiplier for weapons of their level? Is this working as intended?

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