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  1. #1
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    Default DPS calculation website

    Hello

    I made a website that can calculate the DPS of a character. It only works for BAB 20 or so, but please try it out and let me know what you think.

    It is still under construction so there might be some bugs and errors. There is a link to the attack speed data used for calculating the DPS.

    Please scroll down and read the information on the site before using it.

    I would really like some feedback on it and hope people will use it.

    it is located here: http://mmlddo.com/DDODPS.html

    Best regards and merry christmas Ultinoob

    EDIT: I updated the page so it is now possible to do calculations for sword and board fighting.
    Last edited by Ultinoob; 12-17-2016 at 07:51 AM.

  2. #2
    Community Member krimsonrane's Avatar
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    Quote Originally Posted by Ultinoob View Post
    Hello

    I made a website that can calculate the DPS of a character. It only works for BAB 20 or so, but please try it out and let me know what you think.

    It is still under construction so there might be some bugs and errors. There is a link to the attack speed data used for calculating the DPS.

    Please scroll down and read the information on the site before using it.

    I would really like some feedback on it and hope people will use it.

    it is located here: http://mmlddo.com/DDODPS.html

    Best regards and merry christmas Ultinoob

    can you include great crossbows? I'm curious just how deadly a furymech can be.
    Should a reaper see me? I think Death itself should have to make a spot check when I'm rolling up behind him.

  3. #3
    Community Member SpartanKiller13's Avatar
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    +1 thanks! I'll have to punch the proper numbers in when I play next, but seems decent.

    Is it possible to make the BAB a variable? Because I'm usually not at BAB 20.

    Does this factor hitting 2-20, or how is to-hit done?
    -Khysiria of Cannith
    Quote Originally Posted by zehnvhex View Post
    Warlock is basically a ghetto Shiradi Sorc. You gives up some of the damage and self sustain for the ability to just hold down left click and yolo blast your way to victory.
    Quote Originally Posted by Lynnabel View Post
    It's DDO. There are probably 6 different types of Evil damage.

  4. #4
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    Great crossbow: I was not able to find any data on attack speed for these so i have to make the data myself and since i am currently on level 28 with a completely different char it is gonna take me some time to make the data. However this is duely noted and i will make the data in hopefully my next life.

    Fast and slow thf: Yes i should have told you this. for vanshilars: Fast THF (greataxe, quarterstaff) Slow THF (greatsword)
    For MrCrow: Fast THF - Refers to using a Maul or Greataxe. Slow THF - Refers to using a Greatclub, Falchion, Greatsword, or Quarterstaff
    So please note that Vanshilars and MrCrow do not agree on whether a quarterstaff is fast or slow THF.

    BAB: I would have very much liked to make this variable, but i was not sure how the data would fit. I will keep this in mind and see what i can do about it, but don't expect this any time soon.

    To Ht: Yes i assume you hit on everything but a 1 so that would be 2-20. I also assume that the mobs have 0 fortification. I am thinking that i might be able to include fortification in a future version.

    Thanks for your input. They are appriciated

  5. #5
    Staggering LightBear's Avatar
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    First off: thx for doing this and have a good end of the year as well.

    What is the difference between fast two handed fighting and slow two handed fighting?

    And yes, am wondering about great xbows as well.

  6. #6
    Master Assassin nokowi's Avatar
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    Quote Originally Posted by Ultinoob View Post
    Hello

    I made a website that can calculate the DPS of a character. It only works for BAB 20 or so, but please try it out and let me know what you think.

    It is still under construction so there might be some bugs and errors. There is a link to the attack speed data used for calculating the DPS.

    Please scroll down and read the information on the site before using it.

    I would really like some feedback on it and hope people will use it.

    it is located here: http://mmlddo.com/DDODPS.html

    Best regards and merry christmas Ultinoob
    Sneak Attack Please!
    It's much easier to demonize those providing feedback (whining, childish, bringing the forums down, etc) or minimize their voice (small number, vocal, etc) than to accept the fact that the agro/stealth system just missed the mark.
    A good company learns to listen to their customers.

  7. #7
    Master Assassin nokowi's Avatar
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    One of my beefs with DPS calculators is that they tend not to include additional attacks from pressing buttons.

    On my build, the damage is 33% higher with action clickies, and that's without using haste boost.

    I would encourage you to add about 10 slots for attack clickies, where they enter the +W, the duration, and any flat damage.

    It's really easy to time average this damage in your DPS number.
    It's much easier to demonize those providing feedback (whining, childish, bringing the forums down, etc) or minimize their voice (small number, vocal, etc) than to accept the fact that the agro/stealth system just missed the mark.
    A good company learns to listen to their customers.

  8. #8
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    I am not gonna include sneak attacks, but you can include it yourself. Lets assume you do 10d6 sneak damage and have a melee power of 50 (I assume sneak attack scale 100% with melee power). Just calculate the sneak attack damage 10d6*1.5=35*1.5=52.5 and add this to the non crit damage.

    I am not sure how you want me to include clickies and what clickies specifically you are talking about. Lets take sniper shot forexample: "Sniper Shot: Ranged Attack: Performs a ranged attack with +2[W], a +4 bonus to-hit, +2 to critical threat range, and +2 to Critical Damage Multiplier." it has a cooldown of 6 seconds. So now i need to calculate how many attacks i make in 6 seconds and on one of these add the increase weapon die and crit chance. This is not as easy as you might think it is. Also if it is so easy to time average it then why not just do it yourself? I mean as the user. Forexample lets take manyshot. In 20 seconds out of 120 i get 120 doubleshot. Thats 20*120/120=20% doubleshot on average. But i am not sure if the user wants me to average this out or make one calculation with many shot on and one off. Therefore i tried to keep the input fields at a bare minimum and let the user themselves add these things in. If you give me the specifications regarding your specific build i'll be more than happy to try and see if my website can handle it?

  9. #9
    Community Member Selvera's Avatar
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    Looks good but it would be nice to see Sword+Board. None of your options seem to include having (optional) glancing blows and 2 different weapons at the same time like a S+B build can (effectively) get. Maybe it might be able to piece together an estimate by entering info twice (once for thf for glancing blows, once for twf for shield damage).

  10. #10
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    Quote Originally Posted by Selvera View Post
    Looks good but it would be nice to see Sword+Board. None of your options seem to include having (optional) glancing blows and 2 different weapons at the same time like a S+B build can (effectively) get. Maybe it might be able to piece together an estimate by entering info twice (once for thf for glancing blows, once for twf for shield damage).
    Nice. Ill put it on the list. This option should definetly be there. I didn't think of it. Thank you.

  11. #11
    Master Assassin nokowi's Avatar
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    Quote Originally Posted by Ultinoob View Post
    I am not gonna include sneak attacks, but you can include it yourself. Lets assume you do 10d6 sneak damage and have a melee power of 50 (I assume sneak attack scale 100% with melee power). Just calculate the sneak attack damage 10d6*1.5=35*1.5=52.5 and add this to the non crit damage.

    I am not sure how you want me to include clickies and what clickies specifically you are talking about. Lets take sniper shot forexample: "Sniper Shot: Ranged Attack: Performs a ranged attack with +2[W], a +4 bonus to-hit, +2 to critical threat range, and +2 to Critical Damage Multiplier." it has a cooldown of 6 seconds. So now i need to calculate how many attacks i make in 6 seconds and on one of these add the increase weapon die and crit chance. This is not as easy as you might think it is. Also if it is so easy to time average it then why not just do it yourself? I mean as the user. Forexample lets take manyshot. In 20 seconds out of 120 i get 120 doubleshot. Thats 20*120/120=20% doubleshot on average. But i am not sure if the user wants me to average this out or make one calculation with many shot on and one off. Therefore i tried to keep the input fields at a bare minimum and let the user themselves add these things in. If you give me the specifications regarding your specific build i'll be more than happy to try and see if my website can handle it?
    I can and do my own calculations. I was under the impression you were trying to make a useful page for other people, but I am now confused after seeing your response.


    For an extra attack, you take the damage from a 6 second ability and divide it by 6. Attack rate doesn't matter.

    For something like manyshot, you can simply multiply your prior damage calculation by the increased attack rate, and weight it by how often you can use this ability.

    SA scales with 150% MP and is as simple as adding a SA field and multiplying some numbers.


    It's your DPS calculator, so feel free to do whatever you wish. The above are features a user would desire.
    It's much easier to demonize those providing feedback (whining, childish, bringing the forums down, etc) or minimize their voice (small number, vocal, etc) than to accept the fact that the agro/stealth system just missed the mark.
    A good company learns to listen to their customers.

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