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  1. #21
    Community Member Kentpb's Avatar
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    Oct 2009
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    Quote Originally Posted by LargoKeyWest View Post
    Ok, to start off, got a few rules..

    Rule #1:... NO MONKS
    Rule #2:... Need Zeal and Holy Sword
    Rule #3:... NO MONKS
    Rule #4:... Two Weapon Fighter
    Rule #5:... NO MONKS
    Rule #6:... 1 lvl Fighter for Heavy Armor proficiency & a feat for Dwarven Waraxes (plus shields if things get ugly and I need to tank up)
    Rule #7:... NO MONKS
    Rule #8:... 4 lvls Ranger for skill points and some badly needed auto feats for TWF (and some help with ranged)
    Rule #9:... NO MONKS
    Rule #10:... Completionist

    Ok, so I figure go Drow... the boost to Dex, Int, and Cha, along with the Spell Resistance makes it a no brainer. Add Ambidexterity on top of it and its a sure deal. Just need help on the stats and when to take which feats. Figured Harpers with Int to hit/dam and 'Know the Angles' is just icing on the cake.

    If someone can help me work out the nitty gritty details would be much obliged.. thanks! Basically want to be a DPS monster with excellent survivability.

    PS: In case I failed to mention it earlier.. NO MONKS!

    Have Colors of the Queen 3x & Doublestrike 2x

    Anyways, running with +6 tomes across the board & have the following past lives:

    Artificer 3x
    Barbarian 3x
    Bard 2X (working on 3rd now)
    Cleric 1x
    Druid 1x
    Favored Soul 1x
    Fighter 3x
    Monk 1x
    Paladin 3x
    Ranger 3x
    Rogue 3x
    Sorcerer 1x
    Wizard 1x
    Ok lets start with a monk splash :} lol
    Well really this is what I came up with
    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Drow Male
    (15 Paladin \ 4 Ranger \ 1 Wizard \ 8 Epic) 
    Hit Points: 476
    Spell Points: 721 
    BAB: 19\19\24\29\29
    Fortitude: 26
    Reflex: 22
    Will: 19
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             16                 30                   32
    Dexterity            14                 21                   21
    Constitution         14                 21                   21
    Intelligence         12                 19                   19
    Wisdom               10                 17                   17
    Charisma             14                 21                   25
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Intelligence used at level 10
    +3 Tome of Wisdom used at level 10
    +3 Tome of Charisma used at level 10
    +4 Tome of Strength used at level 14
    +4 Tome of Dexterity used at level 14
    +4 Tome of Constitution used at level 14
    +4 Tome of Intelligence used at level 14
    +4 Tome of Wisdom used at level 14
    +4 Tome of Charisma used at level 14
    +5 Tome of Strength used at level 18
    +5 Tome of Dexterity used at level 18
    +5 Tome of Constitution used at level 18
    +5 Tome of Intelligence used at level 18
    +5 Tome of Wisdom used at level 18
    +5 Tome of Charisma used at level 18
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               4                 16                   26
    Bluff                 2                  7                   17
    Concentration         6                 28                   38
    Diplomacy             2                  7                   17
    Disable Device        n/a               n/a                  n/a
    Haggle                2                  7                   17
    Heal                  4                 26                   36
    Hide                  2                  5                   15
    Intimidate            2                  7                   17
    Jump                  7                 27                   37
    Listen                0                  3                   15
    Move Silently         2                  5                   15
    Open Lock             n/a               n/a                  n/a
    Perform               n/a               n/a                  n/a
    Repair                1                  4                   17
    Search                1                  4                   19
    Spellcraft            3                 10                   20
    Spot                  4                 10                   22
    Swim                  7                 18                   28
    Tumble                n/a                5.5                 15.5
    Use Magic Device      n/a               n/a                  n/a
    
    Level 1 (Ranger)
    Skill: Balance (+2)
    Skill: Concentration (+4)
    Skill: Heal (+4)
    Skill: Jump (+4)
    Skill: Spellcraft (+2)
    Skill: Spot (+4)
    Skill: Swim (+4)
    Feat: (Favored Enemy) Favored Enemy: Monstrous Humanoid
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Druid
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Wizard
    Feat: (Selected) Power Attack
    
    
    Level 2 (Ranger)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+0.5)
    Skill: Spot (+1)
    Skill: Swim (+1)
    
    
    Level 3 (Ranger)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+0.5)
    Skill: Spot (+1)
    Skill: Swim (+1)
    Feat: (Selected) Completionist
    
    
    Level 4 (Ranger)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spot (+1)
    Skill: Swim (+1)
    Skill: Tumble (+0.5)
    
    
    Level 5 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Feat: (Deity) Follower of the Sovereign Host
    
    
    Level 6 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Feat: (Selected) Exotic Weapon Proficiency: Dwarven Waraxe
    
    
    Level 7 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    
    
    Level 8 (Paladin)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    
    
    Level 9 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    
    
    Level 11 (Wizard)
    Skill: Concentration (+1)
    Skill: Spellcraft (+3)
    Feat: (Wizard Bonus) Extend Spell
    
    
    Level 12 (Paladin)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 13 (Paladin)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    
    
    Level 14 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    
    
    Level 15 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Paladin)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    
    
    Level 17 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    
    
    Level 18 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Feat: (Selected) Cleave
    
    
    Level 19 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    
    
    Level 20 (Paladin)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1.5)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Empower Healing Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Positive
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Drow Charisma (Rank 1)
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Drow Charisma (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Slayer of Evil I (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Slayer of Evil II (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Improved Courage of Heaven (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Strength (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Empowered Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Strength (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 3)
    Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 1)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 2)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 3)
    Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 1)
    Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Charisma (Rank 1)
    Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Charisma (Rank 1)
    Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1)
    Enhancement: Tempest (Rgr) - Tempest (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 1)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 1)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 2)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
    run in Legendary Dreadnought
    twist - Rejuvenation Cocoon
    - Endless Smiting
    - Sense Weakness
    so no room for Shield feats but got better
    1 wiz lev why +10% ac from all sources "Improved Mage Armor", 1 more cleave, big boost in sp, free extend spell, and the big sell endless sp for Rejuvenation Cocoon "echoes of power"
    Hope this helps but if you use another build plz post here so I can see :}

    p.s. planer dose not let you put in +6 stat tome's yet so add that
    Last edited by Kentpb; 12-30-2014 at 04:50 PM.

  2. #22
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Location
    The lost sphere
    Posts
    479

    Default Build for LargoKeyWest

    Quote Originally Posted by LargoKeyWest View Post
    Ok, to start off, got a few rules..

    Rule #1:... NO MONKS
    Rule #2:... Need Zeal and Holy Sword
    Rule #3:... NO MONKS
    Rule #4:... Two Weapon Fighter
    Rule #5:... NO MONKS
    Rule #6:... 1 lvl Fighter for Heavy Armor proficiency & a feat for Dwarven Waraxes (plus shields if things get ugly and I need to tank up)
    Rule #7:... NO MONKS
    Rule #8:... 4 lvls Ranger for skill points and some badly needed auto feats for TWF (and some help with ranged)
    Rule #9:... NO MONKS
    Rule #10:... Completionist

    Ok, so I figure go Drow... the boost to Dex, Int, and Cha, along with the Spell Resistance makes it a no brainer. Add Ambidexterity on top of it and its a sure deal. Just need help on the stats and when to take which feats. Figured Harpers with Int to hit/dam and 'Know the Angles' is just icing on the cake.

    If someone can help me work out the nitty gritty details would be much obliged.. thanks! Basically want to be a DPS monster with excellent survivability.

    PS: In case I failed to mention it earlier.. NO MONKS!

    Have Colors of the Queen 3x & Doublestrike 2x

    Anyways, running with +6 tomes across the board & have the following past lives:

    Artificer 3x
    Barbarian 3x
    Bard 2X (working on 3rd now)
    Cleric 1x
    Druid 1x
    Favored Soul 1x
    Fighter 3x
    Monk 1x
    Paladin 3x
    Ranger 3x
    Rogue 3x
    Sorcerer 1x
    Wizard 1x
    Ok lets start with a monk splash :} lol
    Well really this is what I came up with
    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Drow Male
    (15 Paladin \ 4 Ranger \ 1 Wizard \ 8 Epic) 
    Hit Points: 476
    Spell Points: 721 
    BAB: 19\19\24\29\29
    Fortitude: 26
    Reflex: 22
    Will: 19
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             16                 30                   32
    Dexterity            14                 21                   21
    Constitution         14                 21                   21
    Intelligence         12                 19                   19
    Wisdom               10                 17                   17
    Charisma             14                 21                   25
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Intelligence used at level 10
    +3 Tome of Wisdom used at level 10
    +3 Tome of Charisma used at level 10
    +4 Tome of Strength used at level 14
    +4 Tome of Dexterity used at level 14
    +4 Tome of Constitution used at level 14
    +4 Tome of Intelligence used at level 14
    +4 Tome of Wisdom used at level 14
    +4 Tome of Charisma used at level 14
    +5 Tome of Strength used at level 18
    +5 Tome of Dexterity used at level 18
    +5 Tome of Constitution used at level 18
    +5 Tome of Intelligence used at level 18
    +5 Tome of Wisdom used at level 18
    +5 Tome of Charisma used at level 18
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               4                 16                   26
    Bluff                 2                  7                   17
    Concentration         6                 28                   38
    Diplomacy             2                  7                   17
    Disable Device        n/a               n/a                  n/a
    Haggle                2                  7                   17
    Heal                  4                 26                   36
    Hide                  2                  5                   15
    Intimidate            2                  7                   17
    Jump                  7                 27                   37
    Listen                0                  3                   15
    Move Silently         2                  5                   15
    Open Lock             n/a               n/a                  n/a
    Perform               n/a               n/a                  n/a
    Repair                1                  4                   17
    Search                1                  4                   19
    Spellcraft            3                 10                   20
    Spot                  4                 10                   22
    Swim                  7                 18                   28
    Tumble                n/a                5.5                 15.5
    Use Magic Device      n/a               n/a                  n/a
    
    Level 1 (Ranger)
    Skill: Balance (+2)
    Skill: Concentration (+4)
    Skill: Heal (+4)
    Skill: Jump (+4)
    Skill: Spellcraft (+2)
    Skill: Spot (+4)
    Skill: Swim (+4)
    Feat: (Favored Enemy) Favored Enemy: Monstrous Humanoid
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Druid
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Wizard
    Feat: (Selected) Power Attack
    
    
    Level 2 (Ranger)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+0.5)
    Skill: Spot (+1)
    Skill: Swim (+1)
    
    
    Level 3 (Ranger)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+0.5)
    Skill: Spot (+1)
    Skill: Swim (+1)
    Feat: (Selected) Completionist
    
    
    Level 4 (Ranger)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spot (+1)
    Skill: Swim (+1)
    Skill: Tumble (+0.5)
    
    
    Level 5 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Feat: (Deity) Follower of the Sovereign Host
    
    
    Level 6 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Feat: (Selected) Exotic Weapon Proficiency: Dwarven Waraxe
    
    
    Level 7 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    
    
    Level 8 (Paladin)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    
    
    Level 9 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    
    
    Level 11 (Wizard)
    Skill: Concentration (+1)
    Skill: Spellcraft (+3)
    Feat: (Wizard Bonus) Extend Spell
    
    
    Level 12 (Paladin)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 13 (Paladin)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    
    
    Level 14 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    
    
    Level 15 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Paladin)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    
    
    Level 17 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    
    
    Level 18 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Feat: (Selected) Cleave
    
    
    Level 19 (Paladin)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    
    
    Level 20 (Paladin)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1.5)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Empower Healing Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Positive
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Drow Charisma (Rank 1)
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Drow Charisma (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Slayer of Evil I (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Slayer of Evil II (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Improved Courage of Heaven (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Strength (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Empowered Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Strength (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 3)
    Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 1)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 2)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 3)
    Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 1)
    Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Charisma (Rank 1)
    Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Charisma (Rank 1)
    Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1)
    Enhancement: Tempest (Rgr) - Tempest (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 1)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 1)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 2)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
    run in Legendary Dreadnought
    twist - Rejuvenation Cocoon
    - Endless Smiting
    - Sense Weakness
    so no room for Shield feats but got better
    1 wiz lev why +10% ac from all sources "Improved Mage Armor", 1 more cleave, big boost in sp, free extend spell, and the big sell endless sp for Rejuvenation Cocoon "echoes of power"
    Hope this helps but if you use another build plz post here so I can see :}
    p.s. planer dose not let you put in +6 stat tome's yet so add that
    Last edited by Kentpb; 12-30-2014 at 04:49 PM.

  3. #23
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
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    Default Lastlulaby rouge/bard 13/7

    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Neutral Good Drow Male
    (13 Rogue \ 7 Bard \ 8 Epic) 
    Hit Points: 324
    Spell Points: 328 
    BAB: 14\14\19\24
    Fortitude: 9
    Reflex: 23
    Will: 8
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (28 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength              8                  8                    8
    Dexterity            16                 21                   22
    Constitution         12                 16                   16
    Intelligence         18                 22                   22
    Wisdom                8                  8                    8
    Charisma             16                 26                   30
    
    Tomes Used
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Charisma used at level 11
    +4 Tome of Dexterity used at level 14
    +4 Tome of Constitution used at level 14
    +4 Tome of Intelligence used at level 14
    +4 Tome of Charisma used at level 14
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               7                 13                   21
    Bluff                 7                 14                   22
    Concentration         3                 26                   34
    Diplomacy             3                 10                   18
    Disable Device        8                 29                   37
    Haggle                3                 10                   18
    Heal                  1                 10                   18
    Hide                  3                  6                   14
    Intimidate            3                 10                   18
    Jump                  3                 16                   24
    Listen               -1                 -1                    9
    Move Silently         3                  6                   14
    Open Lock             7                 29                   37
    Perform               5                 33                   41
    Repair                4                  6                   14
    Search                8                 29                   39
    Spellcraft            6                 29                   37
    Spot                 -1                 -1                    9
    Swim                  2                  2                   10
    Tumble                4                  7                   15
    Use Magic Device      7                 33                   41
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Bluff (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Perform (+2)
    Skill: Search (+4)
    Skill: Spellcraft (+2)
    Skill: Swim (+3)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Single Weapon Fighting
    
    
    Level 2 (Bard)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+3)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 3 (Bard)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Weapon Finesse
    
    
    Level 4 (Rogue)
    Ability Raise: CHA
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+3)
    Skill: Use Magic Device (+1)
    
    
    Level 5 (Bard)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 6 (Rogue)
    Skill: Concentration (+3)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Precision
    
    
    Level 7 (Rogue)
    Skill: Concentration (+3)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    
    
    Level 8 (Bard)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+3)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    
    
    Level 9 (Rogue)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Improved Single Weapon Fighting
    
    
    Level 10 (Rogue)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 11 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Bard)
    Ability Raise: CHA
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 13 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Rogue)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Rogue)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+2)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Single Weapon Fighting
    
    
    Level 16 (Rogue)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+2)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 17 (Rogue)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Jump (+2)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 18 (Rogue)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+3)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Extend Spell
    
    
    Level 19 (Rogue)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+3)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Rogue)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+4)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Improved Sneak Attack
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: CHA
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Reputation
    
    
    Level 28 (Epic)
    Ability Raise: CHA
    Feat: (Epic Destiny) Epic Destiny: Elusive Target
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Drow Charisma (Rank 1)
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Drow Charisma (Rank 1)
    Enhancement: Drow - Xen'drik Weapon Training (Rank 1)
    Enhancement: Drow - Xen'drik Weapon Training (Rank 1)
    Enhancement: Drow - Darkfire (Rank 1)
    Enhancement: Assassin (Rog) - Knife in the Darkness (Rank 1)
    Enhancement: Assassin (Rog) - Shiv (Rank 1)
    Enhancement: Assassin (Rog) - Shiv (Rank 2)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Assassin (Rog) - Venomed Blades (Rank 1)
    Enhancement: Assassin (Rog) - Venomed Blades (Rank 2)
    Enhancement: Assassin (Rog) - Venomed Blades (Rank 3)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Assassin (Rog) - Critical Accuracy (Rank 1)
    Enhancement: Assassin (Rog) - Critical Accuracy (Rank 2)
    Enhancement: Assassin (Rog) - Critical Accuracy (Rank 3)
    Enhancement: Assassin (Rog) - Shadow Dagger (Rank 1)
    Enhancement: Assassin (Rog) - Shadow Dagger (Rank 2)
    Enhancement: Assassin (Rog) - Shadow Dagger (Rank 3)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Assassin (Rog) - Dexterity (Rank 1)
    Enhancement: Assassin (Rog) - Critical Damage (Rank 1)
    Enhancement: Assassin (Rog) - Critical Damage (Rank 2)
    Enhancement: Assassin (Rog) - Critical Damage (Rank 3)
    Enhancement: Assassin (Rog) - Killer (Rank 1)
    Enhancement: Assassin (Rog) - Killer (Rank 2)
    Enhancement: Assassin (Rog) - Killer (Rank 3)
    Enhancement: Swashbuckler (Brd) - Confidence (Rank 1)
    Enhancement: Swashbuckler (Brd) - Swashbuckling (Rank 1)
    Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 1)
    Enhancement: Swashbuckler (Brd) - Blow By Blow (Rank 1)
    Enhancement: Swashbuckler (Brd) - Blow By Blow (Rank 2)
    Enhancement: Swashbuckler (Brd) - Blow By Blow (Rank 3)
    Enhancement: Swashbuckler (Brd) - Deflect Arrows (Rank 1)
    Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 1)
    Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 2)
    Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 3)
    Enhancement: Swashbuckler (Brd) - Elegant Footwork (Rank 1)
    Enhancement: Swashbuckler (Brd) - Dashing Scoundrel (Rank 1)
    Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 1)
    Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 2)
    Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 3)
    Enhancement: Swashbuckler (Brd) - Smooth Flourishes (Rank 1)
    Enhancement: Swashbuckler (Brd) - Charisma (Rank 1)
    Enhancement: Swashbuckler (Brd) - Slap in the Face (Rank 1)
    Enhancement: Swashbuckler (Brd) - Charisma (Rank 1)
    Enhancement: Swashbuckler (Brd) - Thread the Needle (Rank 1)
    Enhancement: Swashbuckler (Brd) - Coupe De Grace (Rank 1)
    Enhancement: Swashbuckler (Brd) - Second Skin (Rank 1)
    Enhancement: Swashbuckler (Brd) - Second Skin (Rank 2)
    Enhancement: Swashbuckler (Brd) - Exploit Weakness (Rank 1)
    so some notes for this one, planer dose not have PSWF yet so that feat at lev 26
    11% doublestrike base, 31% when killer gets going, and 61% with action boost
    +30% melee speed before haste
    13d6 back stab base
    run in Fury of the Wild
    Twist - Extra Action Boost
    - Lithe
    - Rejuvenation Cocoon

  4. #24
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Location
    The lost sphere
    Posts
    479

    Default Tempest Rouge

    Build for Hazelnut Rouge/ranger build decisions thread

    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Drow Male
    (10 Rogue \ 8 Ranger \ 2 Wizard \ 8 Epic) 
    Hit Points: 308
    Spell Points: 312 
    BAB: 16\16\21\26\26
    Fortitude: 11
    Reflex: 21
    Will: 8
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (28 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength              8                  8                    8
    Dexterity            16                 17                   17
    Constitution         14                 14                   14
    Intelligence         18                 24                   26
    Wisdom               10                 10                   10
    Charisma             10                 10                   10
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               7                  7                   15
    Bluff                 4                 23                   31
    Concentration         4                 23                   31
    Diplomacy             0                  0                    8
    Disable Device        8                 31                   40
    Haggle                0                  0                    8
    Heal                  2                 18                   26
    Hide                  7                 26                   34
    Intimidate            0                  0                    8
    Jump                  3                  9                   17
    Listen                0                  0                   10
    Move Silently         7                 26                   34
    Open Lock             7                 26                   35
    Perform               n/a               n/a                   n/a
    Repair                4                  8                   17
    Search                8                 31                   41
    Spellcraft            4                  8                   16
    Spot                  4                 23                   33
    Swim                 -1                 -1                    7
    Tumble                n/a                4                   12
    Use Magic Device      4                 23                   31
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Bluff (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Heal (+2)
    Skill: Hide (+4)
    Skill: Jump (+4)
    Skill: Move Silently (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Dodge
    
    
    Level 2 (Ranger)
    Skill: Concentration (+3)
    Skill: Heal (+3)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Favored Enemy) Favored Enemy: Undead
    
    
    Level 3 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Selected) Precision
    
    
    Level 4 (Rogue)
    Ability Raise: INT
    Skill: Disable Device (+2)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+2)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+3)
    
    
    Level 5 (Ranger)
    Skill: Concentration (+2)
    Skill: Heal (+2)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    
    
    Level 6 (Ranger)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Jump (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Selected) Mobility
    
    
    Level 7 (Ranger)
    Skill: Bluff (+1.5)
    Skill: Disable Device (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Favored Enemy) Favored Enemy: Human
    
    
    Level 8 (Ranger)
    Ability Raise: INT
    Skill: Bluff (+0.5)
    Skill: Disable Device (+1)
    Skill: Hide (+3)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    
    
    Level 9 (Rogue)
    Skill: Bluff (+5)
    Skill: Disable Device (+2)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+2)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 10 (Rogue)
    Skill: Bluff (+2)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+5)
    
    
    Level 11 (Wizard)
    Skill: Concentration (+6)
    Skill: Heal (+0.5)
    Feat: (Wizard Bonus) Extend Spell
    
    
    Level 12 (Rogue)
    Ability Raise: INT
    Skill: Bluff (+2)
    Skill: Disable Device (+2)
    Skill: Hide (+2)
    Skill: Move Silently (+2)
    Skill: Open Lock (+2)
    Skill: Search (+2)
    Skill: Spot (+1)
    Feat: (Selected) Spring Attack
    
    
    Level 13 (Ranger)
    Skill: Concentration (+2)
    Skill: Heal (+4)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    
    
    Level 14 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+3)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    
    
    Level 15 (Wizard)
    Skill: Bluff (+1)
    Skill: Heal (+1.5)
    Skill: Jump (+1)
    Feat: (Selected) Insightful Reflexes
    
    
    Level 16 (Rogue)
    Ability Raise: DEX
    Skill: Disable Device (+3)
    Skill: Hide (+2)
    Skill: Open Lock (+3)
    Skill: Search (+2)
    Skill: Spot (+3)
    
    
    Level 17 (Rogue)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+3)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+5)
    
    
    Level 18 (Rogue)
    Skill: Bluff (+3)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 19 (Rogue)
    Skill: Bluff (+3)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Rogue)
    Ability Raise: INT
    Skill: Bluff (+1)
    Skill: Concentration (+3)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Two Weapon Defense
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Epic Destiny: Elusive Target
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Drow Intelligence (Rank 1)
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Drow Intelligence (Rank 1)
    Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1)
    Enhancement: Tempest (Rgr) - Tempest (Rank 1)
    Enhancement: Tempest (Rgr) - Graceful Death (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Reaction (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Reaction (Rank 2)
    Enhancement: Tempest (Rgr) - Improved Reaction (Rank 3)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 2)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 3)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Parry (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Parry (Rank 2)
    Enhancement: Tempest (Rgr) - Improved Parry (Rank 3)
    Enhancement: Tempest (Rgr) - Improved Dodge (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Dodge (Rank 2)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 1)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 2)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 3)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - The Growing Storm (Rank 1)
    Enhancement: Tempest (Rgr) - The Growing Storm (Rank 2)
    Enhancement: Tempest (Rgr) - The Growing Storm (Rank 3)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 1)
    Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 2)
    Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 3)
    Enhancement: Tempest (Rgr) - Dance of Death (Rank 1)
    Enhancement: Tempest (Rgr) - Dance of Death (Rank 2)
    Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Morphic Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Shock Arrows (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 3)
    Enhancement: Mechanic (Rog) - Arbalester (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 1)
    ok no tomes if you can get +1 dex then all lev ups into Int
    run in Shadowdancer
    twist - Extra Action Boost
    - Perfect Balance
    - Sense Weakness
    Or run in Legendary Dreadnought
    twist - Lithe
    - Perfect Balance
    - Sense Weakness
    Last edited by Kentpb; 01-03-2015 at 03:48 PM.

  5. #25
    Community Member Kentpb's Avatar
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    Default Lightning Fist 9 Monk/7 Druid/4 rouge

    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Neutral Shadar-Kai Male
    (9 Monk \ 4 Rogue \ 7 Druid \ 8 Epic) 
    Hit Points: 379
    Spell Points: 1027 
    BAB: 14\14\19\24
    Fortitude: 16
    Reflex: 18
    Will: 22
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             14                 18                   18
    Dexterity            16                 20                   21
    Constitution         14                 18                   18
    Intelligence         14                 18                   18
    Wisdom               16                 26                   30
    Charisma              6                 10                   10
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Intelligence used at level 10
    +3 Tome of Wisdom used at level 10
    +3 Tome of Charisma used at level 10
    +4 Tome of Strength used at level 14
    +4 Tome of Dexterity used at level 14
    +4 Tome of Constitution used at level 14
    +4 Tome of Intelligence used at level 14
    +4 Tome of Wisdom used at level 14
    +4 Tome of Charisma used at level 14
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               7                  9                   21
    Bluff                -2                  0                    8
    Concentration         4                 27                   36
    Diplomacy            -2                  0                    8
    Disable Device        6                 27                   35
    Haggle                1                  3                   11
    Heal                  5                 24.5                 32.5
    Hide                  3                  5                   13
    Intimidate           -2                  0                    8
    Jump                  6                 18.5                 30.5
    Listen                3                 10                   18
    Move Silently         3                  5                   13
    Open Lock             7                 28                   36
    Perform              n/a                n/a                   n/a
    Repair                2                  4                   12
    Search                6                 27                   35
    Spellcraft            4                 15                   23
    Spot                  3                 10                   18
    Swim                  6                 10                   19
    Tumble                4                  6                   18
    Use Magic Device     n/a                n/a                   n/a
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Haggle (+3)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spellcraft (+2)
    Skill: Swim (+4)
    Skill: Tumble (+1)
    Feat: (Selected) Dodge
    Feat: (Past Life) Past Life: Monk
    
    
    Level 2 (Monk)
    Skill: Concentration (+3)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Search (+0.5)
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 3 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Search (+0.5)
    Skill: Swim (+2)
    Feat: (Selected) Mobility
    Feat: (Monk Bonus) Stunning Fist
    
    
    Level 4 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+4)
    Skill: Spellcraft (+1)
    
    
    Level 5 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+2)
    Skill: Search (+1)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 6 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+4)
    Feat: (Selected) Empower Healing Spell
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 7 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+3)
    
    
    Level 8 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Search (+2)
    Skill: Spellcraft (+1)
    
    
    Level 9 (Monk)
    Skill: Concentration (+1)
    Skill: Jump (+4)
    Skill: Search (+1)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Search (+2)
    
    
    Level 11 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Search (+2)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 12 (Rogue)
    Ability Raise: WIS
    Skill: Disable Device (+11)
    Feat: (Selected) Master of Forms
    
    
    Level 13 (Rogue)
    Skill: Disable Device (+1)
    Skill: Open Lock (+8)
    Skill: Search (+2)
    
    
    Level 14 (Rogue)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Open Lock (+5)
    Skill: Search (+1)
    
    
    Level 15 (Monk)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Druid)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    
    
    Level 17 (Druid)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    
    
    Level 18 (Druid)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 19 (Monk)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    
    
    Level 20 (Monk)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: WIS
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: WIS
    Feat: (Epic Destiny) Epic Destiny: Tactician
    Enhancement: Shadar-Kai - Shadar-Kai Grit (Rank 1)
    Enhancement: Shadar-Kai - Shadar-Kai Wisdom (Rank 1)
    Enhancement: Shadar-Kai - Shadow Phase (Rank 1)
    Enhancement: Shadar-Kai - Shadow Jaunt (Rank 1)
    Enhancement: Shadar-Kai - Guile (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Wisdom (Rank 1)
    Enhancement: Assassin (Rog) - Knife in the Darkness (Rank 1)
    Enhancement: Assassin (Rog) - Shiv (Rank 1)
    Enhancement: Assassin (Rog) - Shiv (Rank 2)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Assassin (Rog) - Damage Boost (Rank 1)
    Enhancement: Assassin (Rog) - Damage Boost (Rank 2)
    Enhancement: Assassin (Rog) - Damage Boost (Rank 3)
    Enhancement: Assassin (Rog) - Critical Accuracy (Rank 1)
    Enhancement: Assassin (Rog) - Critical Accuracy (Rank 2)
    Enhancement: Assassin (Rog) - Critical Accuracy (Rank 3)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Assassin (Rog) - Dexterity (Rank 1)
    Enhancement: Assassin (Rog) - Critical Damage (Rank 1)
    Enhancement: Assassin (Rog) - Critical Damage (Rank 2)
    Enhancement: Assassin (Rog) - Critical Damage (Rank 3)
    Enhancement: Assassin (Rog) - Killer (Rank 1)
    Enhancement: Assassin (Rog) - Killer (Rank 2)
    Enhancement: Assassin (Rog) - Killer (Rank 3)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Athletic (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior Wisdom (Rank 1)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Hand (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
    Enhancement: Shintao (Mnk) - Fists of Iron (Rank 1)
    Enhancement: Shintao (Mnk) - Wisdom (Rank 1)
    Notes:
    Attack Speed
    15% Grand Master of storms
    15% haste feat
    25% Fatal Harrier
    =55%
    Doublestrike
    10% Grand Master of storms
    20% killer
    5% PWF
    =35%, 40% offhand Doublestrike PWF, and 65%/70% with AB Doublestrike
    Offhand chance
    80% GTW
    10% Deft strike
    =90%
    =Fast Fists
    run in Grandmaster of Flowers
    twist - Sense Weakness
    - Extra Action Boost
    - Rejuvenation Cocoon

    P.S. so had some other lev splits for this build but went with this plz give me your lev split opinion

  6. #26
    Community Member Kentpb's Avatar
    Join Date
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    Location
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    Default Meeleficer 15 arty/5 bard

    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Neutral Good Warforged Male
    (5 Bard \ 15 Artificer \ 8 Epic) 
    Hit Points: 301
    Spell Points: 1281 
    BAB: 14\14\19\24
    Fortitude: 9
    Reflex: 16
    Will: 11
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength              8                  8                    8
    Dexterity            14                 14                   16
    Constitution         14                 14                   16
    Intelligence         18                 23                   25
    Wisdom                6                  6                    6
    Charisma             12                 12                   12
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               6                  7                   15
    Bluff                 1                  1                   10
    Concentration         6                 26                   37
    Diplomacy             1                  1                   10
    Disable Device        n/a               30                   41
    Haggle                5                  5                   14
    Heal                 -2                 -2                    7
    Hide                  2                  3                   10
    Intimidate            1                  1                   10
    Jump                  3                  3                   10
    Listen               -2                 -2                    7
    Move Silently         2                  3                   10
    Open Lock             n/a               26                   37
    Perform               5                 24                   33
    Repair                6                 29                   38
    Search                6                 30                   39
    Spellcraft            8                 30                   39
    Spot                 -0.5               -0.5                  8.5
    Swim                 -1                 -1                    5
    Tumble                3                  4                   12
    Use Magic Device      5                 24                   33
    
    Level 1 (Bard)
    Skill: Balance (+4)
    Skill: Concentration (+4)
    Skill: Haggle (+4)
    Skill: Jump (+4)
    Skill: Perform (+4)
    Skill: Repair (+2)
    Skill: Search (+2)
    Skill: Spellcraft (+4)
    Skill: Spot (+1.5)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Single Weapon Fighting
    
    
    Level 2 (Artificer)
    Skill: Disable Device (+5)
    Skill: Search (+3)
    
    
    Level 3 (Artificer)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Open Lock (+4)
    Skill: Search (+1)
    Feat: (Selected) Mithral Body
    
    
    Level 4 (Bard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Perform (+3)
    Skill: Spellcraft (+3)
    Skill: Use Magic Device (+3)
    
    
    Level 5 (Bard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+2)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 6 (Bard)
    Skill: Concentration (+1)
    Skill: Disable Device (+2)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Precision
    
    
    Level 7 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+5)
    Skill: Search (+1)
    
    
    Level 8 (Artificer)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+2)
    Skill: Repair (+4)
    Skill: Search (+1)
    Feat: (Artificer Bonus) Maximize Spell
    
    
    Level 9 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Repair (+5)
    Skill: Search (+1)
    Feat: (Selected) Improved Single Weapon Fighting
    
    
    Level 10 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Repair (+2)
    Skill: Search (+1)
    Skill: Spellcraft (+3)
    
    
    Level 11 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+2)
    Skill: Use Magic Device (+2)
    
    
    Level 12 (Bard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Perform (+6)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+3)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 13 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+2)
    Skill: Open Lock (+2)
    Skill: Perform (+1)
    Skill: Search (+2)
    
    
    Level 14 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+2)
    
    
    Level 15 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Extend Spell
    
    
    Level 16 (Artificer)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+3)
    
    
    Level 17 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Repair (+2)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Empower Spell
    
    
    Level 18 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Repair (+2)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Single Weapon Fighting
    
    
    Level 19 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Repair (+2)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Artificer)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Repair (+2)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Insightful Reflexes
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Epic Destiny: First Blood
    Enhancement: Warforged - Improved Fortification (Rank 1)
    Enhancement: Warforged - Warforged Constitution (Rank 1)
    Enhancement: Warforged - Improved Fortification (Rank 1)
    Enhancement: Warforged - Warforged Constitution (Rank 1)
    Enhancement: Swashbuckler (Brd) - Confidence (Rank 1)
    Enhancement: Swashbuckler (Brd) - Swashbuckling (Rank 1)
    Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 1)
    Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 2)
    Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 3)
    Enhancement: Swashbuckler (Brd) - Limber Up (Rank 1)
    Enhancement: Swashbuckler (Brd) - Deflect Arrows (Rank 1)
    Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 1)
    Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 2)
    Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 3)
    Enhancement: Swashbuckler (Brd) - Elegant Footwork (Rank 1)
    Enhancement: Swashbuckler (Brd) - Cannoneer (Rank 1)
    Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 1)
    Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 2)
    Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 3)
    Enhancement: Swashbuckler (Brd) - Two Steps Ahead (Rank 1)
    Enhancement: Swashbuckler (Brd) - Dexterity (Rank 1)
    Enhancement: Swashbuckler (Brd) - Music Box (Rank 1)
    Enhancement: Swashbuckler (Brd) - Dexterity (Rank 1)
    Enhancement: Swashbuckler (Brd) - Thread the Needle (Rank 1)
    Enhancement: Swashbuckler (Brd) - Coupe De Grace (Rank 1)
    Enhancement: Swashbuckler (Brd) - Exploit Weakness (Rank 1)
    Enhancement: Arcanotechnician (Art) - Arcanotechnician (Rank 1)
    Enhancement: Arcanotechnician (Art) - Static Shock (Rank 1)
    Enhancement: Arcanotechnician (Art) - Static Shock (Rank 2)
    Enhancement: Arcanotechnician (Art) - Static Shock (Rank 3)
    Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
    Enhancement: Arcanotechnician (Art) - Efficient Empower (Rank 1)
    Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
    Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 1)
    Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 2)
    Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 3)
    Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
    Enhancement: Battle Engineer (Art) - Field Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Field Engineer (Rank 2)
    Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 1)
    Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 2)
    Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 3)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 1)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 2)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 3)
    Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 1)
    Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 2)
    Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 3)
    Enhancement: Battle Engineer (Art) - Arcane Capacitors (Rank 1)
    Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)
    Enhancement: Battle Engineer (Art) - Rune Arm Overcharge (Rank 1)
    Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)
    notes use Insightful strike spell so you get Int to hit as well to damg from two steps ahead in swash tree
    planer dose not have PSW yet so that feat for lev 26
    Run in Fury of the Wild
    twist - Extra Action Boost
    - Energy Burst
    - Lithe
    Last edited by Kentpb; 01-04-2015 at 03:26 PM.

  7. #27

    Default

    Just an FYI that those of us who use JJ's Stylish can't really read anything in your builds due to the dark blue text. They end up looking like this:


    imagehosting

  8. #28
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
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    479

    Default SWF Assassin rouge/bard

    Quote Originally Posted by EllisDee37 View Post
    Just an FYI that those of us who use JJ's Stylish can't really read anything in your builds due to the dark blue text. They end up looking like this:


    imagehosting
    Ty is this better if not how do i make it EZer to see
    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Neutral Good Drow Male
    (16 Rogue \ 4 Bard \ 8 Epic) 
    Hit Points: 382
    Spell Points: 151 
    BAB: 15\15\20\25\25
    Fortitude: 10
    Reflex: 19
    Will: 10
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 28)
    Strength              8                    12
    Dexterity            16                    21
    Constitution         14                    18
    Intelligence         20                    37
    Wisdom                8                    12
    Charisma             10                    14
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Intelligence used at level 10
    +3 Tome of Wisdom used at level 10
    +3 Tome of Charisma used at level 10
    +4 Tome of Strength used at level 14
    +4 Tome of Dexterity used at level 14
    +4 Tome of Constitution used at level 14
    +4 Tome of Intelligence used at level 14
    +4 Tome of Wisdom used at level 14
    +4 Tome of Charisma used at level 14
    +5 Tome of Dexterity used at level 18
    +5 Tome of Intelligence used at level 23
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               3                  5                   15
    Bluff                 0                  2                   10
    Concentration         2                  4                   12
    Diplomacy             0                  2                   10
    Disable Device        n/a              n/a                   n/a
    Haggle                0                  2                   10
    Heal                 -1                  1                    9
    Hide                  3                  5                   15
    Intimidate            0                  2                   10
    Jump                 -1                  1                   10
    Listen               -1                  1                   11
    Move Silently         3                  5                   15
    Open Lock             n/a               n/a                  n/a
    Perform               n/a               n/a                  n/a
    Repair                5                 13                   21
    Search                5                 13                   23
    Spellcraft            5                 13                   21
    Spot                 -1                  1                   11
    Swim                 -1                  1                   10
    Tumble                n/a               n/a                  n/a
    Use Magic Device      n/a               n/a                  n/a
    
    Level 1 (Rogue)
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Rogue
    Feat: (Selected) Single Weapon Fighting
    
    
    Level 2 (Bard)
    
    
    Level 3 (Bard)
    Feat: (Selected) Weapon Finesse
    
    
    Level 4 (Bard)
    Ability Raise: INT
    
    
    Level 5 (Bard)
    
    
    Level 6 (Rogue)
    Feat: (Selected) Toughness
    
    
    Level 7 (Rogue)
    
    
    Level 8 (Rogue)
    Ability Raise: INT
    
    
    Level 9 (Rogue)
    Feat: (Selected) Improved Single Weapon Fighting
    
    
    Level 10 (Rogue)
    
    
    Level 11 (Rogue)
    
    
    Level 12 (Rogue)
    Ability Raise: INT
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 13 (Rogue)
    
    
    Level 14 (Rogue)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 15 (Rogue)
    Feat: (Selected) Greater Single Weapon Fighting
    
    
    Level 16 (Rogue)
    Ability Raise: INT
    
    
    Level 17 (Rogue)
    Feat: (Rogue Bonus) Opportunist
    
    
    Level 18 (Rogue)
    Feat: (Selected) Precision
    
    
    Level 19 (Rogue)
    
    
    Level 20 (Rogue)
    Ability Raise: INT
    Feat: (Rogue Bonus) Crippling Strike
    Enhancement: Assassin (Rog) - Knife in the Darkness (Rank 1)
    Enhancement: Assassin (Rog) - Dagger in the Back (Rank 1)
    Enhancement: Assassin (Rog) - Assassin's Trick (Rank 1)
    Enhancement: Assassin (Rog) - Nimbleness (Rank 1)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Assassin (Rog) - Stealthy (Rank 1)
    Enhancement: Assassin (Rog) - Stealthy (Rank 2)
    Enhancement: Assassin (Rog) - Venomed Blades (Rank 1)
    Enhancement: Assassin (Rog) - Venomed Blades (Rank 2)
    Enhancement: Assassin (Rog) - Venomed Blades (Rank 3)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Assassin (Rog) - Critical Accuracy (Rank 1)
    Enhancement: Assassin (Rog) - Critical Accuracy (Rank 2)
    Enhancement: Assassin (Rog) - Critical Accuracy (Rank 3)
    Enhancement: Assassin (Rog) - Shadow Dagger (Rank 1)
    Enhancement: Assassin (Rog) - Shadow Dagger (Rank 2)
    Enhancement: Assassin (Rog) - Shadow Dagger (Rank 3)
    Enhancement: Assassin (Rog) - Intelligence (Rank 1)
    Enhancement: Assassin (Rog) - Critical Damage (Rank 1)
    Enhancement: Assassin (Rog) - Critical Damage (Rank 2)
    Enhancement: Assassin (Rog) - Critical Damage (Rank 3)
    Enhancement: Assassin (Rog) - Killer (Rank 1)
    Enhancement: Assassin (Rog) - Killer (Rank 2)
    Enhancement: Assassin (Rog) - Killer (Rank 3)
    Enhancement: Assassin (Rog) - Intelligence (Rank 1)
    Enhancement: Assassin (Rog) - Assassinate (Rank 1)
    Enhancement: Assassin (Rog) - Measure the Foe (Rank 1)
    Enhancement: Assassin (Rog) - Measure the Foe (Rank 2)
    Enhancement: Assassin (Rog) - Measure the Foe (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Staff Control (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Faster Sneaking (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Faster Sneaking (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Faster Sneaking (Rank 3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Improved Sneak Attack
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Epic: Great Intelligence
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Epic Destiny: Elusive Target
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Drow Intelligence (Rank 1)
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Drow Intelligence (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 3)
    Enhancement: Swashbuckler (Brd) - Confidence (Rank 1)
    Enhancement: Swashbuckler (Brd) - Swashbuckling (Rank 1)
    Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 1)
    Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 2)
    Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 3)
    Enhancement: Swashbuckler (Brd) - Limber Up (Rank 1)
    Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 1)
    Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 2)
    Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 3)
    Enhancement: Swashbuckler (Brd) - Elegant Footwork (Rank 1)
    Enhancement: Swashbuckler (Brd) - Dashing Scoundrel (Rank 1)
    Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 1)
    Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 2)
    Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 3)
    Enhancement: Swashbuckler (Brd) - Slap in the Face (Rank 1)
    run in Shadow dancer
    twist - Rejuvenation Cocoon
    -Extra Action Boost

  9. #29
    Community Member
    Join Date
    Oct 2007
    Posts
    45

    Default Monk/rogue

    I am looking for a stunning monk that can do traps, and unlock. For EE levels I need good DC for stunning. It does not have to land every time but 85% is fine. (more is better, I have gear that will give me +10 stun DC so you can add that in with cal) (I also have +20 gear from rogue so that can be added to the cal. also +4 skill tomes)
    Dont forget good attack speed, dodge.

  10. #30
    Community Member
    Join Date
    Oct 2007
    Posts
    45

    Default

    Quote Originally Posted by knight775042002 View Post
    I am looking for a stunning monk that can do traps, and unlock. For EE levels I need good DC for stunning. It does not have to land every time but 85% is fine. (more is better, I have gear that will give me +10 stun DC so you can add that in with cal) (I also have +20 gear from rogue so that can be added to the cal. also +4 skill tomes)
    Dont forget good attack speed, dodge.
    Make it a shadar kai also :-)

  11. #31
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
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    The lost sphere
    Posts
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    Default Ok will do but ?

    Quote Originally Posted by knight775042002 View Post
    I am looking for a stunning monk that can do traps, and unlock. For EE levels I need good DC for stunning. It does not have to land every time but 85% is fine. (more is better, I have gear that will give me +10 stun DC so you can add that in with cal) (I also have +20 gear from rogue so that can be added to the cal. also +4 skill tomes)
    Dont forget good attack speed, dodge.
    Ok but need more info what life will it be for or how many build points ie 34,or 36 and pass life list, stat tome list.

    P.S. if your not locked into just Monk/rouge, Lightning Fist 9 Monk/7 Druid/4 rouge build above dose all you asked for with a combat mastery 5 item to keep stun dc up but not trap ready until lev 14,and self heals after lev 18. that build is 34 point +4 tome all stats can rebuild with your list, passed life, stat tome list or give just monk/rouge build full time traper
    Last edited by Kentpb; 01-06-2015 at 04:02 PM.

  12. #32
    Community Member
    Join Date
    Oct 2006
    Posts
    2

    Default Arcane Archer build

    Hey Kent! I've been looking at some of you builds and really like what i see so far. I'm getting ready to epic TR and then immediately going to heroic TR and was wondering if you could put together an Arcane Archer build with a monk splash for use of 10 thousand stars.

    Tome stats are as follows:

    Str- +3
    Dex- +2
    Con- +3
    Int- +2
    Wis- +3
    Cha- +2

  13. #33
    Community Member MalkavianX's Avatar
    Join Date
    Aug 2009
    Location
    Not Eberron
    Posts
    592

    Default

    Just out of curiosity, why the one level of rogue? Is it just for the skill points? I'm asking because I noticed you didn't take any ranks in DD or OL, and barely anything in Search or Spot.

    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Shadar-Kai Male
    (12 Monk \ 1 Rogue \ 7 Wizard \ 8 Epic) 
    Hit Points: 422
    Spell Points: 472 
    BAB: 12\12\17\22
    Fortitude: 15
    Reflex: 19
    Will: 24
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             12                 16                   16
    Dexterity            14                 18                   18
    Constitution         14                 18                   20
    Intelligence         10                 14                   14
    Wisdom               18                 29                   32
    Charisma              6                 10                   10
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Intelligence used at level 10
    +3 Tome of Wisdom used at level 10
    +3 Tome of Charisma used at level 10
    +4 Tome of Strength used at level 14
    +4 Tome of Dexterity used at level 14
    +4 Tome of Constitution used at level 14
    +4 Tome of Intelligence used at level 14
    +4 Tome of Wisdom used at level 14
    +4 Tome of Charisma used at level 14
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               6                 17                   26
    Bluff                -2                  0                    8
    Concentration         4                 28                   39
    Diplomacy            -2                  0                    8
    Disable Device        n/a               n/a                  n/a
    Haggle               -1                  1                    9
    Heal                  6                 22                   30
    Hide                  6                  8                   16
    Intimidate           -2                  0                    8
    Jump                  4                  6                   15
    Listen                4                 11                   19
    Move Silently         6                  8                   16
    Open Lock             n/a               n/a                  n/a
    Perform              n/a                n/a                   n/a
    Repair                0                  2                   10
    Search                0                  2                   10
    Spellcraft            2                 25                   33
    Spot                  4                 11                   19
    Swim                  1                  3                   11
    Tumble                6                  8                   17
    Use Magic Device     n/a                n/a                   n/a
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Haggle (+1)
    Skill: Heal (+2)
    Skill: Hide (+4)
    Skill: Jump (+3)
    Skill: Move Silently (+4)
    Skill: Spellcraft (+2)
    Skill: Tumble (+4)
    Feat: (Selected) Toughness
    
    
    Level 2 (Monk)
    Skill: Concentration (+4)
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 3 (Monk)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Dodge
    Feat: (Monk Bonus) Stunning Fist
    
    
    Level 4 (Monk)
    Ability Raise: WIS
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+0.5)
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    
    
    Level 5 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+0.5)
    
    
    Level 6 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+0.5)
    Feat: (Selected) Mobility
    
    
    Level 7 (Monk)
    Skill: Balance (+2)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+0.5)
    Feat: (Monk Bonus) Precision
    
    
    Level 8 (Monk)
    Ability Raise: WIS
    Skill: Balance (+2)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+0.5)
    
    
    Level 9 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Wizard Bonus) Mental Toughness
    Feat: (Selected) Spring Attack
    
    
    Level 10 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 11 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 12 (Wizard)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Selected) Master of Forms
    
    
    Level 13 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Wizard Bonus) Extend Spell
    
    
    Level 14 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 15 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+2)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Wave of Despair (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Flash Bang (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sting of the Ninja (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Wisdom (Rank 1)
    Enhancement: Ninja Spy (Mnk) - No Mercy (Rank 1)
    Enhancement: Ninja Spy (Mnk) - No Mercy (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Wisdom (Rank 1)
    Enhancement: Pale Master (Wiz) - Dark Reaping (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Zombie (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Vampire (Rank 1)
    Enhancement: Pale Master (Wiz) - Necrotic Touch (Rank 1)
    Enhancement: Pale Master (Wiz) - Necrotic Touch (Rank 2)
    Enhancement: Pale Master (Wiz) - Necrotic Touch (Rank 3)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 1)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 2)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy I (Rank 1)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 1)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 2)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy II (Rank 1)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 1)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 2)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy III (Rank 1)
    Enhancement: Pale Master (Wiz) - Constitution (Rank 1)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy IV (Rank 1)
    Enhancement: Pale Master (Wiz) - Constitution (Rank 1)
    Enhancement: Pale Master (Wiz) - Improved Shrouding (Rank 1)
    
    
    Level 16 (Monk)
    Ability Raise: WIS
    Skill: Balance (+2)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 17 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+2)
    
    
    Level 18 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+2)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 19 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+2)
    
    
    Level 20 (Monk)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Spellcraft (+2.5)
    Enhancement: Shadar-Kai - Shadar-Kai Grit (Rank 1)
    Enhancement: Shadar-Kai - Shadar-Kai Wisdom (Rank 1)
    Enhancement: Shadar-Kai - Student of Pain (Rank 1)
    Enhancement: Shadar-Kai - Student of Pain (Rank 2)
    Enhancement: Shadar-Kai - Improved Dodge (Rank 1)
    Enhancement: Shadar-Kai - Improved Dodge (Rank 2)
    Enhancement: Shadar-Kai - Improved Dodge (Rank 3)
    Enhancement: Shadar-Kai - Ghostly Essence (Rank 1)
    Enhancement: Shadar-Kai - Guile (Rank 1)
    Enhancement: Shadar-Kai - Guile (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - No Mercy (Rank 3)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Vorpal Strikes
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: WIS
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Tactician
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: WIS
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    Run in Grandmaster of flowers
    Twist - Legendary Tactics
    - Lithe
    - Sense Weakness
    Quote Originally Posted by grodon9999 View Post
    This game has been such an absurd grind that I’d rather stick my junk in a beehive than make another toon.
    Quote Originally Posted by Teh_Troll View Post
    An expansion . .. with a set of packs for each plane to come out every month or two . . . it'll be like crack to Whitney Houston.

  14. #34
    Community Member
    Join Date
    Jan 2015
    Posts
    3

    Default

    HI please i realy need help with a build

    I like the look of this one

    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Neutral Human Male
    (2 Monk \ 18 Druid \ 8 Epic) 
    Hit Points: 422
    Spell Points: 1745 
    BAB: 14\14\19\24
    Fortitude: 18
    Reflex: 13
    Will: 25
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             13                 16                   17
    Dexterity            13                 17                   17
    Constitution         14                 18                   18
    Intelligence         10                 12                   12
    Wisdom               18                 29                   33
    Charisma              8                 10                   10
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Wisdom used at level 10
    +4 Tome of Constitution used at level 14
    +4 Tome of Wisdom used at level 14
    +4 Tome of Dexterity used at level 15
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               5                 12                   23
    Bluff                -1                  0                    8
    Concentration         6                 27                   36
    Diplomacy            -1                  0                    8
    Disable Device        n/a               n/a                   n/a
    Haggle               -1                  1                    9
    Heal                  6                 34                   42
    Hide                  1                  3                   11
    Intimidate           -1                  0                    8
    Jump                  5                 25                   36
    Listen                4                 11                   19
    Move Silently         1                  3                   11
    Open Lock             n/a               n/a                  n/a
    Perform              n/a                n/a                   n/a
    Repair                0                  1                    9
    Search                0                  1                    9
    Spellcraft            2                 24                   32
    Spot                  4                 11                   19
    Swim                  1                  3                   12
    Tumble                n/a                4                   15
    Use Magic Device     n/a                n/a                   n/a
    
    Level 1 (Monk)
    Skill: Balance (+4)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Spellcraft (+2)
    Feat: (Past Life) Past Life: Monk
    Feat: (Human Bonus) Power Attack
    Feat: (Monk Bonus) Stunning Fist
    Feat: (Selected) Toughness
    
    
    Level 2 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+3)
    Spell (1): Charm Animal
    Spell (1): Entangle
    Spell (1): Faerie Fire
    Spell (1): Jump
    Spell (1): Lesser Vigor
    Spell (1): Longstrider
    Spell (1): Magic Fang
    Spell (1): Maul
    Spell (1): Merfolk's Blessing
    Spell (1): Pass Without Trace
    Spell (1): Produce Flame
    Spell (1): Ram's Might
    Spell (1): Shillelagh
    Spell (1): Summon Nature's Ally I
    Spell (1): Takedown
    
    
    Level 3 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+3)
    Skill: Spellcraft (+1)
    Feat: (Selected) Mental Toughness
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 4 (Druid)
    Ability Raise: WIS
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Spell (2): Align Fang
    Spell (2): Animal Trance
    Spell (2): Barkskin
    Spell (2): Bear's Endurance
    Spell (2): Bull's Strength
    Spell (2): Cat's Grace
    Spell (2): Creeping Cold
    Spell (2): Cure Light Wounds
    Spell (2): Eagle's Splendor
    Spell (2): Fire Trap
    Spell (2): Flame Blade
    Spell (2): Flaming Sphere
    Spell (2): Fog Cloud
    Spell (2): Fox's Cunning
    Spell (2): Gust of Wind
    Spell (2): Hold Animal
    Spell (2): Lesser Restoration
    Spell (2): Owl's Wisdom
    Spell (2): Pack Presence
    Spell (2): Resist Energy
    Spell (2): Roar
    Spell (2): Splinterbolt
    Spell (2): Summon Nature's Ally II
    
    
    Level 5 (Druid)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    
    
    Level 6 (Druid)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Adept of Forms
    Feat: (Druid Wild Shape) Wild Shape: Bear
    Spell (3): Baiting Bite
    Spell (3): Call Lightning
    Spell (3): Contagion
    Spell (3): Cure Moderate Wounds
    Spell (3): Dominate Animal
    Spell (3): Neutralize Poison
    Spell (3): Poison
    Spell (3): Protection from Energy
    Spell (3): Quench
    Spell (3): Remove Disease
    Spell (3): Salt Ray
    Spell (3): Shred
    Spell (3): Sleet Storm
    Spell (3): Snare
    Spell (3): Spiderskin
    Spell (3): Spike Growth
    Spell (3): Summon Nature's Ally III
    Spell (3): Vigor
    Spell (3): Water Breathing
    
    
    Level 7 (Monk)
    Skill: Concentration (+1)
    Skill: Jump (+3)
    Skill: Spellcraft (+1)
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 8 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    
    
    Level 9 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Maximize Spell
    Spell (4): Cure Serious Wounds
    Spell (4): Dispel Magic
    Spell (4): Enveloping Swarm
    Spell (4): Flame Strike
    Spell (4): Freedom of Movement
    Spell (4): Harrowing Pack
    Spell (4): Ice Storm
    Spell (4): Lesser Vigor, Mass
    Spell (4): Longstrider, Mass
    Spell (4): Rising Fury
    Spell (4): Summon Nature's Ally IV
    
    
    Level 10 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1.5)
    Skill: Spellcraft (+1)
    Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
    
    
    Level 11 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1.5)
    Skill: Spellcraft (+1)
    Spell (5): Animal Growth
    Spell (5): Call Lightning Storm
    Spell (5): Cold Breath
    Spell (5): Cure Critical Wounds
    Spell (5): Death Ward
    Spell (5): Greater Vigor
    Spell (5): Pack Aptitude
    Spell (5): Panacea
    Spell (5): Reincarnate
    Spell (5): Stoneskin
    Spell (5): Summon Nature's Ally V
    Spell (5): Wall of Fire
    
    
    Level 12 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1.5)
    Skill: Spellcraft (+1)
    Feat: (Selected) Master of Forms
    
    
    Level 13 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1.5)
    Skill: Spellcraft (+1)
    Feat: (Druid Wild Shape) Wild Shape: Dire Bear
    Spell (6): Bear's Endurance, Mass
    Spell (6): Bull's Strength, Mass
    Spell (6): Cat's Grace, Mass
    Spell (6): Eagle's Splendor, Mass
    Spell (6): Fire Seeds
    Spell (6): Fire Shield
    Spell (6): Fox's Cunning, Mass
    Spell (6): Frostbite
    Spell (6): Greater Creeping Cold
    Spell (6): Greater Dispel Magic
    Spell (6): Owl's Wisdom, Mass
    Spell (6): Summon Nature's Ally VI
    Spell (6): Tenacious Pack
    Spell (6): Tremor
    Spell (6): Vigor, Mass
    Spell (6): Word of Balance
    
    
    Level 14 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1.5)
    Skill: Spellcraft (+1)
    
    
    Level 15 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1.5)
    Skill: Spellcraft (+1)
    Feat: (Selected) Improved Two Weapon Fighting
    Feat: (Druid Wild Shape) Wild Shape: Water Elemental
    Spell (7): Body of the Sun
    Spell (7): Creeping Doom
    Spell (7): Elemental Toughness
    Spell (7): Fire Storm
    Spell (7): Freezing Spray
    Spell (7): Greater Vigor, Mass
    Spell (7): Jaws of Winter
    Spell (7): Regenerate
    Spell (7): Relentless Onslaught
    Spell (7): Summon Nature's Ally VII
    Spell (7): Sunbeam
    Spell (7): True Seeing
    Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Wisdom (Rank 1)
    Enhancement: Season's Herald (Drd) - Seasoned (Rank 1)
    Enhancement: Season's Herald (Drd) - Time (Rank 1)
    Enhancement: Season's Herald (Drd) - Tide (Rank 1)
    Enhancement: Season's Herald (Drd) - Sunburst (Rank 1)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 1)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 2)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 1)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 2)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 1)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 2)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
    Enhancement: Season's Herald (Drd) - Spring Resurgence (Rank 1)
    Enhancement: Season's Herald (Drd) - Spring Resurgence (Rank 2)
    Enhancement: Season's Herald (Drd) - Spring Resurgence (Rank 3)
    Enhancement: Season's Herald (Drd) - Call Lightning (Rank 1)
    Enhancement: Season's Herald (Drd) - Call Lightning (Rank 2)
    Enhancement: Season's Herald (Drd) - Call Lightning (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
    Enhancement: Season's Herald (Drd) - Crown of Summer (Rank 1)
    Enhancement: Season's Herald (Drd) - Strength of the Solstice (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Athletic (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior Wisdom (Rank 1)
    
    
    Level 16 (Druid)
    Ability Raise: WIS
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    
    
    Level 17 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Spell (8): Earthquake
    Spell (8): Finger of Death
    Spell (8): Fires of Purity
    Spell (8): Heal
    Spell (8): Howl of Terror
    Spell (8): Ice Flowers
    Spell (8): Summon Nature's Ally VIII
    Spell (8): Sunburst
    Spell (8): Unstoppable
    
    
    Level 18 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 19 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
    Spell (9): Anger of the Noonday Sun
    Spell (9): Mantle of the Icy Soul
    Spell (9): Regenerate, Mass
    Spell (9): Snowslide
    Spell (9): Storm of Vengeance
    Spell (9): Summon Nature's Ally IX
    
    
    Level 20 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    
    
    Level 21 (Epic)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: WIS
    Feat: (Selected) Empower Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: WIS
    Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Cold
    Enhancement: Human - Human Versatility: Saves Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Strength (Rank 1)
    Enhancement: Human - Action Surge: Wisdom (Rank 1)
    Enhancement: Human - Action Surge: Wisdom (Rank 2)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Season's Herald (Drd) - Storm of Vengeance (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
    Run in - water stance
    - Grandmaster of flowers
    twist - Sense Weakness
    - Lithe
    - Energy Burst



    But is it good enouth as a new player ? good for soloing ?

    im looking for a build where i can rush threw dungeons real quick do masif damage and take some hits


    ive played a bit and i allways see these guys run past me like sonic the hedgehog , would this buid alow me to do that ?


    what weaps should i be using ? is this mele or spellcaster ?



    thanks for any info

  15. #35
    Community Member Kentpb's Avatar
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    Default good ?

    Quote Originally Posted by MalkavianX View Post
    Just out of curiosity, why the one level of rogue? Is it just for the skill points? I'm asking because I noticed you didn't take any ranks in DD or OL, and barely anything in Search or Spot.
    It was for lev 15 Shadar-Kai iconc build my guildy was runing a lev 15 when made him so needed lev 15 toon and of the options DDK, S-K, SE, and BF it gave me the most, a little more BS 3d6 some dodge and had wis in the core for stunning and when things are stuned you get BS.

  16. #36
    Community Member Kentpb's Avatar
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    Default

    Quote Originally Posted by Agthallion View Post
    HI please i realy need help with a build

    I like the look of this one






    But is it good enouth as a new player ? good for soloing ?

    im looking for a build where i can rush threw dungeons real quick do masif damage and take some hits


    ive played a bit and i allways see these guys run past me like sonic the hedgehog , would this buid alow me to do that ?


    what weaps should i be using ? is this mele or spellcaster ?



    thanks for any info
    good for soloing. yes total self heal, stuning to slow down mobs, and earth quake for cc at lev 17

    Well sonic the hedgehog, no faster movement speed comes from more monk levs so you run around like everyone else but fight like a monk.

    for weaps handwraps

    and last ? mele or spellcaster the best part is both really good melee DPS and crazy spell damg on SLA which are maxed and empowered for free ie 1k call lightning at lev 12

    p.s. I seen that I posted the build unfinished so fixed that and spent the last 20 ap and reposted
    p.p.s if you want I can rebuild for 1st life no tomes for you.
    Last edited by Kentpb; 01-10-2015 at 05:56 PM.

  17. #37
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    Default

    Quote Originally Posted by Kentpb View Post
    p.p.s if you want I can rebuild for 1st life no tomes for you.

    dude if you could do that, that would be amazing !

  18. #38
    Community Member Kentpb's Avatar
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    Default Ok got 2 builds for you Eastwood01 Build 1 AA in the box

    Quote Originally Posted by Eastwood01 View Post
    Hey Kent! I've been looking at some of you builds and really like what i see so far. I'm getting ready to epic TR and then immediately going to heroic TR and was wondering if you could put together an Arcane Archer build with a monk splash for use of 10 thousand stars.

    Tome stats are as follows:

    Str- +3
    Dex- +2
    Con- +3
    Int- +2
    Wis- +3
    Cha- +2
    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Elf Male
    (7 Monk \ 12 Ranger \ 1 Wizard \ 8 Epic) 
    Hit Points: 360
    Spell Points: 734 
    BAB: 17\17\22\27\27
    Fortitude: 16
    Reflex: 20
    Will: 21
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength              8                 11                   11
    Dexterity            18                 20                   22
    Constitution         13                 16                   16
    Intelligence          8                 10                   10
    Wisdom               18                 29                   31
    Charisma              8                 10                   10
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Wisdom used at level 10
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               4                  6                   17
    Bluff                -1                  0                    8
    Concentration         5                 26                   35
    Diplomacy            -1                  0                    8
    Disable Device       n/a                n/a                   n/a
    Haggle               -1                  0                    8
    Heal                  8                 31                   39
    Hide                  4                  6                   14
    Intimidate           -1                  0                    8
    Jump                  3                 22                   33
    Listen                4                 10                   20
    Move Silently         4                  6                   14
    Open Lock             n/a               n/a                  n/a
    Perform               1                  9                   17
    Repair               -1                  0                    8
    Search               -1                  0                   10
    Spellcraft           -1                  0                    8
    Spot                  8                 33                   43
    Swim                 -1                  0                    8
    Tumble                n/a                7                   18
    Use Magic Device     n/a                n/a                   n/a
    
    Level 1 (Ranger)
    Skill: Concentration (+4)
    Skill: Heal (+4)
    Skill: Jump (+4)
    Skill: Perform (+2)
    Skill: Spot (+4)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Past Life) Past Life: Cleric
    Feat: (Selected) Point Blank Shot
    
    
    Level 2 (Monk)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Feat: (Monk Bonus) Zen Archery
    
    
    Level 3 (Ranger)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Jump (+1)
    Skill: Spot (+1)
    Feat: (Selected) Dodge
    
    
    Level 4 (Ranger)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spot (+2)
    
    
    Level 5 (Ranger)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Perform (+0.5)
    Skill: Spot (+1)
    Spell (1): Camouflage
    Spell (1): Jump
    Spell (1): Longstrider
    Spell (1): Merfolk's Blessing
    Spell (1): Ram's Might
    Spell (1): Resist Energy
    Spell (1): Summon Nature's Ally I
    Spell (1): Tumble
    
    
    Level 6 (Ranger)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Perform (+0.5)
    Skill: Spot (+1)
    Feat: (Favored Enemy) Favored Enemy: Monstrous Humanoid
    Feat: (Selected) Weapon Finesse
    
    
    Level 7 (Ranger)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Perform (+1)
    Skill: Spot (+1)
    
    
    Level 8 (Monk)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spot (+1)
    Feat: (Monk Bonus) Deflect Arrows
    
    
    Level 9 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spot (+1)
    Feat: (Selected) Improved Critical: Ranged Weapons
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 10 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spot (+1)
    
    
    Level 11 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spot (+1)
    
    
    Level 12 (Monk)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spot (+1)
    Feat: (Selected) Master of Forms
    Feat: (Monk Bonus) Ten Thousand Stars
    
    
    Level 13 (Ranger)
    Skill: Concentration (+1)
    Skill: Heal (+3)
    Skill: Jump (+1)
    Skill: Spot (+1)
    
    
    Level 14 (Ranger)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Perform (+1)
    Skill: Spot (+1)
    Spell (2): Barkskin
    Spell (2): Bear's Endurance
    Spell (2): Camouflage, Mass
    Spell (2): Cat's Grace
    Spell (2): Cure Light Wounds
    Spell (2): Hold Animal
    Spell (2): Owl's Wisdom
    Spell (2): Protection from Energy
    Spell (2): Snare
    Spell (2): Spike Growth
    Spell (2): Summon Nature's Ally II
    
    
    Level 15 (Ranger)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Perform (+1)
    Skill: Spot (+1)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 16 (Ranger)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Perform (+1)
    Skill: Spot (+1)
    Feat: (Favored Enemy) Favored Enemy: Human
    
    
    Level 17 (Ranger)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Perform (+1)
    Skill: Spot (+1)
    Spell (3): Cure Moderate Wounds
    Spell (3): Neutralize Poison
    Spell (3): Remove Disease
    Spell (3): Summon Nature's Ally III
    Spell (3): Wild Instincts
    
    
    Level 18 (Ranger)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Perform (+1)
    Skill: Spot (+1)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 19 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Feat: (Wizard Bonus) Maximize Spell
    
    
    Level 20 (Monk)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Spot (+2)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: WIS
    Feat: (Selected) Epic: Great Wisdom
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Sonic
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: WIS
    Feat: (Epic Destiny) Epic Destiny: Doubleshot
    Enhancement: Elf - Elven Accuracy (Rank 1)
    Enhancement: Elf - Elven Dexterity (Rank 1)
    Enhancement: Elf - Elven Accuracy (Rank 1)
    Enhancement: Elf - Elven Dexterity (Rank 1)
    Enhancement: Elf - Aerenal Weapon Training (Rank 1)
    Enhancement: Elf - Aerenal Weapon Training (Rank 1)
    Enhancement: Elf - Arcanum (Rank 1)
    Enhancement: Elf - Aerenal Weapon Training (Rank 1)
    Enhancement: Elf - Arcane Archer (Rank 1)
    Enhancement: Elf - Aerenal Grace (Rank 1)
    Enhancement: Elf - Aerenal Weapon Training (Rank 1)
    Enhancement: Elf - Skill (Rank 1)
    Enhancement: Arcane Archer (Elf) - Arcane Archer (Rank 1)
    Enhancement: Arcane Archer (Elf) - Morphic Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Metalline Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Aligned Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Shadow Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Master of Imbuement (Rank 1)
    Enhancement: Arcane Archer (Elf) - Conjure Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Energy of the Wild (Rank 1)
    Enhancement: Arcane Archer (Elf) - Energy of the Wild (Rank 2)
    Enhancement: Arcane Archer (Elf) - Shock Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Force Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 1)
    Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 2)
    Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 3)
    Enhancement: Arcane Archer (Elf) - Terror Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Terror Arrows (Rank 2)
    Enhancement: Arcane Archer (Elf) - Terror Arrows (Rank 3)
    Enhancement: Arcane Archer (Elf) - Soul Magic (Rank 1)
    Enhancement: Arcane Archer (Elf) - Wisdom (Rank 1)
    Enhancement: Arcane Archer (Elf) - Banishing Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Paralyzing  Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Paralyzing  Arrows (Rank 2)
    Enhancement: Arcane Archer (Elf) - Paralyzing  Arrows (Rank 3)
    Enhancement: Arcane Archer (Elf) - Smiting Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Wisdom (Rank 1)
    Enhancement: Arcane Archer (Elf) - Arrow of Slaying (Rank 1)
    Enhancement: Arcane Archer (Elf) - Improved Elemental Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Runebow (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
    run in Shiradi Champion
    twist - Rejuvenation Cocoon
    - Lithe
    - Perfect Balance
    P.S. I know you have passed life Cleric so put it in build for the right free feat list on lev 1
    Last edited by Kentpb; 01-10-2015 at 04:40 PM.

  19. #39
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Location
    The lost sphere
    Posts
    479

    Default Build 2 for Eastwood AA out of the box Wraith AA

    Quote Originally Posted by Eastwood01 View Post
    Hey Kent! I've been looking at some of you builds and really like what i see so far. I'm getting ready to epic TR and then immediately going to heroic TR and was wondering if you could put together an Arcane Archer build with a monk splash for use of 10 thousand stars.

    Tome stats are as follows:

    Str- +3
    Dex- +2
    Con- +3
    Int- +2
    Wis- +3
    Cha- +2
    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Elf Male
    (2 Fighter \ 6 Monk \ 12 Wizard) 
    Hit Points: 216
    Spell Points: 671 
    BAB: 12\12\17\22
    Fortitude: 15
    Reflex: 13
    Will: 21
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength              8                 11                   11
    Dexterity            17                 19                   19
    Constitution         13                 16                   16
    Intelligence         10                 12                   12
    Wisdom               18                 26                   26
    Charisma              8                 10                   10
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Wisdom used at level 11
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               3                  4                    4
    Bluff                -1                  0                    0
    Concentration         5                 26                   26
    Diplomacy            -1                  0                    0
    Disable Device        n/a               n/a                   n/a
    Haggle               -1                  0                    0
    Heal                  6                 19                   19
    Hide                  3                  4                    4
    Intimidate           -1                  0                    0
    Jump                  3                 14                   14
    Listen                4                  8                   10
    Move Silently         3                  4                    4
    Open Lock             n/a               n/a                   n/a
    Perform              n/a                n/a                   n/a
    Repair                0                  1                    1
    Search                0                  1                    3
    Spellcraft            2                 15                   15
    Spot                  4                  8                   10
    Swim                 -1                  0                    0
    Tumble                n/a                5                    5
    Use Magic Device     n/a                n/a                   n/a
    
    Level 1 (Monk)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Spellcraft (+2)
    Feat: (Monk Bonus) Deflect Arrows
    Feat: (Past Life) Past Life: Cleric
    Feat: (Selected) Point Blank Shot
    
    
    Level 2 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Feat: (Monk Bonus) Zen Archery
    
    
    Level 3 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+0.5)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    Feat: (Selected) Rapid Shot
    
    
    Level 4 (Monk)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+0.5)
    
    
    Level 5 (Fighter)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Precise Shot
    
    
    Level 6 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Feat: (Wizard Bonus) Extend Spell
    Feat: (Selected) Maximize Spell
    
    
    Level 7 (Monk)
    Skill: Concentration (+2)
    Skill: Heal (+0.5)
    Skill: Jump (+2)
    
    
    Level 8 (Monk)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Feat: (Monk Bonus) Ten Thousand Stars
    
    
    Level 9 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Selected) Manyshot
    
    
    Level 10 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 11 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 12 (Fighter)
    Ability Raise: WIS
    Skill: Jump (+3)
    Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
    Feat: (Selected) Master of Forms
    
    
    Level 13 (Wizard)
    Skill: Concentration (+2)
    Skill: Heal (+0.5)
    Feat: (Wizard Bonus) Empower Spell
    
    
    Level 14 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    
    
    Level 15 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Selected) Dodge
    
    
    Level 16 (Wizard)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 17 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 18 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Selected) Grandmaster of Forms
    Feat: (Wizard Bonus) Mental Toughness
    
    
    Level 19 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 20 (Wizard)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Spellcraft (+2)
    So have not seen one yet but why not? going to do one my self :}
    Run in Shiradi Champion
    twist - Embrace the light
    - Lithe
    - Sense Weakness

  20. #40
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Location
    The lost sphere
    Posts
    479

    Default Ok this is what I got for you Agthallion "The last Air Bender" no tomes or pass life

    Quote Originally Posted by Agthallion View Post
    dude if you could do that, that would be amazing !
    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 20 Lawful Neutral Human Male
    (2 Monk \ 18 Druid) 
    Hit Points: 240
    Spell Points: 1225 
    BAB: 14\14\19\24
    Fortitude: 16
    Reflex: 12
    Will: 19
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             14                 14                   14
    Dexterity            16                 17                   17
    Constitution         14                 14                   14
    Intelligence          8                  8                    8
    Wisdom               16                 20                   20
    Charisma              8                  8                    8
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               3                  3                    3
    Bluff                -1                 -1                   -1
    Concentration         6                 25                   25
    Diplomacy            -1                 -1                   -1
    Disable Device       n/a               n/a                   n/a
    Haggle               -1                 -1                   -1
    Heal                  7                 28                   28
    Hide                  3                  3                    3
    Intimidate           -1                 -1                   -1
    Jump                  2                  9                    9
    Listen                3                  5                    5
    Move Silently         3                  3                    3
    Open Lock             n/a               n/a                   n/a
    Perform              n/a               n/a                   n/a
    Repair               -1                 -1                   -1
    Search               -1                 -1                   -1
    Spellcraft            3                 22                   22
    Spot                  7                 21                   21
    Swim                  2                  2                    2
    Tumble                n/a               n/a                   n/a
    Use Magic Device     n/a               n/a                   n/a
    
    Level 1 (Druid)
    Skill: Concentration (+4)
    Skill: Heal (+4)
    Skill: Spellcraft (+4)
    Skill: Spot (+4)
    Feat: (Selected) Maximize Spell
    Feat: (Human Bonus) Power Attack
    
    
    Level 2 (Monk)
    Skill: Jump (+4)
    Feat: (Monk Bonus) Stunning Fist
    
    
    Level 3 (Druid)
    Skill: Concentration (+2)
    Skill: Spellcraft (+2)
    Feat: (Selected) Empower Spell
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 4 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Spellcraft (+1)
    
    
    Level 5 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Spellcraft (+1)
    
    
    Level 6 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Feat: (Selected) Adept of Forms
    Feat: (Druid Wild Shape) Wild Shape: Bear
    
    
    Level 7 (Monk)
    Skill: Concentration (+1)
    Skill: Jump (+3)
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 8 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+2)
    
    
    Level 9 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Spellcraft (+1)
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 10 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
    
    
    Level 11 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    
    
    Level 12 (Druid)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Feat: (Selected) Master of Forms
    
    
    Level 13 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Feat: (Druid Wild Shape) Wild Shape: Dire Bear
    
    
    Level 14 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    
    
    Level 15 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Feat: (Selected) Improved Two Weapon Fighting
    Feat: (Druid Wild Shape) Wild Shape: Water Elemental
    
    
    Level 16 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    
    
    Level 17 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    
    
    Level 18 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 19 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
    
    
    Level 20 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Run in - water stance, elemental form maching season your in before that stay in human form.
    - Grandmaster of flowers
    twist - Legendary Tactics
    - Lithe
    - Energy Burst or Stormrage
    P.S. if you can get +1 Dex tome before lev 12 all stat lev ups to wis
    Last edited by Kentpb; 01-11-2015 at 11:25 AM.

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