Since we are getting bard/pally/barb balancing updates around this time, I think it'd be a good time to look into arties. The last good thing that happened to this poor class was the Juggernaut build, that simply took advantage of the reconstruction spell of the artificers and a class split that had enough bonus feats to supplement the complete absence of dps in enhancements with feats (releasing the bladeforged race made this obsolete though). It generally used a two hander and a bow with maxed strenght instead of intelligence and crossbows/runearms/spells, was hardly fit the description of an artificer. That was before the enhancement pass, and ever since arti is a dying class as a result of mediocre trees, but more importantly the lack of an epic destiny. Before MOTU, it was one of the most "complete" classes DDO had to offer, they were welcome in any group, any time, yet now they can barely bring more to the table than traps skills and deadly weapons. It is awkward that it is one of the strongest classes to level up to 20, and then when you get into epics it turns out to be the weakest, simply because the lack of it's own epic destiny. The Harper Agent tree is one step towards salvation for them, but they are still without their own epic destiny, with a very unique playstyle (spellcasting + ranged + runearm, hardly cowered by anything, shiradi gets the closest probably).
So all in all, what I'm asking for is arti destiny... it took me a few rounds to get this one out.