I only came back from a longer break (pre - new enhancement trees etc) and I seem to be completely at a loss here.. When I came back, I built my 18brb/2ftr just like I used to, when this was more or less the max sustainable dps build. However I realized that every build nowadays seems to be self sufficient and able to self heal; something which I'm pretty in lack of. (when I'm out of SF pots, I'm so dead in EE)
Which is why I was considering to TR him into sth with more viable for endgame content.
Since pure fighter doesn't seem to be an option, I was thinking of a THF WF fighter, pally and rogue splash (pally for saves and rogue for evasion, the toon wil be running in a static group of WF)
I've been looking all over the forums, but haven't found anything interesting with WF yet.
Now what I don't know is: what to put where in which enhancement trees for the best dps/tank balance? Should I go stalwart defender or kensei? I only know that I need to put points in kensei for the selected weapon and the haste boost. And I need some points in KotC for divine might
moreover: where do I need to put my dex in order to reach a decent reflex save for evasion to work? And what cha do I need for divine might to be useful
also, how many levels of which class? I was thinking 12/4/4 ftr/pal/rog
I don't have monk btw.
I also don't really know how important AC, dodge and PRR are at the moment? Which is the most important and what else can I do to improve those, except through items?
Thanks for any help!