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  1. #1
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    Default Hammer of the god

    Hi posting here another variation of dwarven defender parody build, that one is focused on max meele dps while still maintan superb hp pool.

    Dwarf 10 fighter 7 bard 3 rogue 8 LD

    10 fighter for feats and stalward tree, 7 bard for level 3 spels and swashbuckler tree, 3 rogue for evasion, sneak attacks and skill points.

    Playstyle: very easy, bufs self with displacement(spell or gs item), tensers transformation(scroll) and zerg. Heal self if hp goes down.

    Offense:
    - 32% double strike
    - 100% 70 constitution modifier to damage
    - 80% fortification bypass
    - 35% chance to shield bash
    - 76 + d20 coup the grace
    - 76 + d20 low blow knockdown
    - overwhelming critical, devastating critical, exploit weakness, Headman's Chop, swashbucking to increase crit profile
    - high attack speed, 30% attack speed+ 35% shield bash + 32% double strike +30% double strike boost
    - 19-20 vorpal with twisted reign
    - 2d6 sneakattack
    Defense:
    - superb hp (1683)
    - high concealement (50% displacement, 10% ghostly, 25% dodge)
    - high dodge 25%
    - high prr(96)
    - high saves(73/66/51)
    Cc:
    - low blow knockdown 76 + D20
    - coup de grace 76 + D20
    Self heal:
    - empowered quickened cocon
    - empowered quickened cure serious wounds.
    - 160 pts heal scroll


    stats: 36pt
    Str41: 16 base, 6 tome, 1 level, 8 item, 2 lasting elixir, 1 exceptional, 2 ship, 4 alchemical, 1 litany,
    Dex46: 14 base, 6 tome, 11 bracers, 4 insight, 1 exceptional, 2 lasting elixir, 2 ship, 4 alchemical, 1 litany
    Con72: 20 base, 2 dwarf, 2 stalward defender, 6 tome, 11 item, 4 insight, 1 exceptional, 2 lasting elixir, 2 ship, 4 alchemical, 1 litany, 3 legendary drendnought, 6 levels, 2yugo, 6 defensive stance
    Int19: 8 base, 5 tome, 1 exceptional, 2 lasting elixir, 2 ship, 1 litany
    Wis32: 8 base, 6 tome, 10 item, 2 insight, 1 exceptional, 2 lasting elixir, 2 ship, 1 litany
    Cha36: 10 base, 6 tome, 10 item, 2 insight, 1 exceptional, 2 lasting elixir, 2 ship, 1 litany,2 swashbuckler

    progresion:
    2 bard 4 fighter 5 bard 6 fighter 3 rogue

    Feats:
    1. level: extended
    3. level: empower heal, power attack
    4. level: Cleave
    6. level: Swf, precision
    9. level: great cleave
    12. level: quicken
    13. level: improved swf
    15. level: improved critical, greater swf
    17. level: improved shield bash
    18. level: shield mastery
    21. level: overwhelming critical
    24. level: improved shield mastery
    26. level: perfect swf
    27. level: epic reflexes
    28. level: perfect twf

    Skills:
    Max perform, umd, heal and balance

    Enhancements: total 80

    Swashbuckler: 37 total
    Core: 3 total
    Confidence 1 (1 dodge, reflex, and max dex bonus per core)
    Swashbuckling 1 (1 doublestrike, 1 enhancement bonus to weapon, swashbuckling stance)
    Uncanny dodge 1 (gain uncanny dodge feat, 1 doublestrike, 1 attack, 1 damage)
    Tier 1: 5 total
    On your toes 3 (3 dodge)
    Tavern Shanties 2 +2 Bard Songs
    Tier 2: 8 total
    Fast movement 2 (10% movement speed)
    Doublestrike action boost 6 (30% doublestrike)
    Tier 3: 11 total
    Swashbuckling style - skirmisher 1 (10% dodge, swashbuckle with buckler in offhand)
    Resonant arms 6 (6d6 sonic on critical)
    Elegant Footwork 2
    Charisma 2
    Tier 4: 3 total
    Swashbuckling style II - low blow 1 (shield bash knockdown with perform dc)
    Charisma 2
    Tier 5: 7 total
    Thread the Needle 2 (+5dmg with precision)
    Second skin 2 (2 reflex, 2 max dex bonus)
    Exploit weakness 2 (stacking +1 crit range on non-crit hits until crit hit)
    Coup de grace 1 (perform + d20 instakill under certain conditions)


    Stalwart Defender: total 26
    core: 3 total
    Toughness 1
    Overbalance 1
    Stalwart Defense 1
    Tier One: 6 total
    Resilient Defense 3 (+3 saves)
    Item Defense 1
    Stalwart Defensive Mastery 2 (+1 max dex bonus)
    Tier Two: 6 total
    Durable Defense 3 (+15 prr)
    Shield Striking 3 (+15% shield bash)
    Tier three: 5 total
    Hardy Defense 3 (+6 con)
    con 2 (+1 con)
    Tier four: 6 total
    Tenacious Defense 3 (+20% hp)
    con 2 (+1 con)
    Swift Defense 1 ( no movement speed penalty)

    Dwarf: total 17
    core: total 6
    Dwarven Toughness 1
    Dwarven Constitution 2
    Dwarven Toughness 1
    Dwarven Constitution2
    Damage Boost 1
    Tear one: 2 total
    Axe Training 2
    Tier two: 5 total
    Axe Training 2
    Child of the Mountain 3
    Tier Three: 3 total
    Axe Training 2
    Dwarven Runes 1
    Tier Four: 1 total
    Throw Your Weight Around 1



    Epic destiny:
    Legendary drednought
    Tier 1: 8 total
    Extra Action Boost 3
    legendari tactics 3
    con 2
    Tier 2: 2 total
    Improved Power Attack 2 (+0.5w)
    Tier 3: 5 total
    Critical Damage 2 (+4 to criticals)
    con 2
    Tier 4: 2 total
    con 2
    Tier 5: 4 total
    Advancing Blows 2 (+5 dmg)
    Devastating Critical 2 (+1critical multiplier 19-20)
    Tier 6: 4 total
    Master's Blitz Epic Moment 2
    headmans chop 2

    Twists:
    reign (fatesinger tier 3 )
    Legendary shield mastery (unyielding sentinel tier 2, 15 PRR, 7% doublestrike)
    Rejuvenation Cocoon (primal avatar tier 1, self heal)


    HP:
    160 base
    25 heroic durability
    15 improved heroic durability
    10 draconic vitality
    80 epic levels
    11 epic primal past life
    60 legendary drednought cores
    40 false life slotted
    40 vitality
    868 con72
    48 yugo
    1357
    +20% Tenacious Defense
    +4% Child of the Mountain
    1683 SELF BUFFED

    SP:
    200 base
    250 slotted
    208 cha36 at level 28
    658 TOTAL

    Fort/Reflex/Will Saves:
    11/11/9 base
    4/4/4 epic
    10/10/10 item
    4/4/4 insight
    2/2/2 good luck
    1/1/1 alchemical
    4/4/4 greater heroism
    0/3/0 swashbuckler cores
    0/2/0 swashbuckler second skin
    0/18/0 dex46
    31/0/0 con72
    0/0/11 wis32
    3/3/3 dwarven spell defense
    3/3/3 stalward defender
    0/1/0 haste
    0/2/0 feat
    72/65/51 TOTAL

    Perform:
    23 ranks
    8 epic
    4 tome
    13 cha36
    20 item
    2 good luck
    1 elite spider cult mask
    4 GH
    1 focusing chant
    76 TOTAL

    PRR:
    16 light armor with BAB 28
    3 rough and ready
    20 legendary shield mastery
    30 dumathoun's bracers
    10 stalward defense
    15 Durable Defense
    94 TOTAL (~40% damage reduction)

    Dodge:
    3 swashbuckler cores
    3 on your toes
    10 skirmisher
    8 item
    1 haste
    25 TOTAL

    Heal Amp:
    10 ship buff
    30 iron mitts
    143% TOTAL

    Positive Spell Power:
    11 ranks
    8 epic
    3 tome
    4 wis18
    36 implement
    138 red augment
    15 slotted
    2 good luck
    1 elite spider cult mask
    4 GH
    1 focusing chant
    224 TOTAL

    Sonic Spell Power:
    76 perform
    36 implement
    112 TOTAL

    Doublestrike:
    3 martial past life
    3 swashbuckler cores
    15 legendary shield mastery
    5 perfect twf
    6 epic swashbuckler
    32% TOTAL
    30 action boost
    62% TOTAL

    DPS gear Set:
    Weapons: Thunderforged hand axe - first degree burns/dragon's edge/mortal fear
    Shield: Epic Swashbuckler (Doublestrike 6%/guardbreaking/Riposte/Parrying VIII/insightful dex2/sloted good luck+2)
    Armor: Fawless Black Dragonhide Armor (haste guard/armor piercing/Relentless Fury/blue slot iwis2)
    Goggles: charisma 10 of resistance 10
    Helm: Dragon Masque (exc sneak6/deception/deadly11/shadow spike/yellow slotted wiz10/colorless slotted Globe of True Imperial Blood)
    Neck: Necklace of Mystic Eidolons (ghostly/icon4/idex4/deathblock)
    Trinket: litany of death (all stats +1/damage +1)
    Cloak: amantine Cloak of the Wolf (exc. seeker +5/diversion 20%/dodge 8%)
    Belt: health 11
    Ring: EE Consuming Darkness (seeker12/combat mastery5/green slotted blind imunity)
    Gloves: Iron Mitts (str8/heal amp30/vitality40/resistance7/colorless slotted heal15)
    Boots: Goatskin Boots (Level 28) (Speed XV/Fortification 115%/green sloted str8/sloted icha2)
    Ring: wisdom 10 of perform 20
    Bracers: Dumathoin's Bracers (dex11/PRR30/elemental resist45/natural armor10/blue slotted HP40)
    Last edited by Khain; 07-23-2014 at 01:18 AM.

  2. #2
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    Default

    Can you layout how?

    Stats
    Enhancements
    Leveling


    Is the only difference the 5 bard levels going to 4 fighter and 1 rogue levels? What are you getting vs what are you losing?

    At a brief glance it seems a couple extra feats (lvl 8, 10 ftr), 1d6 SA, some extra hp/bab

    Lose access to lvl 12 cores for bard, inspire greatness and song of freedom - lvl 4 bard spells, probably some overall skill pts

    Any other differences from the Parody?

  3. #3
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    Default

    Quote Originally Posted by Jhaeran View Post
    Can you layout how?

    Stats
    Enhancements
    Leveling


    Is the only difference the 5 bard levels going to 4 fighter and 1 rogue levels? What are you getting vs what are you losing?

    At a brief glance it seems a couple extra feats (lvl 8, 10 ftr), 1d6 SA, some extra hp/bab

    Lose access to lvl 12 cores for bard, inspire greatness and song of freedom - lvl 4 bard spells, probably some overall skill pts

    Any other differences from the Parody?
    for max dps u need very many feats, 2 feats is very helpful to adding shield bash chain, whitch is +20% shield bash, 1 rogue is for another sa and skill points, why not, bard 8 or fighter 11 bring nothing to damage or defense. I think song of freedom and inspire greatness are good buffs , but i am not focused to party buffing. Overall its very near to Parody build, only with slightly changes, more focused on meele damage.
    Last edited by Khain; 07-16-2014 at 02:32 AM.

  4. #4
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    Ok the first thing I see is not taking the first level rog The only time I would ever multiclass a build with rog in it and not take it 1st is for iconic builds and the 2nd level gives evasion 2 rog first I would think that a better start would be 2 level rog them bard 1 and 1 fighter

  5. #5
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    Quote Originally Posted by imblo99 View Post
    Ok the first thing I see is not taking the first level rog The only time I would ever multiclass a build with rog in it and not take it 1st is for iconic builds and the 2nd level gives evasion 2 rog first I would think that a better start would be 2 level rog them bard 1 and 1 fighter
    Last three levels to rogue is for skill points distribution, after 6 levels fighters, where you dont have enough skill points to fulling skills as perform, umd, heal, balance. Evasion isnt necessary through heroic levels, even later. Maybe first level to rogue isnt bad idea, but last two is needed, but i dont have counted skill points distribution very accurate.
    Last edited by Khain; 07-22-2014 at 11:28 PM.

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