Well, since the topic of this thread concerns combat styles that currently exist on live, I thought it would be beneficial to steer away from lamaland and post it in a non-test server category.
The purpose of this thread is to show some footage comparing THF, TWF and SWF damage output with an otherwise identical build. I tried to control for as many things as I could, with occasional slip ups with regard to stance or movement. I noted some of the major differences below. My own contribution here will specifically be THF vs. SWF below.
My goal here is to hopefully have other folks who can test SWF in myriad contexts post their data here, and hopefully it'll serve as tentative evidence for where the combat styles stand with respect to each other, and what the margins may look like.
Cetus SWF Blitzed with Thunder-forged Bastard Sword Zeligat+Mass Mob Takedown in Earth stance #1
Zeligat Takedown: About 1 minute
Cetus SWF Blitzed with Thunder-forged Bastard Sword Zeligat+Mass Mob Takedown in Earth Stance #2
Zeligat Takedown: About 51 Seconds
NEW: SWF WGU Solo Speedrun: 30 minutes 3 seconds
Zeligat Takedown: 54 Seconds
Cetus THF Blitzed with Thunder-forged Falchion + Manyshot Volley Zeligat+Mass Mob Takedown in Earth+Wind Stance
Zeligat Takedown: 1:08
Breaking the Ice Giant:
Cetus THF Demonstration on Live: Breaking the Ice Giant Boss Takedown: 2:20
Cetus SWF Demonstration on Lamannia #5: Breaking the Ice Giant Boss Takedown: 2:04
- My THF counterpart didn't use quick strike. The SWF'r did
- The THF giant was quite a bit lower on hitpoints than the SWF giant at first hit.
- SWF build had grandmaster wind stance, the THF fighter had master wind stance. 2.5% doublestrike difference
Cetus SWF Harpie Takedown with Thunder Forged Dwarven Axe in Grandmaster Air Stance 1:08
Cetus SWF Harpie Takedown with Thunder Forged Dwarven Axe in Grandmaster Earth Stance 1:17
Cetus THF Harpie Takedown with Thunder Forged Falchion in Master Earth Stance 1:28