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  1. #1
    Community Member UurlockYgmeov's Avatar
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    Default stepping into e3BC slayer stuck issue

    found a workaround...

    /stuck seems to work.

    at least until they patch and fix it.

  2. #2
    2015 DDO Players Council Seikojin's Avatar
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    Quote Originally Posted by UurlockYgmeov View Post
    found a workaround...

    /stuck seems to work.

    at least until they patch and fix it.
    Ddoor probably would work too. And recall out.

  3. #3
    Community Member AzB's Avatar
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    Quote Originally Posted by Seikojin View Post
    Ddoor probably would work too. And recall out.
    Ddoor does work, and you can continue on instead of recalling out. If you recall out and come back in again, you'll get stuck again.

    It is related to the airships. If someone in your party shoots an airship down before you get it, you may get stuck. Be the first one in and no problem.

  4. #4
    Community Member UurlockYgmeov's Avatar
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    Quote Originally Posted by Seikojin View Post
    Ddoor probably would work too. And recall out.
    recall out doesn't; neither does just stepping out or teleporting. haven't tried DD since not on current build / ED.

    I know that this sounds like a no-brainer - but many groups seem to have this issue - especially if someone is coming after an airship encounter has spawned.

  5. #5
    Community Member arkonas's Avatar
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    Quote Originally Posted by AzB View Post
    Ddoor does work, and you can continue on instead of recalling out. If you recall out and come back in again, you'll get stuck again.

    It is related to the airships. If someone in your party shoots an airship down before you get it, you may get stuck. Be the first one in and no problem.
    so do you think that is what it is? the airships?

  6. #6
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    Quote Originally Posted by UurlockYgmeov View Post
    found a workaround...

    /stuck seems to work.

    at least until they patch and fix it.
    Leaving the instance and coming back does not work. Switching toons and entering the same instance does not work. However… resetting the instance does work if you are in a position to do that.

  7. #7
    Community Member UurlockYgmeov's Avatar
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    Quote Originally Posted by arkonas View Post
    so do you think that is what it is? the airships?
    happened to me just today - but joined the party late and they had already stepped into the quest. however, believe that at least one other was having the same issue. had a gerbil move in my brain's hamster wheel and tried /stuck - it worked.

    Quote Originally Posted by Katie_Seaglen View Post
    Leaving the instance and coming back does not work. Switching toons and entering the same instance does not work. However… resetting the instance does work if you are in a position to do that.

    correct. however, faster to type /stuck and since can do it once per hour without (much) question - easier that passing star.

    hopefully this is fixed in tomorrow's patch.

  8. #8
    Community Member Talon_Moonshadow's Avatar
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    I've been stuck in a couple other places since the update as well.

    So I do not think it has to do with that single spot.

    It does seem to have something to do with zoning in.

    Not sure about the airship thing....
    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  9. #9
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    Quote Originally Posted by AzB View Post
    Ddoor does work, and you can continue on instead of recalling out. If you recall out and come back in again, you'll get stuck again.

    It is related to the airships. If someone in your party shoots an airship down before you get it, you may get stuck. Be the first one in and no problem.
    Except I got stuck entering a fresh instance about a second behind the person who opened it. So no airships involved. That's not to say airships can't exasperate the issue, but that they aren't necessary to it happening.

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