Jotmon - Let's not forget why we play these games - to have fun - ~
Guild: Degenerate Matter - 200 (Former Guilds: ChaosKnights, Big Damn Heroes, Shadowfiends, Order of the Drow, Unusual Suspects, Raided R)
Argo-Jotmon(Completionist - before the Otto's/XP pots easymode), Jotmonheals(Clr17/Rog2/Mnk1-Epic Completionist), Whatthetruck.. and many many more alts..
Update 24: Champions... "whew, it's ok, it's only a red name" .. sad day when trash spawn Champions and their one-shot ignore fort attacks instill more party fear than the Red named bosses.
To be fair, I posted those prices because they happened to be different from several other updates I've looked at, but I haven't seen any dev confirm that they are the prices that are going live. I do believe, however, that they are the current planned prices, but there's still room for adjustments based on the feedback received from the player base. I do agree that some of them are definitely too pricey, such as the xp shrine, the Grand Reliquary, pretty much any amenity around the 150 AS mark, as well as the separate upgradeable elemental resist shrines that range from 50k for tier one to 700k for tier four, which honestly doesn't make sense to me. The prices don't seem to be balanced yet, so I'm really hoping some of them will change.
Last edited by Drwaz99; 06-06-2014 at 10:22 AM.
However, I, as a player, expect a make-up for this "bug" (still not convinced that this is a bug) like cutting the prices by 50, 40 or even 30% until it is fixed.
Too much of a convenient bug at the right time for you guys. Show me that I'm (we are) wrong about this for once.
Based on the cost of the experience shrine and the costs for individual Sov Exp elixirs, we get the following: (Info is based on ~6TP for 1 AS)
Exp shrine 1 Shard Cost 95 ~= 570 TP or 1.15 Elixirs = 207Hours of play time before shrine is more powerful than an elixir
Shrine 2 290AS (Combined 1 and 2) ~= 1740 TP or 3.5 Elixirs = 316 Hours of play
Shrine 3 615AS(Total) ~= 3690 TP = 447Hours
Shrine 4 1015AS(total) ~= 6090TP = 553.6Hours
Shrine 5 1510AS(total) ~=9060 TP = 658.9 Hours
So if you are a small guild or a large guild where only a few people contribute good luck.
If you have a group of people pitching in say 10 people, it can start to become worth while.
This becomes even worse if you buy elixirs in packs of 5 or 25
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