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  1. #1
    Community Member Feithlin's Avatar
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    Default Captain Jack Dancer - F12/Bd7/C1

    This is my take on the swahbuckler PrE.


    The build has a high strength with SWF line, and range feats for furyshot. The following build is a 34 points with +3 tomes.

    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Jack Dancer
    Level 28 True Neutral Human Male
    (12 Fighter \ 1 Cleric \ 7 Bard \ 8 Epic) 
    Hit Points: 374
    Spell Points: 636 
    BAB: 17\17\22\27\27
    Fortitude: 15
    Reflex: 12
    Will: 12
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 28)
    Strength             16                    26
    Dexterity            14                    17
    Constitution         14                    17
    Intelligence         11                    14
    Wisdom                9                    12
    Charisma             15                    18
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               6                    18
    Bluff                 6                    35
    Concentration         6                    15
    Diplomacy             2                    12
    Disable Device        n/a                  n/a
    Haggle                2                    12
    Heal                 -1                    18
    Hide                  5                    14
    Intimidate            2                    12
    Jump                  3                    16
    Listen               -1                     9
    Move Silently         6                    28
    Open Lock             n/a                  n/a
    Perform               6                    35
    Repair                0                    10
    Search                0                    10
    Spellcraft            0                    10
    Spot                 -1                     9
    Swim                  3                    16
    Tumble                3                    12
    Use Magic Device      6                    35
    
    Level 1 (Bard)
    Feat: (Selected) Cleave
    Feat: (Past Life) Past Life: Paladin
    Feat: (Human Bonus) Power Attack
    
    
    Level 2 (Cleric)
    Feat: (Deity) Follower of the Silver Flame
    
    
    Level 3 (Fighter)
    Feat: (Selected) Single Weapon Fighting
    Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Point Blank Shot
    
    
    Level 5 (Fighter)
    
    
    Level 6 (Fighter)
    Feat: (Selected) Empower Healing Spell
    Feat: (Fighter Bonus) Great Cleave
    
    
    Level 7 (Fighter)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Bow Strength
    
    
    Level 9 (Fighter)
    Feat: (Selected) Improved Single Weapon Fighting
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Feat: (Selected) Manyshot
    Feat: (Fighter Bonus) Rapid Shot
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
    
    
    Level 15 (Bard)
    Feat: (Selected) Greater Single Weapon Fighting
    
    
    Level 16 (Bard)
    Ability Raise: STR
    
    
    Level 17 (Bard)
    
    
    Level 18 (Bard)
    Feat: (Selected) Extend Spell
    
    
    Level 19 (Bard)
    
    
    Level 20 (Bard)
    Ability Raise: STR
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Quicken Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Single Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Reflexes
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    First draft of enhancements:

    Swashbuckler [35 AP] - Core x 3 | Tier 1: On your toes (3), tavern shanties (3) | Tier 2: En pointe (3), Doublestrike boost 3 (6) | Tier 3: Dashing scoundrel (1), +1 Cha (2), Resonant arms 3 (6) | Tier 4: Slap in the face (1), +1 Cha (2) | Tier 5: Second skin (2), Exploit weaknesses (2), Coup de grâce (1).
    Kensei [23 AP] - Core x 4 | Tier 1: Extra AB 3 (6), Haste boost 3 (3), WGS (2) | Tier 2: Agility 2 (4) | Tier 3: +1 Str (2) | Tier 4: +1 Str (2).
    Warpriest [4 AP] - Core x 1 | DM 3 (3).
    Radiant Savant [4 AP] - Core x 1 | Wand mast. 3 (3).
    Warchanter [8 AP] - Core x 2 | Tier 1: Poetic Edda 3 (3), Rough & ready 3 (3).
    Human [6 AP] - Core x 2 | Tier 1: Str action surge 3 (3).

    Final scores should look like this (it would obviously be higher with better tomes):

    Attributes
    Str 82 (+36) = 16 base + 3 tome + 7 level + 10 item + 1 eStr + 3 enh. + 11 surge + 14 dm + 4 skaldic + 5 primal + 4 tenser + 2 ship + 2 yugo
    Dex 40 (+15) = 14 base + 3 tome + 11 item + 4 iDex + 4 tenser + 2 ship + 2 yugo
    Con 44 (+17) = 14 base + 3 tome + 10 item + 4 iCon + 5 primal + 4 tenser + 2 ship + 2 yugo
    Int 14 = 11 base + 3 tome
    Wis 13 (+1) = 8 base + 3 tome + 2 ship
    Cha 38 (+14) = 15 base + 3 tome + 2 enh. + 10 item + 1 eCha + 3 iCha + 2 ship + 2 yugo

    This would give a base damage mod. of +72

    Saves
    Fort save 51 = 12 classes + 4 epic + 17 con + 10 item + 4 parrying + 1 alchemical + 4 GH + 3 luck - 4 yugo
    Ref save 64 [70] = 9 classes + 4 epic + 2 eReflexes + 15 dex + 10 item + 4 parrying + 1 alchemical + 3 SB cores + 6 Second skin + 2 Agility + 4 GH + 3 luck + 1 Haste [+ 6 Unearthly reaction twist]
    Will save 35 = 12 classes + 4 epic + 1 wis + 10 item + 4 parrying + 1 alchemical + 4 GH + 3 luck - 4 yugo

    Important skills
    Perform 78 [83] = 23 ranks + 8 epic + 14 cha + 20 item + 4 gh + 3 luck + 6 iCha skills [+ 5 competence]
    UMD 58 [61] = 23 ranks + 8 epic + 14 cha + 4 gh + 3 luck + 6 iCha skills [+ 3 persuasion]
    Balance 27 [42] = 7 ranks + 8 epic + 15 Dex + 4 gh + 3 luck [+ 15 item/augment]
    Bluff 78 = 23 ranks + 8 epic + 14 cha + 20 item + 4 gh + 3 luck + 6 iCha skills
    Move silently 67 = 17 ranks + 8 epic + 15 Dex + 20 item + 4 gh + 3 luck

    Miscellaneous
    Dodge 16% (19%) = 10% item + 3% SB cores + 3% on your toes (+ 3% unearthly reaction twist)
    PRR 50 (25.67%) = 14 light armor + 6 rough & ready + 30 sheltering
    Doublestrike 20% (50%) = 6% item + 2% kensei cores + 2% SB cores + 7% SB style + 3% ferocity (+ 30% doublestrike boost)
    Attack speed (not sure how it will stack) 149.5% (194.35%) = 100% normal speed x 1.3 gSWF x 1.15 Speed XV (x 1.3 Haste boost)

    Note: Doublestrike and haste boosts are mutually exclusive since they're both class boosts, but both can be used with human damage boost.

    In the build, I took IC: piercing for Balizarde (ending crit profile is 15-20/x4). Other weapons of choice are: Skullsmasher (bludgeon, ending crit profile is 15-20/x4), Axe of Unseen Blow (slashing, ending crit profile is 15-20/x4).
    Still good candidates, but slightly lower in their crit profiles are: Drow light maces (13-20/x3), Drow rapier (13-20/x3), Drow shortsword, Rebellion, Razorend or eCutthroat (13-20/x3), and Drow dagger (13-20/x3).

    The build suffers a bit on the defense side, even if it has good Ref saves (but no evasion) and easy displacement (which could come from GS clickies). A way to improve it would be to include Dodge feat (in exchange for extend probably), which would add +3% dodge, but also up to 3% more from kensei enh.

    VARIATIONS ON THE BUILD

    S&B version

    Abandoning range option gives 6 feats back, which can be used to improve defense. The best option is probably to go with S&B. At first, there seemed to have exclusivity between swashbuckling and SD stance. This shouldn't be the case in the final release. The big question is how to distribute AP. I'll keep SB tier 5 to maintain good Ref saves. At first, I thought about a simple variation of the build, but it has much more implications than just a few different feats. Mainly, using SD stance implies: investing a significant amount of AP into SD tree, using another ED, since fury looses much of its umph into SD stance.
    Last edited by Feithlin; 06-12-2014 at 04:02 AM.
    Thelanis: Nassim* (F12/P6/M2) - Talienor** (P18/Ra2) - Feithlin** (F12/Bd7/C1) - Stoneoak* (F12/M6/P2) - Hokusai (M17/F2/C1) - Ardence* (Bd15/F3/Ro2) - Matsushiro* (Ro11/M6/P3) | Argonessen: Luneargent (W18/Ro2) - Talienor (Ro20) - Takshir (Bd16/F2/Ro2) - Hiacynthe (C20) | Ghallanda: A bunch of pre DDO Unlimited characters (field of testing for post U19 )

  2. #2
    The Hatchery CThruTheEgo's Avatar
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    I've considered a similar split, but a much different build. You don't have build goals or enhancements listed so I'm going to guess at a few things. You're not taking the weapon focus/weapon specialization line of feats, so you can't be investing much into the kensai weapon group enhancements, but you're taking power surge (you have 11 surge listed in your strength breakdown and power surge only gives 8 btw), so you are investing at least 21 points into kensai. And since you aren't investing in the weapon group, I'm guessing that fighter is mainly to give you the feats to include a ranged option?

    I'm not sure about the value of investing so heavily in ranged on a swashbuckler build. You will get a lot out of furyshot, there's no doubting that, but you'll lose any benefit from swashbuckler when you switch to range. And I'm assuming you're investing a lot into swashbuckler since you aren't investing a lot into kensai. You'll have the versatility of both melee and ranged, but I just don't see much synergy between them tbh. It is certainly an interesting way to include a ranged option on a swashbuckler.

    A build I've considered with a similar class split would take kensai's keen edge, swashbuckling, and run in divine crusader for celestial champion. Together these give Balizarde an 11-20x4 crit profile, which is insane. But this build would lack a ranged option and have poor saves, so I'm not too keen on this split.

    What will your defenses (i.e. saves, dodge, hp, prr, self-healing, etc.) end up being on this build?
    Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai

  3. #3
    Community Member whereispowderedsilve's Avatar
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    Just a minor nitpick, how is it a bard if it has a fighter icon? :P! :P! :P! Hehe! Lolz!

    Cool concept though! Cheers! Keep up the great work! ! ! :P!
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  4. #4
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    Quote Originally Posted by CThruTheEgo View Post
    ...you have 11 surge listed in your strength breakdown and power surge only gives 8 btw...
    Human racial enhancements give you up to +3STR when any boost is going, which is how he's getting the extra 3.
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  5. #5
    The Hatchery CThruTheEgo's Avatar
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    Quote Originally Posted by XL_Jockey View Post
    Human racial enhancements give you up to +3STR when any boost is going, which is how he's getting the extra 3.
    Ah, that makes sense.
    Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai

  6. #6
    Community Member Feithlin's Avatar
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    Quote Originally Posted by CThruTheEgo View Post
    I've considered a similar split, but a much different build. You don't have build goals or enhancements listed so I'm going to guess at a few things. You're not taking the weapon focus/weapon specialization line of feats, so you can't be investing much into the kensai weapon group enhancements, but you're taking power surge (you have 11 surge listed in your strength breakdown and power surge only gives 8 btw), so you are investing at least 21 points into kensai. And since you aren't investing in the weapon group, I'm guessing that fighter is mainly to give you the feats to include a ranged option?

    I'm not sure about the value of investing so heavily in ranged on a swashbuckler build. You will get a lot out of furyshot, there's no doubting that, but you'll lose any benefit from swashbuckler when you switch to range. And I'm assuming you're investing a lot into swashbuckler since you aren't investing a lot into kensai. You'll have the versatility of both melee and ranged, but I just don't see much synergy between them tbh. It is certainly an interesting way to include a ranged option on a swashbuckler.

    A build I've considered with a similar class split would take kensai's keen edge, swashbuckling, and run in divine crusader for celestial champion. Together these give Balizarde an 11-20x4 crit profile, which is insane. But this build would lack a ranged option and have poor saves, so I'm not too keen on this split.

    What will your defenses (i.e. saves, dodge, hp, prr, self-healing, etc.) end up being on this build?
    First, thx for contributions.

    As you guessed, I've let fighter's feats out to put ranged feats in. I think it's worth, but I'll give alternatives to my feats selection: one with more defense and another in a S&B perspective.
    I didn't put enhancements, because swashbuckling enh. are not yet implemented. In kensei, my plan is: 4 Cores (4 AP), WGS (2 AP), Extra action boosts (6 AP), Haste boost (3 AP), Agility 2 (4 AP), +1 Str (2 AP) = 21 AP.

    I didn't test on Lama, but I'm pretty sure keen edge won't stack with swashbuckling, since these are both competence bonuses, but if they do, that opens new perspectives !

    11 for surge is indeed 8+3 as mentioned by XL_Jockey.
    Thelanis: Nassim* (F12/P6/M2) - Talienor** (P18/Ra2) - Feithlin** (F12/Bd7/C1) - Stoneoak* (F12/M6/P2) - Hokusai (M17/F2/C1) - Ardence* (Bd15/F3/Ro2) - Matsushiro* (Ro11/M6/P3) | Argonessen: Luneargent (W18/Ro2) - Talienor (Ro20) - Takshir (Bd16/F2/Ro2) - Hiacynthe (C20) | Ghallanda: A bunch of pre DDO Unlimited characters (field of testing for post U19 )

  7. #7
    The Hatchery CThruTheEgo's Avatar
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    Quote Originally Posted by Feithlin View Post
    I didn't test on Lama, but I'm pretty sure keen edge won't stack with swashbuckling, since these are both competence bonuses, but if they do, that opens new perspectives !
    They are both competence, but they affect different aspects of crit profile. Keen edge only affects crit range, whereas swashbuckler affects crit range and/or multiplier, depending on the weapon. With rapiers, keen edge provides +1 range and swashbuckler provides +1 multiplier, which gives Balizarde a 13-20x4 crit profile, or 11-20x4 with celestial champion from divine crusader.
    Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai

  8. #8
    Community Member Feithlin's Avatar
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    Quote Originally Posted by CThruTheEgo View Post
    They are both competence, but they affect different aspects of crit profile. Keen edge only affects crit range, whereas swashbuckler affects crit range and/or multiplier, depending on the weapon. With rapiers, keen edge provides +1 range and swashbuckler provides +1 multiplier, which gives Balizarde a 13-20x4 crit profile, or 11-20x4 with celestial champion from divine crusader.
    Hum, interesting. Did you test it (or are aware of someone who did)? If so, I may have to change some things around.
    Thelanis: Nassim* (F12/P6/M2) - Talienor** (P18/Ra2) - Feithlin** (F12/Bd7/C1) - Stoneoak* (F12/M6/P2) - Hokusai (M17/F2/C1) - Ardence* (Bd15/F3/Ro2) - Matsushiro* (Ro11/M6/P3) | Argonessen: Luneargent (W18/Ro2) - Talienor (Ro20) - Takshir (Bd16/F2/Ro2) - Hiacynthe (C20) | Ghallanda: A bunch of pre DDO Unlimited characters (field of testing for post U19 )

  9. #9
    Community Member Feithlin's Avatar
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    If keen edge stacks with swashbuckling, the feats could look like this:

    Option 1 - With furyshot option
    Heroic feats: SWFx3, WF, WS, gWF, Emp. Healing, Extend (you may wish IC: ranged instead of this), PA, IC, Cleave, gCleave, WF: ranged, PBS, Bow strength.
    Epic feats: OC, Rapid shot, Manyshot.
    ED feats: pSWF, pTWF.

    Option 2 - Without ranging feats
    Heroic feats: SWFx3, WF, WS, gWF, Emp. Healing, Extend, PA, IC, Cleave, gCleave, Dodge, Maximize, Quicken.
    Epic feats: OC and 2 more (maybe Toughness, eToughness if I can hit the 21 Con requirement).
    ED feats: pSWF, pTWF.
    Last edited by Feithlin; 05-28-2014 at 11:48 PM.
    Thelanis: Nassim* (F12/P6/M2) - Talienor** (P18/Ra2) - Feithlin** (F12/Bd7/C1) - Stoneoak* (F12/M6/P2) - Hokusai (M17/F2/C1) - Ardence* (Bd15/F3/Ro2) - Matsushiro* (Ro11/M6/P3) | Argonessen: Luneargent (W18/Ro2) - Talienor (Ro20) - Takshir (Bd16/F2/Ro2) - Hiacynthe (C20) | Ghallanda: A bunch of pre DDO Unlimited characters (field of testing for post U19 )

  10. #10
    The Hatchery CThruTheEgo's Avatar
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    Quote Originally Posted by Feithlin View Post
    If keen edge stacks with swashbuckling, the feats could look like this:

    Option 1 - With furyshot option
    Heroic feats: SWFx3, WF, WS, gWF, Emp. Healing, Extend (you may wish IC: ranged instead of this), PA, IC, Cleave, gCleave, WF: ranged, PBS, Bow strength.
    Epic feats: OC, Rapid shot, Manyshot.
    ED feats: pSWF, pTWF.

    Option 2 - Without ranging feats
    Heroic feats: SWFx3, WF, WS, gWF, Emp. Healing, Extend, PA, IC, Cleave, gCleave, Dodge, Maximize, Quicken.
    Epic feats: OC and 2 more (maybe Toughness, eToughness if I can hit the 21 Con requirement).
    ED feats: pSWF, pTWF.
    The build I'm considering looks pretty much like your second option but, instead of dodge, maximize, toughness, and epic toughness, takes greater weapon specialization, shield mastery, improved shield mastery, and improved shield bash to maximize defense and melee dps. Along with legendary shield mastery from dreadnaught, all of this provides 20 PRR, 15% doublestrike, and about 10 average damage per hit (from shield bash and greater weapon specialization).
    Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai

  11. #11
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by CThruTheEgo View Post
    They are both competence, but they affect different aspects of crit profile. Keen edge only affects crit range, whereas swashbuckler affects crit range and/or multiplier, depending on the weapon. With rapiers, keen edge provides +1 range and swashbuckler provides +1 multiplier, which gives Balizarde a 13-20x4 crit profile, or 11-20x4 with celestial champion from divine crusader.
    Interesting: I hadn't thought of that. But the real question is: how does the DPS of a SWF Kensei / Swashbuckler compare to a TWF monk / kensei, both of whom are using Balizarde?
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  12. #12
    The Hatchery CThruTheEgo's Avatar
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    Quote Originally Posted by unbongwah View Post
    Interesting: I hadn't thought of that. But the real question is: how does the DPS of a SWF Kensei / Swashbuckler compare to a TWF monk / kensei, both of whom are using Balizarde?
    With 30% attack speed, 200% stat modifier applied to damage, and vorpal on a 19-20, I think it will definitely be a contender for dps. The problem is with the defenses of such a build. Taking bard means no monk for incorp and no paladin for saves. It can get a respectable PRR (90s), but saves are worthless.
    Last edited by CThruTheEgo; 05-29-2014 at 03:05 PM.
    Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai

  13. #13
    Community Member Grailhawk's Avatar
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    Quote Originally Posted by CThruTheEgo View Post
    A build I've considered with a similar class split would take kensai's keen edge, swashbuckling, and run in divine crusader for celestial champion. Together these give Balizarde an 11-20x4 crit profile, which is insane. But this build would lack a ranged option and have poor saves, so I'm not too keen on this split.
    Why take keen edge though Exploit weakness is if not better at least as good.

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    I think it would help if you ¨sold¨the build a bit more.

    What do you gain from doing this split that you cannot get from a traditional monkpal?

    How does the DPS; survivability and what not compare?

    Is this a flavor build or a competitive build?

    Thanks!

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    The Hatchery CThruTheEgo's Avatar
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    Quote Originally Posted by Grailhawk View Post
    Why take keen edge though Exploit weakness is if not better at least as good.
    I've been debating this myself. I have heard that exploit weakness works with imp crit, so every non crit essentially means you gain 10% more crit chance on the next hit. If it stays like that, then it will add up quickly and it is arguably better than keen edge since it only takes one non crit to equal the benefit of keen edge and after that it starts to pull ahead. If it doesn't go live like that though, then they may more comparable, but even then it's still debatable.
    Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai

  16. #16
    Community Member Feithlin's Avatar
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    I've added a first draft of enhancements.
    Thelanis: Nassim* (F12/P6/M2) - Talienor** (P18/Ra2) - Feithlin** (F12/Bd7/C1) - Stoneoak* (F12/M6/P2) - Hokusai (M17/F2/C1) - Ardence* (Bd15/F3/Ro2) - Matsushiro* (Ro11/M6/P3) | Argonessen: Luneargent (W18/Ro2) - Talienor (Ro20) - Takshir (Bd16/F2/Ro2) - Hiacynthe (C20) | Ghallanda: A bunch of pre DDO Unlimited characters (field of testing for post U19 )

  17. #17
    Community Member Feithlin's Avatar
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    I studied a bit more the S&B version, to take this into account:

    Quote Originally Posted by Steelstar View Post
    In previous Lamannia builds, Swashbuckling acted like a Defensive stance in some ways but not others. Our current plan (which should appear in the next Lamannia build) is for Swashbuckling to not be considered a "Defensive" stance at all.
    As an afterthought, building for S&B has many implications in the build, which basically makes it completely different. I may make a try at it if nobody comes with a proposition.
    Last edited by Feithlin; 06-02-2014 at 02:04 PM.
    Thelanis: Nassim* (F12/P6/M2) - Talienor** (P18/Ra2) - Feithlin** (F12/Bd7/C1) - Stoneoak* (F12/M6/P2) - Hokusai (M17/F2/C1) - Ardence* (Bd15/F3/Ro2) - Matsushiro* (Ro11/M6/P3) | Argonessen: Luneargent (W18/Ro2) - Talienor (Ro20) - Takshir (Bd16/F2/Ro2) - Hiacynthe (C20) | Ghallanda: A bunch of pre DDO Unlimited characters (field of testing for post U19 )

  18. #18
    The Hatchery CThruTheEgo's Avatar
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    Quote Originally Posted by Feithlin View Post
    I studied a bit more the S&B version, to take this into account:



    As an afterthought, building for S&B has many implications in the build, which basically makes it completely different. I may make a try at it if nobody comes with a proposition.
    I'll almost certainly be going with a S&B build, but I'm not going to bother posting anything until it goes live since it is all still subject to change, as Steelstar's comment shows.

    But post away, there are plenty of build options. I like that there are some good discussions going.
    Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai

  19. #19
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    easy displacement (which could come from GS clickies)
    Why wouldn't you be using the spell Displacement you get from your 7th bard level? Is there another relevant reason to take 7 bard levels?

    Nice enough looking build, I made something very similar on lammania, it works well enough, but you really miss evasion.

  20. #20
    Community Member Feithlin's Avatar
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    Quote Originally Posted by Arcanegrin View Post
    Why wouldn't you be using the spell Displacement you get from your 7th bard level? Is there another relevant reason to take 7 bard levels?

    Nice enough looking build, I made something very similar on lammania, it works well enough, but you really miss evasion.
    I plan on using the spell. I just wanted to say that it's not such a big benefit, as most epic characters already have many clickies of this spell.

    The loss of evasion is indeed annoying. I hope the ref save will be high enough to guarantee half damage most of the time.
    Thelanis: Nassim* (F12/P6/M2) - Talienor** (P18/Ra2) - Feithlin** (F12/Bd7/C1) - Stoneoak* (F12/M6/P2) - Hokusai (M17/F2/C1) - Ardence* (Bd15/F3/Ro2) - Matsushiro* (Ro11/M6/P3) | Argonessen: Luneargent (W18/Ro2) - Talienor (Ro20) - Takshir (Bd16/F2/Ro2) - Hiacynthe (C20) | Ghallanda: A bunch of pre DDO Unlimited characters (field of testing for post U19 )

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