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Thread: Big top

  1. #1
    Community Member Blackheartox's Avatar
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    Default Big top

    Can you pretty please investigate the random crashs in under the big top, its really annoying to play that quest and see party members dc one by one, and its horrible when you solo and crash in middle of a fight on ee.
    Ty

  2. #2
    Scholar Of Adventure & Hero Missing_Minds's Avatar
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    Quote Originally Posted by Blackheartox View Post
    Can you pretty please investigate the random crashs in under the big top, its really annoying to play that quest and see party members dc one by one, and its horrible when you solo and crash in middle of a fight on ee.
    Ty
    Crash solo? Truly solo, or you + hirelings?

    As for the group DCs, don't split the group. It is a known issue with that quest for years. Turbine has never spoken about it. It must be on their "fight club" listing.

  3. #3
    Community Member Ivan_Milic's Avatar
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    Default

    Will be fixed as soon as ladder bug.

  4. #4
    Scholar Of Adventure & Hero Missing_Minds's Avatar
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    Quote Originally Posted by Ivan_Milic View Post
    Will be fixed as soon as ladder bug.
    There is no "ladder bug" as it was called as that was reproducible *every* time. What you fight is client server positioning arguments. Aka anti cheat code. Ladders and Jumping are the two most common was to trigger this issue.

    So because it is anti cheat code, never expect it to get fixed, let alone developers will always ignore any call of "ladder bug" because of the improper description.

  5. #5
    Community Member LightBear's Avatar
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    Quote Originally Posted by Missing_Minds View Post
    There is no "ladder bug" as it was called as that was reproducible *every* time. What you fight is client server positioning arguments. Aka anti cheat code. Ladders and Jumping are the two most common was to trigger this issue.

    So because it is anti cheat code, never expect it to get fixed, let alone developers will always ignore any call of "ladder bug" because of the improper description.
    From ISTQB;
    Defect (bug, fault):
    A flaw in a component or system that can cause the component or system to fail to
    perform its required function, e.g. an incorrect statement or data definition. A defect, if
    encountered during execution, may cause a failure of the component or system.

    Error (mistake):
    A human action that produces an incorrect result.

    Failure:
    Deviation of the component or system from its expected delivery, service or result.

    There is nothing there that prefails a bug from being classified as a bug just because it can be reproduced.
    (Nor visa versa.)

    One, two! One, two! and through and through. The vorpal blade went snicker-snack!
    He left it dead, and with its head. He went galumphing back.

  6. #6
    Community Member Ivan_Milic's Avatar
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    Quote Originally Posted by Missing_Minds View Post
    There is no "ladder bug" as it was called as that was reproducible *every* time. What you fight is client server positioning arguments. Aka anti cheat code. Ladders and Jumping are the two most common was to trigger this issue.

    So because it is anti cheat code, never expect it to get fixed, let alone developers will always ignore any call of "ladder bug" because of the improper description.
    It is a bug, and no, dev wont ignore ladder bug, they said they would have to fix every ladder individually to fix it.

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