The general idea for my next TR is dual celestias + AoV shield of condemnation to amp light/alignment dmg, plus trying to mix in some other things that amp dmg (warpriest smite weakness and probably Exalted Angel Rebuke Foe). Things to know about my build plan:
-Race probably drow (32 point build)
-Planning 12 levels of FvS
-All +5 tomes
-1x Monk, 1x Sorc, 1x FvS past lives
-No Epic Past Life feats
-Sticking with STR build both for OC and because Divine Might buffs it
I'd like to play this character at epic levels, no more heroic TRs in the near future. Ideally I'd like the build to be theoretically capable of some EE content, even though it may take a while to acquire him the right items and knowledge of some of the quests. Ok so here are the two competing build concepts I have right now. I will appreciate any feedback and I'm also open to entirely different concepts that fit the outline above.
12 FvS/6 Wiz/2 Monk
Ok this is a vamp form build and was my initial plan - let me explain. I acquired a lvl 20 and lvl 24 version of the Robe of Shadows last fall and have really wanted to run a melee PM ever since, but I've been warforged. I really want to see the full impact of boon of undeath for myself. The way I look at it is as basically a stacking 15(ish) DR after all other defensive numbers have been calculated. By my math it shouldn't be too hard to reach 100 PRR with this build. So factor in 15 DR from EE Ring of Djinn, -25 enemy dmg from Purification, take 59% dmg after PRR, then subtract another 15 from boon. So on a 100 dmg swing from enemy, take ~20 dmg.
Of course all this is after factoring in Incorp 10%, Conceal 50%, dodge 25%. Speaking of which, the six levels of wizard do at least offer displacement, though I haven't played enough lately to know how much dispel is thrown around. This build also has self haste, which I personally prefer to just cast (even every minute) over taking an epic feat. The monk levels are there for evasion (though yes, I realize this is the glaring weakness of the build...reflex save simply won't be high enough to ensure usefulness of evasion), two feats, and stances. Speaking of which, my character builder version manages to pick up as far as Master of Forms while still getting all the TWF and prereqs for OC (this is the same for both builds). Wiz levels also offer quicken and maximize for free, which will be good for self healing (via harm in this case), any SLAs picked up from destinies, as well as the few dmg spells that will be cast (divine punishment for instance). Last but not least, I like the flavor of being a vampire, but doing all light/good dmg.
12 FvS/6 Monk/2 Pally
Ah now this looks more like a serious build right off the bat. Probably not a lot needs to be said...Monk 6 gives higher incorp chance than the above, but with no displacement spell it's usually only going to be at 20% concealment. Monk also gives effectively 2 more feats (no need to take Adept of forms, plus the lvl 6 martial arts feat), more saves, and just general monk goodness. Pally obviously gives +cha to saves, which will be nearly as high as STR for this build, which makes evasion much more viable. More enhancement points to play with as well, since the first two tiers of pally don't offer much I want. High HP, higher BAB (though I don't think this is huge since I will be running some sort of BAB=character level effect), higher saves, etc. In this case obviously the heal spell would be taken instead of harm. Speaking of healing...he would have a lot more options than undead for sure (could make use of ameliorating strike, sacred ground, etc).
On the topic of defenses from getting hit, I actually think this one is behind a bit though. Blur+Shadow Veil+Dodge=45% chance to be hit, whereas Displacement+Ghostly+Dodge=33.75% chance to be hit. Plus the undead build above has the mentioned extra 15(ish) DR from boon of undeath as well as a tad more PRR from bone armor. On top of all that, this build would mean me not getting to use my Robe of Shadow, which I'd really like to do.
Ok I think I probably gave more info than needed for some general feedback, but what do you guys think? Is it crazy to go with the first build concept over the second? Any advice is welcome, even "your whole concept is stupid," just please give some reasoning.