Page 3 of 9 FirstFirst 1234567 ... LastLast
Results 41 to 60 of 175
  1. #41
    Community Member Qhualor's Avatar
    Join Date
    Sep 2009
    Posts
    13,401

    Default

    Quote Originally Posted by BigErkyKid View Post
    Not restricting to the last year, here it goes:

    1. Regular TRs : token farming vs paying for a heart of oak. Sure, if you play enough in epic levels at some point you will have spare tokens. But if you would like to TR when you reach 20, this minds grinding DA or some other quest for the tokens.

    2. Raid timers: On the one hand you introduce a delay, on the other you offer a way to pay out of it. If the delay was for balance purposes / keep the game interesting, what is the justification for a raid timer bypasser then?

    3. ED keys: A rookie goes all the way to epics on a melee, choses a nice ED for it, then decides he wants to play a wizzard. Good luck getting to the proper destiny! Or pay for a key and forget about it. Several other traps with that, in any case another p2skip

    4. Lesser hearts of wood: You made a mistake. Pay your way out of it or go through a painful life that can span a couple months (why play something you dislike?) or give up on the progress you made on that character.

    5. Iconics: Dislike the harbor? 15-28 is faster / more fun...for a price.

    6. Tomes of learning: you want 3 wizzard PLs, but you don't want them in a year, you want them in a couple months.

    7. Cakes: you almost just made it to the end, but died. Repeat the quest or pay your way through it.

    8. Feat respects: A few shards only...

    9. The whole austral shards system: I am very unlucky with drops and I have a build that relies on that one item...

    10. Tomes: I am a few ability points away from that build I love...

    11. Commendations of value an eTRs: already mentioned, same idea that other TRs...

    12. TPs to quests: run through SH yet again to the harper camps in this life. Or pay a few shards...

    13. LR timers: made yet another mistake in the LR ? Pay and get another chance at your +1 LR.

    That in 5 minutes of thinking. I am sure you can add to the list if you think a bit more.

    All those cost real money in exchange for getting things faster / without grind. Don't use them if you don't want to bla bla bla...

    But then you think, why are they even there, to make the game more fun? I don't think so.

    1. Why can't I simply TR when I reach 20/28?

    2. Why are there more XP requirements once you have TRed once, and even more later on?

    3. Why do I have to wait 3 days to play a raid again?

    4. Why can't I choose whatever ED I want to level in?

    5. Why do they sell items for money? Yes, when you use shards, you are basically paying turbine money for an item. If you did not get the shards yourself, someone else paid that money.

    6. Why can't I completely remake a character, on a timer basis, when I have made a mistake? Just add a timer to the LR.

    7. Why do they sell power? Yes, +5 tomes are power.

    Are those things I listed mechanics added for the fun?

    I prefer a game with a higher subscription where once I start playing, money just does not factor in at all. If there wasn't money involved, many of those features wouldn't exist. And the effort put into creating the grind / p2skip would go into making a more enjoyable game. Not to mention that simply removing those grind / annoyances created to encourage me to use my wallet would make the game better. Right away, just removing them.

    Can't a MMO leave on subscription alone? This is a business question. But if plenty of traditional games subsist on a one time fee and still provide multiplayers for many years, I don't see why MMOs couldn't do the same. When those games want to milk more cash, they offer expansions that you may or may not buy.
    1. after 3 IRs, I have almost 100 tokens. they are easy to get and think Turbine was right to make a change with them, but we balked at it.

    2. obvious cash grab

    3. if someone leveled up as a melee and chooses to play a wizard, than it would make more sense to reincarnate. you cant level up as a fighter than suddenly decide to be a wizard. its not like you can just swap out gear.

    4. "painful" is subjective. I don't consider TRing painful, but some do. either way, its optional. when it comes to player irritation, there are ways to pay to fix mistakes or pay to change your mind on a build. you get more benefit just to reincarnate with more build points and past lives and I know a lot of people would suggest that over an LR. if end game is what people like, theres also the Iconic option.

    5. obvious cash grab

    6. cash grab, but time is a player problem not a Turbine problem. leveling is 10x easier than it ever was.

    7. people still use cakes? for the first time in 2 years I was actually in a failed pug group about 3 weeks ago. it was the party leaders fault, but of course he blamed everyone else even though he didn't take charge of the group and just assumed someone would kite the boss and someone would do the puzzle in Monastery.

    8. only new players should have a problem with paying for free with in game shards for a feat respec. ill gladly give the hundreds I have away if someone needs them. I guess Lockania isn't working right now, but she gives a free respec once per life.

    9. its been months and months since ive won AS from DD and haven't pulled one from a chest even longer. AS are cash grabs.

    10. cash grab. thing is, they used to drop fairly easily. now the drop rate has been reduced considerably. tomes should be a rare drop, but ive looted 2 in the past 6 months. one was a +4 from EH Von 3 and the other a +2-+3 upgrade tome in an end reward list I cant remember where.

    11. intentional grind as long as you are doing reincarnation. if not, they can be easy to farm for and there is only a couple places to turn them in for something. it took me 3 lives to get enough Comms to IR running mainly EH though.

    12. player irritation = cash grab.

    13. I just assume wait out the 3 days and play a different character in the meantime, but some cant wait that long.

    a lot of this stuff can be paid for to get things faster, but some of it can be done for free or to me, wouldn't make sense to pay for. player inconvenience and time that a player values is an easy way to make some cash. some is obvious, while some is just convenience because people cant wait a few days or take a few weeks to get back to where they are now or they really want an item but don't want to grind for it.
    #MakeDDOGreatAgain

    You are the one choosing not to play alts.

    Casual player now investing way less than I used to into the game, playing 1-3 months at a time and still want nothing to do with Reaper. #improvepuggrouping#alldifficultiesmatter

  2. #42

    Default

    Quote Originally Posted by ThreeEyedBob View Post
    Create a Harbor and/or Marketplace Casino already! Somewhere we can spend our hard earned and rather useless plats on something fun. Exotic halfling dancers ftw!
    i hope you included this insight into the Chronicle comment thread!
    ROGUE Part QUATRE: Prove your Stealth Skills!

    Proud Knight of the Silver Legion, Cannith: Saekee (main; epic completionist), Naerfelka (farmer)

  3. #43
    Community Member
    Join Date
    Sep 2009
    Posts
    3,760

    Default

    I just popped in today to see how DDO is doing now. I found that I just couldn't bring myself to log in anymore right after they released ETR's. It wasn't necessarily that the mechanic was bad or not - it's just that it highlighted that rather than make compelling content they'd focused on compelling people to grind.

    I think part of me hopped back on to the forums today hoping that something had changed but it looks like more of the same. The front-page on the forums was a mix of exploits, bleeding players, and complaints about a grind or p2skip system.

    I still think DDO is one of the best games I've ever played. That said, I feel like I've already played it to the end. As long as Turbine keeps releasing content compelling people to grind instead of compelling content I'll continue with my extended vacation.
    Tajawuka 20 Bladeforged Paladin running divine ETR's (3 ranger/monk/fighter pl's, 3 martial epl's) - Toolbots working on Morninglord Cleric life #2 (3 wizard/sorc/druid pl) - Evisra 28 rogue

  4. #44
    Community Member Hendrik's Avatar
    Join Date
    May 2006
    Location
    Bell's Brewery, MI.
    Posts
    10,991

    Default

    That time of the month again?

    If these threads had any creditability the game would have died/closed within the first month of launch. And yet, many of the same that spew hate and doom are still here playing since they started doing that years and years ago.

    Take comfort, maybe at some point in the distant future you will be right, the game will close. Until then, keep posting the doom of DDO every month/week and keep playing.


    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  5. #45
    Community Member Teh_Troll's Avatar
    Join Date
    Apr 2013
    Location
    Under the bridge
    Posts
    5,874

    Default

    Quote Originally Posted by Hendrik View Post
    That time of the month again?

    If these threads had any creditability the game would have died/closed within the first month of launch. And yet, many of the same that spew hate and doom are still here playing since they started doing that years and years ago.

    Take comfort, maybe at some point in the distant future you will be right, the game will close. Until then, keep posting the doom of DDO every month/week and keep playing.

    So what you're saying is "all is fine?"

  6. #46
    Community Member vampiregoat69's Avatar
    Join Date
    Sep 2009
    Location
    Sneaking up behind you
    Posts
    290

    Default

    Quote Originally Posted by Rykka View Post
    I read they moved the default newbie server from GLand. That said it's gotten pretty freakin scary quiet on Orien on heroics. If you see anyone leading an LFM around L14 during USA prime time it's most likely me. Just checking, there is one l14 LFM on Orien as I type. It's Fleshmaker's Lab on Hard.

    Edit: And there are only 13 total LFMs listed on the whole server.
    13 holy cow Sarlona has none right now it is so low I wonder if this game has a heart beat any more almost flat lined.

  7. #47
    Community Member
    Join Date
    Nov 2009
    Location
    Québec
    Posts
    632

    Default

    Quote Originally Posted by Hendrik View Post
    That time of the month again?

    If these threads had any creditability the game would have died/closed within the first month of launch. And yet, many of the same that spew hate and doom are still here playing since they started doing that years and years ago.

    Take comfort, maybe at some point in the distant future you will be right, the game will close. Until then, keep posting the doom of DDO every month/week and keep playing.

    MMOs just don't die. I mean can you think of any that really died? Star Wars Galaxy, and a bunch of really really irrelevant from the start MMO have officialy shut down. Most MMOs don't die, they just go into coma state. And all these threads are credible as long as they focus on reality, DDO's population going down is reality and you can't argue with that.

  8. #48
    Community Member
    Join Date
    Jan 2014
    Posts
    6,208

    Default

    Quote Originally Posted by Qhualor View Post

    a lot of this stuff can be paid for to get things faster, but some of it can be done for free or to me, wouldn't make sense to pay for. player inconvenience and time that a player values is an easy way to make some cash. some is obvious, while some is just convenience because people cant wait a few days or take a few weeks to get back to where they are now or they really want an item but don't want to grind for it.
    I mean he lvled and TRed. By the time he reaches epics, he cannot simply start leveling in the arcane sphere. Why is that so? This forces you to either level a lot out of your ED of choice (we are talking about millions of XP) or have different characters for different playstyles. Sure, if you do runs of VON5, VON3...But those are a grind. Its just the lesser grind...Or pay with a key! Leveling a single destiny that benefits you is not as painful. As you progress through it, you get more goodies...it is pleasant.

    Quote Originally Posted by Qhualor View Post

    a lot of this stuff can be paid for to get things faster, but some of it can be done for free or to me, wouldn't make sense to pay for. player inconvenience and time that a player values is an easy way to make some cash. some is obvious, while some is just convenience because people cant wait a few days or take a few weeks to get back to where they are now or they really want an item but don't want to grind for it.
    Whether we actually pay or go through the grind as smartly as possible and with the least pain, that's not to say that those features were not introduced to reach for your wallet and the game designed to encourage you to use them.

    It is well known, in marketing, that when you are gaming or more generally in the middle of it and then you are offered a way to quickly get what you want / need / avoid some delay / grind / boring activity, you are more likely to opt for it and pay as opposed to walk away. Even very rational educated people. Can't you tell me that the first time you reached 20 you weren't eager to TR and would gladly buy a heart to be able to do it fast?

    Wouldn't it be more pleasant to have a pure subscription system and just pay in advance and have a "clean" game? I don't want to have to worry about me being to eager and spending 5 bucks to get something I want, as opposed to have to grind for it for several hours...

    It is not that I don't want to play the game! But some of this features force you to play it in a non enjoyable way. I mean, who would pay money for it otherwise? Take the Token example. Take a new player reaching 20. He would like to TR. He doesn't want to run DA 20 times or any other token intensive but not necessarily super fun quest several times.

    And please do not start blaming instant gratification as a bad thing...there is no moral ground for which you should require 20 tokens to TR. This is not to make it harder or more of an accomplishment.

    So although I think the vast majority of people accept that those are money grabbing schemes, we have come to accept them. So we either pay 2 skip or find clever ways to avoid it (some do more, they cheat...). But the game suffers from it. And it suffers specially for those newcomers. It becomes less fun.

    Turbine is a company, for profit; that's obvious. But we are costumers. We have all the right to voice our concerns. That's not disrespectful towards them.

    In my personal case, at some point I will lose interest and value less the play time. Then I will begin to spend less and less money in the game, which will make it less and less fun...and then I will quit. I guess that's how most veterans quit.

  9. #49
    Community Member Nestroy's Avatar
    Join Date
    Jul 2011
    Location
    Europe, and proud of it
    Posts
    3,168

    Default

    Quote Originally Posted by Cathimon View Post
    MMOs just don't die. I mean can you think of any that really died? Star Wars Galaxy, and a bunch of really really irrelevant from the start MMO have officialy shut down. Most MMOs don't die, they just go into coma state. And all these threads are credible as long as they focus on reality, DDO's population going down is reality and you can't argue with that.
    Personally I fear for DDO reaching the comatose status w/o getting any follow up MMO on the same quality level within the next 1-2 years.

    None of the other MMOs I tested have been on the same level. Neither GW2, ESO, and especially not NWO. And to my mind WoW neither, albeit they have the most players. If I want the kidde / 5-years-old games, I will buy them. Until then I want to have a grown-up fantasy MMO w/o manga girls trying to part me from my money - shortly said, I want good old D&D Fantasy. DDO might be a niche game. But I really am of the oppinion that with good marketing and a better (lag free, bug free) engine the game would be still great and have abundantly more players.

  10. #50
    Community Member Mathermune's Avatar
    Join Date
    May 2011
    Posts
    413

    Default

    Quote Originally Posted by Nestroy View Post
    Start doing a DDO2!
    This person is talking sense.

    For me, I think DDO has gone as far as it can, but in a good way. I haven't done everything in the game, but I'm not sure I want to. To add challenge in the end game we have red named trash mobs and tens of thousands of HP. That's not really my idea of a good time. It's just my style of play isn't suited to epic at all. You get your epic grinders who demand harder difficulty and moar stuff and moar content to plow through to make their numbers bigger and that's great, but filthy casuals like myself want to enjoy the experience the game has to offer without running raids 30 times and that's not always attainable.

    By definition these two extremes will almost never be satisfied without the exclusion of the other. It's a fine line turbine walks, and not one I'm sure I could walk, between making characters *feel* as powerful as they are and having that power level remove all challenge from the game.

    If recent history has shown anything, it is that if you give a game community the tools to create content you will never have a shortage of things to allow users to play with and I think it would be far easier to implement and integrate that from DDO 2 from day one than to bolt it onto DDOne as it stands now. It gives people a sense of ownership and achievement over the game and I think done right a DDO 2 can better cater to both sets of players. If not make both groups entirely happy.

    I made a mod for NWN2 for a the group I played PnP with that was a murder mystery and took place entirely in one single house and it lasted about three hours (although most of that was argument and debate) It was an Hercule Poirot style, skill and stat checks to find evidence to find the killer type affair, a bit like the end of gatecrashers in House P.

    But some of the things I used were

    Spot checks to find blood showing the body had been moved.
    Search checks for a piece of evidence
    An enterprising thief could pickpocket a suspect and if he got the right one found evidence for motive
    Bluff checks to mislead and trap people verbally
    Diplomacy checks to get uncooperative people to talk
    Intelligence checks to *act* stupid so that the killer would drop his guard around one of the characters
    Insight and wisdom check to connect evidence.

    You also really needed to read what the people were saying. I'm not a voice actor so I didn't record any sound, but if you looked the clues were in there. The killer was quite easy to find, the good ending (and the bonus xp) was from finding the person who *hired* them. Much harder.

    Oooooh.

    Anyway. That's not to everyone's taste, there was, at most, one, moderately easy fight and that's only if you you went down the chaotic route and provoked the killer(s) into attacking you. The rest was dialogue, skill checks and clue getting. But I bet there's a few people that would enjoy that kind of quest too, as a change of pace if nothing else.
    Last edited by Mathermune; 04-29-2014 at 09:39 AM.
    [/post]

  11. #51
    Community Member
    Join Date
    Nov 2013
    Posts
    91

    Default ALL is fine bought the VIP 15 months sub


    Only thing is logging to game . OK but lagged out of game . ISP is good, Computer is a $7000.00 buck killing machine , man still somethings up . All is good im good till 7/28/2015 . This is the best DnD MMO out there . Thanks all . Peace take care of a great place, time, fun zone , and experiance.

  12. #52
    Community Member
    Join Date
    Sep 2009
    Posts
    3,760

    Default

    Quote Originally Posted by Nestroy View Post
    Personally I fear for DDO reaching the comatose status w/o getting any follow up MMO on the same quality level within the next 1-2 years.

    None of the other MMOs I tested have been on the same level. Neither GW2, ESO, and especially not NWO. And to my mind WoW neither, albeit they have the most players. If I want the kidde / 5-years-old games, I will buy them. Until then I want to have a grown-up fantasy MMO w/o manga girls trying to part me from my money - shortly said, I want good old D&D Fantasy. DDO might be a niche game. But I really am of the oppinion that with good marketing and a better (lag free, bug free) engine the game would be still great and have abundantly more players.
    I think I'd still be playing DDO if I hadn't started DM'ing for my kids. That's really the only game out there that's good old D&D Fantasy now.
    Tajawuka 20 Bladeforged Paladin running divine ETR's (3 ranger/monk/fighter pl's, 3 martial epl's) - Toolbots working on Morninglord Cleric life #2 (3 wizard/sorc/druid pl) - Evisra 28 rogue

  13. #53
    Community Member
    Join Date
    May 2013
    Posts
    222

    Default

    Quote Originally Posted by Hendrik View Post
    That time of the month again?

    If these threads had any creditability the game would have died/closed within the first month of launch. And yet, many of the same that spew hate and doom are still here playing since they started doing that years and years ago.

    Take comfort, maybe at some point in the distant future you will be right, the game will close. Until then, keep posting the doom of DDO every month/week and keep playing.

    \
    Please point out where I said the game was dead or closing. I am pointing out that we have a population problem that needs to be addressed one way or another.

    Do you have reading comprehension issues?

    Time to pull your head out of your sphincter and admit that we have a shrinking population.
    Last edited by DakDeFrosted; 04-29-2014 at 10:00 AM.

  14. #54
    Community Member Grosbeak07's Avatar
    Join Date
    Oct 2007
    Location
    Thelanis
    Posts
    7,788

    Default

    Quote Originally Posted by Fallout_Zero View Post
    It shows the current system is unsustainable. Declining numbers = declining revenue = less devs. DDO already laid off a lot of devs. Need to figure out ways to make content last longer. Think about community generated resources etc. need a major overhaul. Or it will die a slow death.
    So did Lotro and infinite Crisis. They layoffs were company wide, not game specific.
    Magical Rings are well... magical. - Gandalf

  15. #55
    Community Member Grosbeak07's Avatar
    Join Date
    Oct 2007
    Location
    Thelanis
    Posts
    7,788
    Magical Rings are well... magical. - Gandalf

  16. #56

    Default

    Those trends definitely don't look promising but I can't say that I'm not too surprised by them. I have seen a few "returning" players int the game, which is good, but I have noticed a number of other players fall off the wayside. I have a funny feeling that we may have had a large number of "experimenters" over the past few weeks that seem to have moved on. Not sure, but hopefully the next updated will result in a new uptick in those graphs.

  17. #57
    Community Member Sarzor's Avatar
    Join Date
    Sep 2009
    Posts
    877

    Default

    Quote Originally Posted by Rykka View Post
    There are currently four (4) 14th level characters logged on, on Orien at 10:30PST .
    Last night, 8 PM EST (usually a very busy time), there were precisely 2 LFMs up. One was for Litany at-level, and the other was a group I was in. About 15 minutes later, that number went up to 4 LFMs, two of which were for Korthos/Harbor.

  18. #58
    Community Member
    Join Date
    Oct 2011
    Location
    Virginia
    Posts
    50

    Default

    Quote Originally Posted by BigErkyKid View Post
    Not restricting to the last year, here it goes:

    1. Regular TRs : token farming vs paying for a heart of oak. Sure, if you play enough in epic levels at some point you will have spare tokens. But if you would like to TR when you reach 20, this minds grinding DA or some other quest for the tokens.

    2. Raid timers: On the one hand you introduce a delay, on the other you offer a way to pay out of it. If the delay was for balance purposes / keep the game interesting, what is the justification for a raid timer bypasser then?

    3. ED keys: A rookie goes all the way to epics on a melee, choses a nice ED for it, then decides he wants to play a wizzard. Good luck getting to the proper destiny! Or pay for a key and forget about it. Several other traps with that, in any case another p2skip

    4. Lesser hearts of wood: You made a mistake. Pay your way out of it or go through a painful life that can span a couple months (why play something you dislike?) or give up on the progress you made on that character.

    5. Iconics: Dislike the harbor? 15-28 is faster / more fun...for a price.

    6. Tomes of learning: you want 3 wizzard PLs, but you don't want them in a year, you want them in a couple months.

    7. Cakes: you almost just made it to the end, but died. Repeat the quest or pay your way through it.

    8. Feat respects: A few shards only...

    9. The whole austral shards system: I am very unlucky with drops and I have a build that relies on that one item...

    10. Tomes: I am a few ability points away from that build I love...

    11. Commendations of value an eTRs: already mentioned, same idea that other TRs...

    12. TPs to quests: run through SH yet again to the harper camps in this life. Or pay a few shards...

    13. LR timers: made yet another mistake in the LR ? Pay and get another chance at your +1 LR.

    14. TP to your guild ship

    15. Portable shrines

    16. In quest repairing

    17. TP the clueless friend to quest entrance


    18. Daily dice re rolls

    19. Chest loot re rerolls


    That in 5 minutes of thinking. I am sure you can add to the list if you think a bit more.

    All those cost real money in exchange for getting things faster / without grind. Don't use them if you don't want to bla bla bla...

    But then you think, why are they even there, to make the game more fun? I don't think so.

    1. Why can't I simply TR when I reach 20/28?

    2. Why are there more XP requirements once you have TRed once, and even more later on?

    3. Why do I have to wait 3 days to play a raid again?

    4. Why can't I choose whatever ED I want to level in?

    5. Why do they sell items for money? Yes, when you use shards, you are basically paying turbine money for an item. If you did not get the shards yourself, someone else paid that money.

    6. Why can't I completely remake a character, on a timer basis, when I have made a mistake? Just add a timer to the LR.

    7. Why do they sell power? Yes, +5 tomes are power.

    Are those things I listed mechanics added for the fun?

    I prefer a game with a higher subscription where once I start playing, money just does not factor in at all. If there wasn't money involved, many of those features wouldn't exist. And the effort put into creating the grind / p2skip would go into making a more enjoyable game. Not to mention that simply removing those grind / annoyances created to encourage me to use my wallet would make the game better. Right away, just removing them.

    Can't a MMO leave on subscription alone? This is a business question. But if plenty of traditional games subsist on a one time fee and still provide multiplayers for many years, I don't see why MMOs couldn't do the same. When those games want to milk more cash, they offer expansions that you may or may not buy.

    Ok, I'm just going to chime in, haven't read if anyone else responded yet. I'm not sure most of these things are actual cash grabs, they are what I would view as playing to the customer base. While there is one thing in there that DOES bother me (Raid Bypass), the rest just look like Turbine recognizing that it's player base has the patience of a 2 year old with the wallet of a settled adult. All around there are things you can buy to speed things up in your life, just think about it and I'm sure you can find some things you've bought that you just got to make something you wanted easier to get/do. Text doesn't convey meaning very well, but it just sounds like you're upset that people choose to buy what they want, to get what they want even faster.

    I personally don't mind the TR "grind", or use things like ED keys, or even Rogue hires. If I die, I sucked and need to do better. If someone else dies, but only has like 3 hours a week to play, why begrudge him the ability to rez and move on?


    TL;DR I disagree, your fun is not the same as some other guy. Stand in his shoes for those 5 minutes instead

  19. #59
    Community Member bruener's Avatar
    Join Date
    Jun 2006
    Location
    over there
    Posts
    263

    Default will it ever be?

    Quote Originally Posted by Teh_Troll View Post
    So what you're saying is "all is fine?"
    trying to predict this games future is futile. the player base cant possible know when a game will end. I say just log in and kill something. the day you cant log in anymore because the server is gone then the game has ended.

    or keep staring into that crystal ball and keep the doom threads going. it is good entertainment while i eat my lunch
    Chances are I posted this reply to your thread and won't be checking back. If you have a comment that you think I must see then a PM would be in order.

  20. #60
    Community Member
    Join Date
    May 2013
    Posts
    222

    Default

    Quote Originally Posted by bruener View Post
    trying to predict this games future is futile. the player base cant possible know when a game will end. I say just log in and kill something. the day you cant log in anymore because the server is gone then the game has ended.

    or keep staring into that crystal ball and keep the doom threads going. it is good entertainment while i eat my lunch
    Please point out where I said the game will end. I am addressing the lack of population and the steady decline of that population.

    Your fanboi rant is great, but you seem to also have a reading comprehension problem.

    Also, I would love to just log in and kill something, but sadly there aren't many people to do that with.

Page 3 of 9 FirstFirst 1234567 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload