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  1. #1
    Community Member Gywiden's Avatar
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    Default Make heal potions more useful

    Could we please have the caster level of each heal potion equal the user's level? If this isn't feasible, how about a barbarian enhancement that makes heal potions caster level equal character level? Also, adding cure critical wounds potions would help.

    This game really needs better potion options. They are way too dated for our 28 lvl cap.

  2. #2
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    But there are better potions. You just have to spend real money to get them.

  3. #3
    Community Member Gywiden's Avatar
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    Quote Originally Posted by Brendael View Post
    But there are better potions. You just have to spend real money to get them.
    Sarcasm senses are tingling.

    Yeah, so let those be more effective too . They aren't exactly fantastic either.

  4. #4
    Community Member Sisma's Avatar
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    Healing potions are designed for low levels, not level cap... You can even collect a bunch of Soverign Healing potions from daily dice (or just buy them), but there's a looooooong way to go from here to self-healing...
    A lvl 28 toon should count on Cocoon twist, heal scrolls or a dedicated healer.
    Sad and tough reality... XD

  5. #5
    Community Member Qhualor's Avatar
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    wait for it. people will come in here and say to build something else with better self sufficiency and you are doing it wrong. some will even say they are afraid to allow barbs better self healing options and link 2 videos of 2 barbs soloing a couple EE quests and say all is fine.

    believe me, ive been pushing for better potion options for a long time and gotten into many an argument about it. the devs im sure are well aware of these concerns so its up to them to react appropriately now or keep letting the game be pigeonholed into a handful of builds.

  6. #6
    Community Member nolifer1's Avatar
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    Quote Originally Posted by Gywiden View Post
    Could we please have the caster level of each heal potion equal the user's level? If this isn't feasible, how about a barbarian enhancement that makes heal potions caster level equal character level? Also, adding cure critical wounds potions would help.

    This game really needs better potion options. They are way too dated for our 28 lvl cap.
    dou have any heal amp? u cold get +10 +20 +30 heal amp just from items, and they stack. i could easyely get silver flame pot heal me over 600 also pally passlifes, even little postion can do quita a bit if u have decent heal amp
    kokaisa cc/nuker drow warlock. .agrippe aa. farim-1 monk. meatmountain barbarian.boltergaist arti(retired pileon)
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  7. #7
    Community Member Toro12's Avatar
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    Quote Originally Posted by nolifer1 View Post
    dou have any heal amp? u cold get +10 +20 +30 heal amp just from items, and they stack. i could easyely get silver flame pot heal me over 600 also pally passlifes, even little postion can do quita a bit if u have decent heal amp
    30(human) , 30(item), 20(item),15(3pally pl),10(item) = 256 amp (28x w/10% ship)

    So all some decent amp takes is 3gear slots , 3 past lives , have to take a single race (and a level 20guild)
    For still sub 100pt CSW pots and 300ish point SF pots (a bunch of favor)
    -------

    Don't get me wrong I love me some heal amp , I have a heal amp based monk that rolls with lesser vamp wraps but trying to do amp on anything but a pally or monk or some combo of the two really isn't a good option. Too much investment for too little reward.

  8. #8
    Community Member Nayus's Avatar
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    Quote Originally Posted by Gywiden View Post
    Could we please have the caster level of each heal potion equal the user's level? If this isn't feasible, how about a barbarian enhancement that makes heal potions caster level equal character level? Also, adding cure critical wounds potions would help.

    This game really needs better potion options. They are way too dated for our 28 lvl cap.
    Silver Flame Potions + Healing Amplification or buy Bladeforged.

  9. #9
    Community Member Lonnbeimnech's Avatar
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    The other option is to roll a drow barbarian. See, if your max hp was around 350 or so, getting healed for 300 from a silver flame pot would seem quite good.

  10. #10
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    Get 400 Silver Flame favor and score some Silver Flame Healing Pots for healing. Yes there are some drawbacks, but overall the work well in a pinch. You get 100 or 250 hp per pot, add some heal amp to the mix and win.

  11. #11
    Community Member Standal's Avatar
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    Quote Originally Posted by Gywiden View Post
    Could we please have the caster level of each heal potion equal the user's level? If this isn't feasible, how about a barbarian enhancement that makes heal potions caster level equal character level? Also, adding cure critical wounds potions would help.

    This game really needs better potion options. They are way too dated for our 28 lvl cap.
    My first 2 lives on my main were barbarian. WF first, then Horc. Your options are to use a hireling, silver flame pots, or build into something that has better healing options. I chose the last.

  12. #12
    Community Member Standal's Avatar
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    Quote Originally Posted by Qhualor View Post
    wait for it. people will come in here and say to build something else with better self sufficiency and you are doing it wrong. some will even say they are afraid to allow barbs better self healing options and link 2 videos of 2 barbs soloing a couple EE quests and say all is fine.

    believe me, ive been pushing for better potion options for a long time and gotten into many an argument about it. the devs im sure are well aware of these concerns so its up to them to react appropriately now or keep letting the game be pigeonholed into a handful of builds.
    The game is the game. You can play it how it is while trying to improve it or you can just beat yourself to death trying to force the game to be what it isn't. Currently, CSW and even CCW don't hack it in high level heroic or in any epic content for my playstyle. So in the meantime, I play builds that work with my playstyle that don't require effective pot healing.

  13. #13
    Community Member Sisma's Avatar
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    Are we really talking about Silver Flame pots for a barbarian? Don't really want to be in the same PUG with a barb who's to stand still for 30 secs just to avoid being killed by SF pots' drawbacks...

  14. #14
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by Sisma View Post
    Are we really talking about Silver Flame pots for a barbarian? Don't really want to be in the same PUG with a barb who's to stand still for 30 secs just to avoid being killed by SF pots' drawbacks...
    SF pot drawbacks can be negated with resto pots not really a big deal at all

  15. #15
    Community Member Qhualor's Avatar
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    Quote Originally Posted by Oxarhamar View Post
    SF pot drawbacks can be negated with resto pots not really a big deal at all
    incorrect. nothing removes the drawbacks from SF pots.

  16. #16
    Community Member Ivan_Milic's Avatar
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    Adapt or die.

  17. #17
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by Qhualor View Post
    incorrect. nothing removes the drawbacks from SF pots.
    Maybe you should do some in game testing then

  18. #18
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    Quote Originally Posted by Oxarhamar View Post
    Maybe you should do some in game testing then
    Or maybe you should...

  19. #19
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by moo_cow View Post
    Or maybe you should...
    No need

  20. #20
    Community Member Qhualor's Avatar
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    Quote Originally Posted by Oxarhamar View Post
    Maybe you should do some in game testing then
    i thought something was changed so i actually did log into my barb and tested it for myself before i responded to you. check for yourself and see there is nothing that removes the SF penalties.

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