Page 1 of 2 12 LastLast
Results 1 to 20 of 33

Thread: New Race

  1. #1
    Uber Completionist Astarii's Avatar
    Join Date
    Feb 2010
    Posts
    207

    Default New Race

    Please sometime in the next few years make a new race, such as a 1/2 dragon, kobold/humaniod/bugbear, thri-kreen, (No armor, but 4 arms Ie. 2x 2-h weapons) ... undead or something! ; perhaps something that can be unlocked by having a iconic completion set or something...

    Other fun monsters being integrated like the gas spore would be great as well, everyone loves fighting beholders!

  2. #2
    Community Member Sir_Noob's Avatar
    Join Date
    Aug 2009
    Location
    Vancouver, BC Canada
    Posts
    354

    Default

    /signed

    Yes, Kobold please!
    I just want to see the Harbour over run with Kobolds on the release date.
    After a little Tolkien I am usually up for anything.

  3. #3
    Community Member Arianka's Avatar
    Join Date
    Apr 2013
    Posts
    469

    Default

    aasimar.

    'nuf said.

  4. #4
    Community Member
    Join Date
    Jun 2006
    Posts
    3,018

    Default

    And what exactly would be the function of the new race? What new rolespace would it fill?

    If you're just asking for a cosmetic reskin of Halfling, I think there are more substantial things the devs could be working on instead....

  5. #5
    Community Member PermaBanned's Avatar
    Join Date
    May 2013
    Posts
    4,581

    Default

    Quote Originally Posted by droid327 View Post
    And what exactly would be the function of the new race? What new rolespace would it fill?
    Amusement? Kobold would be an interesting choice for an Iconic* Sorc. Gnome for an Iconic* Arti.

    *I would guess that any future new races would be strictly Iconic for the sake of monitozation.
    Now excuse me while I wander off to arm myself with Grilled Cheese Sandwiches and hunker down behind my Armored Beer Refrigerator, while I have the UFO's take control of the Congresional Wives with the help of the International Cocaine Smugglers and the Evil Geniuses for a Better Tomorrow

  6. #6
    Community Member Nestroy's Avatar
    Join Date
    Jul 2011
    Location
    Europe, and proud of it
    Posts
    2,832

    Default

    Quote Originally Posted by droid327 View Post
    And what exactly would be the function of the new race? What new rolespace would it fill?

    If you're just asking for a cosmetic reskin of Halfling, I think there are more substantial things the devs could be working on instead....
    We do not even get the cosmetic reskin of the halflings. They could get named Gnomes, a +2 on int and dex, a -2 on con, str and wis and here we go with the new p2p player race for arties and wizzies...

  7. #7
    Community Member
    Join Date
    Oct 2009
    Location
    In a box.
    Posts
    2,267

    Default

    Quote Originally Posted by droid327 View Post
    And what exactly would be the function of the new race? What new rolespace would it fill?

    If you're just asking for a cosmetic reskin of Halfling, I think there are more substantial things the devs could be working on instead....
    Amusement and variety.

    If you're really asking "how optimal would a new race be?", let me direct you to half the current choices. People still play them.

  8. #8
    2014 DDO Players Council
    Alt-pletionist
    IronClan's Avatar
    Join Date
    Jan 2010
    Posts
    7,155

    Default

    Quote Originally Posted by droid327 View Post
    And what exactly would be the function of the new race? What new rolespace would it fill?

    If you're just asking for a cosmetic reskin of Halfling, I think there are more substantial things the devs could be working on instead....
    Rolespace? Man am I glad that D&D has scoffed at such concepts for it's entire existence. The function is fun and letting people have as much of it and with as much variety as possible. Classes do not need to fit into a rock paper scissors trinity, those games are for people who need their paths lit up and rails to keep them from deviating.

    OP I suspect iconics are taking up most of the development time that might possibly be afforded to races. Personally I would like Gnomes and would be okay with Kobolds. But I think we're at least getting a few iconics before they'll turn any attention to new races.

    Frankly I would like them to finish Racial PrE trees before they do any of this but we know a couple more iconics are already in the pipeline.
    You guys filibustering a new mode have already succeeded in scaring the Dev's into not doing it the right way and re-scaling the existing settings, why in the world are you still filibustering? Drunk on your success? Schadenfreude? Spitefulness?

  9. #9

    Default

    Quote Originally Posted by IronClan View Post
    Rolespace? Man am I glad that D&D has scoffed at such concepts for it's entire existence.
    Sadly, it has not. Take the 4E Player's Handbook. The very first thing they tell you about a class aside from its name is its role. Which is exactly what they call it in the stat block. For example, Cleric is Leader, Fighter is Defender, Paladin is Defender, Ranger is striker, Wizard is controller, etc. This is before they tell you your key stats, hp per level, or any thing else. All they did was barely rename them from Healer, Tank, DPS, and CC.

    Of course, the good editions of D&D didn't do this. But still, they have hardly avoided it their entire existence.
    Last edited by chrisdinus7; 04-20-2014 at 02:25 PM.

  10. #10

    Default

    Quote Originally Posted by Arianka View Post
    aasimar.

    'nuf said.
    An aasimar would be fun. I wouldn't mind a duergar or a tielfling as well. There also the call for gnomes too!!

  11. #11
    Bwest Fwiends Memnir's Avatar
    Join Date
    Jul 2006
    Location
    ¿
    Posts
    16,607

    Default

    Gnome or Kobold are the ones I'd most like to see. But, seeing how every new race we've seen added has either been palate-swaps of existing races, or freakish looking jumbles of existing races' models... I'm kinda over it. In my opinion, we've not seen a high quality "new" new race added to this game, ever. I don't foresee that trend being broken anytime soon, either.

    IMHO, if it can't be done right, best just not to do it at all.

    Love to be wrong - but since I only have what's been done to-date as evidence, I don't think it's likely I will be.
    53461

  12. #12
    Community Member Ykt's Avatar
    Join Date
    May 2013
    Posts
    654

    Default

    If you add a new race, please don't forget to make their icon for the social window.

  13. #13
    2014 DDO Players Council
    Alt-pletionist
    IronClan's Avatar
    Join Date
    Jan 2010
    Posts
    7,155

    Default

    Quote Originally Posted by chrisdinus7 View Post
    Sadly, it has not. Take the 4E Player's Handbook. The very first thing they tell you about a class aside from its name is its role. Which is exactly what they call it in the stat block. For example, Cleric is Leader, Fighter is Defender, Paladin is Defender, Ranger is striker, Wizard is controller, etc. This is before they tell you your key stats, hp per level, or any thing else. All they did was barely rename them from Healer, Tank, DPS, and CC.

    Of course, the good editions of D&D didn't do this. But still, they have hardly avoided it their entire existence.
    4E is not D&D, just someone's clueless attempt to make D&D like an MMO.
    You guys filibustering a new mode have already succeeded in scaring the Dev's into not doing it the right way and re-scaling the existing settings, why in the world are you still filibustering? Drunk on your success? Schadenfreude? Spitefulness?

  14. #14
    Community Member PermaBanned's Avatar
    Join Date
    May 2013
    Posts
    4,581

    Default

    Quote Originally Posted by IronClan View Post
    4E is not D&D, just someone's clueless attempt to make D&D like an MMO.
    Rofl I was about to make a similar comment, but then read...
    Quote Originally Posted by chrisdinus7 View Post
    Of course, the good editions of D&D didn't do this.
    ...and felt the post had redeemed it's self
    Now excuse me while I wander off to arm myself with Grilled Cheese Sandwiches and hunker down behind my Armored Beer Refrigerator, while I have the UFO's take control of the Congresional Wives with the help of the International Cocaine Smugglers and the Evil Geniuses for a Better Tomorrow

  15. #15
    Community Member
    Join Date
    Dec 2009
    Posts
    2,523

    Default

    Quote Originally Posted by PermaBanned View Post
    Amusement? Kobold would be an interesting choice for an Iconic* Sorc. Gnome for an Iconic* Arti.

    *I would guess that any future new races would be strictly Iconic for the sake of monitozation.
    Kobold and gnome would be great. I think you are right on how the implementation would go although it wouldn't surprise me to have a lvl 20 iconic in the future that just allows people to opt out of the heroic game entirely.

  16. #16
    Community Member HastyPudding's Avatar
    Join Date
    Oct 2009
    Posts
    1,245

    Default

    They were already talking about adding gnomes, before. I would like to see kobolds, rakshasa, and kalashtar, though.

  17. #17
    Community Member enochiancub's Avatar
    Join Date
    Dec 2008
    Location
    Copenhagen, Denmark
    Posts
    1,116

    Default

    Quote Originally Posted by IronClan View Post
    4E is not D&D, just someone's clueless attempt to make D&D like an MMO.
    Thank you.

    Main: 18 Artificer, Thelanis

  18. #18
    Bwest Fwiends Memnir's Avatar
    Join Date
    Jul 2006
    Location
    ¿
    Posts
    16,607

    Default

    Quote Originally Posted by IronClan View Post
    4E is not D&D, just someone's clueless attempt to make D&D like an MMO.
    Quote Originally Posted by enochiancub View Post
    Thank you.
    Best summation of 4e I've ever seen...


    53461

  19. #19
    Community Member NaturalHazard's Avatar
    Join Date
    May 2010
    Posts
    8,866

    Default

    I would like to see shifters and gnomes even though I do not like gnomes. Then maybe tierflings and aasimar.

  20. #20
    Community Member
    Join Date
    Sep 2010
    Posts
    833

    Default

    Quote Originally Posted by PermaBanned View Post
    Amusement? Kobold would be an interesting choice for an Iconic* Sorc. Gnome for an Iconic* Arti.

    *I would guess that any future new races would be strictly Iconic for the sake of monitozation.
    Humans are the iconic artificers. Gnomes probably fit in better as Bards. Unfortunately Gnomes don't actually offer anything special enough in the game to be a distinctive race. -2 str, +2 Con wouldn't make a bad wizard, but there aren't enough Illusion spells for a specialist to be really interesting. Their other racial abilities are of interest in a roleplaying game, but don't translate into anything mechanically worthwhile in an MMO.

    Likewise in the absence of psionics, just play a human with a decent charisma score, spend your bonus feat on Iron Will and then call them a Kalashtar for all the actual mechanical difference between the races.

    There isn't any effective unarmed combat outside Monk class, so the Razerclaw and Longtooth shifters are superfluous. No Climb skill, so no Cliffwalk. No scent. Beasthide, Dreamsight and Longstride are about the only two types that might make sense. Just play a human and use your Action Boosts and Action Surges to represent shifting.
    Last edited by Khatzhas; 04-20-2014 at 07:47 PM.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload