Results 1 to 9 of 9
  1. #1
    Community Member
    Join Date
    May 2010
    Posts
    5

    Default Looking for a Scimitar dual wield build.

    Looking for dual scimitar build of any kind!

  2. #2
    Community Member Nightmanis's Avatar
    Join Date
    May 2013
    Location
    Indiana
    Posts
    918

    Default

    12 Rogue 6 Ranger 2 Probably paladin or whatever floats your boat.

    Possibility to go dex based, using Tempest core abilities to get dex to attack and damage with scimitars. Otherwise go strength, and when in epic levels twist Bane of Undeath with paladin to get Divine Might.

    Races:

    Dex based: Halfling, Human, Elf, Drow Elf, Half Elf

    Strength Based: Human, Half Elf, Bladeforged, Warforged, Half Orc

    With 6 ranger, feats that will need to be taken is Greater Twf, Improved Critical Slashing.

    My personal setup that I like (though I'm going to be using Rapiers since I already have dual Balizarde's)

    12 Rogue 6 Ranger 2 Paladin
    Bladeforged

    Stats:
    18 Strength
    16 Dex
    10 Con
    12 Int
    6 Wis
    12 Cha

    Feats taken (not in order)

    Power Attack
    Precision
    Cleave
    Great Cleave
    Greater Two Weapon Fighting
    Improved Critical Slashing
    Improved Critical Range (Hey, you DO have manyshot)
    Point Blank shot
    Overwhelming Critical
    Improved Sneak Attack

    Others are as you please.

    Enhancements:
    Bladeforged: 16 ap, enough to get Power of the Forge and Reconstruct.

    KoTC: 9ap, More turns and Divine might tier 2

    Thief Acrobat: 21 ap, anything you want until you get knockdown immunity

    Tempest: 8ap, enough to get 10% offhand and sprint boost 1. Because racecar.

    Assassin: 26ap, Envenomed blades, more sneak, and Killer. Could lose points in Tempest for MOAR SNEAK.

    I put slashing for you. I like Rapiers better, and if Divine Might could give a bonus to dex and bladeforged didn't give a -2 to dex I would go that route. BUUUUT I didn't.

  3. #3
    Community Member Arianka's Avatar
    Join Date
    Apr 2013
    Posts
    469

    Default

    druid14/ftr4/rog2

    concentrate on firey druid stuff.

  4. #4
    Community Member Emizand's Avatar
    Join Date
    Dec 2009
    Posts
    1,072

    Default

    https://www.ddo.com/forums/showthrea...est-Warpriests

    Look at first build, swap human to Elf (maybe) and drop pesh as a feat. Is a fun build.

  5. #5
    Build Constructionist unbongwah's Avatar
    Join Date
    Jul 2009
    Posts
    12,744

    Default

    Quote Originally Posted by airsoftgun View Post
    Looking for dual scimitar build of any kind!
    That's a really broad request, it would help if you narrowed it down. Do you also want:
    • Ranged DPS?
    • Self-healing?
    • High saves? (i.e., ubiquitous pally splash)
    • Evasion?
    • UMD and/or trap skills?
    • Dragonmarks? (tattoos are cool, glowing tattoos are double-plus cool!)

  6. #6
    Community Member bjones0064's Avatar
    Join Date
    Nov 2010
    Posts
    97

    Default

    Quote Originally Posted by airsoftgun View Post
    Looking for dual scimitar build of any kind!
    8 ranger/6 fighter/ 6 rogue.

  7. #7
    2015 DDO Players Council Seikojin's Avatar
    Join Date
    Feb 2006
    Location
    gamertown usa
    Posts
    6,508

    Default

    Quote Originally Posted by unbongwah View Post
    That's a really broad request, it would help if you narrowed it down. Do you also want:
    • Ranged DPS?
    • Self-healing?
    • High saves? (i.e., ubiquitous pally splash)
    • Evasion?
    • UMD and/or trap skills?
    • Dragonmarks? (tattoos are cool, glowing tattoos are double-plus cool!)
    I was going to say, twf scimis are all over the place. If you don't want kopesh, then you get a feat to put towards something utility, and bam, any kopesh build becomes scimi. LOL

    He is probably asking for all but ranged and dragonmarks. So X+2pal+2mon where X is either fighter or ranger, and race is either anything or elf. Or main pal, splash monk and ranger/fighter, just 6 or 8 instead of 2.

  8. #8
    Build Constructionist unbongwah's Avatar
    Join Date
    Jul 2009
    Posts
    12,744

    Default

    Quote Originally Posted by Seikojin View Post
    I was going to say, twf scimis are all over the place. If you don't want kopesh, then you get a feat to put towards something utility, and bam, any kopesh build becomes scimi. LOL
    The main advantage to scimitars instead of, say, rapiers is it opens the door to Warpriest bonuses from Undying Court. Since that's the basis of one of my Tempest Warpriest builds, I've obviously got some bias in that direction, but it's not necessarily what the OP had in mind.

  9. #9
    The Hatchery CThruTheEgo's Avatar
    Join Date
    Mar 2010
    Location
    Some random rock hurdling through the universe to who knows where...
    Posts
    2,556

    Default

    Have a look at Santa's Little Slayer in my sig. It's built for rapiers but you could do the exact same build for scimitars. It should at least give you some ideas.
    Totally Bass Ackwards ~ int based/heavy armored pure tempest<>The Count of Monte Cristo ~ dps/CC/survivability focused pure swashbuckler<>Santa's Little Slayer ~ dragonmarked elf centered kensai<>Hassan's Assassin ~ 76 DC/dps/survivability focused human assassin<>Dubbell O'Seven ~ casting/ranged WF artificer

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload