Kaarloe - Degenerate Matter - Argonnessen
I'm expecting a nerf in one of two forms.
There could be an unfavourable adjustment to how the mortal fear ability works, or an adjustment to the HP of EE mobs where it makes the effect inefficient to use, even for non blitz or fury build characters.
Given the amount of grind required to make even one of these items, it would be very poor form to do that. But as we've seen, the live servers are for testing, and some of what gets through to them is clearly not well thought out. Then those people who spend their time, effort and money to be at the cutting edge of the game get screwed, and whether or not the nerf is ultimately justifiable it leaves a bad taste in their mouths.
I would have liked to see an effect which offered a way to induce helplessness in enemies. The ability to make a mob helpless is very important for someone wanting to melee in EE content, both to keep incoming damage down and to increase outgoing damage. But for so many builds it is completely out of reach.
Astrican on Khyber
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I'm sorry, but this is classic Turbine Bait & Switch just waiting to happen. C'mon guys, the writing was on the wall with this effect as soon as they showed us the Llama-land release notes.
The Theorybuild AuthorOfficer of Ghallanda Re-Rolled
I'm not so sure it will be nerfed. How long have we had the eSoS?
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Manak Bloodscreamer (TR) ~ Qanak the Absolute (TR) ~ Kanak (TR) ~ Fanak Voltaic(TR)
It's a nice effect, but doesn't seem OP to me.
If posters above are correct, it doesn't proc on bosses, mini-bosses or undead. That's a heck of a big chunk of the total mobs out there.
And it's not like you can control the proc. It will be wonderful when it procs on a full enemy redbar, but most of the time it's going to proc when enemies are already at reduced health, so the 50% reduction won't be near as helpful. Crippling Flames looks better to me personally since neg levels also reduce mob's stats, saves and health instead of just health. Although I haven't ran the raids enough to craft a weapon with either effect.
Yeah EE mobs have tons of HP but still...doesn't seem OP to me.
He's afraid to make caster sticks because he doesn't want to put the effort into doing something that will be nerfed into oblivion.
Now, I like my husband, and I like playing with him on his uberwizzy. And if he makes some tier 3/4 caster sticks and his build gets nerfed (for the third time, even), he will likely quit the game.
That will make me very sad, so please do not nerf. Do not nerf sticks, do not nerf Shiradi, do not nerf period. I will be a very lonely Halfling without my Warforged pal.
~ Pallai, Chennai, Saraphima~
~Shipbuff, Sophalia, Northenstar ~
OH about mortal fear, im confident they will nerf it..
Because you know.. Turbines way to do things.
It doesnt require a nerf, more like end game and ee requries a rebalancing so that we arent forced to make weapons like that.
It has the potential to turn into the new WoP where non crit focused builds will use it. Builds with higher attack rate which rely more on effects and hits per time unit will benefit most.
Advocating repeated nerfs in the name of "balancing the game" then complaining about how DDO is moving away from D&D, is a direct contradiction in logic - D&D 3.5 (what DDO is based on) is not a balanced game. We can either have a balanced clone MMO with homogenized classes, or we can have a D&D game. We cant have both.
So that's 3 nerfs so far for eSoS.
No one in the world ever gets what they want
And that is beautiful
Everybody dies frustrated and sad
And that is beautiful
Give me a deconstruction option to get my ingredients back.
This way when something doesn't WAI due to some BS about text misrepresenting actual implementation or when you nerf screw an item over I can then at least rebuild it into something else.
There is not much more annoying than grinding out a specific item for a specific documented effect then having it screwed over after you build it.
Such as the current BS about spell DC tiers not stacking when they were stated that they would stack, at least here I hadn't had enough to actually craft and upgrade my weapons.. even though I crafted 2 weapons with full intention of crafting these items. and only found out that they were not going to stack by reading it here in the forums.. some poor non-forum bastard is going to get screwed when they craft their items based on in-game descriptions.
Last edited by JOTMON; 04-03-2014 at 09:53 AM.
Jotmon - Let's not forget why we play these games - to have fun - ~
Guild: Degenerate Matter - 200 (Former Guilds: ChaosKnights, Big Damn Heroes, Shadowfiends, Order of the Drow, Unusual Suspects, Raided R)
Argo-Jotmon(Completionist - before the Otto's/XP pots easymode), Jotmonheals(Clr17/Rog2/Mnk1-Epic Completionist), Whatthetruck.. and many many more alts..
Update 24: Champions... "whew, it's ok, it's only a red name" .. sad day when trash spawn Champions and their one-shot ignore fort attacks instill more party fear than the Red named bosses.
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