Page 1 of 2 12 LastLast
Results 1 to 20 of 33
  1. #1
    Community Member redoubt's Avatar
    Join Date
    Mar 2006
    Posts
    5,060

    Default first degree burns dual wield testing

    I had not seen a post on it yet, so I made a second one to see if I could apply the stack faster.

    Best I can tell it does not stack any faster than once per 2 seconds. Also, additions people with 1st degree burns still only create one stack at the same rate.

    Anyone seen anything else?
    /sigh

  2. #2
    Community Member
    Join Date
    Jan 2006
    Posts
    1,710

    Default hmm

    i guess that means 2 cleric or fvs is still a really good splash for a multistriking melee.

  3. #3
    Community Member Noctus's Avatar
    Join Date
    Apr 2008
    Location
    In the green heart of GERMANY - where wilderness means the next village is 3 klicks away.
    Posts
    4,543

    Default

    And here i sit, initially thinking the OP had tested some dual-wield effect so hardcore that he klicked himself 2nd Degree burns on his mousefingers or somesuch .....

    Erzskalde (Warchanter) / Erzmarschall (melee FvS) / Erzsoldat (waiting for TR-time) / Erzschmied (ranged Artificer)

    AOK - From Argonnessen

  4. #4
    Community Member Fhauvial's Avatar
    Join Date
    Oct 2011
    Location
    The Desert, USA
    Posts
    279

    Default

    If you're making two thunder-forged weapons, the best thing to do is put 1st Degree Burns on the main-hand and Touch of Flames on the off-hand.
    (Combat): ********** was healed by you for 5,033 points.

  5. #5
    Community Member kuro_zero's Avatar
    Join Date
    Feb 2006
    Posts
    1,083

    Default

    Quote Originally Posted by redoubt View Post
    I had not seen a post on it yet, so I made a second one to see if I could apply the stack faster.

    Best I can tell it does not stack any faster than once per 2 seconds. Also, additions people with 1st degree burns still only create one stack at the same rate.

    Anyone seen anything else?
    I figured only one would proc in a TWF setup. I had hoped multiple people with the effect could stack it faster. This is making me rethink taking the tier1 for a higher DPS proc instead.

    It looks like mortal fear is the go-to Tier3 ability, followed by Draconic Reinvigoration in a TWF setup. I am wondering if 3rd degree Burns for tier3 might be better vs bosses (1-5 vulnerable on vorpal)
    Officer of Disciples of the Apocalypse on Sarlona
    Himawari Life 3 - 1 FvS | Svipul Life 3 - 1 FvS | Chikaze Life 2 - 2 PAL / 2 MNK / 4 FVS
    Completionist Project: GLaDOS - Life 14 of ??: Bladeforged 'Zeus' - Started 22/02/14

  6. #6
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    5,555

    Default

    Quote Originally Posted by redoubt View Post
    I had not seen a post on it yet, so I made a second one to see if I could apply the stack faster.

    Best I can tell it does not stack any faster than once per 2 seconds. Also, additions people with 1st degree burns still only create one stack at the same rate.

    Anyone seen anything else?
    yep that's exactly what (once per 2 seconds) means that is the max stack speed no matter 2HF 2WF Manyshot or a whole party of 1st degree burns

  7. #7
    Community Member LightBear's Avatar
    Join Date
    Sep 2010
    Posts
    1,850

    Default

    Have you tested if Frostbite from Frostbite Blade stacks with it?

    One, two! One, two! and through and through. The vorpal blade went snicker-snack!
    He left it dead, and with its head. He went galumphing back.

  8. #8
    Community Member LeoLionxxx's Avatar
    Join Date
    Aug 2010
    Posts
    871

    Default 2 peopole seems to get the count up quicker

    When in the demonweb with my sister we tested and it seemed that when we both attacked with our teir-1s with 1st degree burns the count went up very quickly.

    I was disappointing to learn, however, that the stack of vulnerable only applies to FIRE damage. Wish the description were clear on that.
    Because DDO content is created by hand, some issues cannot be fixed with a global change. We must fix these issues one-by-one by hand with the help of bug reports. This includes:
    Ladder issues: please include the /loc when reporting a ladder issue

  9. #9
    Community Member Ivan_Milic's Avatar
    Join Date
    Jun 2010
    Location
    Thelanis
    Posts
    4,901

    Default

    They wont stack, you will have only 1, also doesnt stack with aa imbue debilitating arrows, which is supposed to be different but is bugged( or wai when turbine decides to call it).

  10. #10
    Community Member redoubt's Avatar
    Join Date
    Mar 2006
    Posts
    5,060

    Default

    Quote Originally Posted by Oxarhamar View Post
    yep that's exactly what (once per 2 seconds) means that is the max stack speed no matter 2HF 2WF Manyshot or a whole party of 1st degree burns
    lol... you say that like you think everything in this game follows the description.
    /sigh

  11. #11
    Community Member LightBear's Avatar
    Join Date
    Sep 2010
    Posts
    1,850

    Default

    Quote Originally Posted by LeoLionxxx View Post
    When in the demonweb with my sister we tested and it seemed that when we both attacked with our teir-1s with 1st degree burns the count went up very quickly.

    I was disappointing to learn, however, that the stack of vulnerable only applies to FIRE damage. Wish the description were clear on that.
    I call it weird that both 1st Degree Burns, Frostbite and Improved Elemental Arrows: Shock all give vulnerable for fire damage.

    One, two! One, two! and through and through. The vorpal blade went snicker-snack!
    He left it dead, and with its head. He went galumphing back.

  12. #12
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    5,555

    Default

    Quote Originally Posted by redoubt View Post
    lol... you say that like you think everything in this game follows the description.
    no everything does not but, the effects that has X seconds between uses stacks etc.. do tend to follow their descriptions

  13. #13
    Hero
    2015 DDO Players Council
    Krelar's Avatar
    Join Date
    Sep 2009
    Posts
    3,744

    Default

    Quote Originally Posted by LeoLionxxx View Post
    I was disappointing to learn, however, that the stack of vulnerable only applies to FIRE damage. Wish the description were clear on that.
    Maybe because it doesn't? As far as I can tell it is increasing all damage.

  14. #14
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    5,555

    Default

    Quote Originally Posted by Krelar View Post
    Maybe because it doesn't? As far as I can tell it is increasing all damage.
    I am not sold on this Idea.

    I crafted up a Tier 1
    1st Degree Burns: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.) This effect may only occur on-hit once every two seconds. Also 5 to 30 Fire Damage.

    Seams I would notice a 20% increase in my base damage numbers but, I don't see any change after 20 stacks are applied. What I do see is the fire damage numbers become purple meaning the mob is vulnerable to fire.

    I suspect 1st Degree burns only effects fire damage

  15. #15
    Hero
    2015 DDO Players Council
    Krelar's Avatar
    Join Date
    Sep 2009
    Posts
    3,744

    Default

    Quote Originally Posted by Oxarhamar View Post
    Seams I would notice a 20% increase in my base damage numbers but, I don't see any change after 20 stacks are applied. What I do see is the fire damage numbers become purple meaning the mob is vulnerable to fire.
    After you have the stacks built up switch to a weapon that does some other type of elemental/alignment damage. When I switched to my triple positive maul all the holy/good damage was purple. So at the very least I would say it probably applies to all non-physical damage. (Which makes it handy to use when you run with casters) I don't really have the time to do an good test of if/how it affects base damage right now though.

  16. #16
    Community Member
    Join Date
    May 2013
    Posts
    44

    Default

    Quote Originally Posted by Oxarhamar View Post
    I suspect 1st Degree burns only effects fire damage
    So I had to go do a super scientific study on this. Basically I wacked on training dummy and took pics of damage at low stacks of 1st degree, and at 20 stacks. It is obviously effecting the elemental damage but also it is effecting the base damage. See in the picture it adds 30-40 damage on the base damage too. As you can see it does not seem to effect the Sense Weakness damage.

    http://imgur.com/jVGd1Wx
    Last edited by Jasongnc2; 03-30-2014 at 11:16 PM. Reason: fixed pic link

  17. #17
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    5,555

    Default

    Quote Originally Posted by Jasongnc2 View Post
    So I had to go do a super scientific study on this. Basically I wacked on training dummy and took pics of damage at low stacks of 1st degree, and at 20 stacks. It is obviously effecting the elemental damage but also it is effecting the base damage. See in the picture it adds 30-40 damage on the base damage too. As you can see it does not seem to effect the Sense Weakness damage.
    ]
    I can't get the dummy past 3 or 4 stacks without killing it.

    I'll have to give a go on the Giant in Line of Supply maybe

  18. #18
    Hero
    2015 DDO Players Council
    Krelar's Avatar
    Join Date
    Sep 2009
    Posts
    3,744

    Default

    Quote Originally Posted by Oxarhamar View Post
    I can't get the dummy past 3 or 4 stacks without killing it.

    I'll have to give a go on the Giant in Line of Supply maybe
    Stacks on the dummy actually stay when it pops back up. Just wait and keep beating it down.

  19. #19
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    5,555

    Default

    Quote Originally Posted by Krelar View Post
    Stacks on the dummy actually stay when it pops back up. Just wait and keep beating it down.
    Not if you can't get enough stacks to stay on it while its down.

    using a Heavy Repeater the stack delay and the stack expiration are a PITA, Only the first bolt applies a stack but, all 3 or more bolts damage the dummy then there is a cooldown before appling another stack but, only a 1 second window of time before the first stack expires. It is much easier to stack up a Monster with 200,000 HP than the Dummy that I knock down in 3 of 4 shots.

    Also I am not sure why but, once you knock the dummy down it takes increased damage when it gets back up already.
    Last edited by Oxarhamar; 03-31-2014 at 01:02 PM.

  20. #20
    Community Member Singular's Avatar
    Join Date
    Mar 2010
    Posts
    2,792

    Default

    Quote Originally Posted by Oxarhamar View Post
    yep that's exactly what (once per 2 seconds) means that is the max stack speed no matter 2HF 2WF Manyshot or a whole party of 1st degree burns
    Wow, that sucks. I, like the OP, made 2 weapons for my twf, thinking that each weapon would generate its own stack. I guess if they don't, it's best to go with what they other poster said above - touch of flames instead on the offhand.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload