Played with a max destiny, lvl 28 Drow Pa 6, Rogue 10, 4 FVS - Defensive Roll specced toon (aka. no fail reflex saves 100+) TWF Dex Shortsword
Ran Snitch EH in Both US and Crusader
Did not change that much in the sphere from what it would have been previously:
Anoint Weapon no longer joined to Ward and Purify (WAI?)
Light the Dark is the one shot heal I was looking for (was doing 750, with only spell power and no empower heal)
Due to Light the Dark, I wanted more lay on hands abilities (ty paladin 6)
The AP point glut at tier 5 is still too much, you want hardened 3, vitality 3 (tier 2 and 3 are bugged and missing right now), Ward 3, and Anoint Weapon = 11 AP, only get 8 for tier 5 and 6 (you end up dropping Ward, but it is much better for en, and eh content now, than it was)
Vanguard heals 1000 hp, Light the Dark will easily heal that much with proper specs (aka. empower heal) and it is tier 4, and regenerates, so it means the epic moment is essentially 10000 temp hp, once per rest. aka. garbage
Res SLA - Due to the AP glut from tier 5 abilities, scrolls will continue to be used, much easier to build for.
Renewal, was next to useless... Light the Dark and Ameliorating Strike from the build was all I needed. Expect that is build dependent though.
Seems to be built for any easy 24 points to spend... everything just fits in the spot it was intended... no real decision making required.
Mobs definately died faster in this destiny.
Strike Down - Awesome ability (not using smite evil counter, WAI? (labeled as a melee smite cleave but acts like melee cleave?))
Zeal was about right, can only complain about a reusable clickie that gives you +50% dmg and +50% doublestrike so much - add +50% Offhand Doublestrike maybe
Consecration - Casting time is short enough, it should be used - Had a hard time trying to see if it was active on the ground or not when cast, time would run out and it was hard to notice when
Micro Managing Purification counters is too hard, so you kinda just hope they work.
Turn Undead choices, still require vigor of battle stance from US
Celestial Bombardment will get the Newb excited, but it still takes too long to activate (did not use quicken).
I was hoping my twf on live would switch from sentinel to crusader (seems like a natural switch), but will be staying sentinel. It costs too much survivability in EE to go crusader. Primarily the self healing of light in the dark, and now the +20% hp.
Any one else have similar a experience?