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  1. #21
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by RumbIe View Post
    With only a 2-3% chance I doubt it.
    I suspect the OP actually meant 2/3rds or 75% chance to end up in the Marketplace as this seems far closer to my own experience with said mechanic when a Teleport fails.

    Honestly it's pretty clear that the Devs made the Marketplace the most likely place to end up on a Teleport error because the other two spots both drop you in water whereas if you don't have your FF on {or at least hotbarred} a Teleport error dropping you in the Marketplace results in inevitable death!.

    The other two spots I've personally been dropped in on a Teleport error being:
    1) The Harbour out beyond the Lighthouse.
    2) House D - You fall into water and are then ported a second time to the Sorrowdusk dock.

    I believe House K can also be ported to on a Teleport error but have never personally experienced it.
    However there's a good chance that that would also end up in a short swim.



    A change to the Teleport error to allow more options would be quite nice tbh {and a Teleport error doesn't always have to end up in an Insta-Death scenario like the Marketplace 200 ft drop either!}

    Possible options:

    1) House Cannith
    2) Korthos
    3) Delera's Graveyard
    4) The Necropolis
    Last edited by FranOhmsford; 03-18-2014 at 10:59 AM.

  2. #22
    Founder & Hero cdbd3rd's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    ...

    Possible options:

    1) House Cannith
    2) Korthos
    3) Delera's Graveyard
    4) The Necropolis

    And not all errors have to be *UP*.

    Such as:

    Teleport error that lands you in the Elusive Bounty underwater cave in 3BC. (If you have the pack)
    CEO - Cupcake's Muskateers, Thelanis
    DDO Freebies

  3. #23
    The Hatchery Wipey's Avatar
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    Quote Originally Posted by g4b3 View Post
    The teleport lvl 5 spell failure, which takes you to marketplace 2-3% of the time, shud be removed.
    It's actually 100 % if you are scrolling your last Teleport scroll to get to Portable Hole to replenish your stock because you are too lazy to run to house K guild vendor.

  4. #24
    Community Member Lonnbeimnech's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    Honestly it's pretty clear that the Devs made the Marketplace the most likely place to end up on a Teleport error because the other two spots both drop you in water whereas if you don't have your FF on {or at least hotbarred} a Teleport error dropping you in the Marketplace results in inevitable death!.
    It's only about 80 damage.

  5. #25
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    I play DnD as well, but never once when receiving the oops message have I thought, "oh, how fun! PnP has a failure chance. I'm glad they put this in. " instead I find myself thinking, "****. Now I have to sit through another load screen."

  6. #26
    Community Member Bogenbroom's Avatar
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    Quote Originally Posted by cdbd3rd View Post
    I kinda like the view from up there - and every once in a while it seems like I can almost land on one of those airships cruising around.

    Do Not Change. I *will* land on one of them some day...


    (and probably find out they didn't make em solid.)
    Leave it as a location (although maybe move it to a different place in teh marketplace, but add in other failed locations. Like, say, in the water off the harbor, at the bottom of the Zawabai chasm, Korthos, etc.
    Bogenbroom's legion... 102 characters, 3 accounts, and 1 irate wife.

  7. #27
    Community Member zeonardo's Avatar
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    /signed to make the teleport error include all the teleport locations.
    And to add more funny #tips and load screens

    Or to keep it to the lore of a well known place:
    - Korthos Village
    - WaterWorks entrance
    - Leaky Dingy entrance or at the spirit binder
    - Invaders! entrance (I remember it very well, but for the wrong reasons. I still have dreams with those reavers screaming as I step in *shivers*)
    - New Ring Leader entrance (you know you've farmed that to death)
    - Tavern on the Twelve, in front of Mired in Kobold's entrance.
    Last edited by zeonardo; 03-18-2014 at 11:31 AM.
    I don't care...

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    It can certainly hurt to be on the receiving end of a nerf

  8. #28
    Community Member Rykka's Avatar
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    The screen goes black, your location is noted as "A Wall" and the release spirit option pops up.
    Last edited by Rykka; 03-18-2014 at 12:34 PM. Reason: our you're

  9. #29
    Community Member Certon's Avatar
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    Three things:

    1) They should add guild airship as a location for teleport. If you don't belong to a guild, it teleports you to the Harbor, in front of the Airship Market.

    2) A teleport error should pick from a list of 40 or so locations throughout Eberron, one of which should be the very bottom of the lava pit in the Twelve. They could even make a few small encounters, scaled on level, which throw the caster into a dangerous situation.

    3) You should not be able to teleport from Toril to Eberron or vice versa. That would require Plane Shift.

  10. #30
    Community Member bartharok's Avatar
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    Quote Originally Posted by g4b3 View Post
    Did ya know cynicism and irony are the lowest forms of wits? Thats why most ppl like them... and the series House MD.
    Do you know what cynicism and irony are?
    Dystopia = utopia achieved

  11. #31
    Founder Alavatar's Avatar
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    Obvious troll ...

    Teh_Troll would be disappointed. I rate this troll attempt at 2/10.

  12. #32
    Community Member Tscheuss's Avatar
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    Quote Originally Posted by Alavatar View Post
    Obvious troll ...

    Teh_Troll would be disappointed. I rate this troll attempt at 2/10.
    Perhaps, but it inspired useful discussion about alternate fail destinations.

    Keep the failure chance, but increase the variety of fail results.
    http://myaccount.turbine.com

    Je ne suis pas
    DDO Alpha Tester

  13. #33
    Community Member IronClan's Avatar
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    Quote Originally Posted by Rykka View Post
    The screen goes black, your location is noted as "A Wall" and the release spirit option pops up.
    I lol'ed

    So looks like the OP kinda backfired... Turbine has the go ahead to add MORE teleport fail locations, including a hilarious instant death one.

  14. #34
    Community Member IronClan's Avatar
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    Quote Originally Posted by bartharok View Post
    Do you know what cynicism and irony are?
    Of course he does, they are "forms of wits"

  15. #35

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    Quote Originally Posted by IronClan View Post
    Of course he does, they are "forms of wits"
    witty
    Quote Originally Posted by FlimsyFirewood View Post
    I'm on it. Nerfing the new thing asap.
    Also, nerfing the old thing too, for balance.
    Quote Originally Posted by Failedlegend View Post
    nnnnnnnmn....Pie is greater than Cake....nnnnnnnnn
    ^^^^didn't need to hypnotize me to make me say that :P ^^^^^^

  16. #36
    Community Member IronClan's Avatar
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    Quote Originally Posted by g4b3 View Post
    Did ya know cynicism and irony are the lowest forms of wits?
    Whew, good thing I was using Sarcasm then...

    NOW it's getting ironic... (because that saying actually starts... oh never mind)

    Quote Originally Posted by Tscheuss View Post
    Perhaps, but it inspired useful discussion about alternate fail destinations.

    Keep the failure chance, but increase the variety of fail results.
    I think they should bump it from 2% to 3%

    Honestly not a lot of MMO's have little touches like backfiring spells and potions of wonder... IMO they should put in the deck of many things somehow...

  17. #37
    Community Member redoubt's Avatar
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    Quote Originally Posted by g4b3 View Post
    Dear Turbine,

    The teleport lvl 5 spell failure, which takes you to marketplace 2-3% of the time, shud be removed.

    Market is often full off ppl and laggy on some occasions, i grow totally weary of this. Especially annoying when i use royal guard mask.

    Just remove that error chance, its effin annoying
    .

    thanks
    I think it "should" stay. It is flavor and has no real impact on gameplay.
    Should a reaper see me? I think Death itself should have to make a spot check when I'm rolling up behind him. -- Krimsonrane

  18. #38
    Community Member HungarianRhapsody's Avatar
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    Quote Originally Posted by Thrudh View Post
    I say it should throw you, alone, into VON 6 in front of the dragon... Now that would awesome...
    I want this. Want this SO much.

    I'll never run VoN5 again.
    No one in the world ever gets what they want
    And that is beautiful
    Everybody dies frustrated and sad
    And that is beautiful

  19. #39
    Hero Cardoor's Avatar
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    Default Teleport through Time

    ...landing in a modern race car, you must complete one lap around the Necromancer 500 or suffer permadeath.

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