While we can likely file this under the "Stuff that will never happen" heading, with the increase in undead with the new content I decided to bring it up anyway.
One of the worst feelings is when you go to heal yourself, and accidentally hurt the undead that is targeted instead. Those deaths hurt more somehow and we have all been there, we have all done it.
My question is this, wouldn't it be easier to have the healing spell break off into two versions (similar to fire shield ) where one is healing and one is harming? I know of no one who really uses heal to attack the mobs. There are just too many other more effective ways to do it, but this way they still could use it that way if they wanted to. If you didn't, then you could slide the heal only version onto your bar and never worry again.
While I realize to go back and change the code for every healing spell to this mechanic would be a pain, and in fact splitting them all would be time consuming when you reset your character. But what if we only changed the one spell -- Heal -- which is used more than the others. It could work this way for spells and for scrolls. It seems a simple and elegant fix.
There -- I feel better for putting my rant on "paper" - you may go back to waiting for the server to come up now